diff options
-rw-r--r-- | BUILD.gn | 18 | ||||
-rw-r--r-- | pdfium.gyp | 17 | ||||
-rw-r--r-- | third_party/bigint/BigInteger.cc | 443 | ||||
-rw-r--r-- | third_party/bigint/BigInteger.hh | 241 | ||||
-rw-r--r-- | third_party/bigint/BigIntegerLibrary.hh | 14 | ||||
-rw-r--r-- | third_party/bigint/BigIntegerUtils.cc | 60 | ||||
-rw-r--r-- | third_party/bigint/BigIntegerUtils.hh | 78 | ||||
-rw-r--r-- | third_party/bigint/BigUnsigned.cc | 727 | ||||
-rw-r--r-- | third_party/bigint/BigUnsigned.hh | 456 | ||||
-rw-r--r-- | third_party/bigint/BigUnsignedInABase.cc | 159 | ||||
-rw-r--r-- | third_party/bigint/BigUnsignedInABase.hh | 128 | ||||
-rw-r--r-- | third_party/bigint/LICENSE | 71 | ||||
-rw-r--r-- | third_party/bigint/NumberlikeArray.hh | 184 |
13 files changed, 2595 insertions, 1 deletions
@@ -88,6 +88,8 @@ static_library("pdfium") { configs += [ ":pdfium_config", "//build/config/compiler:no_chromium_code" ] deps = [ + ":safemath", + ":bigint", ":fdrm", ":formfiller", ":fpdfapi", @@ -101,7 +103,6 @@ static_library("pdfium") { ":javascript", ":jsapi", ":pdfwindow", - ":safemath", ":xfa", ] @@ -129,6 +130,21 @@ component("safemath") { ] } +static_library("bigint") { + sources = [ + "third_party/bigint/BigInteger.hh", + "third_party/bigint/BigIntegerLibrary.hh", + "third_party/bigint/BigIntegerUtils.hh", + "third_party/bigint/BigUnsigned.hh", + "third_party/bigint/NumberlikeArray.hh", + "third_party/bigint/BigUnsignedInABase.hh", + "third_party/bigint/BigInteger.cc", + "third_party/bigint/BigIntegerUtils.cc", + "third_party/bigint/BigUnsigned.cc", + "third_party/bigint/BigUnsignedInABase.cc", + ] +} + static_library("fdrm") { sources = [ "core/include/fdrm/fx_crypt.h", diff --git a/pdfium.gyp b/pdfium.gyp index 8f0ff893a1..68bb4b2905 100644 --- a/pdfium.gyp +++ b/pdfium.gyp @@ -36,6 +36,7 @@ 'type': 'static_library', 'dependencies': [ 'safemath', + 'bigint', 'fdrm', 'fpdfdoc', 'fpdfapi', @@ -138,6 +139,22 @@ ], }, { + 'target_name': 'bigint', + 'type': 'static_library', + 'sources': [ + 'third_party/bigint/BigInteger.hh', + 'third_party/bigint/BigIntegerLibrary.hh', + 'third_party/bigint/BigIntegerUtils.hh', + 'third_party/bigint/BigUnsigned.hh', + 'third_party/bigint/NumberlikeArray.hh', + 'third_party/bigint/BigUnsignedInABase.hh', + 'third_party/bigint/BigInteger.cc', + 'third_party/bigint/BigIntegerUtils.cc', + 'third_party/bigint/BigUnsigned.cc', + 'third_party/bigint/BigUnsignedInABase.cc', + ], + }, + { 'target_name': 'fdrm', 'type': 'static_library', 'ldflags': [ '-L<(PRODUCT_DIR)',], diff --git a/third_party/bigint/BigInteger.cc b/third_party/bigint/BigInteger.cc new file mode 100644 index 0000000000..bac578f974 --- /dev/null +++ b/third_party/bigint/BigInteger.cc @@ -0,0 +1,443 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#include "BigInteger.hh" + +void BigInteger::operator =(const BigInteger &x) { + // Calls like a = a have no effect + if (this == &x) + return; + // Copy sign + sign = x.sign; + // Copy the rest + mag = x.mag; +} + +BigInteger::BigInteger(const Blk *b, Index blen, Sign s) : mag(b, blen) { + switch (s) { + case zero: + if (!mag.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::BigInteger(const Blk *, Index, Sign): Cannot use a sign of zero with a nonzero magnitude"; +#endif + sign = zero; + break; + case positive: + case negative: + // If the magnitude is zero, force the sign to zero. + sign = mag.isZero() ? zero : s; + break; + default: + /* g++ seems to be optimizing out this case on the assumption + * that the sign is a valid member of the enumeration. Oh well. */ +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::BigInteger(const Blk *, Index, Sign): Invalid sign"; +#endif + } +} + +BigInteger::BigInteger(const BigUnsigned &x, Sign s) : mag(x) { + switch (s) { + case zero: + if (!mag.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::BigInteger(const BigUnsigned &, Sign): Cannot use a sign of zero with a nonzero magnitude"; +#endif + sign = zero; + break; + case positive: + case negative: + // If the magnitude is zero, force the sign to zero. + sign = mag.isZero() ? zero : s; + break; + default: + /* g++ seems to be optimizing out this case on the assumption + * that the sign is a valid member of the enumeration. Oh well. */ +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::BigInteger(const BigUnsigned &, Sign): Invalid sign"; +#endif + } +} + +/* CONSTRUCTION FROM PRIMITIVE INTEGERS + * Same idea as in BigUnsigned.cc, except that negative input results in a + * negative BigInteger instead of an exception. */ + +// Done longhand to let us use initialization. +BigInteger::BigInteger(unsigned long x) : mag(x) { sign = mag.isZero() ? zero : positive; } +BigInteger::BigInteger(unsigned int x) : mag(x) { sign = mag.isZero() ? zero : positive; } +BigInteger::BigInteger(unsigned short x) : mag(x) { sign = mag.isZero() ? zero : positive; } + +// For signed input, determine the desired magnitude and sign separately. + +namespace { + template <class X, class UX> + BigInteger::Blk magOf(X x) { + /* UX(...) cast needed to stop short(-2^15), which negates to + * itself, from sign-extending in the conversion to Blk. */ + return BigInteger::Blk(x < 0 ? UX(-x) : x); + } + template <class X> + BigInteger::Sign signOf(X x) { + return (x == 0) ? BigInteger::zero + : (x > 0) ? BigInteger::positive + : BigInteger::negative; + } +} + +BigInteger::BigInteger(long x) : sign(signOf(x)), mag(magOf<long , unsigned long >(x)) {} +BigInteger::BigInteger(int x) : sign(signOf(x)), mag(magOf<int , unsigned int >(x)) {} +BigInteger::BigInteger(short x) : sign(signOf(x)), mag(magOf<short, unsigned short>(x)) {} + +// CONVERSION TO PRIMITIVE INTEGERS + +/* Reuse BigUnsigned's conversion to an unsigned primitive integer. + * The friend is a separate function rather than + * BigInteger::convertToUnsignedPrimitive to avoid requiring BigUnsigned to + * declare BigInteger. */ +template <class X> +inline X convertBigUnsignedToPrimitiveAccess(const BigUnsigned &a) { + return a.convertToPrimitive<X>(); +} + +template <class X> +X BigInteger::convertToUnsignedPrimitive() const { + if (sign == negative) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::to<Primitive>: " + "Cannot convert a negative integer to an unsigned type"; +#endif + else + return convertBigUnsignedToPrimitiveAccess<X>(mag); +} + +/* Similar to BigUnsigned::convertToPrimitive, but split into two cases for + * nonnegative and negative numbers. */ +template <class X, class UX> +X BigInteger::convertToSignedPrimitive() const { + if (sign == zero) + return 0; + else if (mag.getLength() == 1) { + // The single block might fit in an X. Try the conversion. + Blk b = mag.getBlock(0); + if (sign == positive) { + X x = X(b); + if (x >= 0 && Blk(x) == b) + return x; + } else { + X x = -X(b); + /* UX(...) needed to avoid rejecting conversion of + * -2^15 to a short. */ + if (x < 0 && Blk(UX(-x)) == b) + return x; + } + // Otherwise fall through. + } +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::to<Primitive>: " + "Value is too big to fit in the requested type"; +#endif +} + +unsigned long BigInteger::toUnsignedLong () const { return convertToUnsignedPrimitive<unsigned long > (); } +unsigned int BigInteger::toUnsignedInt () const { return convertToUnsignedPrimitive<unsigned int > (); } +unsigned short BigInteger::toUnsignedShort() const { return convertToUnsignedPrimitive<unsigned short> (); } +long BigInteger::toLong () const { return convertToSignedPrimitive <long , unsigned long> (); } +int BigInteger::toInt () const { return convertToSignedPrimitive <int , unsigned int> (); } +short BigInteger::toShort () const { return convertToSignedPrimitive <short, unsigned short>(); } + +// COMPARISON +BigInteger::CmpRes BigInteger::compareTo(const BigInteger &x) const { + // A greater sign implies a greater number + if (sign < x.sign) + return less; + else if (sign > x.sign) + return greater; + else switch (sign) { + // If the signs are the same... + case zero: + return equal; // Two zeros are equal + case positive: + // Compare the magnitudes + return mag.compareTo(x.mag); + case negative: + // Compare the magnitudes, but return the opposite result + return CmpRes(-mag.compareTo(x.mag)); + default: +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger internal error"; +#endif + } +} + +/* COPY-LESS OPERATIONS + * These do some messing around to determine the sign of the result, + * then call one of BigUnsigned's copy-less operations. */ + +// See remarks about aliased calls in BigUnsigned.cc . +#define DTRT_ALIASED(cond, op) \ + if (cond) { \ + BigInteger tmpThis; \ + tmpThis.op; \ + *this = tmpThis; \ + return; \ + } + +void BigInteger::add(const BigInteger &a, const BigInteger &b) { + DTRT_ALIASED(this == &a || this == &b, add(a, b)); + // If one argument is zero, copy the other. + if (a.sign == zero) + operator =(b); + else if (b.sign == zero) + operator =(a); + // If the arguments have the same sign, take the + // common sign and add their magnitudes. + else if (a.sign == b.sign) { + sign = a.sign; + mag.add(a.mag, b.mag); + } else { + // Otherwise, their magnitudes must be compared. + switch (a.mag.compareTo(b.mag)) { + case equal: + // If their magnitudes are the same, copy zero. + mag = 0; + sign = zero; + break; + // Otherwise, take the sign of the greater, and subtract + // the lesser magnitude from the greater magnitude. + case greater: + sign = a.sign; + mag.subtract(a.mag, b.mag); + break; + case less: + sign = b.sign; + mag.subtract(b.mag, a.mag); + break; + } + } +} + +void BigInteger::subtract(const BigInteger &a, const BigInteger &b) { + // Notice that this routine is identical to BigInteger::add, + // if one replaces b.sign by its opposite. + DTRT_ALIASED(this == &a || this == &b, subtract(a, b)); + // If a is zero, copy b and flip its sign. If b is zero, copy a. + if (a.sign == zero) { + mag = b.mag; + // Take the negative of _b_'s, sign, not ours. + // Bug pointed out by Sam Larkin on 2005.03.30. + sign = Sign(-b.sign); + } else if (b.sign == zero) + operator =(a); + // If their signs differ, take a.sign and add the magnitudes. + else if (a.sign != b.sign) { + sign = a.sign; + mag.add(a.mag, b.mag); + } else { + // Otherwise, their magnitudes must be compared. + switch (a.mag.compareTo(b.mag)) { + // If their magnitudes are the same, copy zero. + case equal: + mag = 0; + sign = zero; + break; + // If a's magnitude is greater, take a.sign and + // subtract a from b. + case greater: + sign = a.sign; + mag.subtract(a.mag, b.mag); + break; + // If b's magnitude is greater, take the opposite + // of b.sign and subtract b from a. + case less: + sign = Sign(-b.sign); + mag.subtract(b.mag, a.mag); + break; + } + } +} + +void BigInteger::multiply(const BigInteger &a, const BigInteger &b) { + DTRT_ALIASED(this == &a || this == &b, multiply(a, b)); + // If one object is zero, copy zero and return. + if (a.sign == zero || b.sign == zero) { + sign = zero; + mag = 0; + return; + } + // If the signs of the arguments are the same, the result + // is positive, otherwise it is negative. + sign = (a.sign == b.sign) ? positive : negative; + // Multiply the magnitudes. + mag.multiply(a.mag, b.mag); +} + +/* + * DIVISION WITH REMAINDER + * Please read the comments before the definition of + * `BigUnsigned::divideWithRemainder' in `BigUnsigned.cc' for lots of + * information you should know before reading this function. + * + * Following Knuth, I decree that x / y is to be + * 0 if y==0 and floor(real-number x / y) if y!=0. + * Then x % y shall be x - y*(integer x / y). + * + * Note that x = y * (x / y) + (x % y) always holds. + * In addition, (x % y) is from 0 to y - 1 if y > 0, + * and from -(|y| - 1) to 0 if y < 0. (x % y) = x if y = 0. + * + * Examples: (q = a / b, r = a % b) + * a b q r + * === === === === + * 4 3 1 1 + * -4 3 -2 2 + * 4 -3 -2 -2 + * -4 -3 1 -1 + */ +void BigInteger::divideWithRemainder(const BigInteger &b, BigInteger &q) { + // Defend against aliased calls; + // same idea as in BigUnsigned::divideWithRemainder . + if (this == &q) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::divideWithRemainder: Cannot write quotient and remainder into the same variable"; +#endif + if (this == &b || &q == &b) { + BigInteger tmpB(b); + divideWithRemainder(tmpB, q); + return; + } + + // Division by zero gives quotient 0 and remainder *this + if (b.sign == zero) { + q.mag = 0; + q.sign = zero; + return; + } + // 0 / b gives quotient 0 and remainder 0 + if (sign == zero) { + q.mag = 0; + q.sign = zero; + return; + } + + // Here *this != 0, b != 0. + + // Do the operands have the same sign? + if (sign == b.sign) { + // Yes: easy case. Quotient is zero or positive. + q.sign = positive; + } else { + // No: harder case. Quotient is negative. + q.sign = negative; + // Decrease the magnitude of the dividend by one. + mag--; + /* + * We tinker with the dividend before and with the + * quotient and remainder after so that the result + * comes out right. To see why it works, consider the following + * list of examples, where A is the magnitude-decreased + * a, Q and R are the results of BigUnsigned division + * with remainder on A and |b|, and q and r are the + * final results we want: + * + * a A b Q R q r + * -3 -2 3 0 2 -1 0 + * -4 -3 3 1 0 -2 2 + * -5 -4 3 1 1 -2 1 + * -6 -5 3 1 2 -2 0 + * + * It appears that we need a total of 3 corrections: + * Decrease the magnitude of a to get A. Increase the + * magnitude of Q to get q (and make it negative). + * Find r = (b - 1) - R and give it the desired sign. + */ + } + + // Divide the magnitudes. + mag.divideWithRemainder(b.mag, q.mag); + + if (sign != b.sign) { + // More for the harder case (as described): + // Increase the magnitude of the quotient by one. + q.mag++; + // Modify the remainder. + mag.subtract(b.mag, mag); + mag--; + } + + // Sign of the remainder is always the sign of the divisor b. + sign = b.sign; + + // Set signs to zero as necessary. (Thanks David Allen!) + if (mag.isZero()) + sign = zero; + if (q.mag.isZero()) + q.sign = zero; + + // WHEW!!! +} + +// Negation +void BigInteger::negate(const BigInteger &a) { + DTRT_ALIASED(this == &a, negate(a)); + // Copy a's magnitude + mag = a.mag; + // Copy the opposite of a.sign + sign = Sign(-a.sign); +} + +// INCREMENT/DECREMENT OPERATORS + +// Prefix increment +void BigInteger::operator ++() { + if (sign == negative) { + mag--; + if (mag == 0) + sign = zero; + } else { + mag++; + sign = positive; // if not already + } +} + +// Postfix increment: same as prefix +void BigInteger::operator ++(int) { + operator ++(); +} + +// Prefix decrement +void BigInteger::operator --() { + if (sign == positive) { + mag--; + if (mag == 0) + sign = zero; + } else { + mag++; + sign = negative; + } +} + +// Postfix decrement: same as prefix +void BigInteger::operator --(int) { + operator --(); +} + diff --git a/third_party/bigint/BigInteger.hh b/third_party/bigint/BigInteger.hh new file mode 100644 index 0000000000..a239d3c954 --- /dev/null +++ b/third_party/bigint/BigInteger.hh @@ -0,0 +1,241 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#ifndef BIGINTEGER_H +#define BIGINTEGER_H + +#include "BigUnsigned.hh" + +/* A BigInteger object represents a signed integer of size limited only by + * available memory. BigUnsigneds support most mathematical operators and can + * be converted to and from most primitive integer types. + * + * A BigInteger is just an aggregate of a BigUnsigned and a sign. (It is no + * longer derived from BigUnsigned because that led to harmful implicit + * conversions.) */ +class BigInteger { + +public: + typedef BigUnsigned::Blk Blk; + typedef BigUnsigned::Index Index; + typedef BigUnsigned::CmpRes CmpRes; + static const CmpRes + less = BigUnsigned::less , + equal = BigUnsigned::equal , + greater = BigUnsigned::greater; + // Enumeration for the sign of a BigInteger. + enum Sign { negative = -1, zero = 0, positive = 1 }; + +protected: + Sign sign; + BigUnsigned mag; + +public: + // Constructs zero. + BigInteger() : sign(zero), mag() {} + + // Copy constructor + BigInteger(const BigInteger &x) : sign(x.sign), mag(x.mag) {}; + + // Assignment operator + void operator=(const BigInteger &x); + + // Constructor that copies from a given array of blocks with a sign. + BigInteger(const Blk *b, Index blen, Sign s); + + // Nonnegative constructor that copies from a given array of blocks. + BigInteger(const Blk *b, Index blen) : mag(b, blen) { + sign = mag.isZero() ? zero : positive; + } + + // Constructor from a BigUnsigned and a sign + BigInteger(const BigUnsigned &x, Sign s); + + // Nonnegative constructor from a BigUnsigned + BigInteger(const BigUnsigned &x) : mag(x) { + sign = mag.isZero() ? zero : positive; + } + + // Constructors from primitive integer types + BigInteger(unsigned long x); + BigInteger( long x); + BigInteger(unsigned int x); + BigInteger( int x); + BigInteger(unsigned short x); + BigInteger( short x); + + /* Converters to primitive integer types + * The implicit conversion operators caused trouble, so these are now + * named. */ + unsigned long toUnsignedLong () const; + long toLong () const; + unsigned int toUnsignedInt () const; + int toInt () const; + unsigned short toUnsignedShort() const; + short toShort () const; +protected: + // Helper + template <class X> X convertToUnsignedPrimitive() const; + template <class X, class UX> X convertToSignedPrimitive() const; +public: + + // ACCESSORS + Sign getSign() const { return sign; } + /* The client can't do any harm by holding a read-only reference to the + * magnitude. */ + const BigUnsigned &getMagnitude() const { return mag; } + + // Some accessors that go through to the magnitude + Index getLength() const { return mag.getLength(); } + Index getCapacity() const { return mag.getCapacity(); } + Blk getBlock(Index i) const { return mag.getBlock(i); } + bool isZero() const { return sign == zero; } // A bit special + + // COMPARISONS + + // Compares this to x like Perl's <=> + CmpRes compareTo(const BigInteger &x) const; + + // Ordinary comparison operators + bool operator ==(const BigInteger &x) const { + return sign == x.sign && mag == x.mag; + } + bool operator !=(const BigInteger &x) const { return !operator ==(x); }; + bool operator < (const BigInteger &x) const { return compareTo(x) == less ; } + bool operator <=(const BigInteger &x) const { return compareTo(x) != greater; } + bool operator >=(const BigInteger &x) const { return compareTo(x) != less ; } + bool operator > (const BigInteger &x) const { return compareTo(x) == greater; } + + // OPERATORS -- See the discussion in BigUnsigned.hh. + void add (const BigInteger &a, const BigInteger &b); + void subtract(const BigInteger &a, const BigInteger &b); + void multiply(const BigInteger &a, const BigInteger &b); + /* See the comment on BigUnsigned::divideWithRemainder. Semantics + * differ from those of primitive integers when negatives and/or zeros + * are involved. */ + void divideWithRemainder(const BigInteger &b, BigInteger &q); + void negate(const BigInteger &a); + + /* Bitwise operators are not provided for BigIntegers. Use + * getMagnitude to get the magnitude and operate on that instead. */ + + BigInteger operator +(const BigInteger &x) const; + BigInteger operator -(const BigInteger &x) const; + BigInteger operator *(const BigInteger &x) const; + BigInteger operator /(const BigInteger &x) const; + BigInteger operator %(const BigInteger &x) const; + BigInteger operator -() const; + + void operator +=(const BigInteger &x); + void operator -=(const BigInteger &x); + void operator *=(const BigInteger &x); + void operator /=(const BigInteger &x); + void operator %=(const BigInteger &x); + void flipSign(); + + // INCREMENT/DECREMENT OPERATORS + void operator ++( ); + void operator ++(int); + void operator --( ); + void operator --(int); +}; + +// NORMAL OPERATORS +/* These create an object to hold the result and invoke + * the appropriate put-here operation on it, passing + * this and x. The new object is then returned. */ +inline BigInteger BigInteger::operator +(const BigInteger &x) const { + BigInteger ans; + ans.add(*this, x); + return ans; +} +inline BigInteger BigInteger::operator -(const BigInteger &x) const { + BigInteger ans; + ans.subtract(*this, x); + return ans; +} +inline BigInteger BigInteger::operator *(const BigInteger &x) const { + BigInteger ans; + ans.multiply(*this, x); + return ans; +} +inline BigInteger BigInteger::operator /(const BigInteger &x) const { + if (x.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::operator /: division by zero"; +#endif + BigInteger q, r; + r = *this; + r.divideWithRemainder(x, q); + return q; +} +inline BigInteger BigInteger::operator %(const BigInteger &x) const { + if (x.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::operator %: division by zero"; +#endif + BigInteger q, r; + r = *this; + r.divideWithRemainder(x, q); + return r; +} +inline BigInteger BigInteger::operator -() const { + BigInteger ans; + ans.negate(*this); + return ans; +} + +/* + * ASSIGNMENT OPERATORS + * + * Now the responsibility for making a temporary copy if necessary + * belongs to the put-here operations. See Assignment Operators in + * BigUnsigned.hh. + */ +inline void BigInteger::operator +=(const BigInteger &x) { + add(*this, x); +} +inline void BigInteger::operator -=(const BigInteger &x) { + subtract(*this, x); +} +inline void BigInteger::operator *=(const BigInteger &x) { + multiply(*this, x); +} +inline void BigInteger::operator /=(const BigInteger &x) { + if (x.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::operator /=: division by zero"; +#endif + /* The following technique is slightly faster than copying *this first + * when x is large. */ + BigInteger q; + divideWithRemainder(x, q); + // *this contains the remainder, but we overwrite it with the quotient. + *this = q; +} +inline void BigInteger::operator %=(const BigInteger &x) { + if (x.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigInteger::operator %=: division by zero"; +#endif + BigInteger q; + // Mods *this by x. Don't care about quotient left in q. + divideWithRemainder(x, q); +} +// This one is trivial +inline void BigInteger::flipSign() { + sign = Sign(-sign); +} + +#endif diff --git a/third_party/bigint/BigIntegerLibrary.hh b/third_party/bigint/BigIntegerLibrary.hh new file mode 100644 index 0000000000..2027804dfb --- /dev/null +++ b/third_party/bigint/BigIntegerLibrary.hh @@ -0,0 +1,14 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +// This header file includes all of the library header files. + +#include "NumberlikeArray.hh" +#include "BigUnsigned.hh" +#include "BigInteger.hh" +#include "BigUnsignedInABase.hh" +#include "BigIntegerUtils.hh" + diff --git a/third_party/bigint/BigIntegerUtils.cc b/third_party/bigint/BigIntegerUtils.cc new file mode 100644 index 0000000000..fac8ac34b1 --- /dev/null +++ b/third_party/bigint/BigIntegerUtils.cc @@ -0,0 +1,60 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#include "BigIntegerUtils.hh" +#include "BigUnsignedInABase.hh" + +std::string bigUnsignedToString(const BigUnsigned &x) { + return std::string(BigUnsignedInABase(x, 10)); +} + +std::string bigIntegerToString(const BigInteger &x) { + return (x.getSign() == BigInteger::negative) + ? (std::string("-") + bigUnsignedToString(x.getMagnitude())) + : (bigUnsignedToString(x.getMagnitude())); +} + +BigUnsigned stringToBigUnsigned(const std::string &s) { + return BigUnsigned(BigUnsignedInABase(s, 10)); +} + +BigInteger stringToBigInteger(const std::string &s) { + // Recognize a sign followed by a BigUnsigned. + return (s[0] == '-') ? BigInteger(stringToBigUnsigned(s.substr(1, s.length() - 1)), BigInteger::negative) + : (s[0] == '+') ? BigInteger(stringToBigUnsigned(s.substr(1, s.length() - 1))) + : BigInteger(stringToBigUnsigned(s)); +} + +std::ostream &operator <<(std::ostream &os, const BigUnsigned &x) { + BigUnsignedInABase::Base base; + long osFlags = os.flags(); + if (osFlags & os.dec) + base = 10; + else if (osFlags & os.hex) { + base = 16; + if (osFlags & os.showbase) + os << "0x"; + } else if (osFlags & os.oct) { + base = 8; + if (osFlags & os.showbase) + os << '0'; + } else +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "std::ostream << BigUnsigned: Could not determine the desired base from output-stream flags"; +#endif + std::string s = std::string(BigUnsignedInABase(x, base)); + os << s; + return os; +} + +std::ostream &operator <<(std::ostream &os, const BigInteger &x) { + if (x.getSign() == BigInteger::negative) + os << '-'; + os << x.getMagnitude(); + return os; +} diff --git a/third_party/bigint/BigIntegerUtils.hh b/third_party/bigint/BigIntegerUtils.hh new file mode 100644 index 0000000000..d2f81f48ab --- /dev/null +++ b/third_party/bigint/BigIntegerUtils.hh @@ -0,0 +1,78 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#ifndef BIGINTEGERUTILS_H +#define BIGINTEGERUTILS_H + +#include "BigInteger.hh" +#include <string> +#include <iostream> + +/* This file provides: + * - Convenient std::string <-> BigUnsigned/BigInteger conversion routines + * - std::ostream << operators for BigUnsigned/BigInteger */ + +// std::string conversion routines. Base 10 only. +std::string bigUnsignedToString(const BigUnsigned &x); +std::string bigIntegerToString(const BigInteger &x); +BigUnsigned stringToBigUnsigned(const std::string &s); +BigInteger stringToBigInteger(const std::string &s); + +// Creates a BigInteger from data such as `char's; read below for details. +template <class T> +BigInteger dataToBigInteger(const T* data, BigInteger::Index length, BigInteger::Sign sign); + +// Outputs x to os, obeying the flags `dec', `hex', `bin', and `showbase'. +std::ostream &operator <<(std::ostream &os, const BigUnsigned &x); + +// Outputs x to os, obeying the flags `dec', `hex', `bin', and `showbase'. +// My somewhat arbitrary policy: a negative sign comes before a base indicator (like -0xFF). +std::ostream &operator <<(std::ostream &os, const BigInteger &x); + +// BEGIN TEMPLATE DEFINITIONS. + +/* + * Converts binary data to a BigInteger. + * Pass an array `data', its length, and the desired sign. + * + * Elements of `data' may be of any type `T' that has the following + * two properties (this includes almost all integral types): + * + * (1) `sizeof(T)' correctly gives the amount of binary data in one + * value of `T' and is a factor of `sizeof(Blk)'. + * + * (2) When a value of `T' is casted to a `Blk', the low bytes of + * the result contain the desired binary data. + */ +template <class T> +BigInteger dataToBigInteger(const T* data, BigInteger::Index length, BigInteger::Sign sign) { + // really ceiling(numBytes / sizeof(BigInteger::Blk)) + unsigned int pieceSizeInBits = 8 * sizeof(T); + unsigned int piecesPerBlock = sizeof(BigInteger::Blk) / sizeof(T); + unsigned int numBlocks = (length + piecesPerBlock - 1) / piecesPerBlock; + + // Allocate our block array + BigInteger::Blk *blocks = new BigInteger::Blk[numBlocks]; + + BigInteger::Index blockNum, pieceNum, pieceNumHere; + + // Convert + for (blockNum = 0, pieceNum = 0; blockNum < numBlocks; blockNum++) { + BigInteger::Blk curBlock = 0; + for (pieceNumHere = 0; pieceNumHere < piecesPerBlock && pieceNum < length; + pieceNumHere++, pieceNum++) + curBlock |= (BigInteger::Blk(data[pieceNum]) << (pieceSizeInBits * pieceNumHere)); + blocks[blockNum] = curBlock; + } + + // Create the BigInteger. + BigInteger x(blocks, numBlocks, sign); + + delete [] blocks; + return x; +} + +#endif diff --git a/third_party/bigint/BigUnsigned.cc b/third_party/bigint/BigUnsigned.cc new file mode 100644 index 0000000000..863fadcb39 --- /dev/null +++ b/third_party/bigint/BigUnsigned.cc @@ -0,0 +1,727 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#include "BigUnsigned.hh" + +// Memory management definitions have moved to the bottom of NumberlikeArray.hh. + +// The templates used by these constructors and converters are at the bottom of +// BigUnsigned.hh. + +BigUnsigned::BigUnsigned(unsigned long x) { initFromPrimitive (x); } +BigUnsigned::BigUnsigned(unsigned int x) { initFromPrimitive (x); } +BigUnsigned::BigUnsigned(unsigned short x) { initFromPrimitive (x); } +BigUnsigned::BigUnsigned( long x) { initFromSignedPrimitive(x); } +BigUnsigned::BigUnsigned( int x) { initFromSignedPrimitive(x); } +BigUnsigned::BigUnsigned( short x) { initFromSignedPrimitive(x); } + +unsigned long BigUnsigned::toUnsignedLong () const { return convertToPrimitive <unsigned long >(); } +unsigned int BigUnsigned::toUnsignedInt () const { return convertToPrimitive <unsigned int >(); } +unsigned short BigUnsigned::toUnsignedShort() const { return convertToPrimitive <unsigned short>(); } +long BigUnsigned::toLong () const { return convertToSignedPrimitive< long >(); } +int BigUnsigned::toInt () const { return convertToSignedPrimitive< int >(); } +short BigUnsigned::toShort () const { return convertToSignedPrimitive< short>(); } + +// BIT/BLOCK ACCESSORS + +void BigUnsigned::setBlock(Index i, Blk newBlock) { + if (newBlock == 0) { + if (i < len) { + blk[i] = 0; + zapLeadingZeros(); + } + // If i >= len, no effect. + } else { + if (i >= len) { + // The nonzero block extends the number. + allocateAndCopy(i+1); + // Zero any added blocks that we aren't setting. + for (Index j = len; j < i; j++) + blk[j] = 0; + len = i+1; + } + blk[i] = newBlock; + } +} + +/* Evidently the compiler wants BigUnsigned:: on the return type because, at + * that point, it hasn't yet parsed the BigUnsigned:: on the name to get the + * proper scope. */ +BigUnsigned::Index BigUnsigned::bitLength() const { + if (isZero()) + return 0; + else { + Blk leftmostBlock = getBlock(len - 1); + Index leftmostBlockLen = 0; + while (leftmostBlock != 0) { + leftmostBlock >>= 1; + leftmostBlockLen++; + } + return leftmostBlockLen + (len - 1) * N; + } +} + +void BigUnsigned::setBit(Index bi, bool newBit) { + Index blockI = bi / N; + Blk block = getBlock(blockI), mask = Blk(1) << (bi % N); + block = newBit ? (block | mask) : (block & ~mask); + setBlock(blockI, block); +} + +// COMPARISON +BigUnsigned::CmpRes BigUnsigned::compareTo(const BigUnsigned &x) const { + // A bigger length implies a bigger number. + if (len < x.len) + return less; + else if (len > x.len) + return greater; + else { + // Compare blocks one by one from left to right. + Index i = len; + while (i > 0) { + i--; + if (blk[i] == x.blk[i]) + continue; + else if (blk[i] > x.blk[i]) + return greater; + else + return less; + } + // If no blocks differed, the numbers are equal. + return equal; + } +} + +// COPY-LESS OPERATIONS + +/* + * On most calls to copy-less operations, it's safe to read the inputs little by + * little and write the outputs little by little. However, if one of the + * inputs is coming from the same variable into which the output is to be + * stored (an "aliased" call), we risk overwriting the input before we read it. + * In this case, we first compute the result into a temporary BigUnsigned + * variable and then copy it into the requested output variable *this. + * Each put-here operation uses the DTRT_ALIASED macro (Do The Right Thing on + * aliased calls) to generate code for this check. + * + * I adopted this approach on 2007.02.13 (see Assignment Operators in + * BigUnsigned.hh). Before then, put-here operations rejected aliased calls + * with an exception. I think doing the right thing is better. + * + * Some of the put-here operations can probably handle aliased calls safely + * without the extra copy because (for example) they process blocks strictly + * right-to-left. At some point I might determine which ones don't need the + * copy, but my reasoning would need to be verified very carefully. For now + * I'll leave in the copy. + */ +#define DTRT_ALIASED(cond, op) \ + if (cond) { \ + BigUnsigned tmpThis; \ + tmpThis.op; \ + *this = tmpThis; \ + return; \ + } + + + +void BigUnsigned::add(const BigUnsigned &a, const BigUnsigned &b) { + DTRT_ALIASED(this == &a || this == &b, add(a, b)); + // If one argument is zero, copy the other. + if (a.len == 0) { + operator =(b); + return; + } else if (b.len == 0) { + operator =(a); + return; + } + // Some variables... + // Carries in and out of an addition stage + bool carryIn, carryOut; + Blk temp; + Index i; + // a2 points to the longer input, b2 points to the shorter + const BigUnsigned *a2, *b2; + if (a.len >= b.len) { + a2 = &a; + b2 = &b; + } else { + a2 = &b; + b2 = &a; + } + // Set prelimiary length and make room in this BigUnsigned + len = a2->len + 1; + allocate(len); + // For each block index that is present in both inputs... + for (i = 0, carryIn = false; i < b2->len; i++) { + // Add input blocks + temp = a2->blk[i] + b2->blk[i]; + // If a rollover occurred, the result is less than either input. + // This test is used many times in the BigUnsigned code. + carryOut = (temp < a2->blk[i]); + // If a carry was input, handle it + if (carryIn) { + temp++; + carryOut |= (temp == 0); + } + blk[i] = temp; // Save the addition result + carryIn = carryOut; // Pass the carry along + } + // If there is a carry left over, increase blocks until + // one does not roll over. + for (; i < a2->len && carryIn; i++) { + temp = a2->blk[i] + 1; + carryIn = (temp == 0); + blk[i] = temp; + } + // If the carry was resolved but the larger number + // still has blocks, copy them over. + for (; i < a2->len; i++) + blk[i] = a2->blk[i]; + // Set the extra block if there's still a carry, decrease length otherwise + if (carryIn) + blk[i] = 1; + else + len--; +} + +void BigUnsigned::subtract(const BigUnsigned &a, const BigUnsigned &b) { + DTRT_ALIASED(this == &a || this == &b, subtract(a, b)); + if (b.len == 0) { + // If b is zero, copy a. + operator =(a); + return; + } else if (a.len < b.len) + // If a is shorter than b, the result is negative. +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::subtract: " + "Negative result in unsigned calculation"; +#endif + // Some variables... + bool borrowIn, borrowOut; + Blk temp; + Index i; + // Set preliminary length and make room + len = a.len; + allocate(len); + // For each block index that is present in both inputs... + for (i = 0, borrowIn = false; i < b.len; i++) { + temp = a.blk[i] - b.blk[i]; + // If a reverse rollover occurred, + // the result is greater than the block from a. + borrowOut = (temp > a.blk[i]); + // Handle an incoming borrow + if (borrowIn) { + borrowOut |= (temp == 0); + temp--; + } + blk[i] = temp; // Save the subtraction result + borrowIn = borrowOut; // Pass the borrow along + } + // If there is a borrow left over, decrease blocks until + // one does not reverse rollover. + for (; i < a.len && borrowIn; i++) { + borrowIn = (a.blk[i] == 0); + blk[i] = a.blk[i] - 1; + } + /* If there's still a borrow, the result is negative. + * Throw an exception, but zero out this object so as to leave it in a + * predictable state. */ + if (borrowIn) { + len = 0; +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::subtract: Negative result in unsigned calculation"; +#endif + } else + // Copy over the rest of the blocks + for (; i < a.len; i++) + blk[i] = a.blk[i]; + // Zap leading zeros + zapLeadingZeros(); +} + +/* + * About the multiplication and division algorithms: + * + * I searched unsucessfully for fast C++ built-in operations like the `b_0' + * and `c_0' Knuth describes in Section 4.3.1 of ``The Art of Computer + * Programming'' (replace `place' by `Blk'): + * + * ``b_0[:] multiplication of a one-place integer by another one-place + * integer, giving a two-place answer; + * + * ``c_0[:] division of a two-place integer by a one-place integer, + * provided that the quotient is a one-place integer, and yielding + * also a one-place remainder.'' + * + * I also missed his note that ``[b]y adjusting the word size, if + * necessary, nearly all computers will have these three operations + * available'', so I gave up on trying to use algorithms similar to his. + * A future version of the library might include such algorithms; I + * would welcome contributions from others for this. + * + * I eventually decided to use bit-shifting algorithms. To multiply `a' + * and `b', we zero out the result. Then, for each `1' bit in `a', we + * shift `b' left the appropriate amount and add it to the result. + * Similarly, to divide `a' by `b', we shift `b' left varying amounts, + * repeatedly trying to subtract it from `a'. When we succeed, we note + * the fact by setting a bit in the quotient. While these algorithms + * have the same O(n^2) time complexity as Knuth's, the ``constant factor'' + * is likely to be larger. + * + * Because I used these algorithms, which require single-block addition + * and subtraction rather than single-block multiplication and division, + * the innermost loops of all four routines are very similar. Study one + * of them and all will become clear. + */ + +/* + * This is a little inline function used by both the multiplication + * routine and the division routine. + * + * `getShiftedBlock' returns the `x'th block of `num << y'. + * `y' may be anything from 0 to N - 1, and `x' may be anything from + * 0 to `num.len'. + * + * Two things contribute to this block: + * + * (1) The `N - y' low bits of `num.blk[x]', shifted `y' bits left. + * + * (2) The `y' high bits of `num.blk[x-1]', shifted `N - y' bits right. + * + * But we must be careful if `x == 0' or `x == num.len', in + * which case we should use 0 instead of (2) or (1), respectively. + * + * If `y == 0', then (2) contributes 0, as it should. However, + * in some computer environments, for a reason I cannot understand, + * `a >> b' means `a >> (b % N)'. This means `num.blk[x-1] >> (N - y)' + * will return `num.blk[x-1]' instead of the desired 0 when `y == 0'; + * the test `y == 0' handles this case specially. + */ +inline BigUnsigned::Blk getShiftedBlock(const BigUnsigned &num, + BigUnsigned::Index x, unsigned int y) { + BigUnsigned::Blk part1 = (x == 0 || y == 0) ? 0 : (num.blk[x - 1] >> (BigUnsigned::N - y)); + BigUnsigned::Blk part2 = (x == num.len) ? 0 : (num.blk[x] << y); + return part1 | part2; +} + +void BigUnsigned::multiply(const BigUnsigned &a, const BigUnsigned &b) { + DTRT_ALIASED(this == &a || this == &b, multiply(a, b)); + // If either a or b is zero, set to zero. + if (a.len == 0 || b.len == 0) { + len = 0; + return; + } + /* + * Overall method: + * + * Set this = 0. + * For each 1-bit of `a' (say the `i2'th bit of block `i'): + * Add `b << (i blocks and i2 bits)' to *this. + */ + // Variables for the calculation + Index i, j, k; + unsigned int i2; + Blk temp; + bool carryIn, carryOut; + // Set preliminary length and make room + len = a.len + b.len; + allocate(len); + // Zero out this object + for (i = 0; i < len; i++) + blk[i] = 0; + // For each block of the first number... + for (i = 0; i < a.len; i++) { + // For each 1-bit of that block... + for (i2 = 0; i2 < N; i2++) { + if ((a.blk[i] & (Blk(1) << i2)) == 0) + continue; + /* + * Add b to this, shifted left i blocks and i2 bits. + * j is the index in b, and k = i + j is the index in this. + * + * `getShiftedBlock', a short inline function defined above, + * is now used for the bit handling. It replaces the more + * complex `bHigh' code, in which each run of the loop dealt + * immediately with the low bits and saved the high bits to + * be picked up next time. The last run of the loop used to + * leave leftover high bits, which were handled separately. + * Instead, this loop runs an additional time with j == b.len. + * These changes were made on 2005.01.11. + */ + for (j = 0, k = i, carryIn = false; j <= b.len; j++, k++) { + /* + * The body of this loop is very similar to the body of the first loop + * in `add', except that this loop does a `+=' instead of a `+'. + */ + temp = blk[k] + getShiftedBlock(b, j, i2); + carryOut = (temp < blk[k]); + if (carryIn) { + temp++; + carryOut |= (temp == 0); + } + blk[k] = temp; + carryIn = carryOut; + } + // No more extra iteration to deal with `bHigh'. + // Roll-over a carry as necessary. + for (; carryIn; k++) { + blk[k]++; + carryIn = (blk[k] == 0); + } + } + } + // Zap possible leading zero + if (blk[len - 1] == 0) + len--; +} + +/* + * DIVISION WITH REMAINDER + * This monstrous function mods *this by the given divisor b while storing the + * quotient in the given object q; at the end, *this contains the remainder. + * The seemingly bizarre pattern of inputs and outputs was chosen so that the + * function copies as little as possible (since it is implemented by repeated + * subtraction of multiples of b from *this). + * + * "modWithQuotient" might be a better name for this function, but I would + * rather not change the name now. + */ +void BigUnsigned::divideWithRemainder(const BigUnsigned &b, BigUnsigned &q) { + /* Defending against aliased calls is more complex than usual because we + * are writing to both *this and q. + * + * It would be silly to try to write quotient and remainder to the + * same variable. Rule that out right away. */ + if (this == &q) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::divideWithRemainder: Cannot write quotient and remainder into the same variable"; +#endif + /* Now *this and q are separate, so the only concern is that b might be + * aliased to one of them. If so, use a temporary copy of b. */ + if (this == &b || &q == &b) { + BigUnsigned tmpB(b); + divideWithRemainder(tmpB, q); + return; + } + + /* + * Knuth's definition of mod (which this function uses) is somewhat + * different from the C++ definition of % in case of division by 0. + * + * We let a / 0 == 0 (it doesn't matter much) and a % 0 == a, no + * exceptions thrown. This allows us to preserve both Knuth's demand + * that a mod 0 == a and the useful property that + * (a / b) * b + (a % b) == a. + */ + if (b.len == 0) { + q.len = 0; + return; + } + + /* + * If *this.len < b.len, then *this < b, and we can be sure that b doesn't go into + * *this at all. The quotient is 0 and *this is already the remainder (so leave it alone). + */ + if (len < b.len) { + q.len = 0; + return; + } + + // At this point we know (*this).len >= b.len > 0. (Whew!) + + /* + * Overall method: + * + * For each appropriate i and i2, decreasing: + * Subtract (b << (i blocks and i2 bits)) from *this, storing the + * result in subtractBuf. + * If the subtraction succeeds with a nonnegative result: + * Turn on bit i2 of block i of the quotient q. + * Copy subtractBuf back into *this. + * Otherwise bit i2 of block i remains off, and *this is unchanged. + * + * Eventually q will contain the entire quotient, and *this will + * be left with the remainder. + * + * subtractBuf[x] corresponds to blk[x], not blk[x+i], since 2005.01.11. + * But on a single iteration, we don't touch the i lowest blocks of blk + * (and don't use those of subtractBuf) because these blocks are + * unaffected by the subtraction: we are subtracting + * (b << (i blocks and i2 bits)), which ends in at least `i' zero + * blocks. */ + // Variables for the calculation + Index i, j, k; + unsigned int i2; + Blk temp; + bool borrowIn, borrowOut; + + /* + * Make sure we have an extra zero block just past the value. + * + * When we attempt a subtraction, we might shift `b' so + * its first block begins a few bits left of the dividend, + * and then we'll try to compare these extra bits with + * a nonexistent block to the left of the dividend. The + * extra zero block ensures sensible behavior; we need + * an extra block in `subtractBuf' for exactly the same reason. + */ + Index origLen = len; // Save real length. + /* To avoid an out-of-bounds access in case of reallocation, allocate + * first and then increment the logical length. */ + allocateAndCopy(len + 1); + len++; + blk[origLen] = 0; // Zero the added block. + + // subtractBuf holds part of the result of a subtraction; see above. + Blk *subtractBuf = new Blk[len]; + + // Set preliminary length for quotient and make room + q.len = origLen - b.len + 1; + q.allocate(q.len); + // Zero out the quotient + for (i = 0; i < q.len; i++) + q.blk[i] = 0; + + // For each possible left-shift of b in blocks... + i = q.len; + while (i > 0) { + i--; + // For each possible left-shift of b in bits... + // (Remember, N is the number of bits in a Blk.) + q.blk[i] = 0; + i2 = N; + while (i2 > 0) { + i2--; + /* + * Subtract b, shifted left i blocks and i2 bits, from *this, + * and store the answer in subtractBuf. In the for loop, `k == i + j'. + * + * Compare this to the middle section of `multiply'. They + * are in many ways analogous. See especially the discussion + * of `getShiftedBlock'. + */ + for (j = 0, k = i, borrowIn = false; j <= b.len; j++, k++) { + temp = blk[k] - getShiftedBlock(b, j, i2); + borrowOut = (temp > blk[k]); + if (borrowIn) { + borrowOut |= (temp == 0); + temp--; + } + // Since 2005.01.11, indices of `subtractBuf' directly match those of `blk', so use `k'. + subtractBuf[k] = temp; + borrowIn = borrowOut; + } + // No more extra iteration to deal with `bHigh'. + // Roll-over a borrow as necessary. + for (; k < origLen && borrowIn; k++) { + borrowIn = (blk[k] == 0); + subtractBuf[k] = blk[k] - 1; + } + /* + * If the subtraction was performed successfully (!borrowIn), + * set bit i2 in block i of the quotient. + * + * Then, copy the portion of subtractBuf filled by the subtraction + * back to *this. This portion starts with block i and ends-- + * where? Not necessarily at block `i + b.len'! Well, we + * increased k every time we saved a block into subtractBuf, so + * the region of subtractBuf we copy is just [i, k). + */ + if (!borrowIn) { + q.blk[i] |= (Blk(1) << i2); + while (k > i) { + k--; + blk[k] = subtractBuf[k]; + } + } + } + } + // Zap possible leading zero in quotient + if (q.blk[q.len - 1] == 0) + q.len--; + // Zap any/all leading zeros in remainder + zapLeadingZeros(); + // Deallocate subtractBuf. + // (Thanks to Brad Spencer for noticing my accidental omission of this!) + delete [] subtractBuf; +} + +/* BITWISE OPERATORS + * These are straightforward blockwise operations except that they differ in + * the output length and the necessity of zapLeadingZeros. */ + +void BigUnsigned::bitAnd(const BigUnsigned &a, const BigUnsigned &b) { + DTRT_ALIASED(this == &a || this == &b, bitAnd(a, b)); + // The bitwise & can't be longer than either operand. + len = (a.len >= b.len) ? b.len : a.len; + allocate(len); + Index i; + for (i = 0; i < len; i++) + blk[i] = a.blk[i] & b.blk[i]; + zapLeadingZeros(); +} + +void BigUnsigned::bitOr(const BigUnsigned &a, const BigUnsigned &b) { + DTRT_ALIASED(this == &a || this == &b, bitOr(a, b)); + Index i; + const BigUnsigned *a2, *b2; + if (a.len >= b.len) { + a2 = &a; + b2 = &b; + } else { + a2 = &b; + b2 = &a; + } + allocate(a2->len); + for (i = 0; i < b2->len; i++) + blk[i] = a2->blk[i] | b2->blk[i]; + for (; i < a2->len; i++) + blk[i] = a2->blk[i]; + len = a2->len; + // Doesn't need zapLeadingZeros. +} + +void BigUnsigned::bitXor(const BigUnsigned &a, const BigUnsigned &b) { + DTRT_ALIASED(this == &a || this == &b, bitXor(a, b)); + Index i; + const BigUnsigned *a2, *b2; + if (a.len >= b.len) { + a2 = &a; + b2 = &b; + } else { + a2 = &b; + b2 = &a; + } + allocate(a2->len); + for (i = 0; i < b2->len; i++) + blk[i] = a2->blk[i] ^ b2->blk[i]; + for (; i < a2->len; i++) + blk[i] = a2->blk[i]; + len = a2->len; + zapLeadingZeros(); +} + +void BigUnsigned::bitShiftLeft(const BigUnsigned &a, int b) { + DTRT_ALIASED(this == &a, bitShiftLeft(a, b)); + if (b < 0) { + if (b << 1 == 0) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::bitShiftLeft: " + "Pathological shift amount not implemented"; +#endif + else { + bitShiftRight(a, -b); + return; + } + } + Index shiftBlocks = b / N; + unsigned int shiftBits = b % N; + // + 1: room for high bits nudged left into another block + len = a.len + shiftBlocks + 1; + allocate(len); + Index i, j; + for (i = 0; i < shiftBlocks; i++) + blk[i] = 0; + for (j = 0, i = shiftBlocks; j <= a.len; j++, i++) + blk[i] = getShiftedBlock(a, j, shiftBits); + // Zap possible leading zero + if (blk[len - 1] == 0) + len--; +} + +void BigUnsigned::bitShiftRight(const BigUnsigned &a, int b) { + DTRT_ALIASED(this == &a, bitShiftRight(a, b)); + if (b < 0) { + if (b << 1 == 0) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::bitShiftRight: " + "Pathological shift amount not implemented"; +#endif + else { + bitShiftLeft(a, -b); + return; + } + } + // This calculation is wacky, but expressing the shift as a left bit shift + // within each block lets us use getShiftedBlock. + Index rightShiftBlocks = (b + N - 1) / N; + unsigned int leftShiftBits = N * rightShiftBlocks - b; + // Now (N * rightShiftBlocks - leftShiftBits) == b + // and 0 <= leftShiftBits < N. + if (rightShiftBlocks >= a.len + 1) { + // All of a is guaranteed to be shifted off, even considering the left + // bit shift. + len = 0; + return; + } + // Now we're allocating a positive amount. + // + 1: room for high bits nudged left into another block + len = a.len + 1 - rightShiftBlocks; + allocate(len); + Index i, j; + for (j = rightShiftBlocks, i = 0; j <= a.len; j++, i++) + blk[i] = getShiftedBlock(a, j, leftShiftBits); + // Zap possible leading zero + if (blk[len - 1] == 0) + len--; +} + +// INCREMENT/DECREMENT OPERATORS + +// Prefix increment +void BigUnsigned::operator ++() { + Index i; + bool carry = true; + for (i = 0; i < len && carry; i++) { + blk[i]++; + carry = (blk[i] == 0); + } + if (carry) { + // Allocate and then increase length, as in divideWithRemainder + allocateAndCopy(len + 1); + len++; + blk[i] = 1; + } +} + +// Postfix increment: same as prefix +void BigUnsigned::operator ++(int) { + operator ++(); +} + +// Prefix decrement +void BigUnsigned::operator --() { + if (len == 0) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::operator --(): Cannot decrement an unsigned zero"; +#endif + Index i; + bool borrow = true; + for (i = 0; borrow; i++) { + borrow = (blk[i] == 0); + blk[i]--; + } + // Zap possible leading zero (there can only be one) + if (blk[len - 1] == 0) + len--; +} + +// Postfix decrement: same as prefix +void BigUnsigned::operator --(int) { + operator --(); +} diff --git a/third_party/bigint/BigUnsigned.hh b/third_party/bigint/BigUnsigned.hh new file mode 100644 index 0000000000..accd4d6782 --- /dev/null +++ b/third_party/bigint/BigUnsigned.hh @@ -0,0 +1,456 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#ifndef BIGUNSIGNED_H +#define BIGUNSIGNED_H + +#include "NumberlikeArray.hh" + +/* A BigUnsigned object represents a nonnegative integer of size limited only by + * available memory. BigUnsigneds support most mathematical operators and can + * be converted to and from most primitive integer types. + * + * The number is stored as a NumberlikeArray of unsigned longs as if it were + * written in base 256^sizeof(unsigned long). The least significant block is + * first, and the length is such that the most significant block is nonzero. */ +class BigUnsigned : protected NumberlikeArray<unsigned long> { + +public: + // Enumeration for the result of a comparison. + enum CmpRes { less = -1, equal = 0, greater = 1 }; + + // BigUnsigneds are built with a Blk type of unsigned long. + typedef unsigned long Blk; + + typedef NumberlikeArray<Blk>::Index Index; + using NumberlikeArray<Blk>::N; + +protected: + // Creates a BigUnsigned with a capacity; for internal use. + BigUnsigned(int, Index c) : NumberlikeArray<Blk>(0, c) {} + + // Decreases len to eliminate any leading zero blocks. + void zapLeadingZeros() { + while (len > 0 && blk[len - 1] == 0) + len--; + } + +public: + // Constructs zero. + BigUnsigned() : NumberlikeArray<Blk>() {} + + // Copy constructor + BigUnsigned(const BigUnsigned &x) : NumberlikeArray<Blk>(x) {} + + // Assignment operator + void operator=(const BigUnsigned &x) { + NumberlikeArray<Blk>::operator =(x); + } + + // Constructor that copies from a given array of blocks. + BigUnsigned(const Blk *b, Index blen) : NumberlikeArray<Blk>(b, blen) { + // Eliminate any leading zeros we may have been passed. + zapLeadingZeros(); + } + + // Destructor. NumberlikeArray does the delete for us. + ~BigUnsigned() {} + + // Constructors from primitive integer types + BigUnsigned(unsigned long x); + BigUnsigned( long x); + BigUnsigned(unsigned int x); + BigUnsigned( int x); + BigUnsigned(unsigned short x); + BigUnsigned( short x); +protected: + // Helpers + template <class X> void initFromPrimitive (X x); + template <class X> void initFromSignedPrimitive(X x); +public: + + /* Converters to primitive integer types + * The implicit conversion operators caused trouble, so these are now + * named. */ + unsigned long toUnsignedLong () const; + long toLong () const; + unsigned int toUnsignedInt () const; + int toInt () const; + unsigned short toUnsignedShort() const; + short toShort () const; +protected: + // Helpers + template <class X> X convertToSignedPrimitive() const; + template <class X> X convertToPrimitive () const; +public: + + // BIT/BLOCK ACCESSORS + + // Expose these from NumberlikeArray directly. + using NumberlikeArray<Blk>::getCapacity; + using NumberlikeArray<Blk>::getLength; + + /* Returns the requested block, or 0 if it is beyond the length (as if + * the number had 0s infinitely to the left). */ + Blk getBlock(Index i) const { return i >= len ? 0 : blk[i]; } + /* Sets the requested block. The number grows or shrinks as necessary. */ + void setBlock(Index i, Blk newBlock); + + // The number is zero if and only if the canonical length is zero. + bool isZero() const { return NumberlikeArray<Blk>::isEmpty(); } + + /* Returns the length of the number in bits, i.e., zero if the number + * is zero and otherwise one more than the largest value of bi for + * which getBit(bi) returns true. */ + Index bitLength() const; + /* Get the state of bit bi, which has value 2^bi. Bits beyond the + * number's length are considered to be 0. */ + bool getBit(Index bi) const { + return (getBlock(bi / N) & (Blk(1) << (bi % N))) != 0; + } + /* Sets the state of bit bi to newBit. The number grows or shrinks as + * necessary. */ + void setBit(Index bi, bool newBit); + + // COMPARISONS + + // Compares this to x like Perl's <=> + CmpRes compareTo(const BigUnsigned &x) const; + + // Ordinary comparison operators + bool operator ==(const BigUnsigned &x) const { + return NumberlikeArray<Blk>::operator ==(x); + } + bool operator !=(const BigUnsigned &x) const { + return NumberlikeArray<Blk>::operator !=(x); + } + bool operator < (const BigUnsigned &x) const { return compareTo(x) == less ; } + bool operator <=(const BigUnsigned &x) const { return compareTo(x) != greater; } + bool operator >=(const BigUnsigned &x) const { return compareTo(x) != less ; } + bool operator > (const BigUnsigned &x) const { return compareTo(x) == greater; } + + /* + * BigUnsigned and BigInteger both provide three kinds of operators. + * Here ``big-integer'' refers to BigInteger or BigUnsigned. + * + * (1) Overloaded ``return-by-value'' operators: + * +, -, *, /, %, unary -, &, |, ^, <<, >>. + * Big-integer code using these operators looks identical to code using + * the primitive integer types. These operators take one or two + * big-integer inputs and return a big-integer result, which can then + * be assigned to a BigInteger variable or used in an expression. + * Example: + * BigInteger a(1), b = 1; + * BigInteger c = a + b; + * + * (2) Overloaded assignment operators: + * +=, -=, *=, /=, %=, flipSign, &=, |=, ^=, <<=, >>=, ++, --. + * Again, these are used on big integers just like on ints. They take + * one writable big integer that both provides an operand and receives a + * result. Most also take a second read-only operand. + * Example: + * BigInteger a(1), b(1); + * a += b; + * + * (3) Copy-less operations: `add', `subtract', etc. + * These named methods take operands as arguments and store the result + * in the receiver (*this), avoiding unnecessary copies and allocations. + * `divideWithRemainder' is special: it both takes the dividend from and + * stores the remainder into the receiver, and it takes a separate + * object in which to store the quotient. NOTE: If you are wondering + * why these don't return a value, you probably mean to use the + * overloaded return-by-value operators instead. + * + * Examples: + * BigInteger a(43), b(7), c, d; + * + * c = a + b; // Now c == 50. + * c.add(a, b); // Same effect but without the two copies. + * + * c.divideWithRemainder(b, d); + * // 50 / 7; now d == 7 (quotient) and c == 1 (remainder). + * + * // ``Aliased'' calls now do the right thing using a temporary + * // copy, but see note on `divideWithRemainder'. + * a.add(a, b); + */ + + // COPY-LESS OPERATIONS + + // These 8: Arguments are read-only operands, result is saved in *this. + void add(const BigUnsigned &a, const BigUnsigned &b); + void subtract(const BigUnsigned &a, const BigUnsigned &b); + void multiply(const BigUnsigned &a, const BigUnsigned &b); + void bitAnd(const BigUnsigned &a, const BigUnsigned &b); + void bitOr(const BigUnsigned &a, const BigUnsigned &b); + void bitXor(const BigUnsigned &a, const BigUnsigned &b); + /* Negative shift amounts translate to opposite-direction shifts, + * except for -2^(8*sizeof(int)-1) which is unimplemented. */ + void bitShiftLeft(const BigUnsigned &a, int b); + void bitShiftRight(const BigUnsigned &a, int b); + + /* `a.divideWithRemainder(b, q)' is like `q = a / b, a %= b'. + * / and % use semantics similar to Knuth's, which differ from the + * primitive integer semantics under division by zero. See the + * implementation in BigUnsigned.cc for details. + * `a.divideWithRemainder(b, a)' throws an exception: it doesn't make + * sense to write quotient and remainder into the same variable. */ + void divideWithRemainder(const BigUnsigned &b, BigUnsigned &q); + + /* `divide' and `modulo' are no longer offered. Use + * `divideWithRemainder' instead. */ + + // OVERLOADED RETURN-BY-VALUE OPERATORS + BigUnsigned operator +(const BigUnsigned &x) const; + BigUnsigned operator -(const BigUnsigned &x) const; + BigUnsigned operator *(const BigUnsigned &x) const; + BigUnsigned operator /(const BigUnsigned &x) const; + BigUnsigned operator %(const BigUnsigned &x) const; + /* OK, maybe unary minus could succeed in one case, but it really + * shouldn't be used, so it isn't provided. */ + BigUnsigned operator &(const BigUnsigned &x) const; + BigUnsigned operator |(const BigUnsigned &x) const; + BigUnsigned operator ^(const BigUnsigned &x) const; + BigUnsigned operator <<(int b) const; + BigUnsigned operator >>(int b) const; + + // OVERLOADED ASSIGNMENT OPERATORS + void operator +=(const BigUnsigned &x); + void operator -=(const BigUnsigned &x); + void operator *=(const BigUnsigned &x); + void operator /=(const BigUnsigned &x); + void operator %=(const BigUnsigned &x); + void operator &=(const BigUnsigned &x); + void operator |=(const BigUnsigned &x); + void operator ^=(const BigUnsigned &x); + void operator <<=(int b); + void operator >>=(int b); + + /* INCREMENT/DECREMENT OPERATORS + * To discourage messy coding, these do not return *this, so prefix + * and postfix behave the same. */ + void operator ++( ); + void operator ++(int); + void operator --( ); + void operator --(int); + + // Helper function that needs access to BigUnsigned internals + friend Blk getShiftedBlock(const BigUnsigned &num, Index x, + unsigned int y); + + // See BigInteger.cc. + template <class X> + friend X convertBigUnsignedToPrimitiveAccess(const BigUnsigned &a); +}; + +/* Implementing the return-by-value and assignment operators in terms of the + * copy-less operations. The copy-less operations are responsible for making + * any necessary temporary copies to work around aliasing. */ + +inline BigUnsigned BigUnsigned::operator +(const BigUnsigned &x) const { + BigUnsigned ans; + ans.add(*this, x); + return ans; +} +inline BigUnsigned BigUnsigned::operator -(const BigUnsigned &x) const { + BigUnsigned ans; + ans.subtract(*this, x); + return ans; +} +inline BigUnsigned BigUnsigned::operator *(const BigUnsigned &x) const { + BigUnsigned ans; + ans.multiply(*this, x); + return ans; +} +inline BigUnsigned BigUnsigned::operator /(const BigUnsigned &x) const { + if (x.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::operator /: division by zero"; +#endif + BigUnsigned q, r; + r = *this; + r.divideWithRemainder(x, q); + return q; +} +inline BigUnsigned BigUnsigned::operator %(const BigUnsigned &x) const { + if (x.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::operator %: division by zero"; +#endif + BigUnsigned q, r; + r = *this; + r.divideWithRemainder(x, q); + return r; +} +inline BigUnsigned BigUnsigned::operator &(const BigUnsigned &x) const { + BigUnsigned ans; + ans.bitAnd(*this, x); + return ans; +} +inline BigUnsigned BigUnsigned::operator |(const BigUnsigned &x) const { + BigUnsigned ans; + ans.bitOr(*this, x); + return ans; +} +inline BigUnsigned BigUnsigned::operator ^(const BigUnsigned &x) const { + BigUnsigned ans; + ans.bitXor(*this, x); + return ans; +} +inline BigUnsigned BigUnsigned::operator <<(int b) const { + BigUnsigned ans; + ans.bitShiftLeft(*this, b); + return ans; +} +inline BigUnsigned BigUnsigned::operator >>(int b) const { + BigUnsigned ans; + ans.bitShiftRight(*this, b); + return ans; +} + +inline void BigUnsigned::operator +=(const BigUnsigned &x) { + add(*this, x); +} +inline void BigUnsigned::operator -=(const BigUnsigned &x) { + subtract(*this, x); +} +inline void BigUnsigned::operator *=(const BigUnsigned &x) { + multiply(*this, x); +} +inline void BigUnsigned::operator /=(const BigUnsigned &x) { + if (x.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::operator /=: division by zero"; +#endif + /* The following technique is slightly faster than copying *this first + * when x is large. */ + BigUnsigned q; + divideWithRemainder(x, q); + // *this contains the remainder, but we overwrite it with the quotient. + *this = q; +} +inline void BigUnsigned::operator %=(const BigUnsigned &x) { + if (x.isZero()) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::operator %=: division by zero"; +#endif + BigUnsigned q; + // Mods *this by x. Don't care about quotient left in q. + divideWithRemainder(x, q); +} +inline void BigUnsigned::operator &=(const BigUnsigned &x) { + bitAnd(*this, x); +} +inline void BigUnsigned::operator |=(const BigUnsigned &x) { + bitOr(*this, x); +} +inline void BigUnsigned::operator ^=(const BigUnsigned &x) { + bitXor(*this, x); +} +inline void BigUnsigned::operator <<=(int b) { + bitShiftLeft(*this, b); +} +inline void BigUnsigned::operator >>=(int b) { + bitShiftRight(*this, b); +} + +/* Templates for conversions of BigUnsigned to and from primitive integers. + * BigInteger.cc needs to instantiate convertToPrimitive, and the uses in + * BigUnsigned.cc didn't do the trick; I think g++ inlined convertToPrimitive + * instead of generating linkable instantiations. So for consistency, I put + * all the templates here. */ + +// CONSTRUCTION FROM PRIMITIVE INTEGERS + +/* Initialize this BigUnsigned from the given primitive integer. The same + * pattern works for all primitive integer types, so I put it into a template to + * reduce code duplication. (Don't worry: this is protected and we instantiate + * it only with primitive integer types.) Type X could be signed, but x is + * known to be nonnegative. */ +template <class X> +void BigUnsigned::initFromPrimitive(X x) { + if (x == 0) + ; // NumberlikeArray already initialized us to zero. + else { + // Create a single block. blk is NULL; no need to delete it. + cap = 1; + blk = new Blk[1]; + len = 1; + blk[0] = Blk(x); + } +} + +/* Ditto, but first check that x is nonnegative. I could have put the check in + * initFromPrimitive and let the compiler optimize it out for unsigned-type + * instantiations, but I wanted to avoid the warning stupidly issued by g++ for + * a condition that is constant in *any* instantiation, even if not in all. */ +template <class X> +void BigUnsigned::initFromSignedPrimitive(X x) { + if (x < 0) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned constructor: " + "Cannot construct a BigUnsigned from a negative number"; +#endif + else + initFromPrimitive(x); +} + +// CONVERSION TO PRIMITIVE INTEGERS + +/* Template with the same idea as initFromPrimitive. This might be slightly + * slower than the previous version with the masks, but it's much shorter and + * clearer, which is the library's stated goal. */ +template <class X> +X BigUnsigned::convertToPrimitive() const { + if (len == 0) + // The number is zero; return zero. + return 0; + else if (len == 1) { + // The single block might fit in an X. Try the conversion. + X x = X(blk[0]); + // Make sure the result accurately represents the block. + if (Blk(x) == blk[0]) + // Successful conversion. + return x; + // Otherwise fall through. + } +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::to<Primitive>: " + "Value is too big to fit in the requested type"; +#endif +} + +/* Wrap the above in an x >= 0 test to make sure we got a nonnegative result, + * not a negative one that happened to convert back into the correct nonnegative + * one. (E.g., catch incorrect conversion of 2^31 to the long -2^31.) Again, + * separated to avoid a g++ warning. */ +template <class X> +X BigUnsigned::convertToSignedPrimitive() const { + X x = convertToPrimitive<X>(); + if (x >= 0) + return x; + else +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsigned::to(Primitive): " + "Value is too big to fit in the requested type"; +#endif +} + +#endif diff --git a/third_party/bigint/BigUnsignedInABase.cc b/third_party/bigint/BigUnsignedInABase.cc new file mode 100644 index 0000000000..a24042d538 --- /dev/null +++ b/third_party/bigint/BigUnsignedInABase.cc @@ -0,0 +1,159 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#include "BigUnsignedInABase.hh" + +BigUnsignedInABase::BigUnsignedInABase(const Digit *d, Index l, Base base) + : NumberlikeArray<Digit>(d, l), base(base) { + // Check the base + if (base < 2) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsignedInABase::BigUnsignedInABase(const Digit *, Index, Base): The base must be at least 2"; +#endif + + // Validate the digits. + for (Index i = 0; i < l; i++) + if (blk[i] >= base) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsignedInABase::BigUnsignedInABase(const Digit *, Index, Base): A digit is too large for the specified base"; +#endif + + // Eliminate any leading zeros we may have been passed. + zapLeadingZeros(); +} + +namespace { + unsigned int bitLen(unsigned int x) { + unsigned int len = 0; + while (x > 0) { + x >>= 1; + len++; + } + return len; + } + unsigned int ceilingDiv(unsigned int a, unsigned int b) { + return (a + b - 1) / b; + } +} + +BigUnsignedInABase::BigUnsignedInABase(const BigUnsigned &x, Base base) { + // Check the base + if (base < 2) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsignedInABase(BigUnsigned, Base): The base must be at least 2"; +#endif + this->base = base; + + // Get an upper bound on how much space we need + int maxBitLenOfX = x.getLength() * BigUnsigned::N; + int minBitsPerDigit = bitLen(base) - 1; + int maxDigitLenOfX = ceilingDiv(maxBitLenOfX, minBitsPerDigit); + len = maxDigitLenOfX; // Another change to comply with `staying in bounds'. + allocate(len); // Get the space + + BigUnsigned x2(x), buBase(base); + Index digitNum = 0; + + while (!x2.isZero()) { + // Get last digit. This is like `lastDigit = x2 % buBase, x2 /= buBase'. + BigUnsigned lastDigit(x2); + lastDigit.divideWithRemainder(buBase, x2); + // Save the digit. + blk[digitNum] = lastDigit.toUnsignedShort(); + // Move on. We can't run out of room: we figured it out above. + digitNum++; + } + + // Save the actual length. + len = digitNum; +} + +BigUnsignedInABase::operator BigUnsigned() const { + BigUnsigned ans(0), buBase(base), temp; + Index digitNum = len; + while (digitNum > 0) { + digitNum--; + temp.multiply(ans, buBase); + ans.add(temp, BigUnsigned(blk[digitNum])); + } + return ans; +} + +BigUnsignedInABase::BigUnsignedInABase(const std::string &s, Base base) { + // Check the base. + if (base > 36) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsignedInABase(std::string, Base): The default string conversion routines use the symbol set 0-9, A-Z and therefore support only up to base 36. You tried a conversion with a base over 36; write your own string conversion routine."; +#endif + // Save the base. + // This pattern is seldom seen in C++, but the analogous ``this.'' is common in Java. + this->base = base; + + // `s.length()' is a `size_t', while `len' is a `NumberlikeArray::Index', + // also known as an `unsigned int'. Some compilers warn without this cast. + len = Index(s.length()); + allocate(len); + + Index digitNum, symbolNumInString; + for (digitNum = 0; digitNum < len; digitNum++) { + symbolNumInString = len - 1 - digitNum; + char theSymbol = s[symbolNumInString]; + if (theSymbol >= '0' && theSymbol <= '9') + blk[digitNum] = theSymbol - '0'; + else if (theSymbol >= 'A' && theSymbol <= 'Z') + blk[digitNum] = theSymbol - 'A' + 10; + else if (theSymbol >= 'a' && theSymbol <= 'z') + blk[digitNum] = theSymbol - 'a' + 10; + else +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsignedInABase(std::string, Base): Bad symbol in input. Only 0-9, A-Z, a-z are accepted."; +#endif + + if (blk[digitNum] >= base) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsignedInABase::BigUnsignedInABase(const Digit *, Index, Base): A digit is too large for the specified base"; +#endif + } + zapLeadingZeros(); +} + +BigUnsignedInABase::operator std::string() const { + if (base > 36) +#ifdef FOXIT_CHROME_BUILD + abort(); +#else + throw "BigUnsignedInABase ==> std::string: The default string conversion routines use the symbol set 0-9, A-Z and therefore support only up to base 36. You tried a conversion with a base over 36; write your own string conversion routine."; +#endif + if (len == 0) + return std::string("0"); + // Some compilers don't have push_back, so use a char * buffer instead. + char *s = new char[len + 1]; + s[len] = '\0'; + Index digitNum, symbolNumInString; + for (symbolNumInString = 0; symbolNumInString < len; symbolNumInString++) { + digitNum = len - 1 - symbolNumInString; + Digit theDigit = blk[digitNum]; + if (theDigit < 10) + s[symbolNumInString] = char('0' + theDigit); + else + s[symbolNumInString] = char('A' + theDigit - 10); + } + std::string s2(s); + delete [] s; + return s2; +} diff --git a/third_party/bigint/BigUnsignedInABase.hh b/third_party/bigint/BigUnsignedInABase.hh new file mode 100644 index 0000000000..dbd2cf904c --- /dev/null +++ b/third_party/bigint/BigUnsignedInABase.hh @@ -0,0 +1,128 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#ifndef BIGUNSIGNEDINABASE_H +#define BIGUNSIGNEDINABASE_H + +#include "NumberlikeArray.hh" +#include "BigUnsigned.hh" +#include <string> + +/* + * A BigUnsignedInABase object represents a nonnegative integer of size limited + * only by available memory, represented in a user-specified base that can fit + * in an `unsigned short' (most can, and this saves memory). + * + * BigUnsignedInABase is intended as an intermediary class with little + * functionality of its own. BigUnsignedInABase objects can be constructed + * from, and converted to, BigUnsigneds (requiring multiplication, mods, etc.) + * and `std::string's (by switching digit values for appropriate characters). + * + * BigUnsignedInABase is similar to BigUnsigned. Note the following: + * + * (1) They represent the number in exactly the same way, except that + * BigUnsignedInABase uses ``digits'' (or Digit) where BigUnsigned uses + * ``blocks'' (or Blk). + * + * (2) Both use the management features of NumberlikeArray. (In fact, my desire + * to add a BigUnsignedInABase class without duplicating a lot of code led me to + * introduce NumberlikeArray.) + * + * (3) The only arithmetic operation supported by BigUnsignedInABase is an + * equality test. Use BigUnsigned for arithmetic. + */ + +class BigUnsignedInABase : protected NumberlikeArray<unsigned short> { + +public: + // The digits of a BigUnsignedInABase are unsigned shorts. + typedef unsigned short Digit; + // That's also the type of a base. + typedef Digit Base; + +protected: + // The base in which this BigUnsignedInABase is expressed + Base base; + + // Creates a BigUnsignedInABase with a capacity; for internal use. + BigUnsignedInABase(int, Index c) : NumberlikeArray<Digit>(0, c) {} + + // Decreases len to eliminate any leading zero digits. + void zapLeadingZeros() { + while (len > 0 && blk[len - 1] == 0) + len--; + } + +public: + // Constructs zero in base 2. + BigUnsignedInABase() : NumberlikeArray<Digit>(), base(2) {} + + // Copy constructor + BigUnsignedInABase(const BigUnsignedInABase &x) : NumberlikeArray<Digit>(x), base(x.base) {} + + // Assignment operator + void operator =(const BigUnsignedInABase &x) { + NumberlikeArray<Digit>::operator =(x); + base = x.base; + } + + // Constructor that copies from a given array of digits. + BigUnsignedInABase(const Digit *d, Index l, Base base); + + // Destructor. NumberlikeArray does the delete for us. + ~BigUnsignedInABase() {} + + // LINKS TO BIGUNSIGNED + BigUnsignedInABase(const BigUnsigned &x, Base base); + operator BigUnsigned() const; + + /* LINKS TO STRINGS + * + * These use the symbols ``0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ'' to + * represent digits of 0 through 35. When parsing strings, lowercase is + * also accepted. + * + * All string representations are big-endian (big-place-value digits + * first). (Computer scientists have adopted zero-based counting; why + * can't they tolerate little-endian numbers?) + * + * No string representation has a ``base indicator'' like ``0x''. + * + * An exception is made for zero: it is converted to ``0'' and not the + * empty string. + * + * If you want different conventions, write your own routines to go + * between BigUnsignedInABase and strings. It's not hard. + */ + operator std::string() const; + BigUnsignedInABase(const std::string &s, Base base); + +public: + + // ACCESSORS + Base getBase() const { return base; } + + // Expose these from NumberlikeArray directly. + using NumberlikeArray<Digit>::getCapacity; + using NumberlikeArray<Digit>::getLength; + + /* Returns the requested digit, or 0 if it is beyond the length (as if + * the number had 0s infinitely to the left). */ + Digit getDigit(Index i) const { return i >= len ? 0 : blk[i]; } + + // The number is zero if and only if the canonical length is zero. + bool isZero() const { return NumberlikeArray<Digit>::isEmpty(); } + + /* Equality test. For the purposes of this test, two BigUnsignedInABase + * values must have the same base to be equal. */ + bool operator ==(const BigUnsignedInABase &x) const { + return base == x.base && NumberlikeArray<Digit>::operator ==(x); + } + bool operator !=(const BigUnsignedInABase &x) const { return !operator ==(x); } + +}; + +#endif diff --git a/third_party/bigint/LICENSE b/third_party/bigint/LICENSE new file mode 100644 index 0000000000..ae9d3dac5f --- /dev/null +++ b/third_party/bigint/LICENSE @@ -0,0 +1,71 @@ + + C++ Big Integer Library + (see ChangeLog for version) + + http://mattmccutchen.net/bigint/ + + Written and maintained by Matt McCutchen <matt@mattmccutchen.net> + +You can use this library in a C++ program to do arithmetic on integers of size +limited only by your computer's memory. The library provides BigUnsigned and +BigInteger classes that represent nonnegative integers and signed integers, +respectively. Most of the C++ arithmetic operators are overloaded for these +classes, so big-integer calculations are as easy as: + + #include "BigIntegerLibrary.hh" + + BigInteger a = 65536; + cout << (a * a * a * a * a * a * a * a); + + (prints 340282366920938463463374607431768211456) + +The code in `sample.cc' demonstrates the most important features of the library. +To get started quickly, read the code and explanations in that file and run it. +If you want more detail or a feature not shown in `sample.cc', consult the +consult the actual header and source files, which are thoroughly commented. + +This library emphasizes ease of use and clarity of implementation over speed; +some users will prefer GMP (http://swox.com/gmp/), which is faster. The code is +intended to be reasonably portable across computers and modern C++ compilers; in +particular, it uses whatever word size the computer provides (32-bit, 64-bit, or +otherwise). + +Compiling programs that use the library +--------------------------------------- +The library consists of a folder full of C++ header files (`.hh') and source +files (`.cc'). Your own programs should `#include' the necessary header files +and link with the source files. A makefile that builds the sample program +(`sample.cc') is included; you can adapt it to replace the sample with your own +program. + +Alternatively, you can use your own build system or IDE. In that case, you must +put the library header files where the compiler will find them and arrange to +have your program linked with the library source files; otherwise, you will get +errors about missing header files or "undefined references". To learn how to do +this, consult the documentation for the build system or IDE; don't bother asking +me. Adding all the library files to your project will work in many IDEs but may +not be the most desirable approach. + +Resources +--------- +The library's Web site (above) provides links to released versions, the current +development version, and a mailing list for release announcements, questions, +bug reports, and other discussion of the library. I would be delighted to hear +from you if you like this library and/or find a good use for it. + +Bugs and enhancements +--------------------- +The library has been tested by me and others but is by no means bug-free. If +you find a bug, please report it, whether it comes in the form of compiling +trouble, a mathematically inaccurate result, or a memory-management blooper +(since I use Java, these are altogether too common in my C++). I generally fix +all reported bugs. You are also welcome to request enhancements, but I am +unlikely to do substantial amounts of work on enhancements at this point. + +Legal +----- +I, Matt McCutchen, the sole author of the original Big Integer Library, waive my +copyright to it, placing it in the public domain. The library comes with +absolutely no warranty. + +~~~~ diff --git a/third_party/bigint/NumberlikeArray.hh b/third_party/bigint/NumberlikeArray.hh new file mode 100644 index 0000000000..f7917809f4 --- /dev/null +++ b/third_party/bigint/NumberlikeArray.hh @@ -0,0 +1,184 @@ +// Copyright 2014 PDFium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Original code by Matt McCutchen, see the LICENSE file. + +#ifndef NUMBERLIKEARRAY_H +#define NUMBERLIKEARRAY_H + +#include <stdlib.h> // abort() +// Make sure we have NULL. +#ifndef NULL +#define NULL 0 +#endif + +/* A NumberlikeArray<Blk> object holds a heap-allocated array of Blk with a + * length and a capacity and provides basic memory management features. + * BigUnsigned and BigUnsignedInABase both subclass it. + * + * NumberlikeArray provides no information hiding. Subclasses should use + * nonpublic inheritance and manually expose members as desired using + * declarations like this: + * + * public: + * NumberlikeArray< the-type-argument >::getLength; + */ +template <class Blk> +class NumberlikeArray { +public: + + // Type for the index of a block in the array + typedef unsigned int Index; + // The number of bits in a block, defined below. + static const unsigned int N; + + // The current allocated capacity of this NumberlikeArray (in blocks) + Index cap; + // The actual length of the value stored in this NumberlikeArray (in blocks) + Index len; + // Heap-allocated array of the blocks (can be NULL if len == 0) + Blk *blk; + + // Constructs a ``zero'' NumberlikeArray with the given capacity. + NumberlikeArray(Index c) : cap(c), len(0) { + blk = (cap > 0) ? (new Blk[cap]) : NULL; + } + + /* Constructs a zero NumberlikeArray without allocating a backing array. + * A subclass that doesn't know the needed capacity at initialization + * time can use this constructor and then overwrite blk without first + * deleting it. */ + NumberlikeArray() : cap(0), len(0) { + blk = NULL; + } + + // Destructor. Note that `delete NULL' is a no-op. + ~NumberlikeArray() { + delete [] blk; + } + + /* Ensures that the array has at least the requested capacity; may + * destroy the contents. */ + void allocate(Index c); + + /* Ensures that the array has at least the requested capacity; does not + * destroy the contents. */ + void allocateAndCopy(Index c); + + // Copy constructor + NumberlikeArray(const NumberlikeArray<Blk> &x); + + // Assignment operator + void operator=(const NumberlikeArray<Blk> &x); + + // Constructor that copies from a given array of blocks + NumberlikeArray(const Blk *b, Index blen); + + // ACCESSORS + Index getCapacity() const { return cap; } + Index getLength() const { return len; } + Blk getBlock(Index i) const { return blk[i]; } + bool isEmpty() const { return len == 0; } + + /* Equality comparison: checks if both objects have the same length and + * equal (==) array elements to that length. Subclasses may wish to + * override. */ + bool operator ==(const NumberlikeArray<Blk> &x) const; + + bool operator !=(const NumberlikeArray<Blk> &x) const { + return !operator ==(x); + } +}; + +/* BEGIN TEMPLATE DEFINITIONS. They are present here so that source files that + * include this header file can generate the necessary real definitions. */ + +template <class Blk> +const unsigned int NumberlikeArray<Blk>::N = 8 * sizeof(Blk); + +template <class Blk> +void NumberlikeArray<Blk>::allocate(Index c) { + // If the requested capacity is more than the current capacity... + if (c > cap) { + // Delete the old number array + delete [] blk; + // Allocate the new array + cap = c; + blk = new Blk[cap]; + } +} + +template <class Blk> +void NumberlikeArray<Blk>::allocateAndCopy(Index c) { + // If the requested capacity is more than the current capacity... + if (c > cap) { + Blk *oldBlk = blk; + // Allocate the new number array + cap = c; + blk = new Blk[cap]; + // Copy number blocks + Index i; + for (i = 0; i < len; i++) + blk[i] = oldBlk[i]; + // Delete the old array + delete [] oldBlk; + } +} + +template <class Blk> +NumberlikeArray<Blk>::NumberlikeArray(const NumberlikeArray<Blk> &x) + : len(x.len) { + // Create array + cap = len; + blk = new Blk[cap]; + // Copy blocks + Index i; + for (i = 0; i < len; i++) + blk[i] = x.blk[i]; +} + +template <class Blk> +void NumberlikeArray<Blk>::operator=(const NumberlikeArray<Blk> &x) { + /* Calls like a = a have no effect; catch them before the aliasing + * causes a problem */ + if (this == &x) + return; + // Copy length + len = x.len; + // Expand array if necessary + allocate(len); + // Copy number blocks + Index i; + for (i = 0; i < len; i++) + blk[i] = x.blk[i]; +} + +template <class Blk> +NumberlikeArray<Blk>::NumberlikeArray(const Blk *b, Index blen) + : cap(blen), len(blen) { + // Create array + blk = new Blk[cap]; + // Copy blocks + Index i; + for (i = 0; i < len; i++) + blk[i] = b[i]; +} + +template <class Blk> +bool NumberlikeArray<Blk>::operator ==(const NumberlikeArray<Blk> &x) const { + if (len != x.len) + // Definitely unequal. + return false; + else { + // Compare corresponding blocks one by one. + Index i; + for (i = 0; i < len; i++) + if (blk[i] != x.blk[i]) + return false; + // No blocks differed, so the objects are equal. + return true; + } +} + +#endif |