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author | Dan Sinclair <dsinclair@chromium.org> | 2017-03-30 10:58:49 -0400 |
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committer | Chromium commit bot <commit-bot@chromium.org> | 2017-03-30 17:40:25 +0000 |
commit | d9828fd1653f0334c4e9b027d708dbc3df8c838a (patch) | |
tree | 24220e1e7cba8dd23898569f452de3191c7d66ab /xfa/fde/cfde_renderdevice.cpp | |
parent | dd046dac0819b2db4c445f7cc4b8bab15d8409c1 (diff) | |
download | pdfium-d9828fd1653f0334c4e9b027d708dbc3df8c838a.tar.xz |
Rename FDE files to match contents.
This CL renames files in xfa/fde to match the contents. The fde_object.h
file is split apart into cfde_pen and cfde_brush.
Change-Id: I953f102182caa6d87c5ee9b99bbeb01c34a01aa9
Reviewed-on: https://pdfium-review.googlesource.com/3371
Reviewed-by: Nicolás Peña <npm@chromium.org>
Commit-Queue: dsinclair <dsinclair@chromium.org>
Diffstat (limited to 'xfa/fde/cfde_renderdevice.cpp')
-rw-r--r-- | xfa/fde/cfde_renderdevice.cpp | 355 |
1 files changed, 355 insertions, 0 deletions
diff --git a/xfa/fde/cfde_renderdevice.cpp b/xfa/fde/cfde_renderdevice.cpp new file mode 100644 index 0000000000..d3456e17cb --- /dev/null +++ b/xfa/fde/cfde_renderdevice.cpp @@ -0,0 +1,355 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com + +#include "xfa/fde/cfde_renderdevice.h" + +#include <algorithm> +#include <memory> + +#include "core/fxge/cfx_gemodule.h" +#include "core/fxge/cfx_graphstatedata.h" +#include "core/fxge/cfx_renderdevice.h" +#include "core/fxge/cfx_substfont.h" +#include "xfa/fde/cfde_brush.h" +#include "xfa/fde/cfde_path.h" +#include "xfa/fde/cfde_pen.h" +#include "xfa/fgas/font/cfgas_fontmgr.h" +#include "xfa/fgas/font/cfgas_gefont.h" + +CFDE_RenderDevice::CFDE_RenderDevice(CFX_RenderDevice* pDevice, + bool bOwnerDevice) + : m_pDevice(pDevice), m_bOwnerDevice(bOwnerDevice), m_iCharCount(0) { + ASSERT(pDevice); + + FX_RECT rt = m_pDevice->GetClipBox(); + m_rtClip = CFX_RectF(static_cast<float>(rt.left), static_cast<float>(rt.top), + static_cast<float>(rt.Width()), + static_cast<float>(rt.Height())); +} + +CFDE_RenderDevice::~CFDE_RenderDevice() { + if (m_bOwnerDevice) + delete m_pDevice; +} + +int32_t CFDE_RenderDevice::GetWidth() const { + return m_pDevice->GetWidth(); +} + +int32_t CFDE_RenderDevice::GetHeight() const { + return m_pDevice->GetHeight(); +} + +void CFDE_RenderDevice::SaveState() { + m_pDevice->SaveState(); +} + +void CFDE_RenderDevice::RestoreState() { + m_pDevice->RestoreState(false); + const FX_RECT& rt = m_pDevice->GetClipBox(); + m_rtClip = CFX_RectF(static_cast<float>(rt.left), static_cast<float>(rt.top), + static_cast<float>(rt.Width()), + static_cast<float>(rt.Height())); +} + +bool CFDE_RenderDevice::SetClipRect(const CFX_RectF& rtClip) { + m_rtClip = rtClip; + return m_pDevice->SetClip_Rect(FX_RECT((int32_t)FXSYS_floor(rtClip.left), + (int32_t)FXSYS_floor(rtClip.top), + (int32_t)FXSYS_ceil(rtClip.right()), + (int32_t)FXSYS_ceil(rtClip.bottom()))); +} + +const CFX_RectF& CFDE_RenderDevice::GetClipRect() { + return m_rtClip; +} + +bool CFDE_RenderDevice::SetClipPath(const CFDE_Path* pClip) { + return false; +} + +CFDE_Path* CFDE_RenderDevice::GetClipPath() const { + return nullptr; +} + +float CFDE_RenderDevice::GetDpiX() const { + return 96; +} + +float CFDE_RenderDevice::GetDpiY() const { + return 96; +} + +bool CFDE_RenderDevice::DrawImage(const CFX_RetainPtr<CFX_DIBSource>& pDib, + const CFX_RectF* pSrcRect, + const CFX_RectF& dstRect, + const CFX_Matrix* pImgMatrix, + const CFX_Matrix* pDevMatrix) { + CFX_RectF srcRect; + if (pSrcRect) { + srcRect = *pSrcRect; + } else { + srcRect = CFX_RectF(0, 0, static_cast<float>(pDib->GetWidth()), + static_cast<float>(pDib->GetHeight())); + } + + if (srcRect.IsEmpty()) + return false; + + CFX_Matrix dib2fxdev; + if (pImgMatrix) { + dib2fxdev = *pImgMatrix; + } else { + dib2fxdev.SetIdentity(); + } + dib2fxdev.a = dstRect.width; + dib2fxdev.d = -dstRect.height; + dib2fxdev.e = dstRect.left; + dib2fxdev.f = dstRect.bottom(); + if (pDevMatrix) { + dib2fxdev.Concat(*pDevMatrix); + } + void* handle = nullptr; + m_pDevice->StartDIBits(pDib, 255, 0, (const CFX_Matrix*)&dib2fxdev, 0, + handle); + while (m_pDevice->ContinueDIBits(handle, nullptr)) { + } + m_pDevice->CancelDIBits(handle); + return !!handle; +} + +bool CFDE_RenderDevice::DrawString(CFDE_Brush* pBrush, + const CFX_RetainPtr<CFGAS_GEFont>& pFont, + const FXTEXT_CHARPOS* pCharPos, + int32_t iCount, + float fFontSize, + const CFX_Matrix* pMatrix) { + ASSERT(pBrush && pFont && pCharPos && iCount > 0); + CFX_Font* pFxFont = pFont->GetDevFont(); + FX_ARGB argb = pBrush->GetColor(); + if ((pFont->GetFontStyles() & FX_FONTSTYLE_Italic) != 0 && + !pFxFont->IsItalic()) { + FXTEXT_CHARPOS* pCP = (FXTEXT_CHARPOS*)pCharPos; + float* pAM; + for (int32_t i = 0; i < iCount; ++i) { + static const float mc = 0.267949f; + pAM = pCP->m_AdjustMatrix; + pAM[2] = mc * pAM[0] + pAM[2]; + pAM[3] = mc * pAM[1] + pAM[3]; + pCP++; + } + } + FXTEXT_CHARPOS* pCP = (FXTEXT_CHARPOS*)pCharPos; + CFX_RetainPtr<CFGAS_GEFont> pCurFont; + CFX_RetainPtr<CFGAS_GEFont> pSTFont; + FXTEXT_CHARPOS* pCurCP = nullptr; + int32_t iCurCount = 0; + +#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ + uint32_t dwFontStyle = pFont->GetFontStyles(); + CFX_Font FxFont; + CFX_SubstFont* SubstFxFont = new CFX_SubstFont(); + FxFont.SetSubstFont(std::unique_ptr<CFX_SubstFont>(SubstFxFont)); + SubstFxFont->m_Weight = dwFontStyle & FX_FONTSTYLE_Bold ? 700 : 400; + SubstFxFont->m_ItalicAngle = dwFontStyle & FX_FONTSTYLE_Italic ? -12 : 0; + SubstFxFont->m_WeightCJK = SubstFxFont->m_Weight; + SubstFxFont->m_bItalicCJK = !!(dwFontStyle & FX_FONTSTYLE_Italic); +#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ + + for (int32_t i = 0; i < iCount; ++i) { + pSTFont = pFont->GetSubstFont((int32_t)pCP->m_GlyphIndex); + pCP->m_GlyphIndex &= 0x00FFFFFF; + pCP->m_bFontStyle = false; + if (pCurFont != pSTFont) { + if (pCurFont) { + pFxFont = pCurFont->GetDevFont(); +#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ + FxFont.SetFace(pFxFont->GetFace()); + m_pDevice->DrawNormalText(iCurCount, pCurCP, &FxFont, -fFontSize, + pMatrix, argb, FXTEXT_CLEARTYPE); +#else + m_pDevice->DrawNormalText(iCurCount, pCurCP, pFxFont, -fFontSize, + pMatrix, argb, FXTEXT_CLEARTYPE); +#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ + } + pCurFont = pSTFont; + pCurCP = pCP; + iCurCount = 1; + } else { + iCurCount++; + } + pCP++; + } + if (pCurFont && iCurCount) { + pFxFont = pCurFont->GetDevFont(); +#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ + FxFont.SetFace(pFxFont->GetFace()); + bool bRet = + m_pDevice->DrawNormalText(iCurCount, pCurCP, &FxFont, -fFontSize, + pMatrix, argb, FXTEXT_CLEARTYPE); + FxFont.SetFace(nullptr); + return bRet; +#else + return m_pDevice->DrawNormalText(iCurCount, pCurCP, pFxFont, -fFontSize, + pMatrix, argb, FXTEXT_CLEARTYPE); +#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ + } + +#if _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ + FxFont.SetFace(nullptr); +#endif // _FXM_PLATFORM_ != _FXM_PLATFORM_WINDOWS_ + + return true; +} + +bool CFDE_RenderDevice::DrawBezier(CFDE_Pen* pPen, + float fPenWidth, + const CFX_PointF& pt1, + const CFX_PointF& pt2, + const CFX_PointF& pt3, + const CFX_PointF& pt4, + const CFX_Matrix* pMatrix) { + std::vector<CFX_PointF> points; + points.push_back(pt1); + points.push_back(pt2); + points.push_back(pt3); + points.push_back(pt4); + CFDE_Path path; + path.AddBezier(points); + return DrawPath(pPen, fPenWidth, &path, pMatrix); +} + +bool CFDE_RenderDevice::DrawCurve(CFDE_Pen* pPen, + float fPenWidth, + const std::vector<CFX_PointF>& points, + bool bClosed, + float fTension, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddCurve(points, bClosed, fTension); + return DrawPath(pPen, fPenWidth, &path, pMatrix); +} + +bool CFDE_RenderDevice::DrawEllipse(CFDE_Pen* pPen, + float fPenWidth, + const CFX_RectF& rect, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddEllipse(rect); + return DrawPath(pPen, fPenWidth, &path, pMatrix); +} + +bool CFDE_RenderDevice::DrawLines(CFDE_Pen* pPen, + float fPenWidth, + const std::vector<CFX_PointF>& points, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddLines(points); + return DrawPath(pPen, fPenWidth, &path, pMatrix); +} + +bool CFDE_RenderDevice::DrawLine(CFDE_Pen* pPen, + float fPenWidth, + const CFX_PointF& pt1, + const CFX_PointF& pt2, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddLine(pt1, pt2); + return DrawPath(pPen, fPenWidth, &path, pMatrix); +} + +bool CFDE_RenderDevice::DrawPath(CFDE_Pen* pPen, + float fPenWidth, + const CFDE_Path* pPath, + const CFX_Matrix* pMatrix) { + CFDE_Path* pGePath = (CFDE_Path*)pPath; + if (!pGePath) + return false; + + CFX_GraphStateData graphState; + if (!CreatePen(pPen, fPenWidth, graphState)) { + return false; + } + return m_pDevice->DrawPath(&pGePath->m_Path, (const CFX_Matrix*)pMatrix, + &graphState, 0, pPen->GetColor(), 0); +} + +bool CFDE_RenderDevice::DrawPolygon(CFDE_Pen* pPen, + float fPenWidth, + const std::vector<CFX_PointF>& points, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddPolygon(points); + return DrawPath(pPen, fPenWidth, &path, pMatrix); +} + +bool CFDE_RenderDevice::DrawRectangle(CFDE_Pen* pPen, + float fPenWidth, + const CFX_RectF& rect, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddRectangle(rect); + return DrawPath(pPen, fPenWidth, &path, pMatrix); +} + +bool CFDE_RenderDevice::FillClosedCurve(CFDE_Brush* pBrush, + const std::vector<CFX_PointF>& points, + float fTension, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddCurve(points, true, fTension); + return FillPath(pBrush, &path, pMatrix); +} + +bool CFDE_RenderDevice::FillEllipse(CFDE_Brush* pBrush, + const CFX_RectF& rect, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddEllipse(rect); + return FillPath(pBrush, &path, pMatrix); +} + +bool CFDE_RenderDevice::FillPolygon(CFDE_Brush* pBrush, + const std::vector<CFX_PointF>& points, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddPolygon(points); + return FillPath(pBrush, &path, pMatrix); +} + +bool CFDE_RenderDevice::FillRectangle(CFDE_Brush* pBrush, + const CFX_RectF& rect, + const CFX_Matrix* pMatrix) { + CFDE_Path path; + path.AddRectangle(rect); + return FillPath(pBrush, &path, pMatrix); +} + +bool CFDE_RenderDevice::CreatePen(CFDE_Pen* pPen, + float fPenWidth, + CFX_GraphStateData& graphState) { + if (!pPen) + return false; + + graphState.m_LineCap = CFX_GraphStateData::LineCapButt; + graphState.m_LineJoin = CFX_GraphStateData::LineJoinMiter; + graphState.m_LineWidth = fPenWidth; + graphState.m_MiterLimit = 10; + graphState.m_DashPhase = 0; + return true; +} + +bool CFDE_RenderDevice::FillPath(CFDE_Brush* pBrush, + const CFDE_Path* pPath, + const CFX_Matrix* pMatrix) { + CFDE_Path* pGePath = (CFDE_Path*)pPath; + if (!pGePath) + return false; + if (!pBrush) + return false; + return m_pDevice->DrawPath(&pGePath->m_Path, pMatrix, nullptr, + pBrush->GetColor(), 0, FXFILL_WINDING); +} |