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author | Bo Xu <bo_xu@foxitsoftware.com> | 2014-10-28 23:03:33 -0700 |
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committer | Bo Xu <bo_xu@foxitsoftware.com> | 2014-11-03 11:10:11 -0800 |
commit | fdc00a7042d912aafaabddae4d9c84199921ef23 (patch) | |
tree | 32ab8ac91cc68d2cd15b9168782a71b3f3f5e7b9 /xfa_test/pdf/paint_aggregator.h | |
parent | e9b38fa38de2c95d8260be31c57d9272c4d127ed (diff) | |
download | pdfium-fdc00a7042d912aafaabddae4d9c84199921ef23.tar.xz |
Merge XFA to PDFium master at 4dc95e7 on 10/28/2014
Diffstat (limited to 'xfa_test/pdf/paint_aggregator.h')
-rw-r--r-- | xfa_test/pdf/paint_aggregator.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/xfa_test/pdf/paint_aggregator.h b/xfa_test/pdf/paint_aggregator.h new file mode 100644 index 0000000000..96f61e0878 --- /dev/null +++ b/xfa_test/pdf/paint_aggregator.h @@ -0,0 +1,130 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef PDF_PAINT_AGGREGATOR_H_ +#define PDF_PAINT_AGGREGATOR_H_ + +#include <vector> + +#include "ppapi/cpp/image_data.h" +#include "ppapi/cpp/rect.h" +#include "ppapi/cpp/rect.h" + +// This class is responsible for aggregating multiple invalidation and scroll +// commands to produce a scroll and repaint sequence. You can use this manually +// to track your updates, but most applications will use the PaintManager to +// additionally handle the necessary callbacks on top of the PaintAggregator +// functionality. +// +// See http://code.google.com/p/ppapi/wiki/2DPaintingModel +class PaintAggregator { + public: + // Stores information about a rectangle that has finished painting. The + // PaintManager will paint it only when everything else on the screen is also + // ready. + struct ReadyRect { + pp::Point offset; + pp::Rect rect; + pp::ImageData image_data; + }; + + struct PaintUpdate { + PaintUpdate(); + ~PaintUpdate(); + + // True if there is a scroll applied. This indicates that the scroll delta + // and scroll_rect are nonzero (just as a convenience). + bool has_scroll; + + // The amount to scroll by. Either the X or Y may be nonzero to indicate a + // scroll in that direction, but there will never be a scroll in both + // directions at the same time (this will be converted to a paint of the + // region instead). + // + // If there is no scroll, this will be (0, 0). + pp::Point scroll_delta; + + // The rectangle that should be scrolled by the scroll_delta. If there is no + // scroll, this will be (0, 0, 0, 0). We only track one scroll command at + // once. If there are multiple ones, they will be converted to invalidates. + pp::Rect scroll_rect; + + // A list of all the individual dirty rectangles. This is an aggregated list + // of all invalidate calls. Different rectangles may be unified to produce a + // minimal list with no overlap that is more efficient to paint. This list + // also contains the region exposed by any scroll command. + std::vector<pp::Rect> paint_rects; + }; + + PaintAggregator(); + + // There is a PendingUpdate if InvalidateRect or ScrollRect were called and + // ClearPendingUpdate was not called. + bool HasPendingUpdate() const; + void ClearPendingUpdate(); + + PaintUpdate GetPendingUpdate(); + + // Sets the result of a call to the plugin to paint. This includes rects that + // are finished painting (ready), and ones that are still in-progress + // (pending). + void SetIntermediateResults(const std::vector<ReadyRect>& ready, + const std::vector<pp::Rect>& pending); + + // Returns the rectangles that are ready to be painted. + std::vector<ReadyRect> GetReadyRects() const; + + // The given rect should be repainted. + void InvalidateRect(const pp::Rect& rect); + + // The given rect should be scrolled by the given amounts. + void ScrollRect(const pp::Rect& clip_rect, const pp::Point& amount); + + private: + // This structure is an internal version of PaintUpdate. It's different in + // two respects: + // + // - The scroll damange (area exposed by the scroll operation, if any) is + // maintained separately from the dirty rects generated by calling + // InvalidateRect. We need to know this distinction for some operations. + // + // - The paint bounds union is computed on the fly so we don't have to keep + // a rectangle up-to-date as we do different operations. + class InternalPaintUpdate { + public: + InternalPaintUpdate(); + ~InternalPaintUpdate(); + + // Computes the rect damaged by scrolling within |scroll_rect| by + // |scroll_delta|. This rect must be repainted. It is not included in + // paint_rects. + pp::Rect GetScrollDamage() const; + + pp::Point scroll_delta; + pp::Rect scroll_rect; + + // Does not include the scroll damage rect unless + // synthesized_scroll_damage_rect_ is set. + std::vector<pp::Rect> paint_rects; + + // Rectangles that are finished painting. + std::vector<ReadyRect> ready_rects; + + // Whether we have added the scroll damage rect to paint_rects yet or not. + bool synthesized_scroll_damage_rect_; + }; + + pp::Rect ScrollPaintRect(const pp::Rect& paint_rect, + const pp::Point& amount) const; + void InvalidateScrollRect(); + + // Internal method used by InvalidateRect. If |check_scroll| is true, then the + // method checks if there's a pending scroll and if so also invalidates |rect| + // in the new scroll position. + void InvalidateRectInternal(const pp::Rect& rect, bool check_scroll); + + InternalPaintUpdate update_; +}; + +#endif // PDF_PAINT_AGGREGATOR_H_ |