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author | Tom Sepez <tsepez@chromium.org> | 2018-07-31 16:41:47 +0000 |
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committer | Chromium commit bot <commit-bot@chromium.org> | 2018-07-31 16:41:47 +0000 |
commit | cede561c5ae665a563409ba3bfc93c3cd6da5248 (patch) | |
tree | 0fef283760d8bb3e6562167f2d4019ca82c38f41 /xfa/fxfa/parser/cxfa_rectangle.cpp | |
parent | b53ef1e52d40f586c401a7e3948259f8ebbfd3cc (diff) | |
download | pdfium-cede561c5ae665a563409ba3bfc93c3cd6da5248.tar.xz |
Remove CXFA_Corner downcasts from cxfa_rectangle.cpp
We don't need anything that the parent class can't provide, so
avoid dubious casting.
Change-Id: I9f3d9735f3bfbcf005865772af31817c2b8addef
Reviewed-on: https://pdfium-review.googlesource.com/39270
Reviewed-by: Lei Zhang <thestig@chromium.org>
Commit-Queue: Tom Sepez <tsepez@chromium.org>
Diffstat (limited to 'xfa/fxfa/parser/cxfa_rectangle.cpp')
-rw-r--r-- | xfa/fxfa/parser/cxfa_rectangle.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/xfa/fxfa/parser/cxfa_rectangle.cpp b/xfa/fxfa/parser/cxfa_rectangle.cpp index 632c782c39..31a19bd1f7 100644 --- a/xfa/fxfa/parser/cxfa_rectangle.cpp +++ b/xfa/fxfa/parser/cxfa_rectangle.cpp @@ -111,8 +111,8 @@ void CXFA_Rectangle::GetFillPath(const std::vector<CXFA_Stroke*>& strokes, float nx = 1.0f; float ny = 1.0f; CFX_PointF cp1, cp2; - auto* corner1 = static_cast<CXFA_Corner*>(strokes[i]); - auto* corner2 = static_cast<CXFA_Corner*>(strokes[(i + 2) % 8]); + CXFA_Stroke* corner1 = strokes[i]; + CXFA_Stroke* corner2 = strokes[(i + 2) % 8]; float fRadius1 = corner1->GetRadius(); float fRadius2 = corner2->GetRadius(); bool bInverted = corner1->IsInverted(); @@ -449,8 +449,8 @@ void CXFA_Rectangle::GetPath(const std::vector<CXFA_Stroke*>& strokes, ASSERT(nIndex >= 0 && nIndex < 8); int32_t n = (nIndex & 1) ? nIndex - 1 : nIndex; - auto* corner1 = static_cast<CXFA_Corner*>(strokes[n]); - auto* corner2 = static_cast<CXFA_Corner*>(strokes[(n + 2) % 8]); + CXFA_Stroke* corner1 = strokes[n]; + CXFA_Stroke* corner2 = strokes[(n + 2) % 8]; float fRadius1 = bCorner ? corner1->GetRadius() : 0.0f; float fRadius2 = bCorner ? corner2->GetRadius() : 0.0f; bool bInverted = corner1->IsInverted(); |