diff options
author | Tom Sepez <tsepez@chromium.org> | 2016-02-25 11:17:16 -0800 |
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committer | Tom Sepez <tsepez@chromium.org> | 2016-02-25 11:17:16 -0800 |
commit | ea1ae9915d1702ab62af520b1487f70a553fc6ae (patch) | |
tree | 2fb77cd9537fa4e5a9b02895343d5abe20b51356 /xfa/src/fdp | |
parent | f014768833406e68234eeb4f8ba94cabf766dff3 (diff) | |
download | pdfium-ea1ae9915d1702ab62af520b1487f70a553fc6ae.tar.xz |
Make CFX_PSVTemplate simpler.
Add default ctor so we don't have to zero these out.
Also, make CFX_VTemplate simpler.
Also, remove the Set() method in favor of assignment.
Also, remove CFX_FloatPoint define.
Also, remove unused (and wrong) CFX_VTemplate methods.
R=thestig@chromium.org
Review URL: https://codereview.chromium.org/1733523003 .
Diffstat (limited to 'xfa/src/fdp')
-rw-r--r-- | xfa/src/fdp/src/fde/fde_gedevice.cpp | 14 | ||||
-rw-r--r-- | xfa/src/fdp/src/fde/fde_geobject.cpp | 69 |
2 files changed, 35 insertions, 48 deletions
diff --git a/xfa/src/fdp/src/fde/fde_gedevice.cpp b/xfa/src/fdp/src/fde/fde_gedevice.cpp index 1abb656fea..75201af133 100644 --- a/xfa/src/fdp/src/fde/fde_gedevice.cpp +++ b/xfa/src/fdp/src/fde/fde_gedevice.cpp @@ -445,13 +445,12 @@ FX_BOOL CFDE_FxgeDevice::FillTexturePath(IFDE_Brush* pBrush, const CFX_PathData* pPath, const CFX_Matrix* pMatrix) { FXSYS_assert(pPath && pBrush && pBrush->GetType() == FDE_BRUSHTYPE_Texture); - IFDE_TextureBrush* pTextureBrush = (IFDE_TextureBrush*)pBrush; - IFDE_Image* pImage = (IFDE_Image*)pTextureBrush->GetImage(); - if (pImage == NULL) { + IFDE_TextureBrush* pTextureBrush = static_cast<IFDE_TextureBrush*>(pBrush); + IFDE_Image* pImage = pTextureBrush->GetImage(); + if (!pImage) return FALSE; - } - CFX_Size size; - size.Set(pImage->GetImageWidth(), pImage->GetImageHeight()); + + CFX_Size size(pImage->GetImageWidth(), pImage->GetImageHeight()); CFX_DIBitmap bmp; bmp.Create(size.x, size.y, FXDIB_Argb); if (!pImage->StartLoadImage(&bmp, 0, 0, size.x, size.y, 0, 0, size.x, @@ -532,8 +531,7 @@ FX_BOOL CFDE_FxgeDevice::FillLinearGradientPath(IFDE_Brush* pBrush, IFDE_LinearGradientBrush* pLinearBrush = (IFDE_LinearGradientBrush*)pBrush; CFX_PointF pt0, pt1; pLinearBrush->GetLinearPoints(pt0, pt1); - CFX_VectorF fDiagonal; - fDiagonal.Set(pt0, pt1); + CFX_VectorF fDiagonal(pt0, pt1); FX_FLOAT fTheta = FXSYS_atan2(fDiagonal.y, fDiagonal.x); FX_FLOAT fLength = fDiagonal.Length(); FX_FLOAT fTotalX = fLength / FXSYS_cos(fTheta); diff --git a/xfa/src/fdp/src/fde/fde_geobject.cpp b/xfa/src/fdp/src/fde/fde_geobject.cpp index 748bbb3f77..ffe0ff0b9a 100644 --- a/xfa/src/fdp/src/fde/fde_geobject.cpp +++ b/xfa/src/fdp/src/fde/fde_geobject.cpp @@ -94,26 +94,21 @@ void CFDE_Path::ArcTo(FX_BOOL bStart, FX_FLOAT sin_beta = FXSYS_sin(beta); FX_FLOAT cos_alpha = FXSYS_cos(alpha); FX_FLOAT cos_beta = FXSYS_cos(beta); - if (bStart) { - CFX_PointF p0; - p0.Set(cx + rx * cos_alpha, cy + ry * sin_alpha); - MoveTo(p0); - } - CFX_PointF p1; - p1.Set(cx + rx * (cos_alpha - bcp * sin_alpha), - cy + ry * (sin_alpha + bcp * cos_alpha)); - CFX_PointF p2; - p2.Set(cx + rx * (cos_beta + bcp * sin_beta), - cy + ry * (sin_beta - bcp * cos_beta)); - CFX_PointF p3; - p3.Set(cx + rx * cos_beta, cy + ry * sin_beta); - BezierTo(p1, p2, p3); + if (bStart) + MoveTo(CFX_PointF(cx + rx * cos_alpha, cy + ry * sin_alpha)); + + BezierTo(CFX_PointF(cx + rx * (cos_alpha - bcp * sin_alpha), + cy + ry * (sin_alpha + bcp * cos_alpha)), + CFX_PointF(cx + rx * (cos_beta + bcp * sin_beta), + cy + ry * (sin_beta - bcp * cos_beta)), + CFX_PointF(cx + rx * cos_beta, cy + ry * sin_beta)); } + void CFDE_Path::AddBezier(const CFX_PointsF& points) { if (points.GetSize() != 4) { return; } - FX_LPCPOINTF p = points.GetData(); + const CFX_PointF* p = points.GetData(); MoveTo(p[0]); BezierTo(p[1], p[2], p[3]); } @@ -122,8 +117,8 @@ void CFDE_Path::AddBeziers(const CFX_PointsF& points) { if (iCount < 4) { return; } - FX_LPCPOINTF p = points.GetData(); - FX_LPCPOINTF pEnd = p + iCount; + const CFX_PointF* p = points.GetData(); + const CFX_PointF* pEnd = p + iCount; MoveTo(p[0]); for (++p; p <= pEnd - 3; p += 3) { BezierTo(p[0], p[1], p[2]); @@ -139,8 +134,8 @@ void CFDE_Path::GetCurveTangents(const CFX_PointsF& points, return; } FX_FLOAT fCoefficient = fTension / 3.0f; - FX_LPCPOINTF pPoints = points.GetData(); - FX_LPPOINTF pTangents = tangents.GetData(); + const CFX_PointF* pPoints = points.GetData(); + CFX_PointF* pTangents = tangents.GetData(); for (int32_t i = 0; i < iCount; ++i) { int32_t r = i + 1; int32_t s = i - 1; @@ -163,28 +158,22 @@ void CFDE_Path::AddCurve(const CFX_PointsF& points, } CFX_PointsF tangents; GetCurveTangents(points, tangents, bClosed, fTension); - FX_LPCPOINTF pPoints = points.GetData(); - FX_LPPOINTF pTangents = tangents.GetData(); + const CFX_PointF* pPoints = points.GetData(); + CFX_PointF* pTangents = tangents.GetData(); MoveTo(pPoints[0]); for (int32_t i = 0; i < iLast; ++i) { - int32_t j = i + 1; - CFX_PointF p1; - p1.Set(pPoints[i].x + pTangents[i].x, pPoints[i].y + pTangents[i].y); - CFX_PointF p2; - p2.Set(pPoints[j].x - pTangents[j].x, pPoints[j].y - pTangents[j].y); - CFX_PointF p3; - p3.Set(pPoints[j].x, pPoints[j].y); - BezierTo(p1, p2, p3); + BezierTo(CFX_PointF(pPoints[i].x + pTangents[i].x, + pPoints[i].y + pTangents[i].y), + CFX_PointF(pPoints[i + 1].x - pTangents[i + 1].x, + pPoints[i + 1].y - pTangents[i + 1].y), + CFX_PointF(pPoints[i + 1].x, pPoints[i + 1].y)); } if (bClosed) { - CFX_PointF p1; - p1.Set(pPoints[iLast].x + pTangents[iLast].x, - pPoints[iLast].y + pTangents[iLast].y); - CFX_PointF p2; - p2.Set(pPoints[0].x - pTangents[0].x, pPoints[0].y - pTangents[0].y); - CFX_PointF p3; - p3.Set(pPoints[0].x, pPoints[0].y); - BezierTo(p1, p2, p3); + BezierTo(CFX_PointF(pPoints[iLast].x + pTangents[iLast].x, + pPoints[iLast].y + pTangents[iLast].y), + CFX_PointF(pPoints[0].x - pTangents[0].x, + pPoints[0].y - pTangents[0].y), + CFX_PointF(pPoints[0].x, pPoints[0].y)); CloseFigure(); } } @@ -226,7 +215,7 @@ void CFDE_Path::AddPolygon(const CFX_PointsF& points) { return; } AddLines(points); - FX_LPCPOINTF p = points.GetData(); + const CFX_PointF* p = points.GetData(); if (FXSYS_fabs(p[0].x - p[iCount - 1].x) < 0.01f || FXSYS_fabs(p[0].y - p[iCount - 1].y) < 0.01f) { LineTo(p[0]); @@ -238,8 +227,8 @@ void CFDE_Path::AddLines(const CFX_PointsF& points) { if (iCount < 2) { return; } - FX_LPCPOINTF p = points.GetData(); - FX_LPCPOINTF pEnd = p + iCount; + const CFX_PointF* p = points.GetData(); + const CFX_PointF* pEnd = p + iCount; MoveTo(p[0]); for (++p; p < pEnd; ++p) { LineTo(*p); |