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authorDan Sinclair <dsinclair@chromium.org>2017-07-13 14:47:10 -0400
committerChromium commit bot <commit-bot@chromium.org>2017-07-14 01:19:15 +0000
commit2b918c8d05c922287efbc8858f029026cee31442 (patch)
tree6a1b1585d88ef385576740e98457163bddb8347a /xfa/fxgraphics/cxfa_shading.h
parent56fc9725f05b18573b06d8a422c5d9d6e626219d (diff)
downloadpdfium-2b918c8d05c922287efbc8858f029026cee31442.tar.xz
Fixup naming of XFA graphics classes
These files were originally renamed thinking they'd move with the colour class up to core/. It was decided that CPWL_Color was a better core colour class the the xfa colour so these are being renamed back to XFA based names to make it clear where they live. Change-Id: Ie89f2306be0609add29bd445e719567e7b439211 Reviewed-on: https://pdfium-review.googlesource.com/7754 Reviewed-by: Tom Sepez <tsepez@chromium.org> Commit-Queue: dsinclair <dsinclair@chromium.org>
Diffstat (limited to 'xfa/fxgraphics/cxfa_shading.h')
-rw-r--r--xfa/fxgraphics/cxfa_shading.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/xfa/fxgraphics/cxfa_shading.h b/xfa/fxgraphics/cxfa_shading.h
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+++ b/xfa/fxgraphics/cxfa_shading.h
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+// Copyright 2016 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef XFA_FXGRAPHICS_CXFA_SHADING_H_
+#define XFA_FXGRAPHICS_CXFA_SHADING_H_
+
+#include "core/fxcrt/fx_coordinates.h"
+#include "core/fxcrt/fx_system.h"
+#include "core/fxge/fx_dib.h"
+
+#define FX_SHADING_Steps 256
+
+enum CXFA_Shading_Type { FX_SHADING_Axial = 1, FX_SHADING_Radial };
+
+class CXFA_Shading {
+ public:
+ // Axial shading.
+ CXFA_Shading(const CFX_PointF& beginPoint,
+ const CFX_PointF& endPoint,
+ bool isExtendedBegin,
+ bool isExtendedEnd,
+ const FX_ARGB beginArgb,
+ const FX_ARGB endArgb);
+
+ // Radial shading.
+ CXFA_Shading(const CFX_PointF& beginPoint,
+ const CFX_PointF& endPoint,
+ const float beginRadius,
+ const float endRadius,
+ bool isExtendedBegin,
+ bool isExtendedEnd,
+ const FX_ARGB beginArgb,
+ const FX_ARGB endArgb);
+ virtual ~CXFA_Shading();
+
+ private:
+ friend class CXFA_Graphics;
+
+ void InitArgbArray();
+
+ const CXFA_Shading_Type m_type;
+ const CFX_PointF m_beginPoint;
+ const CFX_PointF m_endPoint;
+ const float m_beginRadius;
+ const float m_endRadius;
+ const bool m_isExtendedBegin;
+ const bool m_isExtendedEnd;
+ const FX_ARGB m_beginArgb;
+ const FX_ARGB m_endArgb;
+ FX_ARGB m_argbArray[FX_SHADING_Steps];
+};
+
+#endif // XFA_FXGRAPHICS_CXFA_SHADING_H_