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-rw-r--r--core/fxcrt/fx_basic_coords.cpp15
-rw-r--r--core/fxcrt/fx_coordinates.h3
2 files changed, 0 insertions, 18 deletions
diff --git a/core/fxcrt/fx_basic_coords.cpp b/core/fxcrt/fx_basic_coords.cpp
index c5ee4048a2..e8abace53d 100644
--- a/core/fxcrt/fx_basic_coords.cpp
+++ b/core/fxcrt/fx_basic_coords.cpp
@@ -197,14 +197,6 @@ FX_RECT CFX_FloatRect::GetClosestRect() const {
return rect;
}
-bool CFX_FloatRect::Contains(const CFX_FloatPoint& point) const {
- return Contains(point.x, point.y);
-}
-
-bool CFX_FloatRect::Contains(const CFX_PointF& point) const {
- return Contains(point.x, point.y);
-}
-
bool CFX_FloatRect::Contains(const CFX_FloatRect& other_rect) const {
CFX_FloatRect n1(*this);
CFX_FloatRect n2(other_rect);
@@ -385,13 +377,6 @@ void CFX_Matrix::TransformPoint(FX_FLOAT& x, FX_FLOAT& y) const {
y = fy;
}
-CFX_PointF CFX_Matrix::Transform(const CFX_PointF& p) const {
- FX_FLOAT x = p.x;
- FX_FLOAT y = p.y;
- TransformPoint(x, y);
- return CFX_PointF(x, y);
-}
-
void CFX_Matrix::TransformRect(CFX_RectF& rect) const {
FX_FLOAT right = rect.right(), bottom = rect.bottom();
TransformRect(rect.left, right, bottom, rect.top);
diff --git a/core/fxcrt/fx_coordinates.h b/core/fxcrt/fx_coordinates.h
index 172d794e97..c9e5433226 100644
--- a/core/fxcrt/fx_coordinates.h
+++ b/core/fxcrt/fx_coordinates.h
@@ -495,8 +495,6 @@ class CFX_FloatRect {
}
bool IsEmpty() const { return left >= right || bottom >= top; }
- bool Contains(const CFX_FloatPoint& point) const;
- bool Contains(const CFX_PointF& point) const;
bool Contains(const CFX_FloatRect& other_rect) const;
bool Contains(FX_FLOAT x, FX_FLOAT y) const;
@@ -671,7 +669,6 @@ class CFX_Matrix {
FX_FLOAT TransformDistance(FX_FLOAT distance) const;
void TransformPoint(FX_FLOAT& x, FX_FLOAT& y) const;
- CFX_PointF Transform(const CFX_PointF& p) const;
void TransformRect(CFX_RectF& rect) const;
void TransformRect(FX_FLOAT& left,