diff options
Diffstat (limited to 'core/fpdfapi/render')
-rw-r--r-- | core/fpdfapi/render/cpdf_renderstatus.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/core/fpdfapi/render/cpdf_renderstatus.cpp b/core/fpdfapi/render/cpdf_renderstatus.cpp index 07987d616e..813ff3784c 100644 --- a/core/fpdfapi/render/cpdf_renderstatus.cpp +++ b/core/fpdfapi/render/cpdf_renderstatus.cpp @@ -160,7 +160,7 @@ void DrawAxialShading(CFX_DIBitmap* pBitmap, uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row; - matrix.Transform(x, y); + matrix.TransformPoint(x, y); FX_FLOAT scale = (((x - start_x) * x_span) + ((y - start_y) * y_span)) / axis_len_square; int index = (int32_t)(scale * (SHADING_STEPS - 1)); @@ -253,7 +253,7 @@ void DrawRadialShading(CFX_DIBitmap* pBitmap, uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row; - matrix.Transform(x, y); + matrix.TransformPoint(x, y); FX_FLOAT b = -2 * (((x - start_x) * (end_x - start_x)) + ((y - start_y) * (end_y - start_y)) + (start_r * (end_r - start_r))); @@ -345,7 +345,7 @@ void DrawFuncShading(CFX_DIBitmap* pBitmap, uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row; - matrix.Transform(x, y); + matrix.TransformPoint(x, y); if (x < xmin || x > xmax || y < ymin || y > ymax) { continue; } @@ -844,7 +844,7 @@ void DrawCoonPatchMeshes( } for (i = iStartPoint; i < point_count; i++) { stream.GetCoords(coords[i].x, coords[i].y); - pObject2Bitmap->Transform(coords[i].x, coords[i].y); + pObject2Bitmap->TransformPoint(coords[i].x, coords[i].y); } for (i = iStartColor; i < 4; i++) { FX_FLOAT r = 0.0f, g = 0.0f, b = 0.0f; @@ -2233,7 +2233,7 @@ void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern, FX_FLOAT orig_x, orig_y; orig_x = col * pPattern->x_step(); orig_y = row * pPattern->y_step(); - mtPattern2Device.Transform(orig_x, orig_y); + mtPattern2Device.TransformPoint(orig_x, orig_y); CFX_Matrix matrix = *pObj2Device; matrix.Translate(orig_x - mtPattern2Device.e, orig_y - mtPattern2Device.f); @@ -2308,7 +2308,7 @@ void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern, } else { FX_FLOAT orig_x = col * pPattern->x_step(); FX_FLOAT orig_y = row * pPattern->y_step(); - mtPattern2Device.Transform(orig_x, orig_y); + mtPattern2Device.TransformPoint(orig_x, orig_y); pdfium::base::CheckedNumeric<int> safeStartX = FXSYS_round(orig_x + left_offset); |