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author | Dan Sinclair <dsinclair@chromium.org> | 2017-02-15 11:07:32 -0500 |
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committer | Chromium commit bot <commit-bot@chromium.org> | 2017-02-15 17:47:57 +0000 |
commit | e4602321f3175fa5addb6761d0e94f5c2fc93d0c (patch) | |
tree | 6671774659645fad6d9ce55a5910b4665a25094f /xfa/fde/cfde_path.cpp | |
parent | eb55885e9a9eec670ed98cbd12dc96d63e6a6623 (diff) | |
download | pdfium-e4602321f3175fa5addb6761d0e94f5c2fc93d0c.tar.xz |
Cleanup CFX_PathData.
This CL replaces the array of path points with a vector. Cleaning up the usage
as required.
Change-Id: Ifa386a2c847005fef68af748ebe99c4e08961238
Reviewed-on: https://pdfium-review.googlesource.com/2710
Reviewed-by: Nicolás Peña <npm@chromium.org>
Reviewed-by: Tom Sepez <tsepez@chromium.org>
Commit-Queue: dsinclair <dsinclair@chromium.org>
Diffstat (limited to 'xfa/fde/cfde_path.cpp')
-rw-r--r-- | xfa/fde/cfde_path.cpp | 68 |
1 files changed, 13 insertions, 55 deletions
diff --git a/xfa/fde/cfde_path.cpp b/xfa/fde/cfde_path.cpp index 825de40bfe..0418513972 100644 --- a/xfa/fde/cfde_path.cpp +++ b/xfa/fde/cfde_path.cpp @@ -9,70 +9,29 @@ #include "third_party/base/stl_util.h" #include "xfa/fde/fde_object.h" -bool CFDE_Path::StartFigure() { - return CloseFigure(); -} - -bool CFDE_Path::CloseFigure() { - FX_PATHPOINT* pPoint = GetLastPoint(); - if (pPoint) - pPoint->m_CloseFigure = true; - return true; -} - -FX_PATHPOINT* CFDE_Path::GetLastPoint() const { - int32_t iPoints = m_Path.GetPointCount(); - if (iPoints == 0) - return nullptr; - return m_Path.GetPoints() + iPoints - 1; +void CFDE_Path::CloseFigure() { + m_Path.ClosePath(); } bool CFDE_Path::FigureClosed() const { - FX_PATHPOINT* pPoint = GetLastPoint(); - return pPoint ? pPoint->m_CloseFigure : true; -} - -FX_PATHPOINT* CFDE_Path::AddPoints(int32_t iCount) { - if (iCount < 1) - return nullptr; - - int32_t iPoints = m_Path.GetPointCount(); - m_Path.AddPointCount(iCount); - return m_Path.GetPoints() + iPoints; + const std::vector<FX_PATHPOINT>& points = m_Path.GetPoints(); + return points.empty() ? true : points.back().m_CloseFigure; } void CFDE_Path::MoveTo(FX_FLOAT fx, FX_FLOAT fy) { - FX_PATHPOINT* pPoint = AddPoints(1); - pPoint->m_PointX = fx; - pPoint->m_PointY = fy; - pPoint->m_Type = FXPT_TYPE::MoveTo; - pPoint->m_CloseFigure = false; + m_Path.AppendPoint(fx, fy, FXPT_TYPE::MoveTo, false); } void CFDE_Path::LineTo(FX_FLOAT fx, FX_FLOAT fy) { - FX_PATHPOINT* pPoint = AddPoints(1); - pPoint->m_PointX = fx; - pPoint->m_PointY = fy; - pPoint->m_Type = FXPT_TYPE::LineTo; - pPoint->m_CloseFigure = false; + m_Path.AppendPoint(fx, fy, FXPT_TYPE::LineTo, false); } void CFDE_Path::BezierTo(const CFX_PointF& p1, const CFX_PointF& p2, const CFX_PointF& p3) { - FX_PATHPOINT* p = AddPoints(3); - p[0].m_PointX = p1.x; - p[0].m_PointY = p1.y; - p[0].m_Type = FXPT_TYPE::BezierTo; - p[0].m_CloseFigure = false; - p[1].m_PointX = p2.x; - p[1].m_PointY = p2.y; - p[1].m_Type = FXPT_TYPE::BezierTo; - p[1].m_CloseFigure = false; - p[2].m_PointX = p3.x; - p[2].m_PointY = p3.y; - p[2].m_Type = FXPT_TYPE::BezierTo; - p[2].m_CloseFigure = false; + m_Path.AppendPoint(p1.x, p1.y, FXPT_TYPE::BezierTo, false); + m_Path.AppendPoint(p2.x, p2.y, FXPT_TYPE::BezierTo, false); + m_Path.AppendPoint(p3.x, p3.y, FXPT_TYPE::BezierTo, false); } void CFDE_Path::ArcTo(bool bStart, @@ -195,9 +154,9 @@ void CFDE_Path::AddEllipse(const CFX_RectF& rect) { } void CFDE_Path::AddLine(const CFX_PointF& pt1, const CFX_PointF& pt2) { - FX_PATHPOINT* pLast = GetLastPoint(); - if (!pLast || FXSYS_fabs(pLast->m_PointX - pt1.x) > 0.001 || - FXSYS_fabs(pLast->m_PointY - pt1.y) > 0.001) { + std::vector<FX_PATHPOINT>& points = m_Path.GetPoints(); + if (points.empty() || FXSYS_fabs(points.back().m_PointX - pt1.x) > 0.001 || + FXSYS_fabs(points.back().m_PointY - pt1.y) > 0.001) { MoveTo(pt1); } LineTo(pt2); @@ -207,8 +166,7 @@ void CFDE_Path::AddPath(const CFDE_Path* pSrc, bool bConnect) { if (!pSrc) return; - int32_t iCount = pSrc->m_Path.GetPointCount(); - if (iCount < 1) + if (pSrc->m_Path.GetPoints().empty()) return; if (bConnect) LineTo(pSrc->m_Path.GetPointX(0), pSrc->m_Path.GetPointY(0)); |