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author | Dan Sinclair <dsinclair@chromium.org> | 2017-03-14 14:43:42 -0400 |
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committer | Chromium commit bot <commit-bot@chromium.org> | 2017-03-14 19:05:58 +0000 |
commit | 05df075154a832fcb476e1dfcfb865722d0ea898 (patch) | |
tree | b8b771b62adae74d5d5ee561db75d10de3a848bf /xfa/fde/cfde_path.cpp | |
parent | 6b94f01d1c8ad386d497428c7397b1a99614aeba (diff) | |
download | pdfium-05df075154a832fcb476e1dfcfb865722d0ea898.tar.xz |
Replace FX_FLOAT with underlying float type.
Change-Id: I158b7d80b0ec28b742a9f2d5a96f3dde7fb3ab56
Reviewed-on: https://pdfium-review.googlesource.com/3031
Commit-Queue: dsinclair <dsinclair@chromium.org>
Reviewed-by: Tom Sepez <tsepez@chromium.org>
Reviewed-by: Nicolás Peña <npm@chromium.org>
Diffstat (limited to 'xfa/fde/cfde_path.cpp')
-rw-r--r-- | xfa/fde/cfde_path.cpp | 41 |
1 files changed, 20 insertions, 21 deletions
diff --git a/xfa/fde/cfde_path.cpp b/xfa/fde/cfde_path.cpp index 5e6cf5cf56..32f67e31a0 100644 --- a/xfa/fde/cfde_path.cpp +++ b/xfa/fde/cfde_path.cpp @@ -36,16 +36,15 @@ void CFDE_Path::BezierTo(const CFX_PointF& p1, void CFDE_Path::ArcTo(bool bStart, const CFX_RectF& rect, - FX_FLOAT startAngle, - FX_FLOAT endAngle) { - FX_FLOAT rx = rect.width / 2; - FX_FLOAT ry = rect.height / 2; - FX_FLOAT cx = rect.left + rx; - FX_FLOAT cy = rect.top + ry; - FX_FLOAT alpha = + float startAngle, + float endAngle) { + float rx = rect.width / 2; + float ry = rect.height / 2; + float cx = rect.left + rx; + float cy = rect.top + ry; + float alpha = FXSYS_atan2(rx * FXSYS_sin(startAngle), ry * FXSYS_cos(startAngle)); - FX_FLOAT beta = - FXSYS_atan2(rx * FXSYS_sin(endAngle), ry * FXSYS_cos(endAngle)); + float beta = FXSYS_atan2(rx * FXSYS_sin(endAngle), ry * FXSYS_cos(endAngle)); if (FXSYS_fabs(beta - alpha) > FX_PI) { if (beta > alpha) beta -= 2 * FX_PI; @@ -53,12 +52,12 @@ void CFDE_Path::ArcTo(bool bStart, alpha -= 2 * FX_PI; } - FX_FLOAT half_delta = (beta - alpha) / 2; - FX_FLOAT bcp = 4.0f / 3 * (1 - FXSYS_cos(half_delta)) / FXSYS_sin(half_delta); - FX_FLOAT sin_alpha = FXSYS_sin(alpha); - FX_FLOAT sin_beta = FXSYS_sin(beta); - FX_FLOAT cos_alpha = FXSYS_cos(alpha); - FX_FLOAT cos_beta = FXSYS_cos(beta); + float half_delta = (beta - alpha) / 2; + float bcp = 4.0f / 3 * (1 - FXSYS_cos(half_delta)) / FXSYS_sin(half_delta); + float sin_alpha = FXSYS_sin(alpha); + float sin_beta = FXSYS_sin(beta); + float cos_alpha = FXSYS_cos(alpha); + float cos_beta = FXSYS_cos(beta); if (bStart) MoveTo(CFX_PointF(cx + rx * cos_alpha, cy + ry * sin_alpha)); @@ -92,13 +91,13 @@ void CFDE_Path::AddBeziers(const std::vector<CFX_PointF>& points) { void CFDE_Path::GetCurveTangents(const std::vector<CFX_PointF>& points, std::vector<CFX_PointF>* tangents, bool bClosed, - FX_FLOAT fTension) const { + float fTension) const { int32_t iCount = pdfium::CollectionSize<int32_t>(points); tangents->resize(iCount); if (iCount < 3) return; - FX_FLOAT fCoefficient = fTension / 3.0f; + float fCoefficient = fTension / 3.0f; const CFX_PointF* pPoints = points.data(); CFX_PointF* pTangents = tangents->data(); for (int32_t i = 0; i < iCount; ++i) { @@ -116,7 +115,7 @@ void CFDE_Path::GetCurveTangents(const std::vector<CFX_PointF>& points, void CFDE_Path::AddCurve(const std::vector<CFX_PointF>& points, bool bClosed, - FX_FLOAT fTension) { + float fTension) { int32_t iLast = pdfium::CollectionSize<int32_t>(points) - 1; if (iLast < 1) return; @@ -144,8 +143,8 @@ void CFDE_Path::AddCurve(const std::vector<CFX_PointF>& points, } void CFDE_Path::AddEllipse(const CFX_RectF& rect) { - FX_FLOAT fStartAngle = 0; - FX_FLOAT fEndAngle = FX_PI / 2; + float fStartAngle = 0; + float fEndAngle = FX_PI / 2; for (int32_t i = 0; i < 4; ++i) { ArcTo(i == 0, rect, fStartAngle, fEndAngle); fStartAngle += FX_PI / 2; @@ -216,7 +215,7 @@ CFX_RectF CFDE_Path::GetBBox() const { return bbox; } -CFX_RectF CFDE_Path::GetBBox(FX_FLOAT fLineWidth, FX_FLOAT fMiterLimit) const { +CFX_RectF CFDE_Path::GetBBox(float fLineWidth, float fMiterLimit) const { CFX_FloatRect rect = m_Path.GetBoundingBox(fLineWidth, fMiterLimit); CFX_RectF bbox = CFX_RectF(rect.left, rect.top, rect.Width(), rect.Height()); bbox.Normalize(); |