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-rw-r--r--core/fxcrt/include/fx_coordinates.h121
1 files changed, 68 insertions, 53 deletions
diff --git a/core/fxcrt/include/fx_coordinates.h b/core/fxcrt/include/fx_coordinates.h
index ec6b41c869..eff2a7258a 100644
--- a/core/fxcrt/include/fx_coordinates.h
+++ b/core/fxcrt/include/fx_coordinates.h
@@ -319,33 +319,51 @@ class CFX_RTemplate {
typedef CFX_PSTemplate<baseType> FXT_SIZE;
typedef CFX_VTemplate<baseType> FXT_VECTOR;
typedef CFX_RTemplate<baseType> FXT_RECT;
- void Set(baseType left, baseType top, baseType width, baseType height) {
- FXT_RECT::left = left, FXT_RECT::top = top, FXT_RECT::width = width,
- FXT_RECT::height = height;
- }
- void Set(baseType left, baseType top, const FXT_SIZE& size) {
- FXT_RECT::left = left, FXT_RECT::top = top, FXT_RECT::Size(size);
- }
- void Set(const FXT_POINT& p, baseType width, baseType height) {
- TopLeft(p), FXT_RECT::width = width, FXT_RECT::height = height;
+ void Set(baseType dst_left,
+ baseType dst_top,
+ baseType dst_width,
+ baseType dst_height) {
+ left = dst_left;
+ top = dst_top;
+ width = dst_width;
+ height = dst_height;
+ }
+ void Set(baseType dst_left, baseType dst_top, const FXT_SIZE& dst_size) {
+ left = dst_left;
+ top = dst_top;
+ Size(dst_size);
+ }
+ void Set(const FXT_POINT& p, baseType dst_width, baseType dst_height) {
+ TopLeft(p);
+ width = dst_width;
+ height = dst_height;
}
void Set(const FXT_POINT& p1, const FXT_POINT& p2) {
- TopLeft(p1), FXT_RECT::width = p2.x - p1.x, FXT_RECT::height = p2.y - p1.y,
- FXT_RECT::Normalize();
+ TopLeft(p1);
+ width = p2.x - p1.x;
+ height = p2.y - p1.y;
+ Normalize();
}
void Set(const FXT_POINT& p, const FXT_VECTOR& v) {
- TopLeft(p), FXT_RECT::width = v.x, FXT_RECT::height = v.y,
- FXT_RECT::Normalize();
+ TopLeft(p);
+ width = v.x;
+ height = v.y;
+ Normalize();
}
void Reset() {
- FXT_RECT::left = FXT_RECT::top = FXT_RECT::width = FXT_RECT::height = 0;
+ left = 0;
+ top = 0;
+ width = 0;
+ height = 0;
}
FXT_RECT& operator+=(const FXT_POINT& p) {
- left += p.x, top += p.y;
+ left += p.x;
+ top += p.y;
return *this;
}
FXT_RECT& operator-=(const FXT_POINT& p) {
- left -= p.x, top -= p.y;
+ left -= p.x;
+ top -= p.y;
return *this;
}
baseType right() const { return left + width; }
@@ -371,11 +389,14 @@ class CFX_RTemplate {
height += y * 2;
}
void Inflate(const FXT_POINT& p) { Inflate(p.x, p.y); }
- void Inflate(baseType left, baseType top, baseType right, baseType bottom) {
- FXT_RECT::left -= left;
- FXT_RECT::top -= top;
- FXT_RECT::width += left + right;
- FXT_RECT::height += top + bottom;
+ void Inflate(baseType off_left,
+ baseType off_top,
+ baseType off_right,
+ baseType off_bottom) {
+ left -= off_left;
+ top -= off_top;
+ width += off_left + off_right;
+ height += off_top + off_bottom;
}
void Inflate(const FXT_RECT& rt) {
Inflate(rt.left, rt.top, rt.left + rt.width, rt.top + rt.height);
@@ -387,11 +408,14 @@ class CFX_RTemplate {
height -= y * 2;
}
void Deflate(const FXT_POINT& p) { Deflate(p.x, p.y); }
- void Deflate(baseType left, baseType top, baseType right, baseType bottom) {
- FXT_RECT::left += left;
- FXT_RECT::top += top;
- FXT_RECT::width -= left + right;
- FXT_RECT::height -= top + bottom;
+ void Deflate(baseType off_left,
+ baseType off_top,
+ baseType off_right,
+ baseType off_bottom) {
+ left += off_left;
+ top += off_top;
+ width -= off_left + off_right;
+ height -= off_top + off_bottom;
}
void Deflate(const FXT_RECT& rt) {
Deflate(rt.left, rt.top, rt.top + rt.width, rt.top + rt.height);
@@ -464,54 +488,45 @@ class CFX_RTemplate {
return p;
}
void Union(baseType x, baseType y) {
- baseType r = right(), b = bottom();
- if (left > x) {
+ baseType r = right();
+ baseType b = bottom();
+ if (left > x)
left = x;
- }
- if (r < x) {
+ if (r < x)
r = x;
- }
- if (top > y) {
+ if (top > y)
top = y;
- }
- if (b < y) {
+ if (b < y)
b = y;
- }
width = r - left;
height = b - top;
}
void Union(const FXT_POINT& p) { Union(p.x, p.y); }
void Union(const FXT_RECT& rt) {
- baseType r = right(), b = bottom();
- if (left > rt.left) {
+ baseType r = right();
+ baseType b = bottom();
+ if (left > rt.left)
left = rt.left;
- }
- if (r < rt.right()) {
+ if (r < rt.right())
r = rt.right();
- }
- if (top > rt.top) {
+ if (top > rt.top)
top = rt.top;
- }
- if (b < rt.bottom()) {
+ if (b < rt.bottom())
b = rt.bottom();
- }
width = r - left;
height = b - top;
}
void Intersect(const FXT_RECT& rt) {
- baseType r = right(), b = bottom();
- if (left < rt.left) {
+ baseType r = right();
+ baseType b = bottom();
+ if (left < rt.left)
left = rt.left;
- }
- if (r > rt.right()) {
+ if (r > rt.right())
r = rt.right();
- }
- if (top < rt.top) {
+ if (top < rt.top)
top = rt.top;
- }
- if (b > rt.bottom()) {
+ if (b > rt.bottom())
b = rt.bottom();
- }
width = r - left;
height = b - top;
}