summaryrefslogtreecommitdiff
path: root/xfa/fde/cfde_renderdevice.cpp
diff options
context:
space:
mode:
authorDan Sinclair <dsinclair@chromium.org>2017-03-30 10:58:49 -0400
committerChromium commit bot <commit-bot@chromium.org>2017-03-30 17:40:25 +0000
commitd9828fd1653f0334c4e9b027d708dbc3df8c838a (patch)
tree24220e1e7cba8dd23898569f452de3191c7d66ab /xfa/fde/cfde_renderdevice.cpp
parentdd046dac0819b2db4c445f7cc4b8bab15d8409c1 (diff)
downloadpdfium-d9828fd1653f0334c4e9b027d708dbc3df8c838a.tar.xz
Rename FDE files to match contents.
This CL renames files in xfa/fde to match the contents. The fde_object.h file is split apart into cfde_pen and cfde_brush. Change-Id: I953f102182caa6d87c5ee9b99bbeb01c34a01aa9 Reviewed-on: https://pdfium-review.googlesource.com/3371 Reviewed-by: Nicolás Peña <npm@chromium.org> Commit-Queue: dsinclair <dsinclair@chromium.org>
Diffstat (limited to 'xfa/fde/cfde_renderdevice.cpp')
-rw-r--r--xfa/fde/cfde_renderdevice.cpp355
1 files changed, 355 insertions, 0 deletions
diff --git a/xfa/fde/cfde_renderdevice.cpp b/xfa/fde/cfde_renderdevice.cpp
new file mode 100644
index 0000000000..d3456e17cb
--- /dev/null
+++ b/xfa/fde/cfde_renderdevice.cpp
@@ -0,0 +1,355 @@
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#include "xfa/fde/cfde_renderdevice.h"
+
+#include <algorithm>
+#include <memory>
+
+#include "core/fxge/cfx_gemodule.h"
+#include "core/fxge/cfx_graphstatedata.h"
+#include "core/fxge/cfx_renderdevice.h"
+#include "core/fxge/cfx_substfont.h"
+#include "xfa/fde/cfde_brush.h"
+#include "xfa/fde/cfde_path.h"
+#include "xfa/fde/cfde_pen.h"
+#include "xfa/fgas/font/cfgas_fontmgr.h"
+#include "xfa/fgas/font/cfgas_gefont.h"
+
+CFDE_RenderDevice::CFDE_RenderDevice(CFX_RenderDevice* pDevice,
+ bool bOwnerDevice)
+ : m_pDevice(pDevice), m_bOwnerDevice(bOwnerDevice), m_iCharCount(0) {
+ ASSERT(pDevice);
+
+ FX_RECT rt = m_pDevice->GetClipBox();
+ m_rtClip = CFX_RectF(static_cast<float>(rt.left), static_cast<float>(rt.top),
+ static_cast<float>(rt.Width()),
+ static_cast<float>(rt.Height()));
+}
+
+CFDE_RenderDevice::~CFDE_RenderDevice() {
+ if (m_bOwnerDevice)
+ delete m_pDevice;
+}
+
+int32_t CFDE_RenderDevice::GetWidth() const {
+ return m_pDevice->GetWidth();
+}
+
+int32_t CFDE_RenderDevice::GetHeight() const {
+ return m_pDevice->GetHeight();
+}
+
+void CFDE_RenderDevice::SaveState() {
+ m_pDevice->SaveState();
+}
+
+void CFDE_RenderDevice::RestoreState() {
+ m_pDevice->RestoreState(false);
+ const FX_RECT& rt = m_pDevice->GetClipBox();
+ m_rtClip = CFX_RectF(static_cast<float>(rt.left), static_cast<float>(rt.top),
+ static_cast<float>(rt.Width()),
+ static_cast<float>(rt.Height()));
+}
+
+bool CFDE_RenderDevice::SetClipRect(const CFX_RectF& rtClip) {
+ m_rtClip = rtClip;
+ return m_pDevice->SetClip_Rect(FX_RECT((int32_t)FXSYS_floor(rtClip.left),
+ (int32_t)FXSYS_floor(rtClip.top),
+ (int32_t)FXSYS_ceil(rtClip.right()),
+ (int32_t)FXSYS_ceil(rtClip.bottom())));
+}
+
+const CFX_RectF& CFDE_RenderDevice::GetClipRect() {
+ return m_rtClip;
+}
+
+bool CFDE_RenderDevice::SetClipPath(const CFDE_Path* pClip) {
+ return false;
+}
+
+CFDE_Path* CFDE_RenderDevice::GetClipPath() const {
+ return nullptr;
+}
+
+float CFDE_RenderDevice::GetDpiX() const {
+ return 96;
+}
+
+float CFDE_RenderDevice::GetDpiY() const {
+ return 96;
+}
+
+bool CFDE_RenderDevice::DrawImage(const CFX_RetainPtr<CFX_DIBSource>& pDib,
+ const CFX_RectF* pSrcRect,
+ const CFX_RectF& dstRect,
+ const CFX_Matrix* pImgMatrix,
+ const CFX_Matrix* pDevMatrix) {
+ CFX_RectF srcRect;
+ if (pSrcRect) {
+ srcRect = *pSrcRect;
+ } else {
+ srcRect = CFX_RectF(0, 0, static_cast<float>(pDib->GetWidth()),
+ static_cast<float>(pDib->GetHeight()));
+ }
+
+ if (srcRect.IsEmpty())
+ return false;
+
+ CFX_Matrix dib2fxdev;
+ if (pImgMatrix) {
+ dib2fxdev = *pImgMatrix;
+ } else {
+ dib2fxdev.SetIdentity();
+ }
+ dib2fxdev.a = dstRect.width;
+ dib2fxdev.d = -dstRect.height;
+ dib2fxdev.e = dstRect.left;
+ dib2fxdev.f = dstRect.bottom();
+ if (pDevMatrix) {
+ dib2fxdev.Concat(*pDevMatrix);
+ }
+ void* handle = nullptr;
+ m_pDevice->StartDIBits(pDib, 255, 0, (const CFX_Matrix*)&dib2fxdev, 0,
+ handle);
+ while (m_pDevice->ContinueDIBits(handle, nullptr)) {
+ }
+ m_pDevice->CancelDIBits(handle);
+ return !!handle;
+}
+
+bool CFDE_RenderDevice::DrawString(CFDE_Brush* pBrush,
+ const CFX_RetainPtr<CFGAS_GEFont>& pFont,
+ const FXTEXT_CHARPOS* pCharPos,
+ int32_t iCount,
+ float fFontSize,
+ const CFX_Matrix* pMatrix) {
+ ASSERT(pBrush && pFont && pCharPos && iCount > 0);
+ CFX_Font* pFxFont = pFont->GetDevFont();
+ FX_ARGB argb = pBrush->GetColor();
+ if ((pFont->GetFontStyles() & FX_FONTSTYLE_Italic) != 0 &&
+ !pFxFont->IsItalic()) {
+ FXTEXT_CHARPOS* pCP = (FXTEXT_CHARPOS*)pCharPos;
+ float* pAM;
+ for (int32_t i = 0; i < iCount; ++i) {
+ static const float mc = 0.267949f;
+ pAM = pCP->m_AdjustMatrix;
+ pAM[2] = mc * pAM[0] + pAM[2];
+ pAM[3] = mc * pAM[1] + pAM[3];
+ pCP++;
+ }
+ }
+ FXTEXT_CHARPOS* pCP = (FXTEXT_CHARPOS*)pCharPos;
+ CFX_RetainPtr<CFGAS_GEFont> pCurFont;
+ CFX_RetainPtr<CFGAS_GEFont> pSTFont;
+ FXTEXT_CHARPOS* pCurCP = nullptr;
+ int32_t iCurCount = 0;
+
+#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
+ uint32_t dwFontStyle = pFont->GetFontStyles();
+ CFX_Font FxFont;
+ CFX_SubstFont* SubstFxFont = new CFX_SubstFont();
+ FxFont.SetSubstFont(std::unique_ptr<CFX_SubstFont>(SubstFxFont));
+ SubstFxFont->m_Weight = dwFontStyle & FX_FONTSTYLE_Bold ? 700 : 400;
+ SubstFxFont->m_ItalicAngle = dwFontStyle & FX_FONTSTYLE_Italic ? -12 : 0;
+ SubstFxFont->m_WeightCJK = SubstFxFont->m_Weight;
+ SubstFxFont->m_bItalicCJK = !!(dwFontStyle & FX_FONTSTYLE_Italic);
+#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
+
+ for (int32_t i = 0; i < iCount; ++i) {
+ pSTFont = pFont->GetSubstFont((int32_t)pCP->m_GlyphIndex);
+ pCP->m_GlyphIndex &= 0x00FFFFFF;
+ pCP->m_bFontStyle = false;
+ if (pCurFont != pSTFont) {
+ if (pCurFont) {
+ pFxFont = pCurFont->GetDevFont();
+#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
+ FxFont.SetFace(pFxFont->GetFace());
+ m_pDevice->DrawNormalText(iCurCount, pCurCP, &FxFont, -fFontSize,
+ pMatrix, argb, FXTEXT_CLEARTYPE);
+#else
+ m_pDevice->DrawNormalText(iCurCount, pCurCP, pFxFont, -fFontSize,
+ pMatrix, argb, FXTEXT_CLEARTYPE);
+#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
+ }
+ pCurFont = pSTFont;
+ pCurCP = pCP;
+ iCurCount = 1;
+ } else {
+ iCurCount++;
+ }
+ pCP++;
+ }
+ if (pCurFont && iCurCount) {
+ pFxFont = pCurFont->GetDevFont();
+#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
+ FxFont.SetFace(pFxFont->GetFace());
+ bool bRet =
+ m_pDevice->DrawNormalText(iCurCount, pCurCP, &FxFont, -fFontSize,
+ pMatrix, argb, FXTEXT_CLEARTYPE);
+ FxFont.SetFace(nullptr);
+ return bRet;
+#else
+ return m_pDevice->DrawNormalText(iCurCount, pCurCP, pFxFont, -fFontSize,
+ pMatrix, argb, FXTEXT_CLEARTYPE);
+#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
+ }
+
+#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
+ FxFont.SetFace(nullptr);
+#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_
+
+ return true;
+}
+
+bool CFDE_RenderDevice::DrawBezier(CFDE_Pen* pPen,
+ float fPenWidth,
+ const CFX_PointF& pt1,
+ const CFX_PointF& pt2,
+ const CFX_PointF& pt3,
+ const CFX_PointF& pt4,
+ const CFX_Matrix* pMatrix) {
+ std::vector<CFX_PointF> points;
+ points.push_back(pt1);
+ points.push_back(pt2);
+ points.push_back(pt3);
+ points.push_back(pt4);
+ CFDE_Path path;
+ path.AddBezier(points);
+ return DrawPath(pPen, fPenWidth, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::DrawCurve(CFDE_Pen* pPen,
+ float fPenWidth,
+ const std::vector<CFX_PointF>& points,
+ bool bClosed,
+ float fTension,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddCurve(points, bClosed, fTension);
+ return DrawPath(pPen, fPenWidth, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::DrawEllipse(CFDE_Pen* pPen,
+ float fPenWidth,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddEllipse(rect);
+ return DrawPath(pPen, fPenWidth, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::DrawLines(CFDE_Pen* pPen,
+ float fPenWidth,
+ const std::vector<CFX_PointF>& points,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddLines(points);
+ return DrawPath(pPen, fPenWidth, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::DrawLine(CFDE_Pen* pPen,
+ float fPenWidth,
+ const CFX_PointF& pt1,
+ const CFX_PointF& pt2,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddLine(pt1, pt2);
+ return DrawPath(pPen, fPenWidth, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::DrawPath(CFDE_Pen* pPen,
+ float fPenWidth,
+ const CFDE_Path* pPath,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path* pGePath = (CFDE_Path*)pPath;
+ if (!pGePath)
+ return false;
+
+ CFX_GraphStateData graphState;
+ if (!CreatePen(pPen, fPenWidth, graphState)) {
+ return false;
+ }
+ return m_pDevice->DrawPath(&pGePath->m_Path, (const CFX_Matrix*)pMatrix,
+ &graphState, 0, pPen->GetColor(), 0);
+}
+
+bool CFDE_RenderDevice::DrawPolygon(CFDE_Pen* pPen,
+ float fPenWidth,
+ const std::vector<CFX_PointF>& points,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddPolygon(points);
+ return DrawPath(pPen, fPenWidth, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::DrawRectangle(CFDE_Pen* pPen,
+ float fPenWidth,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddRectangle(rect);
+ return DrawPath(pPen, fPenWidth, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::FillClosedCurve(CFDE_Brush* pBrush,
+ const std::vector<CFX_PointF>& points,
+ float fTension,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddCurve(points, true, fTension);
+ return FillPath(pBrush, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::FillEllipse(CFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddEllipse(rect);
+ return FillPath(pBrush, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::FillPolygon(CFDE_Brush* pBrush,
+ const std::vector<CFX_PointF>& points,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddPolygon(points);
+ return FillPath(pBrush, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::FillRectangle(CFDE_Brush* pBrush,
+ const CFX_RectF& rect,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path path;
+ path.AddRectangle(rect);
+ return FillPath(pBrush, &path, pMatrix);
+}
+
+bool CFDE_RenderDevice::CreatePen(CFDE_Pen* pPen,
+ float fPenWidth,
+ CFX_GraphStateData& graphState) {
+ if (!pPen)
+ return false;
+
+ graphState.m_LineCap = CFX_GraphStateData::LineCapButt;
+ graphState.m_LineJoin = CFX_GraphStateData::LineJoinMiter;
+ graphState.m_LineWidth = fPenWidth;
+ graphState.m_MiterLimit = 10;
+ graphState.m_DashPhase = 0;
+ return true;
+}
+
+bool CFDE_RenderDevice::FillPath(CFDE_Brush* pBrush,
+ const CFDE_Path* pPath,
+ const CFX_Matrix* pMatrix) {
+ CFDE_Path* pGePath = (CFDE_Path*)pPath;
+ if (!pGePath)
+ return false;
+ if (!pBrush)
+ return false;
+ return m_pDevice->DrawPath(&pGePath->m_Path, pMatrix, nullptr,
+ pBrush->GetColor(), 0, FXFILL_WINDING);
+}