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-rw-r--r--core/fxcrt/fx_coordinates.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/core/fxcrt/fx_coordinates.cpp b/core/fxcrt/fx_coordinates.cpp
index 27c0a95ee4..0b6aed44cc 100644
--- a/core/fxcrt/fx_coordinates.cpp
+++ b/core/fxcrt/fx_coordinates.cpp
@@ -197,18 +197,20 @@ CFX_FloatRect CFX_FloatRect::GetBBox(const CFX_PointF* pPoints, int nPoints) {
return CFX_FloatRect(min_x, min_y, max_x, max_y);
}
-void CFX_Matrix::SetReverse(const CFX_Matrix& m) {
- float i = m.a * m.d - m.b * m.c;
+CFX_Matrix CFX_Matrix::GetInverse() const {
+ CFX_Matrix inverse;
+ float i = a * d - b * c;
if (fabs(i) == 0)
- return;
+ return inverse;
float j = -i;
- a = m.d / i;
- b = m.b / j;
- c = m.c / j;
- d = m.a / i;
- e = (m.c * m.f - m.d * m.e) / i;
- f = (m.a * m.f - m.b * m.e) / j;
+ inverse.a = d / i;
+ inverse.b = b / j;
+ inverse.c = c / j;
+ inverse.d = a / i;
+ inverse.e = (c * f - d * e) / i;
+ inverse.f = (a * f - b * e) / j;
+ return inverse;
}
void CFX_Matrix::Concat(const CFX_Matrix& m, bool bPrepended) {
@@ -216,9 +218,7 @@ void CFX_Matrix::Concat(const CFX_Matrix& m, bool bPrepended) {
}
void CFX_Matrix::ConcatInverse(const CFX_Matrix& src, bool bPrepended) {
- CFX_Matrix m;
- m.SetReverse(src);
- Concat(m, bPrepended);
+ Concat(src.GetInverse(), bPrepended);
}
bool CFX_Matrix::Is90Rotated() const {