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Diffstat (limited to 'core/fpdfapi/fpdf_page/cpdf_shadingobject.cpp')
-rw-r--r--core/fpdfapi/fpdf_page/cpdf_shadingobject.cpp69
1 files changed, 0 insertions, 69 deletions
diff --git a/core/fpdfapi/fpdf_page/cpdf_shadingobject.cpp b/core/fpdfapi/fpdf_page/cpdf_shadingobject.cpp
deleted file mode 100644
index 49d0f60353..0000000000
--- a/core/fpdfapi/fpdf_page/cpdf_shadingobject.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-// Copyright 2016 PDFium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
-
-#include "core/fpdfapi/fpdf_page/cpdf_shadingobject.h"
-
-#include "core/fpdfapi/fpdf_page/cpdf_shadingpattern.h"
-#include "core/fpdfapi/fpdf_page/pageint.h"
-#include "core/fpdfapi/fpdf_parser/cpdf_document.h"
-
-CPDF_ShadingObject::CPDF_ShadingObject() : m_pShading(nullptr) {}
-
-CPDF_ShadingObject::~CPDF_ShadingObject() {}
-
-CPDF_ShadingObject* CPDF_ShadingObject::Clone() const {
- CPDF_ShadingObject* obj = new CPDF_ShadingObject;
- obj->CopyData(this);
-
- obj->m_pShading = m_pShading;
- if (obj->m_pShading && obj->m_pShading->document()) {
- CPDF_DocPageData* pDocPageData = obj->m_pShading->document()->GetPageData();
- CPDF_Pattern* pattern = pDocPageData->GetPattern(
- obj->m_pShading->GetShadingObject(), m_pShading->IsShadingObject(),
- obj->m_pShading->parent_matrix());
- obj->m_pShading = pattern ? pattern->AsShadingPattern() : nullptr;
- }
- obj->m_Matrix = m_Matrix;
- return obj;
-}
-
-CPDF_PageObject::Type CPDF_ShadingObject::GetType() const {
- return SHADING;
-}
-
-void CPDF_ShadingObject::Transform(const CFX_Matrix& matrix) {
- if (m_ClipPath)
- m_ClipPath.Transform(matrix);
-
- m_Matrix.Concat(matrix);
- if (m_ClipPath) {
- CalcBoundingBox();
- } else {
- matrix.TransformRect(m_Left, m_Right, m_Top, m_Bottom);
- }
-}
-
-bool CPDF_ShadingObject::IsShading() const {
- return true;
-}
-
-CPDF_ShadingObject* CPDF_ShadingObject::AsShading() {
- return this;
-}
-
-const CPDF_ShadingObject* CPDF_ShadingObject::AsShading() const {
- return this;
-}
-
-void CPDF_ShadingObject::CalcBoundingBox() {
- if (!m_ClipPath)
- return;
- CFX_FloatRect rect = m_ClipPath.GetClipBox();
- m_Left = rect.left;
- m_Bottom = rect.bottom;
- m_Right = rect.right;
- m_Top = rect.top;
-}