diff options
-rw-r--r-- | core/fxge/dib/cfx_dibsource.cpp | 151 |
1 files changed, 51 insertions, 100 deletions
diff --git a/core/fxge/dib/cfx_dibsource.cpp b/core/fxge/dib/cfx_dibsource.cpp index aace10934b..63fcc5806a 100644 --- a/core/fxge/dib/cfx_dibsource.cpp +++ b/core/fxge/dib/cfx_dibsource.cpp @@ -9,6 +9,7 @@ #include <algorithm> #include <memory> #include <utility> +#include <vector> #include "core/fxcodec/fx_codec.h" #include "core/fxge/dib/cfx_bitmapstorer.h" @@ -22,60 +23,28 @@ namespace { class CFX_Palette { public: - CFX_Palette(); + explicit CFX_Palette(const CFX_RetainPtr<CFX_DIBSource>& pBitmap); ~CFX_Palette(); - bool BuildPalette(const CFX_RetainPtr<CFX_DIBSource>& pBitmap); - uint32_t* GetPalette() const { return m_pPalette; } - uint32_t* GetColorLut() const { return m_cLut; } - uint32_t* GetAmountLut() const { return m_aLut; } - int32_t Getlut() const { return m_lut; } + const uint32_t* GetPalette() { return m_Palette.data(); } + const std::pair<uint32_t, uint32_t>* GetLuts() const { return m_Luts.data(); } + int32_t GetLutCount() const { return m_lut; } + void SetAmountLut(int row, uint32_t value) { m_Luts[row].first = value; } - protected: - uint32_t* m_pPalette; - uint32_t* m_cLut; - uint32_t* m_aLut; + private: + std::vector<uint32_t> m_Palette; + // (Amount, Color) pairs + std::vector<std::pair<uint32_t, uint32_t>> m_Luts; int m_lut; }; -int Partition(uint32_t* alut, uint32_t* clut, int l, int r) { - uint32_t p_a = alut[l]; - uint32_t p_c = clut[l]; - while (l < r) { - while (l < r && alut[r] >= p_a) - r--; - if (l < r) { - alut[l] = alut[r]; - clut[l++] = clut[r]; - } - while (l < r && alut[l] <= p_a) - l++; - if (l < r) { - alut[r] = alut[l]; - clut[r--] = clut[l]; - } - } - alut[l] = p_a; - clut[l] = p_c; - return l; -} - -void Qsort(uint32_t* alut, uint32_t* clut, int l, int r) { - if (l < r) { - int pI = Partition(alut, clut, l, r); - Qsort(alut, clut, l, pI - 1); - Qsort(alut, clut, pI + 1, r); - } -} - -void ColorDecode(uint32_t pal_v, uint8_t& r, uint8_t& g, uint8_t& b) { - r = static_cast<uint8_t>((pal_v & 0xf00) >> 4); - g = static_cast<uint8_t>(pal_v & 0x0f0); - b = static_cast<uint8_t>((pal_v & 0x00f) << 4); +void ColorDecode(uint32_t pal_v, uint8_t* r, uint8_t* g, uint8_t* b) { + *r = static_cast<uint8_t>((pal_v & 0xf00) >> 4); + *g = static_cast<uint8_t>(pal_v & 0x0f0); + *b = static_cast<uint8_t>((pal_v & 0x00f) << 4); } -void Obtain_Pal(uint32_t* aLut, - uint32_t* cLut, +void Obtain_Pal(std::pair<uint32_t, uint32_t>* luts, uint32_t* dest_pal, uint32_t lut) { uint32_t lut_1 = lut - 1; @@ -83,66 +52,51 @@ void Obtain_Pal(uint32_t* aLut, int lut_offset = lut_1 - row; if (lut_offset < 0) lut_offset += 256; - uint32_t color = cLut[lut_offset]; + uint32_t color = luts[lut_offset].second; uint8_t r; uint8_t g; uint8_t b; - ColorDecode(color, r, g, b); + ColorDecode(color, &r, &g, &b); dest_pal[row] = (static_cast<uint32_t>(r) << 16) | (static_cast<uint32_t>(g) << 8) | b | 0xff000000; - aLut[lut_offset] = row; + luts[lut_offset].first = row; } } -CFX_Palette::CFX_Palette() - : m_pPalette(nullptr), m_cLut(nullptr), m_aLut(nullptr), m_lut(0) {} - -CFX_Palette::~CFX_Palette() { - FX_Free(m_pPalette); - FX_Free(m_cLut); - FX_Free(m_aLut); -} - -bool CFX_Palette::BuildPalette(const CFX_RetainPtr<CFX_DIBSource>& pBitmap) { - if (!pBitmap) { - return false; - } - FX_Free(m_pPalette); - m_pPalette = FX_Alloc(uint32_t, 256); +CFX_Palette::CFX_Palette(const CFX_RetainPtr<CFX_DIBSource>& pBitmap) + : m_Palette(256), m_Luts(4096), m_lut(0) { int bpp = pBitmap->GetBPP() / 8; int width = pBitmap->GetWidth(); int height = pBitmap->GetHeight(); - FX_Free(m_cLut); - m_cLut = nullptr; - FX_Free(m_aLut); - m_aLut = nullptr; - m_cLut = FX_Alloc(uint32_t, 4096); - m_aLut = FX_Alloc(uint32_t, 4096); - int row, col; - m_lut = 0; - for (row = 0; row < height; row++) { - uint8_t* scan_line = (uint8_t*)pBitmap->GetScanline(row); - for (col = 0; col < width; col++) { - uint8_t* src_port = scan_line + col * bpp; + for (int row = 0; row < height; ++row) { + const uint8_t* scan_line = pBitmap->GetScanline(row); + for (int col = 0; col < width; ++col) { + const uint8_t* src_port = scan_line + col * bpp; uint32_t b = src_port[0] & 0xf0; uint32_t g = src_port[1] & 0xf0; uint32_t r = src_port[2] & 0xf0; uint32_t index = (r << 4) + g + (b >> 4); - m_aLut[index]++; + m_Luts[index].first++; } } - for (row = 0; row < 4096; row++) { - if (m_aLut[row] != 0) { - m_aLut[m_lut] = m_aLut[row]; - m_cLut[m_lut] = row; - m_lut++; + // Move non-zeros to the front and count them + for (int row = 0; row < 4096; ++row) { + if (m_Luts[row].first != 0) { + m_Luts[m_lut].first = m_Luts[row].first; + m_Luts[m_lut].second = row; + ++m_lut; } } - Qsort(m_aLut, m_cLut, 0, m_lut - 1); - Obtain_Pal(m_aLut, m_cLut, m_pPalette, m_lut); - return true; + std::sort(m_Luts.begin(), m_Luts.begin() + m_lut, + [](const std::pair<uint32_t, uint32_t>& arg1, + const std::pair<uint32_t, uint32_t>& arg2) { + return arg1.first < arg2.first; + }); + Obtain_Pal(m_Luts.data(), m_Palette.data(), m_lut); } +CFX_Palette::~CFX_Palette() {} + bool ConvertBuffer_1bppMask2Gray(uint8_t* dest_buf, int dest_pitch, int width, @@ -370,15 +324,12 @@ bool ConvertBuffer_Rgb2PltRgb8(uint8_t* dest_buf, int src_top, uint32_t* dst_plt) { int bpp = pSrcBitmap->GetBPP() / 8; - CFX_Palette palette; - palette.BuildPalette(pSrcBitmap); - uint32_t* cLut = palette.GetColorLut(); - uint32_t* aLut = palette.GetAmountLut(); - if (!cLut || !aLut) { + if (!pSrcBitmap) return false; - } - int lut = palette.Getlut(); - uint32_t* pPalette = palette.GetPalette(); + CFX_Palette palette(pSrcBitmap); + const std::pair<uint32_t, uint32_t>* Luts = palette.GetLuts(); + int lut = palette.GetLutCount(); + const uint32_t* pal = palette.GetPalette(); if (lut > 256) { int err; int min_err; @@ -388,10 +339,10 @@ bool ConvertBuffer_Rgb2PltRgb8(uint8_t* dest_buf, uint8_t r; uint8_t g; uint8_t b; - ColorDecode(cLut[row], r, g, b); - int clrindex = 0; + ColorDecode(Luts[row].second, &r, &g, &b); + uint32_t clrindex = 0; for (int col = 0; col < 256; col++) { - uint32_t p_color = *(pPalette + col); + uint32_t p_color = pal[col]; int d_r = r - static_cast<uint8_t>(p_color >> 16); int d_g = g - static_cast<uint8_t>(p_color >> 8); int d_b = b - static_cast<uint8_t>(p_color); @@ -401,7 +352,7 @@ bool ConvertBuffer_Rgb2PltRgb8(uint8_t* dest_buf, clrindex = col; } } - aLut[row] = clrindex; + palette.SetAmountLut(row, clrindex); } } int32_t lut_1 = lut - 1; @@ -416,13 +367,13 @@ bool ConvertBuffer_Rgb2PltRgb8(uint8_t* dest_buf, int b = src_port[0] & 0xf0; uint32_t clrindex = (r << 4) + g + (b >> 4); for (int i = lut_1; i >= 0; i--) - if (clrindex == cLut[i]) { - *(dest_scan + col) = static_cast<uint8_t>(aLut[i]); + if (clrindex == Luts[i].second) { + *(dest_scan + col) = static_cast<uint8_t>(Luts[i].first); break; } } } - memcpy(dst_plt, pPalette, sizeof(uint32_t) * 256); + memcpy(dst_plt, pal, sizeof(uint32_t) * 256); return true; } |