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authornpm <npm@chromium.org>2016-08-04 17:22:14 -0700
committerCommit bot <commit-bot@chromium.org>2016-08-04 17:22:14 -0700
commit26b86e625a2c9e0f4e6a01047fef051ffa81e40a (patch)
tree7960c029a579a3f40572cd6685b2d2851c9cf668 /core/fxge/win32
parentff74356915d4c7f7c6eb16de1e9f403da4ecb6d5 (diff)
downloadpdfium-26b86e625a2c9e0f4e6a01047fef051ffa81e40a.tar.xz
Move CFX_GEModule into its own file
This is the first CL in an attempt to split up the classes in fxge/include/fx_ge.h into their own files. Review-Url: https://codereview.chromium.org/2217663002
Diffstat (limited to 'core/fxge/win32')
-rw-r--r--core/fxge/win32/fx_win32_device.cpp1
-rw-r--r--core/fxge/win32/fx_win32_dib.cpp1
-rw-r--r--core/fxge/win32/fx_win32_gdipext.cpp1
3 files changed, 3 insertions, 0 deletions
diff --git a/core/fxge/win32/fx_win32_device.cpp b/core/fxge/win32/fx_win32_device.cpp
index 20b277e3f7..cb1243fbd2 100644
--- a/core/fxge/win32/fx_win32_device.cpp
+++ b/core/fxge/win32/fx_win32_device.cpp
@@ -24,6 +24,7 @@
#include "core/fxge/ge/cfx_folderfontinfo.h"
#include "core/fxge/ge/fx_text_int.h"
#include "core/fxge/include/cfx_fontmapper.h"
+#include "core/fxge/include/cfx_gemodule.h"
#include "core/fxge/include/cfx_windowsdevice.h"
#include "core/fxge/include/ifx_systemfontinfo.h"
#include "core/fxge/include/fx_font.h"
diff --git a/core/fxge/win32/fx_win32_dib.cpp b/core/fxge/win32/fx_win32_dib.cpp
index 8f223a3f06..20a84a2eb7 100644
--- a/core/fxge/win32/fx_win32_dib.cpp
+++ b/core/fxge/win32/fx_win32_dib.cpp
@@ -9,6 +9,7 @@
#if _FX_OS_ == _FX_WIN32_DESKTOP_ || _FX_OS_ == _FX_WIN64_DESKTOP_
#include <windows.h>
+#include "core/fxge/include/cfx_gemodule.h"
#include "core/fxge/win32/cfx_windowsdib.h"
#include "core/fxge/win32/win32_int.h"
diff --git a/core/fxge/win32/fx_win32_gdipext.cpp b/core/fxge/win32/fx_win32_gdipext.cpp
index 6a70425df7..d21043cdf1 100644
--- a/core/fxge/win32/fx_win32_gdipext.cpp
+++ b/core/fxge/win32/fx_win32_gdipext.cpp
@@ -17,6 +17,7 @@ using std::max;
#include <gdiplus.h>
+#include "core/fxge/include/cfx_gemodule.h"
#include "core/fxge/win32/cfx_windowsdib.h"
#include "core/fxge/win32/win32_int.h"