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-rw-r--r--core/fpdfapi/page/cpdf_page.cpp29
-rw-r--r--core/fpdfapi/page/cpdf_page.h6
2 files changed, 0 insertions, 35 deletions
diff --git a/core/fpdfapi/page/cpdf_page.cpp b/core/fpdfapi/page/cpdf_page.cpp
index c6f4fb2a39..ee7b5d408a 100644
--- a/core/fpdfapi/page/cpdf_page.cpp
+++ b/core/fpdfapi/page/cpdf_page.cpp
@@ -177,35 +177,6 @@ CFX_Matrix CPDF_Page::GetDisplayMatrix(int xPos,
return matrix;
}
-// This method follows the same apparent logic as GetDisplayMatrix(). For
-// example, consider point 0. First, take the top left coordinate of the
-// rectangle in the transformed space. Now, calculate what this point was in the
-// original space by inverting. Note that this is not necessarily the same as
-// the top left corner of the original rectangle.
-CFX_Matrix CPDF_Page::GetDisplayMatrixWithTransformation(
- int xPos,
- int yPos,
- int xSize,
- int ySize,
- const CFX_Matrix& transformation) {
- CFX_FloatRect rect(xPos, yPos, xPos + xSize, yPos + ySize);
- rect = transformation.TransformRect(rect);
- CFX_Matrix inverse = transformation.GetInverse();
- CFX_PointF point0(rect.left, rect.top);
- CFX_PointF point1(rect.left, rect.bottom);
- CFX_PointF point2(rect.right, rect.top);
- point0 = inverse.Transform(point0);
- point1 = inverse.Transform(point1);
- point2 = inverse.Transform(point2);
-
- CFX_Matrix matrix = m_PageMatrix;
- matrix.Concat(CFX_Matrix(
- (point2.x - point0.x) / m_PageWidth, (point2.y - point0.y) / m_PageWidth,
- (point1.x - point0.x) / m_PageHeight,
- (point1.y - point0.y) / m_PageHeight, point0.x, point0.y));
- return matrix;
-}
-
int CPDF_Page::GetPageRotation() const {
CPDF_Object* pRotate = GetPageAttr("Rotate");
int rotate = pRotate ? (pRotate->GetInteger() / 90) % 4 : 0;
diff --git a/core/fpdfapi/page/cpdf_page.h b/core/fpdfapi/page/cpdf_page.h
index e32a7f0fe8..e1b5bcfa44 100644
--- a/core/fpdfapi/page/cpdf_page.h
+++ b/core/fpdfapi/page/cpdf_page.h
@@ -38,12 +38,6 @@ class CPDF_Page : public CPDF_PageObjectHolder {
int xSize,
int ySize,
int iRotate) const;
- CFX_Matrix GetDisplayMatrixWithTransformation(
- int xPos,
- int yPos,
- int xSize,
- int ySize,
- const CFX_Matrix& transformation);
float GetPageWidth() const { return m_PageWidth; }
float GetPageHeight() const { return m_PageHeight; }