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diff --git a/core/fxge/cfx_renderdevice.h b/core/fxge/cfx_renderdevice.h
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+// Copyright 2016 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef CORE_FXGE_CFX_RENDERDEVICE_H_
+#define CORE_FXGE_CFX_RENDERDEVICE_H_
+
+#include <memory>
+
+#include "core/fxge/cfx_gemodule.h"
+#include "core/fxge/fx_dib.h"
+#include "core/fxge/fx_font.h"
+
+class CFX_Font;
+class CFX_GraphStateData;
+class IFX_RenderDeviceDriver;
+
+#define FXDC_DEVICE_CLASS 1
+#define FXDC_PIXEL_WIDTH 2
+#define FXDC_PIXEL_HEIGHT 3
+#define FXDC_BITS_PIXEL 4
+#define FXDC_HORZ_SIZE 5
+#define FXDC_VERT_SIZE 6
+#define FXDC_RENDER_CAPS 7
+#define FXDC_DISPLAY 1
+#define FXDC_PRINTER 2
+
+#define FXPT_CLOSEFIGURE 0x01
+#define FXPT_LINETO 0x02
+#define FXPT_BEZIERTO 0x04
+#define FXPT_MOVETO 0x06
+#define FXPT_TYPE 0x06
+
+#define FXRC_GET_BITS 0x01
+#define FXRC_BIT_MASK 0x02
+#define FXRC_ALPHA_MASK 0x04
+#define FXRC_ALPHA_PATH 0x10
+#define FXRC_ALPHA_IMAGE 0x20
+#define FXRC_ALPHA_OUTPUT 0x40
+#define FXRC_BLEND_MODE 0x80
+#define FXRC_SOFT_CLIP 0x100
+#define FXRC_CMYK_OUTPUT 0x200
+#define FXRC_BITMASK_OUTPUT 0x400
+#define FXRC_BYTEMASK_OUTPUT 0x800
+#define FXRENDER_IMAGE_LOSSY 0x1000
+#define FXRC_FILLSTROKE_PATH 0x2000
+#define FXRC_SHADING 0x4000
+
+#define FXFILL_ALTERNATE 1
+#define FXFILL_WINDING 2
+#define FXFILL_FULLCOVER 4
+#define FXFILL_RECT_AA 8
+#define FX_FILL_STROKE 16
+#define FX_STROKE_ADJUST 32
+#define FX_STROKE_TEXT_MODE 64
+#define FX_FILL_TEXT_MODE 128
+#define FX_ZEROAREA_FILL 256
+#define FXFILL_NOPATHSMOOTH 512
+
+#define FXTEXT_CLEARTYPE 0x01
+#define FXTEXT_BGR_STRIPE 0x02
+#define FXTEXT_PRINTGRAPHICTEXT 0x04
+#define FXTEXT_NO_NATIVETEXT 0x08
+#define FXTEXT_PRINTIMAGETEXT 0x10
+#define FXTEXT_NOSMOOTH 0x20
+
+struct FXTEXT_CHARPOS {
+ FX_FLOAT m_AdjustMatrix[4];
+ FX_FLOAT m_OriginX;
+ FX_FLOAT m_OriginY;
+ uint32_t m_GlyphIndex;
+ int32_t m_FontCharWidth;
+#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
+ uint32_t m_ExtGID;
+#endif
+ int32_t m_FallbackFontPosition;
+ bool m_bGlyphAdjust;
+ bool m_bFontStyle;
+};
+
+class CFX_RenderDevice {
+ public:
+ CFX_RenderDevice();
+ virtual ~CFX_RenderDevice();
+
+ // Take ownership of |pDriver|.
+ void SetDeviceDriver(std::unique_ptr<IFX_RenderDeviceDriver> pDriver);
+ IFX_RenderDeviceDriver* GetDeviceDriver() const {
+ return m_pDeviceDriver.get();
+ }
+
+ void SaveState();
+ void RestoreState(bool bKeepSaved);
+
+ int GetWidth() const { return m_Width; }
+ int GetHeight() const { return m_Height; }
+ int GetDeviceClass() const { return m_DeviceClass; }
+ int GetRenderCaps() const { return m_RenderCaps; }
+ int GetDeviceCaps(int id) const;
+ CFX_Matrix GetCTM() const;
+ CFX_DIBitmap* GetBitmap() const { return m_pBitmap; }
+ void SetBitmap(CFX_DIBitmap* pBitmap) { m_pBitmap = pBitmap; }
+ FX_BOOL CreateCompatibleBitmap(CFX_DIBitmap* pDIB,
+ int width,
+ int height) const;
+ const FX_RECT& GetClipBox() const { return m_ClipBox; }
+ FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ int fill_mode);
+ FX_BOOL SetClip_Rect(const FX_RECT& pRect);
+ FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState);
+ FX_BOOL DrawPath(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState,
+ uint32_t fill_color,
+ uint32_t stroke_color,
+ int fill_mode) {
+ return DrawPathWithBlend(pPathData, pObject2Device, pGraphState, fill_color,
+ stroke_color, fill_mode, FXDIB_BLEND_NORMAL);
+ }
+ FX_BOOL DrawPathWithBlend(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState,
+ uint32_t fill_color,
+ uint32_t stroke_color,
+ int fill_mode,
+ int blend_type);
+ FX_BOOL SetPixel(int x, int y, uint32_t color);
+ FX_BOOL FillRect(const FX_RECT* pRect, uint32_t color) {
+ return FillRectWithBlend(pRect, color, FXDIB_BLEND_NORMAL);
+ }
+ FX_BOOL FillRectWithBlend(const FX_RECT* pRect,
+ uint32_t color,
+ int blend_type);
+ FX_BOOL DrawCosmeticLine(FX_FLOAT x1,
+ FX_FLOAT y1,
+ FX_FLOAT x2,
+ FX_FLOAT y2,
+ uint32_t color,
+ int fill_mode,
+ int blend_type);
+
+ FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top);
+ CFX_DIBitmap* GetBackDrop();
+ FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, int left, int top) {
+ return SetDIBitsWithBlend(pBitmap, left, top, FXDIB_BLEND_NORMAL);
+ }
+ FX_BOOL SetDIBitsWithBlend(const CFX_DIBSource* pBitmap,
+ int left,
+ int top,
+ int blend_type);
+ FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
+ int left,
+ int top,
+ int dest_width,
+ int dest_height) {
+ return StretchDIBitsWithFlagsAndBlend(pBitmap, left, top, dest_width,
+ dest_height, 0, FXDIB_BLEND_NORMAL);
+ }
+ FX_BOOL StretchDIBitsWithFlagsAndBlend(const CFX_DIBSource* pBitmap,
+ int left,
+ int top,
+ int dest_width,
+ int dest_height,
+ uint32_t flags,
+ int blend_type);
+ FX_BOOL SetBitMask(const CFX_DIBSource* pBitmap,
+ int left,
+ int top,
+ uint32_t color);
+ FX_BOOL StretchBitMask(const CFX_DIBSource* pBitmap,
+ int left,
+ int top,
+ int dest_width,
+ int dest_height,
+ uint32_t color);
+ FX_BOOL StretchBitMaskWithFlags(const CFX_DIBSource* pBitmap,
+ int left,
+ int top,
+ int dest_width,
+ int dest_height,
+ uint32_t color,
+ uint32_t flags);
+ FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
+ int bitmap_alpha,
+ uint32_t color,
+ const CFX_Matrix* pMatrix,
+ uint32_t flags,
+ void*& handle) {
+ return StartDIBitsWithBlend(pBitmap, bitmap_alpha, color, pMatrix, flags,
+ handle, FXDIB_BLEND_NORMAL);
+ }
+ FX_BOOL StartDIBitsWithBlend(const CFX_DIBSource* pBitmap,
+ int bitmap_alpha,
+ uint32_t color,
+ const CFX_Matrix* pMatrix,
+ uint32_t flags,
+ void*& handle,
+ int blend_type);
+ FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause);
+ void CancelDIBits(void* handle);
+
+ FX_BOOL DrawNormalText(int nChars,
+ const FXTEXT_CHARPOS* pCharPos,
+ CFX_Font* pFont,
+ FX_FLOAT font_size,
+ const CFX_Matrix* pText2Device,
+ uint32_t fill_color,
+ uint32_t text_flags);
+ FX_BOOL DrawTextPath(int nChars,
+ const FXTEXT_CHARPOS* pCharPos,
+ CFX_Font* pFont,
+ FX_FLOAT font_size,
+ const CFX_Matrix* pText2User,
+ const CFX_Matrix* pUser2Device,
+ const CFX_GraphStateData* pGraphState,
+ uint32_t fill_color,
+ uint32_t stroke_color,
+ CFX_PathData* pClippingPath,
+ int nFlag);
+
+#ifdef _SKIA_SUPPORT_
+ virtual void DebugVerifyBitmapIsPreMultiplied() const;
+ virtual bool SetBitsWithMask(const CFX_DIBSource* pBitmap,
+ const CFX_DIBSource* pMask,
+ int left,
+ int top,
+ int bitmap_alpha,
+ int blend_type);
+ void Flush();
+#endif
+
+ private:
+ void InitDeviceInfo();
+ void UpdateClipBox();
+ FX_BOOL DrawFillStrokePath(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState,
+ uint32_t fill_color,
+ uint32_t stroke_color,
+ int fill_mode,
+ int blend_type);
+
+ CFX_DIBitmap* m_pBitmap;
+ int m_Width;
+ int m_Height;
+ int m_bpp;
+ int m_RenderCaps;
+ int m_DeviceClass;
+ FX_RECT m_ClipBox;
+ std::unique_ptr<IFX_RenderDeviceDriver> m_pDeviceDriver;
+};
+
+#endif // CORE_FXGE_CFX_RENDERDEVICE_H_