summaryrefslogtreecommitdiff
path: root/core/fxge
diff options
context:
space:
mode:
authorDan Sinclair <dsinclair@chromium.org>2017-02-09 13:07:43 -0500
committerChromium commit bot <commit-bot@chromium.org>2017-02-09 19:02:55 +0000
commitafb44560a21298b3588b36cbaf45e2be50f2e75b (patch)
tree21f3ececad017e6be64a19c4370cfe9fd7f9c29c /core/fxge
parent67e4faaf8be0aebc67ebfb96d33933d9f9119d20 (diff)
downloadpdfium-afb44560a21298b3588b36cbaf45e2be50f2e75b.tar.xz
Remove Transform in favour of TransformPoint
This CL removes the two Transform() overrides from CFX_Matrix and calls the TransformPoint methods directly. In the case of the 4 param version the values were assigned to the out values before calling. Change-Id: Id633826caec75b848774dcda6cfdcef2dbf5a7db Reviewed-on: https://pdfium-review.googlesource.com/2573 Reviewed-by: Nicolás Peña <npm@chromium.org> Reviewed-by: Tom Sepez <tsepez@chromium.org> Commit-Queue: dsinclair <dsinclair@chromium.org>
Diffstat (limited to 'core/fxge')
-rw-r--r--core/fxge/agg/fx_agg_driver.cpp8
-rw-r--r--core/fxge/apple/fx_apple_platform.cpp2
-rw-r--r--core/fxge/ge/cfx_pathdata.cpp31
-rw-r--r--core/fxge/ge/cfx_renderdevice.cpp19
-rw-r--r--core/fxge/win32/cfx_psrenderer.cpp10
-rw-r--r--core/fxge/win32/fx_win32_device.cpp22
-rw-r--r--core/fxge/win32/fx_win32_gdipext.cpp29
7 files changed, 58 insertions, 63 deletions
diff --git a/core/fxge/agg/fx_agg_driver.cpp b/core/fxge/agg/fx_agg_driver.cpp
index 71d6dbaf86..3ae2c37150 100644
--- a/core/fxge/agg/fx_agg_driver.cpp
+++ b/core/fxge/agg/fx_agg_driver.cpp
@@ -278,7 +278,7 @@ void CAgg_PathData::BuildPath(const CFX_PathData* pPathData,
for (int i = 0; i < nPoints; i++) {
FX_FLOAT x = pPoints[i].m_PointX, y = pPoints[i].m_PointY;
if (pObject2Device) {
- pObject2Device->Transform(x, y);
+ pObject2Device->TransformPoint(x, y);
}
HardClip(x, y);
FXPT_TYPE point_type = pPoints[i].m_Type;
@@ -298,9 +298,9 @@ void CAgg_PathData::BuildPath(const CFX_PathData* pPathData,
FX_FLOAT x2 = pPoints[i + 1].m_PointX, y2 = pPoints[i + 1].m_PointY;
FX_FLOAT x3 = pPoints[i + 2].m_PointX, y3 = pPoints[i + 2].m_PointY;
if (pObject2Device) {
- pObject2Device->Transform(x0, y0);
- pObject2Device->Transform(x2, y2);
- pObject2Device->Transform(x3, y3);
+ pObject2Device->TransformPoint(x0, y0);
+ pObject2Device->TransformPoint(x2, y2);
+ pObject2Device->TransformPoint(x3, y3);
}
HardClip(x0, y0);
HardClip(x2, y2);
diff --git a/core/fxge/apple/fx_apple_platform.cpp b/core/fxge/apple/fx_apple_platform.cpp
index 6d7fb2e06a..d6867384e6 100644
--- a/core/fxge/apple/fx_apple_platform.cpp
+++ b/core/fxge/apple/fx_apple_platform.cpp
@@ -41,7 +41,7 @@ bool CGDrawGlyphRun(CGContextRef pContext,
FX_FLOAT ori_x = pCharPos[0].m_OriginX, ori_y = pCharPos[0].m_OriginY;
CFX_Matrix new_matrix;
- new_matrix.Transform(ori_x, ori_y);
+ new_matrix.TransformPoint(ori_x, ori_y);
if (pObject2Device)
new_matrix.Concat(*pObject2Device);
diff --git a/core/fxge/ge/cfx_pathdata.cpp b/core/fxge/ge/cfx_pathdata.cpp
index d1391850c0..14eabb990a 100644
--- a/core/fxge/ge/cfx_pathdata.cpp
+++ b/core/fxge/ge/cfx_pathdata.cpp
@@ -65,8 +65,8 @@ void CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix) {
pSrc->m_PointCount * sizeof(FX_PATHPOINT));
if (pMatrix) {
for (int i = 0; i < pSrc->m_PointCount; i++) {
- pMatrix->Transform(m_pPoints[old_count + i].m_PointX,
- m_pPoints[old_count + i].m_PointY);
+ pMatrix->TransformPoint(m_pPoints[old_count + i].m_PointX,
+ m_pPoints[old_count + i].m_PointY);
}
}
}
@@ -316,7 +316,7 @@ void CFX_PathData::Transform(const CFX_Matrix* pMatrix) {
return;
}
for (int i = 0; i < m_PointCount; i++) {
- pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
+ pMatrix->TransformPoint(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
}
}
@@ -497,9 +497,9 @@ bool CFX_PathData::IsRect() const {
bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix,
CFX_FloatRect* pRect) const {
if (!pMatrix) {
- if (!IsRect()) {
+ if (!IsRect())
return false;
- }
+
if (pRect) {
pRect->left = m_pPoints[0].m_PointX;
pRect->right = m_pPoints[2].m_PointX;
@@ -509,9 +509,10 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix,
}
return true;
}
- if (m_PointCount != 5 && m_PointCount != 4) {
+
+ if (m_PointCount != 5 && m_PointCount != 4)
return false;
- }
+
if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX ||
m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
(m_pPoints[1].m_PointX == m_pPoints[3].m_PointX &&
@@ -522,19 +523,21 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix,
m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
return false;
}
- FX_FLOAT x[5], y[5];
+
+ FX_FLOAT x[5];
+ FX_FLOAT y[5];
for (int i = 0; i < m_PointCount; i++) {
- pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, x[i],
- y[i]);
+ x[i] = m_pPoints[i].m_PointX;
+ y[i] = m_pPoints[i].m_PointY;
+ pMatrix->TransformPoint(x[i], y[i]);
if (i) {
- if (m_pPoints[i].m_Type != FXPT_TYPE::LineTo) {
+ if (m_pPoints[i].m_Type != FXPT_TYPE::LineTo)
return false;
- }
- if (x[i] != x[i - 1] && y[i] != y[i - 1]) {
+ if (x[i] != x[i - 1] && y[i] != y[i - 1])
return false;
- }
}
}
+
if (pRect) {
pRect->left = x[0];
pRect->right = x[2];
diff --git a/core/fxge/ge/cfx_renderdevice.cpp b/core/fxge/ge/cfx_renderdevice.cpp
index 52ed8c37c0..0c73c7a66a 100644
--- a/core/fxge/ge/cfx_renderdevice.cpp
+++ b/core/fxge/ge/cfx_renderdevice.cpp
@@ -475,21 +475,18 @@ bool CFX_RenderDevice::DrawPathWithBlend(const CFX_PathData* pPathData,
uint8_t fill_alpha = (fill_mode & 3) ? FXARGB_A(fill_color) : 0;
if (stroke_alpha == 0 && pPathData->GetPointCount() == 2) {
FX_PATHPOINT* pPoints = pPathData->GetPoints();
- FX_FLOAT x1, x2, y1, y2;
+ FX_FLOAT x1 = pPoints[0].m_PointX;
+ FX_FLOAT y1 = pPoints[0].m_PointY;
+ FX_FLOAT x2 = pPoints[1].m_PointX;
+ FX_FLOAT y2 = pPoints[1].m_PointY;
if (pObject2Device) {
- pObject2Device->Transform(pPoints[0].m_PointX, pPoints[0].m_PointY, x1,
- y1);
- pObject2Device->Transform(pPoints[1].m_PointX, pPoints[1].m_PointY, x2,
- y2);
- } else {
- x1 = pPoints[0].m_PointX;
- y1 = pPoints[0].m_PointY;
- x2 = pPoints[1].m_PointX;
- y2 = pPoints[1].m_PointY;
+ pObject2Device->TransformPoint(x1, y1);
+ pObject2Device->TransformPoint(x2, y2);
}
DrawCosmeticLine(x1, y1, x2, y2, fill_color, fill_mode, blend_type);
return true;
}
+
if ((pPathData->GetPointCount() == 5 || pPathData->GetPointCount() == 4) &&
stroke_alpha == 0) {
CFX_FloatRect rect_f;
@@ -913,7 +910,7 @@ bool CFX_RenderDevice::DrawNormalText(int nChars,
const FXTEXT_CHARPOS& charpos = pCharPos[i];
glyph.m_fOriginX = charpos.m_OriginX;
glyph.m_fOriginY = charpos.m_OriginY;
- text2Device.Transform(glyph.m_fOriginX, glyph.m_fOriginY);
+ text2Device.TransformPoint(glyph.m_fOriginX, glyph.m_fOriginY);
if (anti_alias < FXFT_RENDER_MODE_LCD)
glyph.m_OriginX = FXSYS_round(glyph.m_fOriginX);
else
diff --git a/core/fxge/win32/cfx_psrenderer.cpp b/core/fxge/win32/cfx_psrenderer.cpp
index 2e4519c46f..7fc47b9a46 100644
--- a/core/fxge/win32/cfx_psrenderer.cpp
+++ b/core/fxge/win32/cfx_psrenderer.cpp
@@ -117,9 +117,9 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData,
bool closing = pPathData->IsClosingFigure(i);
FX_FLOAT x = pPathData->GetPointX(i);
FX_FLOAT y = pPathData->GetPointY(i);
- if (pObject2Device) {
- pObject2Device->Transform(x, y);
- }
+ if (pObject2Device)
+ pObject2Device->TransformPoint(x, y);
+
buf << x << " " << y;
switch (type) {
case FXPT_TYPE::MoveTo:
@@ -136,8 +136,8 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData,
FX_FLOAT y1 = pPathData->GetPointY(i + 1);
FX_FLOAT y2 = pPathData->GetPointY(i + 2);
if (pObject2Device) {
- pObject2Device->Transform(x1, y1);
- pObject2Device->Transform(x2, y2);
+ pObject2Device->TransformPoint(x1, y1);
+ pObject2Device->TransformPoint(x2, y2);
}
buf << " " << x1 << " " << y1 << " " << x2 << " " << y2 << " c";
if (closing)
diff --git a/core/fxge/win32/fx_win32_device.cpp b/core/fxge/win32/fx_win32_device.cpp
index c8ceacfc4c..3df38f1965 100644
--- a/core/fxge/win32/fx_win32_device.cpp
+++ b/core/fxge/win32/fx_win32_device.cpp
@@ -170,9 +170,9 @@ void SetPathToDC(HDC hDC,
FX_PATHPOINT* pPoints = pPathData->GetPoints();
for (int i = 0; i < nPoints; i++) {
FX_FLOAT posx = pPoints[i].m_PointX, posy = pPoints[i].m_PointY;
- if (pMatrix) {
- pMatrix->Transform(posx, posy);
- }
+ if (pMatrix)
+ pMatrix->TransformPoint(posx, posy);
+
int screen_x = FXSYS_round(posx), screen_y = FXSYS_round(posy);
FXPT_TYPE point_type = pPoints[i].m_Type;
if (point_type == FXPT_TYPE::MoveTo) {
@@ -189,16 +189,16 @@ void SetPathToDC(HDC hDC,
lppt[0].y = screen_y;
posx = pPoints[i + 1].m_PointX;
posy = pPoints[i + 1].m_PointY;
- if (pMatrix) {
- pMatrix->Transform(posx, posy);
- }
+ if (pMatrix)
+ pMatrix->TransformPoint(posx, posy);
+
lppt[1].x = FXSYS_round(posx);
lppt[1].y = FXSYS_round(posy);
posx = pPoints[i + 2].m_PointX;
posy = pPoints[i + 2].m_PointY;
- if (pMatrix) {
- pMatrix->Transform(posx, posy);
- }
+ if (pMatrix)
+ pMatrix->TransformPoint(posx, posy);
+
lppt[2].x = FXSYS_round(posx);
lppt[2].y = FXSYS_round(posy);
PolyBezierTo(hDC, lppt, 3);
@@ -1056,8 +1056,8 @@ bool CGdiDeviceDriver::DrawPath(const CFX_PathData* pPathData,
FX_FLOAT x2 = pPathData->GetPointX(1);
FX_FLOAT y2 = pPathData->GetPointY(1);
if (pMatrix) {
- pMatrix->Transform(x1, y1);
- pMatrix->Transform(x2, y2);
+ pMatrix->TransformPoint(x1, y1);
+ pMatrix->TransformPoint(x2, y2);
}
DrawLine(x1, y1, x2, y2);
} else {
diff --git a/core/fxge/win32/fx_win32_gdipext.cpp b/core/fxge/win32/fx_win32_gdipext.cpp
index 65f7b3e732..c703e3e300 100644
--- a/core/fxge/win32/fx_win32_gdipext.cpp
+++ b/core/fxge/win32/fx_win32_gdipext.cpp
@@ -1083,8 +1083,8 @@ static bool IsSmallTriangle(PointF* points,
FX_FLOAT x1 = points[pair1].X, x2 = points[pair2].X;
FX_FLOAT y1 = points[pair1].Y, y2 = points[pair2].Y;
if (pMatrix) {
- pMatrix->Transform(x1, y1);
- pMatrix->Transform(x2, y2);
+ pMatrix->TransformPoint(x1, y1);
+ pMatrix->TransformPoint(x2, y2);
}
FX_FLOAT dx = x1 - x2;
FX_FLOAT dy = y1 - y2;
@@ -1132,25 +1132,20 @@ bool CGdiplusExt::DrawPath(HDC hDC,
for (int i = 0; i < nPoints; i++) {
points[i].X = pPoints[i].m_PointX;
points[i].Y = pPoints[i].m_PointY;
- FX_FLOAT x, y;
- if (pObject2Device) {
- pObject2Device->Transform(pPoints[i].m_PointX, pPoints[i].m_PointY, x, y);
- } else {
- x = pPoints[i].m_PointX;
- y = pPoints[i].m_PointY;
- }
- if (x > 50000 * 1.0f) {
+ FX_FLOAT x = pPoints[i].m_PointX;
+ FX_FLOAT y = pPoints[i].m_PointY;
+ if (pObject2Device)
+ pObject2Device->TransformPoint(x, y);
+
+ if (x > 50000 * 1.0f)
points[i].X = 50000 * 1.0f;
- }
- if (x < -50000 * 1.0f) {
+ if (x < -50000 * 1.0f)
points[i].X = -50000 * 1.0f;
- }
- if (y > 50000 * 1.0f) {
+ if (y > 50000 * 1.0f)
points[i].Y = 50000 * 1.0f;
- }
- if (y < -50000 * 1.0f) {
+ if (y < -50000 * 1.0f)
points[i].Y = -50000 * 1.0f;
- }
+
FXPT_TYPE point_type = pPoints[i].m_Type;
if (point_type == FXPT_TYPE::MoveTo) {
types[i] = PathPointTypeStart;