diff options
author | Dan Sinclair <dsinclair@chromium.org> | 2017-02-09 13:07:43 -0500 |
---|---|---|
committer | Chromium commit bot <commit-bot@chromium.org> | 2017-02-09 19:02:55 +0000 |
commit | afb44560a21298b3588b36cbaf45e2be50f2e75b (patch) | |
tree | 21f3ececad017e6be64a19c4370cfe9fd7f9c29c /core | |
parent | 67e4faaf8be0aebc67ebfb96d33933d9f9119d20 (diff) | |
download | pdfium-afb44560a21298b3588b36cbaf45e2be50f2e75b.tar.xz |
Remove Transform in favour of TransformPoint
This CL removes the two Transform() overrides from CFX_Matrix and calls the
TransformPoint methods directly. In the case of the 4 param version the
values were assigned to the out values before calling.
Change-Id: Id633826caec75b848774dcda6cfdcef2dbf5a7db
Reviewed-on: https://pdfium-review.googlesource.com/2573
Reviewed-by: Nicolás Peña <npm@chromium.org>
Reviewed-by: Tom Sepez <tsepez@chromium.org>
Commit-Queue: dsinclair <dsinclair@chromium.org>
Diffstat (limited to 'core')
-rw-r--r-- | core/fpdfapi/page/cpdf_meshstream.cpp | 4 | ||||
-rw-r--r-- | core/fpdfapi/page/cpdf_streamcontentparser.cpp | 6 | ||||
-rw-r--r-- | core/fpdfapi/render/cpdf_renderstatus.cpp | 12 | ||||
-rw-r--r-- | core/fpdftext/cpdf_textpage.cpp | 36 | ||||
-rw-r--r-- | core/fxcrt/fx_basic_coords.cpp | 44 | ||||
-rw-r--r-- | core/fxcrt/fx_coordinates.h | 6 | ||||
-rw-r--r-- | core/fxge/agg/fx_agg_driver.cpp | 8 | ||||
-rw-r--r-- | core/fxge/apple/fx_apple_platform.cpp | 2 | ||||
-rw-r--r-- | core/fxge/ge/cfx_pathdata.cpp | 31 | ||||
-rw-r--r-- | core/fxge/ge/cfx_renderdevice.cpp | 19 | ||||
-rw-r--r-- | core/fxge/win32/cfx_psrenderer.cpp | 10 | ||||
-rw-r--r-- | core/fxge/win32/fx_win32_device.cpp | 22 | ||||
-rw-r--r-- | core/fxge/win32/fx_win32_gdipext.cpp | 29 |
13 files changed, 105 insertions, 124 deletions
diff --git a/core/fpdfapi/page/cpdf_meshstream.cpp b/core/fpdfapi/page/cpdf_meshstream.cpp index 8bc2a851cc..b852901794 100644 --- a/core/fpdfapi/page/cpdf_meshstream.cpp +++ b/core/fpdfapi/page/cpdf_meshstream.cpp @@ -195,7 +195,7 @@ uint32_t CPDF_MeshStream::GetVertex(CPDF_MeshVertex& vertex, CFX_Matrix* pObject2Bitmap) { uint32_t flag = GetFlag(); GetCoords(vertex.x, vertex.y); - pObject2Bitmap->Transform(vertex.x, vertex.y); + pObject2Bitmap->TransformPoint(vertex.x, vertex.y); GetColor(vertex.r, vertex.g, vertex.b); m_BitStream.ByteAlign(); return flag; @@ -209,7 +209,7 @@ bool CPDF_MeshStream::GetVertexRow(CPDF_MeshVertex* vertex, return false; GetCoords(vertex[i].x, vertex[i].y); - pObject2Bitmap->Transform(vertex[i].x, vertex[i].y); + pObject2Bitmap->TransformPoint(vertex[i].x, vertex[i].y); GetColor(vertex[i].r, vertex[i].g, vertex[i].b); m_BitStream.ByteAlign(); } diff --git a/core/fpdfapi/page/cpdf_streamcontentparser.cpp b/core/fpdfapi/page/cpdf_streamcontentparser.cpp index 1fcb27a8c8..93478de174 100644 --- a/core/fpdfapi/page/cpdf_streamcontentparser.cpp +++ b/core/fpdfapi/page/cpdf_streamcontentparser.cpp @@ -1230,13 +1230,13 @@ CPDF_Pattern* CPDF_StreamContentParser::FindPattern(const CFX_ByteString& name, } void CPDF_StreamContentParser::ConvertTextSpace(FX_FLOAT& x, FX_FLOAT& y) { - m_pCurStates->m_TextMatrix.Transform(x, y, x, y); + m_pCurStates->m_TextMatrix.TransformPoint(x, y); ConvertUserSpace(x, y); } void CPDF_StreamContentParser::ConvertUserSpace(FX_FLOAT& x, FX_FLOAT& y) { - m_pCurStates->m_CTM.Transform(x, y, x, y); - m_mtContentToUser.Transform(x, y, x, y); + m_pCurStates->m_CTM.TransformPoint(x, y); + m_mtContentToUser.TransformPoint(x, y); } void CPDF_StreamContentParser::AddTextObject(CFX_ByteString* pStrs, diff --git a/core/fpdfapi/render/cpdf_renderstatus.cpp b/core/fpdfapi/render/cpdf_renderstatus.cpp index 07987d616e..813ff3784c 100644 --- a/core/fpdfapi/render/cpdf_renderstatus.cpp +++ b/core/fpdfapi/render/cpdf_renderstatus.cpp @@ -160,7 +160,7 @@ void DrawAxialShading(CFX_DIBitmap* pBitmap, uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row; - matrix.Transform(x, y); + matrix.TransformPoint(x, y); FX_FLOAT scale = (((x - start_x) * x_span) + ((y - start_y) * y_span)) / axis_len_square; int index = (int32_t)(scale * (SHADING_STEPS - 1)); @@ -253,7 +253,7 @@ void DrawRadialShading(CFX_DIBitmap* pBitmap, uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row; - matrix.Transform(x, y); + matrix.TransformPoint(x, y); FX_FLOAT b = -2 * (((x - start_x) * (end_x - start_x)) + ((y - start_y) * (end_y - start_y)) + (start_r * (end_r - start_r))); @@ -345,7 +345,7 @@ void DrawFuncShading(CFX_DIBitmap* pBitmap, uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row; - matrix.Transform(x, y); + matrix.TransformPoint(x, y); if (x < xmin || x > xmax || y < ymin || y > ymax) { continue; } @@ -844,7 +844,7 @@ void DrawCoonPatchMeshes( } for (i = iStartPoint; i < point_count; i++) { stream.GetCoords(coords[i].x, coords[i].y); - pObject2Bitmap->Transform(coords[i].x, coords[i].y); + pObject2Bitmap->TransformPoint(coords[i].x, coords[i].y); } for (i = iStartColor; i < 4; i++) { FX_FLOAT r = 0.0f, g = 0.0f, b = 0.0f; @@ -2233,7 +2233,7 @@ void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern, FX_FLOAT orig_x, orig_y; orig_x = col * pPattern->x_step(); orig_y = row * pPattern->y_step(); - mtPattern2Device.Transform(orig_x, orig_y); + mtPattern2Device.TransformPoint(orig_x, orig_y); CFX_Matrix matrix = *pObj2Device; matrix.Translate(orig_x - mtPattern2Device.e, orig_y - mtPattern2Device.f); @@ -2308,7 +2308,7 @@ void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern, } else { FX_FLOAT orig_x = col * pPattern->x_step(); FX_FLOAT orig_y = row * pPattern->y_step(); - mtPattern2Device.Transform(orig_x, orig_y); + mtPattern2Device.TransformPoint(orig_x, orig_y); pdfium::base::CheckedNumeric<int> safeStartX = FXSYS_round(orig_x + left_offset); diff --git a/core/fpdftext/cpdf_textpage.cpp b/core/fpdftext/cpdf_textpage.cpp index e5e00168b9..55551dcfa0 100644 --- a/core/fpdftext/cpdf_textpage.cpp +++ b/core/fpdftext/cpdf_textpage.cpp @@ -245,7 +245,7 @@ std::vector<CFX_FloatRect> CPDF_TextPage::GetRectArray(int start, CFX_Matrix matrix_reverse; matrix_reverse.SetReverse(matrix); - matrix_reverse.Transform(orgX, orgY); + matrix_reverse.TransformPoint(orgX, orgY); rect.left = info_curchar.m_CharBox.left; rect.right = info_curchar.m_CharBox.right; if (pCurObj->GetFont()->GetTypeDescent()) { @@ -253,7 +253,7 @@ std::vector<CFX_FloatRect> CPDF_TextPage::GetRectArray(int start, pCurObj->GetFont()->GetTypeDescent() * pCurObj->GetFontSize() / 1000; FX_FLOAT xPosTemp = orgX; - matrix.Transform(xPosTemp, rect.bottom); + matrix.TransformPoint(xPosTemp, rect.bottom); } else { rect.bottom = info_curchar.m_CharBox.bottom; } @@ -265,7 +265,7 @@ std::vector<CFX_FloatRect> CPDF_TextPage::GetRectArray(int start, orgX + GetCharWidth(info_curchar.m_CharCode, pCurObj->GetFont()) * pCurObj->GetFontSize() / 1000; - matrix.Transform(xPosTemp, rect.top); + matrix.TransformPoint(xPosTemp, rect.top); } else { rect.top = info_curchar.m_CharBox.top; } @@ -778,11 +778,11 @@ void CPDF_TextPage::ProcessTextObject( prev_width > this_width ? prev_width / 4 : this_width / 4; FX_FLOAT prev_x = prev_Obj.m_pTextObj->GetPosX(), prev_y = prev_Obj.m_pTextObj->GetPosY(); - prev_Obj.m_formMatrix.Transform(prev_x, prev_y); - m_DisplayMatrix.Transform(prev_x, prev_y); + prev_Obj.m_formMatrix.TransformPoint(prev_x, prev_y); + m_DisplayMatrix.TransformPoint(prev_x, prev_y); FX_FLOAT this_x = pTextObj->GetPosX(), this_y = pTextObj->GetPosY(); - formMatrix.Transform(this_x, this_y); - m_DisplayMatrix.Transform(this_x, this_y); + formMatrix.TransformPoint(this_x, this_y); + m_DisplayMatrix.TransformPoint(this_x, this_y); if (FXSYS_fabs(this_y - prev_y) > threshold * 2) { for (size_t i = 0; i < count; i++) ProcessTextObject(m_LineObj[i]); @@ -795,8 +795,8 @@ void CPDF_TextPage::ProcessTextObject( PDFTEXT_Obj prev_text_obj = m_LineObj[i - 1]; FX_FLOAT Prev_x = prev_text_obj.m_pTextObj->GetPosX(), Prev_y = prev_text_obj.m_pTextObj->GetPosY(); - prev_text_obj.m_formMatrix.Transform(Prev_x, Prev_y); - m_DisplayMatrix.Transform(Prev_x, Prev_y); + prev_text_obj.m_formMatrix.TransformPoint(Prev_x, Prev_y); + m_DisplayMatrix.TransformPoint(Prev_x, Prev_y); if (this_x >= Prev_x) { m_LineObj.insert(m_LineObj.begin() + i, Obj); break; @@ -1117,8 +1117,10 @@ void CPDF_TextPage::ProcessTextObject(PDFTEXT_Obj Obj) { m_TempTextBuf.AppendChar(TEXT_SPACE_CHAR); charinfo.m_CharCode = CPDF_Font::kInvalidCharCode; charinfo.m_Matrix = formMatrix; - matrix.Transform(item.m_OriginX, item.m_OriginY, charinfo.m_OriginX, - charinfo.m_OriginY); + + charinfo.m_OriginX = item.m_OriginX; + charinfo.m_OriginY = item.m_OriginY; + matrix.TransformPoint(charinfo.m_OriginX, charinfo.m_OriginY); charinfo.m_CharBox = CFX_FloatRect(charinfo.m_OriginX, charinfo.m_OriginY, charinfo.m_OriginX, charinfo.m_OriginY); @@ -1140,10 +1142,12 @@ void CPDF_TextPage::ProcessTextObject(PDFTEXT_Obj Obj) { charinfo.m_Flag = FPDFTEXT_CHAR_UNUNICODE; else charinfo.m_Flag = FPDFTEXT_CHAR_NORMAL; + charinfo.m_pTextObj = pTextObj; - charinfo.m_OriginX = 0, charinfo.m_OriginY = 0; - matrix.Transform(item.m_OriginX, item.m_OriginY, charinfo.m_OriginX, - charinfo.m_OriginY); + charinfo.m_OriginX = item.m_OriginX; + charinfo.m_OriginY = item.m_OriginY; + matrix.TransformPoint(charinfo.m_OriginX, charinfo.m_OriginY); + FX_RECT rect = charinfo.m_pTextObj->GetFont()->GetCharBBox(charinfo.m_CharCode); charinfo.m_CharBox.top = @@ -1338,8 +1342,8 @@ CPDF_TextPage::GenerateCharacter CPDF_TextPage::ProcessInsertObject( prev_reverse.SetReverse(prev_matrix); FX_FLOAT x = pObj->GetPosX(); FX_FLOAT y = pObj->GetPosY(); - formMatrix.Transform(x, y); - prev_reverse.Transform(x, y); + formMatrix.TransformPoint(x, y); + prev_reverse.TransformPoint(x, y); if (last_width < this_width) threshold = prev_reverse.TransformDistance(threshold); bool bNewline = false; diff --git a/core/fxcrt/fx_basic_coords.cpp b/core/fxcrt/fx_basic_coords.cpp index 2664b52e7e..c76e6c9060 100644 --- a/core/fxcrt/fx_basic_coords.cpp +++ b/core/fxcrt/fx_basic_coords.cpp @@ -6,6 +6,8 @@ #include <limits.h> +#include <algorithm> + #include "core/fxcrt/fx_coordinates.h" #include "core/fxcrt/fx_ext.h" @@ -457,33 +459,19 @@ void CFX_Matrix::TransformRect(FX_FLOAT& left, FX_FLOAT& right, FX_FLOAT& top, FX_FLOAT& bottom) const { - FX_FLOAT x[4], y[4]; - x[0] = left; - y[0] = top; - x[1] = left; - y[1] = bottom; - x[2] = right; - y[2] = top; - x[3] = right; - y[3] = bottom; - int i; - for (i = 0; i < 4; i++) { - Transform(x[i], y[i], x[i], y[i]); - } - right = left = x[0]; - top = bottom = y[0]; - for (i = 1; i < 4; i++) { - if (right < x[i]) { - right = x[i]; - } - if (left > x[i]) { - left = x[i]; - } - if (top < y[i]) { - top = y[i]; - } - if (bottom > y[i]) { - bottom = y[i]; - } + FX_FLOAT x[4] = {left, left, right, right}; + FX_FLOAT y[4] = {top, bottom, top, bottom}; + for (int i = 0; i < 4; i++) + TransformPoint(x[i], y[i]); + + right = x[0]; + left = x[0]; + top = y[0]; + bottom = y[0]; + for (int i = 1; i < 4; i++) { + right = std::max(right, x[i]); + left = std::min(left, x[i]); + top = std::max(top, y[i]); + bottom = std::min(bottom, y[i]); } } diff --git a/core/fxcrt/fx_coordinates.h b/core/fxcrt/fx_coordinates.h index 4551a4a5c8..a1638fdbb5 100644 --- a/core/fxcrt/fx_coordinates.h +++ b/core/fxcrt/fx_coordinates.h @@ -675,12 +675,6 @@ class CFX_Matrix { void TransformPoint(FX_FLOAT& x, FX_FLOAT& y) const; void TransformPoint(int32_t& x, int32_t& y) const; - void Transform(FX_FLOAT& x, FX_FLOAT& y) const { TransformPoint(x, y); } - void Transform(FX_FLOAT x, FX_FLOAT y, FX_FLOAT& x1, FX_FLOAT& y1) const { - x1 = x, y1 = y; - TransformPoint(x1, y1); - } - void TransformVector(CFX_VectorF& v) const; void TransformVector(CFX_Vector& v) const; void TransformRect(CFX_RectF& rect) const; diff --git a/core/fxge/agg/fx_agg_driver.cpp b/core/fxge/agg/fx_agg_driver.cpp index 71d6dbaf86..3ae2c37150 100644 --- a/core/fxge/agg/fx_agg_driver.cpp +++ b/core/fxge/agg/fx_agg_driver.cpp @@ -278,7 +278,7 @@ void CAgg_PathData::BuildPath(const CFX_PathData* pPathData, for (int i = 0; i < nPoints; i++) { FX_FLOAT x = pPoints[i].m_PointX, y = pPoints[i].m_PointY; if (pObject2Device) { - pObject2Device->Transform(x, y); + pObject2Device->TransformPoint(x, y); } HardClip(x, y); FXPT_TYPE point_type = pPoints[i].m_Type; @@ -298,9 +298,9 @@ void CAgg_PathData::BuildPath(const CFX_PathData* pPathData, FX_FLOAT x2 = pPoints[i + 1].m_PointX, y2 = pPoints[i + 1].m_PointY; FX_FLOAT x3 = pPoints[i + 2].m_PointX, y3 = pPoints[i + 2].m_PointY; if (pObject2Device) { - pObject2Device->Transform(x0, y0); - pObject2Device->Transform(x2, y2); - pObject2Device->Transform(x3, y3); + pObject2Device->TransformPoint(x0, y0); + pObject2Device->TransformPoint(x2, y2); + pObject2Device->TransformPoint(x3, y3); } HardClip(x0, y0); HardClip(x2, y2); diff --git a/core/fxge/apple/fx_apple_platform.cpp b/core/fxge/apple/fx_apple_platform.cpp index 6d7fb2e06a..d6867384e6 100644 --- a/core/fxge/apple/fx_apple_platform.cpp +++ b/core/fxge/apple/fx_apple_platform.cpp @@ -41,7 +41,7 @@ bool CGDrawGlyphRun(CGContextRef pContext, FX_FLOAT ori_x = pCharPos[0].m_OriginX, ori_y = pCharPos[0].m_OriginY; CFX_Matrix new_matrix; - new_matrix.Transform(ori_x, ori_y); + new_matrix.TransformPoint(ori_x, ori_y); if (pObject2Device) new_matrix.Concat(*pObject2Device); diff --git a/core/fxge/ge/cfx_pathdata.cpp b/core/fxge/ge/cfx_pathdata.cpp index d1391850c0..14eabb990a 100644 --- a/core/fxge/ge/cfx_pathdata.cpp +++ b/core/fxge/ge/cfx_pathdata.cpp @@ -65,8 +65,8 @@ void CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix) { pSrc->m_PointCount * sizeof(FX_PATHPOINT)); if (pMatrix) { for (int i = 0; i < pSrc->m_PointCount; i++) { - pMatrix->Transform(m_pPoints[old_count + i].m_PointX, - m_pPoints[old_count + i].m_PointY); + pMatrix->TransformPoint(m_pPoints[old_count + i].m_PointX, + m_pPoints[old_count + i].m_PointY); } } } @@ -316,7 +316,7 @@ void CFX_PathData::Transform(const CFX_Matrix* pMatrix) { return; } for (int i = 0; i < m_PointCount; i++) { - pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY); + pMatrix->TransformPoint(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY); } } @@ -497,9 +497,9 @@ bool CFX_PathData::IsRect() const { bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* pRect) const { if (!pMatrix) { - if (!IsRect()) { + if (!IsRect()) return false; - } + if (pRect) { pRect->left = m_pPoints[0].m_PointX; pRect->right = m_pPoints[2].m_PointX; @@ -509,9 +509,10 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, } return true; } - if (m_PointCount != 5 && m_PointCount != 4) { + + if (m_PointCount != 5 && m_PointCount != 4) return false; - } + if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX || m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) || (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX && @@ -522,19 +523,21 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) { return false; } - FX_FLOAT x[5], y[5]; + + FX_FLOAT x[5]; + FX_FLOAT y[5]; for (int i = 0; i < m_PointCount; i++) { - pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, x[i], - y[i]); + x[i] = m_pPoints[i].m_PointX; + y[i] = m_pPoints[i].m_PointY; + pMatrix->TransformPoint(x[i], y[i]); if (i) { - if (m_pPoints[i].m_Type != FXPT_TYPE::LineTo) { + if (m_pPoints[i].m_Type != FXPT_TYPE::LineTo) return false; - } - if (x[i] != x[i - 1] && y[i] != y[i - 1]) { + if (x[i] != x[i - 1] && y[i] != y[i - 1]) return false; - } } } + if (pRect) { pRect->left = x[0]; pRect->right = x[2]; diff --git a/core/fxge/ge/cfx_renderdevice.cpp b/core/fxge/ge/cfx_renderdevice.cpp index 52ed8c37c0..0c73c7a66a 100644 --- a/core/fxge/ge/cfx_renderdevice.cpp +++ b/core/fxge/ge/cfx_renderdevice.cpp @@ -475,21 +475,18 @@ bool CFX_RenderDevice::DrawPathWithBlend(const CFX_PathData* pPathData, uint8_t fill_alpha = (fill_mode & 3) ? FXARGB_A(fill_color) : 0; if (stroke_alpha == 0 && pPathData->GetPointCount() == 2) { FX_PATHPOINT* pPoints = pPathData->GetPoints(); - FX_FLOAT x1, x2, y1, y2; + FX_FLOAT x1 = pPoints[0].m_PointX; + FX_FLOAT y1 = pPoints[0].m_PointY; + FX_FLOAT x2 = pPoints[1].m_PointX; + FX_FLOAT y2 = pPoints[1].m_PointY; if (pObject2Device) { - pObject2Device->Transform(pPoints[0].m_PointX, pPoints[0].m_PointY, x1, - y1); - pObject2Device->Transform(pPoints[1].m_PointX, pPoints[1].m_PointY, x2, - y2); - } else { - x1 = pPoints[0].m_PointX; - y1 = pPoints[0].m_PointY; - x2 = pPoints[1].m_PointX; - y2 = pPoints[1].m_PointY; + pObject2Device->TransformPoint(x1, y1); + pObject2Device->TransformPoint(x2, y2); } DrawCosmeticLine(x1, y1, x2, y2, fill_color, fill_mode, blend_type); return true; } + if ((pPathData->GetPointCount() == 5 || pPathData->GetPointCount() == 4) && stroke_alpha == 0) { CFX_FloatRect rect_f; @@ -913,7 +910,7 @@ bool CFX_RenderDevice::DrawNormalText(int nChars, const FXTEXT_CHARPOS& charpos = pCharPos[i]; glyph.m_fOriginX = charpos.m_OriginX; glyph.m_fOriginY = charpos.m_OriginY; - text2Device.Transform(glyph.m_fOriginX, glyph.m_fOriginY); + text2Device.TransformPoint(glyph.m_fOriginX, glyph.m_fOriginY); if (anti_alias < FXFT_RENDER_MODE_LCD) glyph.m_OriginX = FXSYS_round(glyph.m_fOriginX); else diff --git a/core/fxge/win32/cfx_psrenderer.cpp b/core/fxge/win32/cfx_psrenderer.cpp index 2e4519c46f..7fc47b9a46 100644 --- a/core/fxge/win32/cfx_psrenderer.cpp +++ b/core/fxge/win32/cfx_psrenderer.cpp @@ -117,9 +117,9 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData, bool closing = pPathData->IsClosingFigure(i); FX_FLOAT x = pPathData->GetPointX(i); FX_FLOAT y = pPathData->GetPointY(i); - if (pObject2Device) { - pObject2Device->Transform(x, y); - } + if (pObject2Device) + pObject2Device->TransformPoint(x, y); + buf << x << " " << y; switch (type) { case FXPT_TYPE::MoveTo: @@ -136,8 +136,8 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData, FX_FLOAT y1 = pPathData->GetPointY(i + 1); FX_FLOAT y2 = pPathData->GetPointY(i + 2); if (pObject2Device) { - pObject2Device->Transform(x1, y1); - pObject2Device->Transform(x2, y2); + pObject2Device->TransformPoint(x1, y1); + pObject2Device->TransformPoint(x2, y2); } buf << " " << x1 << " " << y1 << " " << x2 << " " << y2 << " c"; if (closing) diff --git a/core/fxge/win32/fx_win32_device.cpp b/core/fxge/win32/fx_win32_device.cpp index c8ceacfc4c..3df38f1965 100644 --- a/core/fxge/win32/fx_win32_device.cpp +++ b/core/fxge/win32/fx_win32_device.cpp @@ -170,9 +170,9 @@ void SetPathToDC(HDC hDC, FX_PATHPOINT* pPoints = pPathData->GetPoints(); for (int i = 0; i < nPoints; i++) { FX_FLOAT posx = pPoints[i].m_PointX, posy = pPoints[i].m_PointY; - if (pMatrix) { - pMatrix->Transform(posx, posy); - } + if (pMatrix) + pMatrix->TransformPoint(posx, posy); + int screen_x = FXSYS_round(posx), screen_y = FXSYS_round(posy); FXPT_TYPE point_type = pPoints[i].m_Type; if (point_type == FXPT_TYPE::MoveTo) { @@ -189,16 +189,16 @@ void SetPathToDC(HDC hDC, lppt[0].y = screen_y; posx = pPoints[i + 1].m_PointX; posy = pPoints[i + 1].m_PointY; - if (pMatrix) { - pMatrix->Transform(posx, posy); - } + if (pMatrix) + pMatrix->TransformPoint(posx, posy); + lppt[1].x = FXSYS_round(posx); lppt[1].y = FXSYS_round(posy); posx = pPoints[i + 2].m_PointX; posy = pPoints[i + 2].m_PointY; - if (pMatrix) { - pMatrix->Transform(posx, posy); - } + if (pMatrix) + pMatrix->TransformPoint(posx, posy); + lppt[2].x = FXSYS_round(posx); lppt[2].y = FXSYS_round(posy); PolyBezierTo(hDC, lppt, 3); @@ -1056,8 +1056,8 @@ bool CGdiDeviceDriver::DrawPath(const CFX_PathData* pPathData, FX_FLOAT x2 = pPathData->GetPointX(1); FX_FLOAT y2 = pPathData->GetPointY(1); if (pMatrix) { - pMatrix->Transform(x1, y1); - pMatrix->Transform(x2, y2); + pMatrix->TransformPoint(x1, y1); + pMatrix->TransformPoint(x2, y2); } DrawLine(x1, y1, x2, y2); } else { diff --git a/core/fxge/win32/fx_win32_gdipext.cpp b/core/fxge/win32/fx_win32_gdipext.cpp index 65f7b3e732..c703e3e300 100644 --- a/core/fxge/win32/fx_win32_gdipext.cpp +++ b/core/fxge/win32/fx_win32_gdipext.cpp @@ -1083,8 +1083,8 @@ static bool IsSmallTriangle(PointF* points, FX_FLOAT x1 = points[pair1].X, x2 = points[pair2].X; FX_FLOAT y1 = points[pair1].Y, y2 = points[pair2].Y; if (pMatrix) { - pMatrix->Transform(x1, y1); - pMatrix->Transform(x2, y2); + pMatrix->TransformPoint(x1, y1); + pMatrix->TransformPoint(x2, y2); } FX_FLOAT dx = x1 - x2; FX_FLOAT dy = y1 - y2; @@ -1132,25 +1132,20 @@ bool CGdiplusExt::DrawPath(HDC hDC, for (int i = 0; i < nPoints; i++) { points[i].X = pPoints[i].m_PointX; points[i].Y = pPoints[i].m_PointY; - FX_FLOAT x, y; - if (pObject2Device) { - pObject2Device->Transform(pPoints[i].m_PointX, pPoints[i].m_PointY, x, y); - } else { - x = pPoints[i].m_PointX; - y = pPoints[i].m_PointY; - } - if (x > 50000 * 1.0f) { + FX_FLOAT x = pPoints[i].m_PointX; + FX_FLOAT y = pPoints[i].m_PointY; + if (pObject2Device) + pObject2Device->TransformPoint(x, y); + + if (x > 50000 * 1.0f) points[i].X = 50000 * 1.0f; - } - if (x < -50000 * 1.0f) { + if (x < -50000 * 1.0f) points[i].X = -50000 * 1.0f; - } - if (y > 50000 * 1.0f) { + if (y > 50000 * 1.0f) points[i].Y = 50000 * 1.0f; - } - if (y < -50000 * 1.0f) { + if (y < -50000 * 1.0f) points[i].Y = -50000 * 1.0f; - } + FXPT_TYPE point_type = pPoints[i].m_Type; if (point_type == FXPT_TYPE::MoveTo) { types[i] = PathPointTypeStart; |