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-rw-r--r--core/fxcrt/fx_coordinates.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/fxcrt/fx_coordinates.h b/core/fxcrt/fx_coordinates.h
index 2e8c1abca3..a458fa8b50 100644
--- a/core/fxcrt/fx_coordinates.h
+++ b/core/fxcrt/fx_coordinates.h
@@ -178,6 +178,7 @@ using CFX_VectorF = CFX_VTemplate<float>;
// TODO(tsepez): Consolidate all these different rectangle classes.
// LTRB rectangles (y-axis runs downwards).
+// Struct layout is compatible with win32 RECT.
struct FX_RECT {
FX_RECT() : left(0), top(0), right(0), bottom(0) {}
FX_RECT(int l, int t, int r, int b) : left(l), top(t), right(r), bottom(b) {}