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author | dsinclair <dsinclair@chromium.org> | 2016-04-21 10:54:40 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-04-21 10:54:40 -0700 |
commit | 4f70b53efb39e9b9b868d99999582282be57fe50 (patch) | |
tree | 867e3657783d5a646c616e1502502cbb0950652a /xfa/fde/fde_visualset.h | |
parent | 691411873cb16eb82d5912d0f73b96310f632932 (diff) | |
download | pdfium-4f70b53efb39e9b9b868d99999582282be57fe50.tar.xz |
Only call shading code with streams.
There are 4 types of meshes that attempt to convert the shading object into
a stream. According to spec (section 8.7.4.1 table 76), the shading object can
be a stream or a dictionary.
All of this shading code assumes it can load the mesh from a stream. The
original code just early exited if it was not a stream. We skip the call
if it is not a stream.
BUG=pdfium:481
Review URL: https://codereview.chromium.org/1908903003
Diffstat (limited to 'xfa/fde/fde_visualset.h')
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