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diff --git a/core/fxge/dib/cfx_dibsource.h b/core/fxge/dib/cfx_dibsource.h
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+++ b/core/fxge/dib/cfx_dibsource.h
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+// Copyright 2017 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef CORE_FXGE_DIB_CFX_DIBSOURCE_H_
+#define CORE_FXGE_DIB_CFX_DIBSOURCE_H_
+
+#include <memory>
+
+#include "core/fxcrt/cfx_retain_ptr.h"
+#include "core/fxcrt/fx_basic.h"
+#include "core/fxcrt/fx_coordinates.h"
+
+enum FXDIB_Channel {
+ FXDIB_Red = 1,
+ FXDIB_Green,
+ FXDIB_Blue,
+ FXDIB_Cyan,
+ FXDIB_Magenta,
+ FXDIB_Yellow,
+ FXDIB_Black,
+ FXDIB_Alpha
+};
+
+enum FXDIB_Format {
+ FXDIB_Invalid = 0,
+ FXDIB_1bppMask = 0x101,
+ FXDIB_1bppRgb = 0x001,
+ FXDIB_1bppCmyk = 0x401,
+ FXDIB_8bppMask = 0x108,
+ FXDIB_8bppRgb = 0x008,
+ FXDIB_8bppRgba = 0x208,
+ FXDIB_8bppCmyk = 0x408,
+ FXDIB_8bppCmyka = 0x608,
+ FXDIB_Rgb = 0x018,
+ FXDIB_Rgba = 0x218,
+ FXDIB_Rgb32 = 0x020,
+ FXDIB_Argb = 0x220,
+ FXDIB_Cmyk = 0x420,
+ FXDIB_Cmyka = 0x620,
+};
+
+#define FXDIB_DOWNSAMPLE 0x04
+#define FXDIB_INTERPOL 0x20
+#define FXDIB_BICUBIC_INTERPOL 0x80
+#define FXDIB_NOSMOOTH 0x100
+#define FXDIB_BLEND_NORMAL 0
+#define FXDIB_BLEND_MULTIPLY 1
+#define FXDIB_BLEND_SCREEN 2
+#define FXDIB_BLEND_OVERLAY 3
+#define FXDIB_BLEND_DARKEN 4
+#define FXDIB_BLEND_LIGHTEN 5
+
+#define FXDIB_BLEND_COLORDODGE 6
+#define FXDIB_BLEND_COLORBURN 7
+#define FXDIB_BLEND_HARDLIGHT 8
+#define FXDIB_BLEND_SOFTLIGHT 9
+#define FXDIB_BLEND_DIFFERENCE 10
+#define FXDIB_BLEND_EXCLUSION 11
+#define FXDIB_BLEND_NONSEPARABLE 21
+#define FXDIB_BLEND_HUE 21
+#define FXDIB_BLEND_SATURATION 22
+#define FXDIB_BLEND_COLOR 23
+#define FXDIB_BLEND_LUMINOSITY 24
+#define FXDIB_BLEND_UNSUPPORTED -1
+
+class CFX_ClipRgn;
+class CFX_DIBitmap;
+
+class CFX_DIBSource : public CFX_Retainable {
+ public:
+ ~CFX_DIBSource() override;
+
+ virtual uint8_t* GetBuffer() const;
+ virtual const uint8_t* GetScanline(int line) const = 0;
+ virtual bool SkipToScanline(int line, IFX_Pause* pPause) const;
+ virtual void DownSampleScanline(int line,
+ uint8_t* dest_scan,
+ int dest_bpp,
+ int dest_width,
+ bool bFlipX,
+ int clip_left,
+ int clip_width) const = 0;
+
+ int GetWidth() const { return m_Width; }
+ int GetHeight() const { return m_Height; }
+
+ FXDIB_Format GetFormat() const {
+ return (FXDIB_Format)(m_AlphaFlag * 0x100 + m_bpp);
+ }
+ uint32_t GetPitch() const { return m_Pitch; }
+ uint32_t* GetPalette() const { return m_pPalette.get(); }
+ int GetBPP() const { return m_bpp; }
+
+ // TODO(thestig): Investigate this. Given the possible values of FXDIB_Format,
+ // it feels as though this should be implemented as !!(m_AlphaFlag & 1) and
+ // IsOpaqueImage() below should never be able to return true.
+ bool IsAlphaMask() const { return m_AlphaFlag == 1; }
+ bool HasAlpha() const { return !!(m_AlphaFlag & 2); }
+ bool IsOpaqueImage() const { return !(m_AlphaFlag & 3); }
+ bool IsCmykImage() const { return !!(m_AlphaFlag & 4); }
+
+ int GetPaletteSize() const {
+ return IsAlphaMask() ? 0 : (m_bpp == 1 ? 2 : (m_bpp == 8 ? 256 : 0));
+ }
+
+ uint32_t GetPaletteEntry(int index) const;
+
+ void SetPaletteEntry(int index, uint32_t color);
+ uint32_t GetPaletteArgb(int index) const { return GetPaletteEntry(index); }
+ void SetPaletteArgb(int index, uint32_t color) {
+ SetPaletteEntry(index, color);
+ }
+
+ // Copies into internally-owned palette.
+ void SetPalette(const uint32_t* pSrcPal);
+
+ CFX_RetainPtr<CFX_DIBitmap> Clone(const FX_RECT* pClip = nullptr) const;
+ CFX_RetainPtr<CFX_DIBitmap> CloneConvert(FXDIB_Format format);
+ CFX_RetainPtr<CFX_DIBitmap> StretchTo(int dest_width,
+ int dest_height,
+ uint32_t flags = 0,
+ const FX_RECT* pClip = nullptr);
+ CFX_RetainPtr<CFX_DIBitmap> TransformTo(const CFX_Matrix* pMatrix,
+ int& left,
+ int& top,
+ uint32_t flags = 0,
+ const FX_RECT* pClip = nullptr);
+ CFX_RetainPtr<CFX_DIBitmap> SwapXY(bool bXFlip,
+ bool bYFlip,
+ const FX_RECT* pClip = nullptr) const;
+ CFX_RetainPtr<CFX_DIBitmap> FlipImage(bool bXFlip, bool bYFlip) const;
+
+ CFX_RetainPtr<CFX_DIBitmap> CloneAlphaMask(
+ const FX_RECT* pClip = nullptr) const;
+
+ // Copies into internally-owned mask.
+ bool SetAlphaMask(const CFX_RetainPtr<CFX_DIBSource>& pAlphaMask,
+ const FX_RECT* pClip = nullptr);
+
+ void GetOverlapRect(int& dest_left,
+ int& dest_top,
+ int& width,
+ int& height,
+ int src_width,
+ int src_height,
+ int& src_left,
+ int& src_top,
+ const CFX_ClipRgn* pClipRgn);
+
+#if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_
+ void DebugVerifyBitmapIsPreMultiplied(void* buffer = nullptr) const;
+#endif
+
+ CFX_RetainPtr<CFX_DIBitmap> m_pAlphaMask;
+
+ protected:
+ CFX_DIBSource();
+
+ void BuildPalette();
+ bool BuildAlphaMask();
+ int FindPalette(uint32_t color) const;
+ void GetPalette(uint32_t* pal, int alpha) const;
+
+ int m_Width;
+ int m_Height;
+ int m_bpp;
+ uint32_t m_AlphaFlag;
+ uint32_t m_Pitch;
+ // TODO(weili): Use std::vector for this.
+ std::unique_ptr<uint32_t, FxFreeDeleter> m_pPalette;
+};
+
+#endif // CORE_FXGE_DIB_CFX_DIBSOURCE_H_