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path: root/core/fpdfapi/render/cpdf_renderstatus.cpp
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Diffstat (limited to 'core/fpdfapi/render/cpdf_renderstatus.cpp')
-rw-r--r--core/fpdfapi/render/cpdf_renderstatus.cpp15
1 files changed, 7 insertions, 8 deletions
diff --git a/core/fpdfapi/render/cpdf_renderstatus.cpp b/core/fpdfapi/render/cpdf_renderstatus.cpp
index b8fd7c743a..b71fd31392 100644
--- a/core/fpdfapi/render/cpdf_renderstatus.cpp
+++ b/core/fpdfapi/render/cpdf_renderstatus.cpp
@@ -1832,8 +1832,8 @@ bool CPDF_RenderStatus::ProcessType3Text(CPDF_TextObject* textobj,
continue;
m_pDevice->SetBitMask(&glyph.m_pGlyph->m_Bitmap,
- glyph.m_OriginX + glyph.m_pGlyph->m_Left,
- glyph.m_OriginY - glyph.m_pGlyph->m_Top,
+ glyph.m_Origin.x + glyph.m_pGlyph->m_Left,
+ glyph.m_Origin.y - glyph.m_pGlyph->m_Top,
fill_argb);
}
glyphs.clear();
@@ -1898,8 +1898,7 @@ bool CPDF_RenderStatus::ProcessType3Text(CPDF_TextObject* textobj,
origin_y - pBitmap->m_Top, fill_argb);
} else {
glyphs[iChar].m_pGlyph = pBitmap;
- glyphs[iChar].m_OriginX = origin_x;
- glyphs[iChar].m_OriginY = origin_y;
+ glyphs[iChar].m_Origin = CFX_Point(origin_x, origin_y);
}
} else {
CFX_Matrix image_matrix = pType3Char->m_ImageMatrix;
@@ -1929,14 +1928,14 @@ bool CPDF_RenderStatus::ProcessType3Text(CPDF_TextObject* textobj,
if (!glyph.m_pGlyph)
continue;
- pdfium::base::CheckedNumeric<int> left = glyph.m_OriginX;
+ pdfium::base::CheckedNumeric<int> left = glyph.m_Origin.x;
left += glyph.m_pGlyph->m_Left;
left -= rect.left;
left *= sa;
if (!left.IsValid())
continue;
- pdfium::base::CheckedNumeric<int> top = glyph.m_OriginY;
+ pdfium::base::CheckedNumeric<int> top = glyph.m_Origin.y;
top -= glyph.m_pGlyph->m_Top;
top -= rect.top;
top *= sd;
@@ -2001,8 +2000,8 @@ void CPDF_RenderStatus::DrawTextPathWithPattern(const CPDF_TextObject* textobj,
charpos.m_AdjustMatrix[2], charpos.m_AdjustMatrix[3],
0, 0);
}
- matrix.Concat(CFX_Matrix(font_size, 0, 0, font_size, charpos.m_OriginX,
- charpos.m_OriginY));
+ matrix.Concat(CFX_Matrix(font_size, 0, 0, font_size, charpos.m_Origin.x,
+ charpos.m_Origin.y));
path.m_Path.Append(pPath, &matrix);
path.m_Matrix = *pTextMatrix;
path.m_bStroke = bStroke;