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authorBo Xu <bo_xu@foxitsoftware.com>2015-01-09 17:27:21 -0800
committerBo Xu <bo_xu@foxitsoftware.com>2015-01-09 17:27:21 -0800
commita902979f7c6a39fbdd8e9fc1b2ce00553b655eeb (patch)
tree854a51dbf1577ee8493db769ba7c8ab07cc72140 /xfa/src/fxbarcode/BC_TwoDimWriter.cpp
parent5f21e9ddd181fc344f8d6070351858f98a25547e (diff)
downloadpdfium-a902979f7c6a39fbdd8e9fc1b2ce00553b655eeb.tar.xz
Organize barcode codes into modules.
Previously all the files in barcode are lumped together. The naming of some files are inconsistent, leading to difficult understanding of the structure. Now files are grouped based on different barcode type like in zxing. This also matches what it looks like in other xfa folders. The file names in each folder could be further modified to be consistent. R=tsepez@chromium.org Review URL: https://codereview.chromium.org/842043002
Diffstat (limited to 'xfa/src/fxbarcode/BC_TwoDimWriter.cpp')
-rw-r--r--xfa/src/fxbarcode/BC_TwoDimWriter.cpp137
1 files changed, 137 insertions, 0 deletions
diff --git a/xfa/src/fxbarcode/BC_TwoDimWriter.cpp b/xfa/src/fxbarcode/BC_TwoDimWriter.cpp
new file mode 100644
index 0000000000..c0456cd104
--- /dev/null
+++ b/xfa/src/fxbarcode/BC_TwoDimWriter.cpp
@@ -0,0 +1,137 @@
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#include "barcode.h"
+#include "common/BC_CommonBitMatrix.h"
+#include "BC_Writer.h"
+#include "BC_TwoDimWriter.h"
+CBC_TwoDimWriter::CBC_TwoDimWriter()
+{
+ m_iCorrectLevel = 1;
+ m_bFixedSize = TRUE;
+ m_output = NULL;
+}
+CBC_TwoDimWriter::~CBC_TwoDimWriter()
+{
+ if (m_output != NULL) {
+ delete m_output;
+ m_output = NULL;
+ }
+}
+void CBC_TwoDimWriter::RenderDeviceResult(CFX_RenderDevice* device, const CFX_Matrix* matrix)
+{
+ CFX_GraphStateData stateData;
+ CFX_PathData path;
+ path.AppendRect(0, 0, (FX_FLOAT)m_Width, (FX_FLOAT)m_Height);
+ device->DrawPath(&path, matrix, &stateData, m_backgroundColor, m_backgroundColor, FXFILL_ALTERNATE);
+ FX_INT32 leftPos = 0;
+ FX_INT32 topPos = 0;
+ if ( m_bFixedSize) {
+ leftPos = (m_Width - m_output->GetWidth()) / 2;
+ topPos = (m_Height - m_output->GetHeight()) / 2;
+ }
+ CFX_Matrix matri = *matrix;
+ if (m_Width < m_output->GetWidth() && m_Height < m_output->GetHeight()) {
+ CFX_Matrix matriScale((FX_FLOAT)m_Width / (FX_FLOAT)m_output->GetWidth(), 0.0, 0.0, (FX_FLOAT)m_Height / (FX_FLOAT)m_output->GetHeight(), 0.0, 0.0);
+ matriScale.Concat(*matrix);
+ matri = matriScale;
+ }
+ for (FX_INT32 x = 0; x < m_output->GetWidth(); x++) {
+ for (FX_INT32 y = 0; y < m_output->GetHeight(); y++) {
+ CFX_PathData rect;
+ rect.AppendRect((FX_FLOAT)leftPos + x, (FX_FLOAT)topPos + y, (FX_FLOAT)(leftPos + x + 1), (FX_FLOAT)(topPos + y + 1));
+ CFX_GraphStateData stateData;
+ if(m_output->Get(x, y)) {
+ device->DrawPath(&rect, &matri, &stateData, m_barColor, 0, FXFILL_WINDING);
+ }
+ }
+ }
+}
+void CBC_TwoDimWriter::RenderBitmapResult(CFX_DIBitmap *&pOutBitmap, FX_INT32& e)
+{
+ if (m_bFixedSize) {
+ pOutBitmap = CreateDIBitmap(m_Width, m_Height);
+ } else {
+ pOutBitmap = CreateDIBitmap(m_output->GetWidth(), m_output->GetHeight());
+ }
+ if (!pOutBitmap) {
+ e = BCExceptionFailToCreateBitmap;
+ return;
+ }
+ pOutBitmap->Clear(m_backgroundColor);
+ FX_INT32 leftPos = 0;
+ FX_INT32 topPos = 0;
+ if ( m_bFixedSize) {
+ leftPos = (m_Width - m_output->GetWidth()) / 2;
+ topPos = (m_Height - m_output->GetHeight()) / 2;
+ }
+ for (FX_INT32 x = 0; x < m_output->GetWidth(); x++) {
+ for (FX_INT32 y = 0; y < m_output->GetHeight(); y++) {
+ if (m_output->Get(x, y)) {
+ pOutBitmap->SetPixel(leftPos + x, topPos + y, m_barColor);
+ }
+ }
+ }
+ if (!m_bFixedSize) {
+ CFX_DIBitmap * pStretchBitmap = pOutBitmap->StretchTo(m_Width, m_Height);
+ if (pOutBitmap) {
+ delete pOutBitmap;
+ }
+ pOutBitmap = pStretchBitmap;
+ }
+}
+void CBC_TwoDimWriter::RenderResult(FX_BYTE *code, FX_INT32 codeWidth, FX_INT32 codeHeight, FX_INT32 &e)
+{
+ FX_INT32 inputWidth = codeWidth;
+ FX_INT32 inputHeight = codeHeight;
+ FX_INT32 tempWidth = inputWidth + (1 << 1);
+ FX_INT32 tempHeight = inputHeight + (1 << 1);
+ FX_FLOAT moduleHSize = (FX_FLOAT)FX_MIN(m_ModuleWidth, m_ModuleHeight);
+ if (moduleHSize > 8) {
+ moduleHSize = 8;
+ } else if (moduleHSize < 1) {
+ moduleHSize = 1;
+ }
+ FX_INT32 outputWidth = (FX_INT32)FX_MAX(tempWidth * moduleHSize, tempWidth);
+ FX_INT32 outputHeight = (FX_INT32)FX_MAX(tempHeight * moduleHSize, tempHeight);
+ FX_INT32 multiX = 1;
+ FX_INT32 multiY = 1;
+ if (m_bFixedSize) {
+ if (m_Width < outputWidth || m_Height < outputHeight) {
+ e = BCExceptionBitmapSizeError;
+ return;
+ }
+ } else {
+ if (m_Width > outputWidth || m_Height > outputHeight) {
+ outputWidth = (FX_INT32)(outputWidth * ceil ( (FX_FLOAT)m_Width / (FX_FLOAT)outputWidth));
+ outputHeight = (FX_INT32)(outputHeight * ceil ( (FX_FLOAT)m_Height / (FX_FLOAT)outputHeight));
+ }
+ }
+ multiX = (FX_INT32)ceil((FX_FLOAT)outputWidth / (FX_FLOAT)tempWidth);
+ multiY = (FX_INT32)ceil((FX_FLOAT)outputHeight / (FX_FLOAT) tempHeight);
+ if (m_bFixedSize) {
+ multiX = FX_MIN(multiX, multiY);
+ multiY = multiX;
+ }
+ FX_INT32 leftPadding = (outputWidth - (inputWidth * multiX)) / 2;
+ FX_INT32 topPadding = (outputHeight - (inputHeight * multiY)) / 2;
+ if (leftPadding < 0) {
+ leftPadding = 0;
+ }
+ if (topPadding < 0) {
+ topPadding = 0;
+ }
+ m_output = FX_NEW CBC_CommonBitMatrix;
+ m_output->Init(outputWidth, outputHeight);
+ for (FX_INT32 inputY = 0, outputY = topPadding; (inputY < inputHeight) && (outputY < outputHeight - multiY); inputY++, outputY += multiY) {
+ for (FX_INT32 inputX = 0, outputX = leftPadding; (inputX < inputWidth) && (outputX < outputWidth - multiX); inputX++, outputX += multiX) {
+ if (code[inputX + inputY * inputWidth] == 1) {
+ m_output->SetRegion(outputX, outputY, multiX, multiY, e);
+ BC_EXCEPTION_CHECK_ReturnVoid(e);
+ }
+ }
+ }
+}