diff options
author | Lei Zhang <thestig@chromium.org> | 2017-08-17 12:01:03 -0700 |
---|---|---|
committer | Chromium commit bot <commit-bot@chromium.org> | 2017-08-17 20:22:30 +0000 |
commit | 129297f6ae97169093d4affe3c8421b757bd95ec (patch) | |
tree | e1454f1ac423c372e1743e9347695b82ac496338 /xfa/fxgraphics/cxfa_graphics.cpp | |
parent | 86224fc1f74a27c3448961c91e10d4e3feb427e4 (diff) | |
download | pdfium-129297f6ae97169093d4affe3c8421b757bd95ec.tar.xz |
Remove default parameters in CXFA_Graphics methods.
Constify parameters as well.
Change-Id: I7e87b11cc73b133b04d49ceed1c46f5afcb89d1a
Reviewed-on: https://pdfium-review.googlesource.com/11111
Commit-Queue: Lei Zhang <thestig@chromium.org>
Reviewed-by: dsinclair <dsinclair@chromium.org>
Diffstat (limited to 'xfa/fxgraphics/cxfa_graphics.cpp')
-rw-r--r-- | xfa/fxgraphics/cxfa_graphics.cpp | 50 |
1 files changed, 24 insertions, 26 deletions
diff --git a/xfa/fxgraphics/cxfa_graphics.cpp b/xfa/fxgraphics/cxfa_graphics.cpp index 4975a83251..7cad380802 100644 --- a/xfa/fxgraphics/cxfa_graphics.cpp +++ b/xfa/fxgraphics/cxfa_graphics.cpp @@ -178,7 +178,7 @@ void CXFA_Graphics::SetFillColor(const CXFA_Color& color) { m_info.fillColor = color; } -void CXFA_Graphics::StrokePath(CXFA_Path* path, CFX_Matrix* matrix) { +void CXFA_Graphics::StrokePath(CXFA_Path* path, const CFX_Matrix* matrix) { if (!path) return; if (m_type == FX_CONTEXT_Device && m_renderDevice) @@ -187,7 +187,7 @@ void CXFA_Graphics::StrokePath(CXFA_Path* path, CFX_Matrix* matrix) { void CXFA_Graphics::FillPath(CXFA_Path* path, FX_FillMode fillMode, - CFX_Matrix* matrix) { + const CFX_Matrix* matrix) { if (!path) return; if (m_type == FX_CONTEXT_Device && m_renderDevice) @@ -196,7 +196,7 @@ void CXFA_Graphics::FillPath(CXFA_Path* path, void CXFA_Graphics::StretchImage(const CFX_RetainPtr<CFX_DIBSource>& source, const CFX_RectF& rect, - CFX_Matrix* matrix) { + const CFX_Matrix& matrix) { if (!source) return; if (m_type == FX_CONTEXT_Device && m_renderDevice) @@ -211,7 +211,7 @@ void CXFA_Graphics::ConcatMatrix(const CFX_Matrix* matrix) { } } -CFX_Matrix* CXFA_Graphics::GetMatrix() { +const CFX_Matrix* CXFA_Graphics::GetMatrix() const { if (m_type == FX_CONTEXT_Device && m_renderDevice) return &m_info.CTM; return nullptr; @@ -268,8 +268,8 @@ void CXFA_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) { } } -void CXFA_Graphics::RenderDeviceStrokePath(CXFA_Path* path, - CFX_Matrix* matrix) { +void CXFA_Graphics::RenderDeviceStrokePath(const CXFA_Path* path, + const CFX_Matrix* matrix) { if (m_info.strokeColor.GetType() != CXFA_Color::Solid) return; @@ -281,9 +281,9 @@ void CXFA_Graphics::RenderDeviceStrokePath(CXFA_Path* path, m_info.strokeColor.GetArgb(), 0); } -void CXFA_Graphics::RenderDeviceFillPath(CXFA_Path* path, +void CXFA_Graphics::RenderDeviceFillPath(const CXFA_Path* path, FX_FillMode fillMode, - CFX_Matrix* matrix) { + const CFX_Matrix* matrix) { CFX_Matrix m = m_info.CTM; if (matrix) m.Concat(*matrix); @@ -294,10 +294,10 @@ void CXFA_Graphics::RenderDeviceFillPath(CXFA_Path* path, m_info.fillColor.GetArgb(), 0x0, fillMode); return; case CXFA_Color::Pattern: - FillPathWithPattern(path, fillMode, &m); + FillPathWithPattern(path, fillMode, m); return; case CXFA_Color::Shading: - FillPathWithShading(path, fillMode, &m); + FillPathWithShading(path, fillMode, m); return; default: return; @@ -307,12 +307,11 @@ void CXFA_Graphics::RenderDeviceFillPath(CXFA_Path* path, void CXFA_Graphics::RenderDeviceStretchImage( const CFX_RetainPtr<CFX_DIBSource>& source, const CFX_RectF& rect, - CFX_Matrix* matrix) { + const CFX_Matrix& matrix) { CFX_Matrix m1(m_info.CTM.a, m_info.CTM.b, m_info.CTM.c, m_info.CTM.d, m_info.CTM.e, m_info.CTM.f); - if (matrix) { - m1.Concat(*matrix); - } + m1.Concat(matrix); + CFX_RetainPtr<CFX_DIBitmap> bmp1 = source->StretchTo(static_cast<int32_t>(rect.Width()), static_cast<int32_t>(rect.Height()), 0, nullptr); @@ -330,9 +329,9 @@ void CXFA_Graphics::RenderDeviceStretchImage( FXSYS_round(r.left - left), FXSYS_round(r.top - top)); } -void CXFA_Graphics::FillPathWithPattern(CXFA_Path* path, +void CXFA_Graphics::FillPathWithPattern(const CXFA_Path* path, FX_FillMode fillMode, - CFX_Matrix* matrix) { + const CFX_Matrix& matrix) { CXFA_Pattern* pattern = m_info.fillColor.GetPattern(); CFX_RetainPtr<CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap(); int32_t width = bitmap->GetWidth(); @@ -348,8 +347,7 @@ void CXFA_Graphics::FillPathWithPattern(CXFA_Path* path, mask->Create(data.width, data.height, FXDIB_1bppMask); memcpy(mask->GetBuffer(), data.maskBits, mask->GetPitch() * data.height); CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); - if (matrix) - matrix->TransformRect(rectf); + matrix.TransformRect(rectf); FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); @@ -361,13 +359,13 @@ void CXFA_Graphics::FillPathWithPattern(CXFA_Path* path, device.SetBitMask(mask, i, j, m_info.fillColor.GetPattern()->m_foreArgb); } CFX_RenderDevice::StateRestorer restorer(m_renderDevice); - m_renderDevice->SetClip_PathFill(path->GetPathData(), matrix, fillMode); - SetDIBitsWithMatrix(bmp, &pattern->m_matrix); + m_renderDevice->SetClip_PathFill(path->GetPathData(), &matrix, fillMode); + SetDIBitsWithMatrix(bmp, pattern->m_matrix); } -void CXFA_Graphics::FillPathWithShading(CXFA_Path* path, +void CXFA_Graphics::FillPathWithShading(const CXFA_Path* path, FX_FillMode fillMode, - CFX_Matrix* matrix) { + const CFX_Matrix& matrix) { CFX_RetainPtr<CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap(); int32_t width = bitmap->GetWidth(); int32_t height = bitmap->GetHeight(); @@ -478,20 +476,20 @@ void CXFA_Graphics::FillPathWithShading(CXFA_Path* path, } if (result) { CFX_RenderDevice::StateRestorer restorer(m_renderDevice); - m_renderDevice->SetClip_PathFill(path->GetPathData(), matrix, fillMode); + m_renderDevice->SetClip_PathFill(path->GetPathData(), &matrix, fillMode); SetDIBitsWithMatrix(bmp, matrix); } } void CXFA_Graphics::SetDIBitsWithMatrix( const CFX_RetainPtr<CFX_DIBSource>& source, - CFX_Matrix* matrix) { - if (matrix->IsIdentity()) { + const CFX_Matrix& matrix) { + if (matrix.IsIdentity()) { m_renderDevice->SetDIBits(source, 0, 0); } else { CFX_Matrix m((float)source->GetWidth(), 0, 0, (float)source->GetHeight(), 0, 0); - m.Concat(*matrix); + m.Concat(matrix); int32_t left; int32_t top; CFX_RetainPtr<CFX_DIBitmap> bmp1 = source->FlipImage(false, true); |