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-rw-r--r--core/fxge/dib/cstretchengine.cpp830
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diff --git a/core/fxge/dib/cstretchengine.cpp b/core/fxge/dib/cstretchengine.cpp
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+++ b/core/fxge/dib/cstretchengine.cpp
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+// Copyright 2017 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#include "core/fxge/dib/cstretchengine.h"
+
+#include "core/fxge/dib/cfx_dibitmap.h"
+#include "core/fxge/dib/cfx_dibsource.h"
+#include "core/fxge/dib/ifx_scanlinecomposer.h"
+#include "core/fxge/fx_dib.h"
+
+CStretchEngine::CWeightTable::CWeightTable()
+ : m_DestMin(0),
+ m_ItemSize(0),
+ m_pWeightTables(nullptr),
+ m_dwWeightTablesSize(0) {}
+
+CStretchEngine::CWeightTable::~CWeightTable() {
+ FX_Free(m_pWeightTables);
+}
+
+size_t CStretchEngine::CWeightTable::GetPixelWeightSize() const {
+ return m_ItemSize / sizeof(int) - 2;
+}
+
+bool CStretchEngine::CWeightTable::Calc(int dest_len,
+ int dest_min,
+ int dest_max,
+ int src_len,
+ int src_min,
+ int src_max,
+ int flags) {
+ FX_Free(m_pWeightTables);
+ m_pWeightTables = nullptr;
+ m_dwWeightTablesSize = 0;
+ const double scale = (float)src_len / (float)dest_len;
+ const double base = dest_len < 0 ? (float)(src_len) : 0;
+ const int ext_size = flags & FXDIB_BICUBIC_INTERPOL ? 3 : 1;
+ m_ItemSize = sizeof(int) * 2 +
+ (int)(sizeof(int) * (ceil(fabs((float)scale)) + ext_size));
+ m_DestMin = dest_min;
+ if ((dest_max - dest_min) > (int)((1U << 30) - 4) / m_ItemSize)
+ return false;
+
+ m_dwWeightTablesSize = (dest_max - dest_min) * m_ItemSize + 4;
+ m_pWeightTables = FX_TryAlloc(uint8_t, m_dwWeightTablesSize);
+ if (!m_pWeightTables)
+ return false;
+
+ if ((flags & FXDIB_NOSMOOTH) != 0 || fabs((float)scale) < 1.0f) {
+ for (int dest_pixel = dest_min; dest_pixel < dest_max; dest_pixel++) {
+ PixelWeight& pixel_weights = *GetPixelWeight(dest_pixel);
+ double src_pos = dest_pixel * scale + scale / 2 + base;
+ if (flags & FXDIB_INTERPOL) {
+ pixel_weights.m_SrcStart = (int)floor((float)src_pos - 1.0f / 2);
+ pixel_weights.m_SrcEnd = (int)floor((float)src_pos + 1.0f / 2);
+ if (pixel_weights.m_SrcStart < src_min) {
+ pixel_weights.m_SrcStart = src_min;
+ }
+ if (pixel_weights.m_SrcEnd >= src_max) {
+ pixel_weights.m_SrcEnd = src_max - 1;
+ }
+ if (pixel_weights.m_SrcStart == pixel_weights.m_SrcEnd) {
+ pixel_weights.m_Weights[0] = 65536;
+ } else {
+ pixel_weights.m_Weights[1] = FXSYS_round(
+ (float)(src_pos - pixel_weights.m_SrcStart - 1.0f / 2) * 65536);
+ pixel_weights.m_Weights[0] = 65536 - pixel_weights.m_Weights[1];
+ }
+ } else if (flags & FXDIB_BICUBIC_INTERPOL) {
+ pixel_weights.m_SrcStart = (int)floor((float)src_pos - 1.0f / 2);
+ pixel_weights.m_SrcEnd = (int)floor((float)src_pos + 1.0f / 2);
+ int start = pixel_weights.m_SrcStart - 1;
+ int end = pixel_weights.m_SrcEnd + 1;
+ if (start < src_min) {
+ start = src_min;
+ }
+ if (end >= src_max) {
+ end = src_max - 1;
+ }
+ if (pixel_weights.m_SrcStart < src_min) {
+ src_pos += src_min - pixel_weights.m_SrcStart;
+ pixel_weights.m_SrcStart = src_min;
+ }
+ if (pixel_weights.m_SrcEnd >= src_max) {
+ pixel_weights.m_SrcEnd = src_max - 1;
+ }
+ int weight;
+ weight = FXSYS_round(
+ (float)(src_pos - pixel_weights.m_SrcStart - 1.0f / 2) * 256);
+ if (start == end) {
+ pixel_weights.m_Weights[0] =
+ (SDP_Table[256 + weight] + SDP_Table[weight] +
+ SDP_Table[256 - weight] + SDP_Table[512 - weight])
+ << 8;
+ } else if ((start == pixel_weights.m_SrcStart &&
+ (pixel_weights.m_SrcStart == pixel_weights.m_SrcEnd ||
+ end == pixel_weights.m_SrcEnd) &&
+ start < end) ||
+ (start < pixel_weights.m_SrcStart &&
+ pixel_weights.m_SrcStart == pixel_weights.m_SrcEnd &&
+ end == pixel_weights.m_SrcEnd)) {
+ if (start < pixel_weights.m_SrcStart) {
+ pixel_weights.m_Weights[0] = SDP_Table[256 + weight] << 8;
+ pixel_weights.m_Weights[1] =
+ (SDP_Table[weight] + SDP_Table[256 - weight] +
+ SDP_Table[512 - weight])
+ << 8;
+ } else {
+ if (pixel_weights.m_SrcStart == pixel_weights.m_SrcEnd) {
+ pixel_weights.m_Weights[0] =
+ (SDP_Table[256 + weight] + SDP_Table[weight] +
+ SDP_Table[256 - weight])
+ << 8;
+ pixel_weights.m_Weights[1] = SDP_Table[512 - weight] << 8;
+ } else {
+ pixel_weights.m_Weights[0] =
+ (SDP_Table[256 + weight] + SDP_Table[weight]) << 8;
+ pixel_weights.m_Weights[1] =
+ (SDP_Table[256 - weight] + SDP_Table[512 - weight]) << 8;
+ }
+ }
+ if (pixel_weights.m_SrcStart == pixel_weights.m_SrcEnd) {
+ pixel_weights.m_SrcEnd = end;
+ }
+ if (start < pixel_weights.m_SrcStart) {
+ pixel_weights.m_SrcStart = start;
+ }
+ } else if (start == pixel_weights.m_SrcStart &&
+ start < pixel_weights.m_SrcEnd &&
+ pixel_weights.m_SrcEnd < end) {
+ pixel_weights.m_Weights[0] =
+ (SDP_Table[256 + weight] + SDP_Table[weight]) << 8;
+ pixel_weights.m_Weights[1] = SDP_Table[256 - weight] << 8;
+ pixel_weights.m_Weights[2] = SDP_Table[512 - weight] << 8;
+ pixel_weights.m_SrcEnd = end;
+ } else if (start < pixel_weights.m_SrcStart &&
+ pixel_weights.m_SrcStart < pixel_weights.m_SrcEnd &&
+ pixel_weights.m_SrcEnd == end) {
+ pixel_weights.m_Weights[0] = SDP_Table[256 + weight] << 8;
+ pixel_weights.m_Weights[1] = SDP_Table[weight] << 8;
+ pixel_weights.m_Weights[2] =
+ (SDP_Table[256 - weight] + SDP_Table[512 - weight]) << 8;
+ pixel_weights.m_SrcStart = start;
+ } else {
+ pixel_weights.m_Weights[0] = SDP_Table[256 + weight] << 8;
+ pixel_weights.m_Weights[1] = SDP_Table[weight] << 8;
+ pixel_weights.m_Weights[2] = SDP_Table[256 - weight] << 8;
+ pixel_weights.m_Weights[3] = SDP_Table[512 - weight] << 8;
+ pixel_weights.m_SrcStart = start;
+ pixel_weights.m_SrcEnd = end;
+ }
+ } else {
+ pixel_weights.m_SrcStart = pixel_weights.m_SrcEnd =
+ (int)floor((float)src_pos);
+ if (pixel_weights.m_SrcStart < src_min) {
+ pixel_weights.m_SrcStart = src_min;
+ }
+ if (pixel_weights.m_SrcEnd >= src_max) {
+ pixel_weights.m_SrcEnd = src_max - 1;
+ }
+ pixel_weights.m_Weights[0] = 65536;
+ }
+ }
+ return true;
+ }
+
+ for (int dest_pixel = dest_min; dest_pixel < dest_max; dest_pixel++) {
+ PixelWeight& pixel_weights = *GetPixelWeight(dest_pixel);
+ double src_start = dest_pixel * scale + base;
+ double src_end = src_start + scale;
+ int start_i, end_i;
+ if (src_start < src_end) {
+ start_i = (int)floor((float)src_start);
+ end_i = (int)ceil((float)src_end);
+ } else {
+ start_i = (int)floor((float)src_end);
+ end_i = (int)ceil((float)src_start);
+ }
+ if (start_i < src_min) {
+ start_i = src_min;
+ }
+ if (end_i >= src_max) {
+ end_i = src_max - 1;
+ }
+ if (start_i > end_i) {
+ if (start_i >= src_max) {
+ start_i = src_max - 1;
+ }
+ pixel_weights.m_SrcStart = start_i;
+ pixel_weights.m_SrcEnd = start_i;
+ continue;
+ }
+ pixel_weights.m_SrcStart = start_i;
+ pixel_weights.m_SrcEnd = end_i;
+ for (int j = start_i; j <= end_i; j++) {
+ double dest_start = ((float)j - base) / scale;
+ double dest_end = ((float)(j + 1) - base) / scale;
+ if (dest_start > dest_end) {
+ double temp = dest_start;
+ dest_start = dest_end;
+ dest_end = temp;
+ }
+ double area_start =
+ dest_start > (float)(dest_pixel) ? dest_start : (float)(dest_pixel);
+ double area_end = dest_end > (float)(dest_pixel + 1)
+ ? (float)(dest_pixel + 1)
+ : dest_end;
+ double weight = area_start >= area_end ? 0.0f : area_end - area_start;
+ if (weight == 0 && j == end_i) {
+ pixel_weights.m_SrcEnd--;
+ break;
+ }
+ size_t idx = j - start_i;
+ if (idx >= GetPixelWeightSize())
+ return false;
+ pixel_weights.m_Weights[idx] = FXSYS_round((float)(weight * 65536));
+ }
+ }
+ return true;
+}
+
+PixelWeight* CStretchEngine::CWeightTable::GetPixelWeight(int pixel) const {
+ ASSERT(pixel >= m_DestMin);
+ return reinterpret_cast<PixelWeight*>(m_pWeightTables +
+ (pixel - m_DestMin) * m_ItemSize);
+}
+
+int* CStretchEngine::CWeightTable::GetValueFromPixelWeight(PixelWeight* pWeight,
+ int index) const {
+ if (index < pWeight->m_SrcStart)
+ return nullptr;
+
+ size_t idx = index - pWeight->m_SrcStart;
+ return idx < GetPixelWeightSize() ? &pWeight->m_Weights[idx] : nullptr;
+}
+
+CStretchEngine::CStretchEngine(IFX_ScanlineComposer* pDestBitmap,
+ FXDIB_Format dest_format,
+ int dest_width,
+ int dest_height,
+ const FX_RECT& clip_rect,
+ const CFX_RetainPtr<CFX_DIBSource>& pSrcBitmap,
+ int flags) {
+ m_State = 0;
+ m_DestFormat = dest_format;
+ m_DestBpp = dest_format & 0xff;
+ m_SrcBpp = pSrcBitmap->GetFormat() & 0xff;
+ m_bHasAlpha = pSrcBitmap->GetFormat() & 0x200;
+ m_pSrcPalette = pSrcBitmap->GetPalette();
+ m_pDestBitmap = pDestBitmap;
+ m_DestWidth = dest_width;
+ m_DestHeight = dest_height;
+ m_pInterBuf = nullptr;
+ m_pExtraAlphaBuf = nullptr;
+ m_pDestMaskScanline = nullptr;
+ m_DestClip = clip_rect;
+ uint32_t size = clip_rect.Width();
+ if (size && m_DestBpp > (int)(INT_MAX / size)) {
+ return;
+ }
+ size *= m_DestBpp;
+ if (size > INT_MAX - 31) {
+ return;
+ }
+ size += 31;
+ size = size / 32 * 4;
+ m_pDestScanline = FX_TryAlloc(uint8_t, size);
+ if (!m_pDestScanline) {
+ return;
+ }
+ if (dest_format == FXDIB_Rgb32) {
+ memset(m_pDestScanline, 255, size);
+ }
+ m_InterPitch = (m_DestClip.Width() * m_DestBpp + 31) / 32 * 4;
+ m_ExtraMaskPitch = (m_DestClip.Width() * 8 + 31) / 32 * 4;
+ m_pInterBuf = nullptr;
+ m_pSource = pSrcBitmap;
+ m_SrcWidth = pSrcBitmap->GetWidth();
+ m_SrcHeight = pSrcBitmap->GetHeight();
+ m_SrcPitch = (m_SrcWidth * m_SrcBpp + 31) / 32 * 4;
+ if ((flags & FXDIB_NOSMOOTH) == 0) {
+ bool bInterpol = flags & FXDIB_INTERPOL || flags & FXDIB_BICUBIC_INTERPOL;
+ if (!bInterpol && abs(dest_width) != 0 &&
+ abs(dest_height) / 8 < static_cast<long long>(m_SrcWidth) *
+ m_SrcHeight / abs(dest_width)) {
+ flags = FXDIB_INTERPOL;
+ }
+ m_Flags = flags;
+ } else {
+ m_Flags = FXDIB_NOSMOOTH;
+ if (flags & FXDIB_DOWNSAMPLE) {
+ m_Flags |= FXDIB_DOWNSAMPLE;
+ }
+ }
+ double scale_x = (float)m_SrcWidth / (float)m_DestWidth;
+ double scale_y = (float)m_SrcHeight / (float)m_DestHeight;
+ double base_x = m_DestWidth > 0 ? 0.0f : (float)(m_DestWidth);
+ double base_y = m_DestHeight > 0 ? 0.0f : (float)(m_DestHeight);
+ double src_left = scale_x * ((float)(clip_rect.left) + base_x);
+ double src_right = scale_x * ((float)(clip_rect.right) + base_x);
+ double src_top = scale_y * ((float)(clip_rect.top) + base_y);
+ double src_bottom = scale_y * ((float)(clip_rect.bottom) + base_y);
+ if (src_left > src_right) {
+ double temp = src_left;
+ src_left = src_right;
+ src_right = temp;
+ }
+ if (src_top > src_bottom) {
+ double temp = src_top;
+ src_top = src_bottom;
+ src_bottom = temp;
+ }
+ m_SrcClip.left = (int)floor((float)src_left);
+ m_SrcClip.right = (int)ceil((float)src_right);
+ m_SrcClip.top = (int)floor((float)src_top);
+ m_SrcClip.bottom = (int)ceil((float)src_bottom);
+ FX_RECT src_rect(0, 0, m_SrcWidth, m_SrcHeight);
+ m_SrcClip.Intersect(src_rect);
+ if (m_SrcBpp == 1) {
+ if (m_DestBpp == 8) {
+ m_TransMethod = 1;
+ } else {
+ m_TransMethod = 2;
+ }
+ } else if (m_SrcBpp == 8) {
+ if (m_DestBpp == 8) {
+ if (!m_bHasAlpha) {
+ m_TransMethod = 3;
+ } else {
+ m_TransMethod = 4;
+ }
+ } else {
+ if (!m_bHasAlpha) {
+ m_TransMethod = 5;
+ } else {
+ m_TransMethod = 6;
+ }
+ }
+ } else {
+ if (!m_bHasAlpha) {
+ m_TransMethod = 7;
+ } else {
+ m_TransMethod = 8;
+ }
+ }
+}
+
+CStretchEngine::~CStretchEngine() {
+ FX_Free(m_pDestScanline);
+ FX_Free(m_pInterBuf);
+ FX_Free(m_pExtraAlphaBuf);
+ FX_Free(m_pDestMaskScanline);
+}
+
+bool CStretchEngine::Continue(IFX_Pause* pPause) {
+ while (m_State == 1) {
+ if (ContinueStretchHorz(pPause)) {
+ return true;
+ }
+ m_State = 2;
+ StretchVert();
+ }
+ return false;
+}
+
+bool CStretchEngine::StartStretchHorz() {
+ if (m_DestWidth == 0 || m_InterPitch == 0 || !m_pDestScanline)
+ return false;
+
+ if (m_SrcClip.Height() == 0 ||
+ m_SrcClip.Height() > (1 << 29) / m_InterPitch) {
+ return false;
+ }
+
+ m_pInterBuf = FX_TryAlloc(unsigned char, m_SrcClip.Height() * m_InterPitch);
+ if (!m_pInterBuf)
+ return false;
+
+ if (m_pSource && m_bHasAlpha && m_pSource->m_pAlphaMask) {
+ m_pExtraAlphaBuf =
+ FX_Alloc2D(unsigned char, m_SrcClip.Height(), m_ExtraMaskPitch);
+ uint32_t size = (m_DestClip.Width() * 8 + 31) / 32 * 4;
+ m_pDestMaskScanline = FX_TryAlloc(unsigned char, size);
+ if (!m_pDestMaskScanline)
+ return false;
+ }
+ bool ret =
+ m_WeightTable.Calc(m_DestWidth, m_DestClip.left, m_DestClip.right,
+ m_SrcWidth, m_SrcClip.left, m_SrcClip.right, m_Flags);
+ if (!ret)
+ return false;
+
+ m_CurRow = m_SrcClip.top;
+ m_State = 1;
+ return true;
+}
+
+bool CStretchEngine::ContinueStretchHorz(IFX_Pause* pPause) {
+ if (!m_DestWidth)
+ return false;
+
+ if (m_pSource->SkipToScanline(m_CurRow, pPause))
+ return true;
+
+ int Bpp = m_DestBpp / 8;
+ static const int kStrechPauseRows = 10;
+ int rows_to_go = kStrechPauseRows;
+ for (; m_CurRow < m_SrcClip.bottom; m_CurRow++) {
+ if (rows_to_go == 0) {
+ if (pPause && pPause->NeedToPauseNow())
+ return true;
+
+ rows_to_go = kStrechPauseRows;
+ }
+
+ const uint8_t* src_scan = m_pSource->GetScanline(m_CurRow);
+ uint8_t* dest_scan =
+ m_pInterBuf + (m_CurRow - m_SrcClip.top) * m_InterPitch;
+ const uint8_t* src_scan_mask = nullptr;
+ uint8_t* dest_scan_mask = nullptr;
+ if (m_pExtraAlphaBuf) {
+ src_scan_mask = m_pSource->m_pAlphaMask->GetScanline(m_CurRow);
+ dest_scan_mask =
+ m_pExtraAlphaBuf + (m_CurRow - m_SrcClip.top) * m_ExtraMaskPitch;
+ }
+ switch (m_TransMethod) {
+ case 1:
+ case 2: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ PixelWeight* pPixelWeights = m_WeightTable.GetPixelWeight(col);
+ int dest_a = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight =
+ m_WeightTable.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return false;
+
+ int pixel_weight = *pWeight;
+ if (src_scan[j / 8] & (1 << (7 - j % 8))) {
+ dest_a += pixel_weight * 255;
+ }
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_a = dest_a < 0 ? 0 : dest_a > 16711680 ? 16711680 : dest_a;
+ }
+ *dest_scan++ = (uint8_t)(dest_a >> 16);
+ }
+ break;
+ }
+ case 3: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ PixelWeight* pPixelWeights = m_WeightTable.GetPixelWeight(col);
+ int dest_a = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight =
+ m_WeightTable.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return false;
+
+ int pixel_weight = *pWeight;
+ dest_a += pixel_weight * src_scan[j];
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_a = dest_a < 0 ? 0 : dest_a > 16711680 ? 16711680 : dest_a;
+ }
+ *dest_scan++ = (uint8_t)(dest_a >> 16);
+ }
+ break;
+ }
+ case 4: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ PixelWeight* pPixelWeights = m_WeightTable.GetPixelWeight(col);
+ int dest_a = 0, dest_r = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight =
+ m_WeightTable.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return false;
+
+ int pixel_weight = *pWeight;
+ pixel_weight = pixel_weight * src_scan_mask[j] / 255;
+ dest_r += pixel_weight * src_scan[j];
+ dest_a += pixel_weight;
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_r = dest_r < 0 ? 0 : dest_r > 16711680 ? 16711680 : dest_r;
+ dest_a = dest_a < 0 ? 0 : dest_a > 65536 ? 65536 : dest_a;
+ }
+ *dest_scan++ = (uint8_t)(dest_r >> 16);
+ *dest_scan_mask++ = (uint8_t)((dest_a * 255) >> 16);
+ }
+ break;
+ }
+ case 5: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ PixelWeight* pPixelWeights = m_WeightTable.GetPixelWeight(col);
+ int dest_r_y = 0, dest_g_m = 0, dest_b_c = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight =
+ m_WeightTable.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return false;
+
+ int pixel_weight = *pWeight;
+ unsigned long argb_cmyk = m_pSrcPalette[src_scan[j]];
+ if (m_DestFormat == FXDIB_Rgb) {
+ dest_r_y += pixel_weight * (uint8_t)(argb_cmyk >> 16);
+ dest_g_m += pixel_weight * (uint8_t)(argb_cmyk >> 8);
+ dest_b_c += pixel_weight * (uint8_t)argb_cmyk;
+ } else {
+ dest_b_c += pixel_weight * (uint8_t)(argb_cmyk >> 24);
+ dest_g_m += pixel_weight * (uint8_t)(argb_cmyk >> 16);
+ dest_r_y += pixel_weight * (uint8_t)(argb_cmyk >> 8);
+ }
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_r_y =
+ dest_r_y < 0 ? 0 : dest_r_y > 16711680 ? 16711680 : dest_r_y;
+ dest_g_m =
+ dest_g_m < 0 ? 0 : dest_g_m > 16711680 ? 16711680 : dest_g_m;
+ dest_b_c =
+ dest_b_c < 0 ? 0 : dest_b_c > 16711680 ? 16711680 : dest_b_c;
+ }
+ *dest_scan++ = (uint8_t)(dest_b_c >> 16);
+ *dest_scan++ = (uint8_t)(dest_g_m >> 16);
+ *dest_scan++ = (uint8_t)(dest_r_y >> 16);
+ }
+ break;
+ }
+ case 6: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ PixelWeight* pPixelWeights = m_WeightTable.GetPixelWeight(col);
+ int dest_a = 0, dest_r_y = 0, dest_g_m = 0, dest_b_c = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight =
+ m_WeightTable.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return false;
+
+ int pixel_weight = *pWeight;
+ pixel_weight = pixel_weight * src_scan_mask[j] / 255;
+ unsigned long argb_cmyk = m_pSrcPalette[src_scan[j]];
+ if (m_DestFormat == FXDIB_Rgba) {
+ dest_r_y += pixel_weight * (uint8_t)(argb_cmyk >> 16);
+ dest_g_m += pixel_weight * (uint8_t)(argb_cmyk >> 8);
+ dest_b_c += pixel_weight * (uint8_t)argb_cmyk;
+ } else {
+ dest_b_c += pixel_weight * (uint8_t)(argb_cmyk >> 24);
+ dest_g_m += pixel_weight * (uint8_t)(argb_cmyk >> 16);
+ dest_r_y += pixel_weight * (uint8_t)(argb_cmyk >> 8);
+ }
+ dest_a += pixel_weight;
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_b_c =
+ dest_b_c < 0 ? 0 : dest_b_c > 16711680 ? 16711680 : dest_b_c;
+ dest_g_m =
+ dest_g_m < 0 ? 0 : dest_g_m > 16711680 ? 16711680 : dest_g_m;
+ dest_r_y =
+ dest_r_y < 0 ? 0 : dest_r_y > 16711680 ? 16711680 : dest_r_y;
+ dest_a = dest_a < 0 ? 0 : dest_a > 65536 ? 65536 : dest_a;
+ }
+ *dest_scan++ = (uint8_t)(dest_b_c >> 16);
+ *dest_scan++ = (uint8_t)(dest_g_m >> 16);
+ *dest_scan++ = (uint8_t)(dest_r_y >> 16);
+ *dest_scan_mask++ = (uint8_t)((dest_a * 255) >> 16);
+ }
+ break;
+ }
+ case 7: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ PixelWeight* pPixelWeights = m_WeightTable.GetPixelWeight(col);
+ int dest_r_y = 0, dest_g_m = 0, dest_b_c = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight =
+ m_WeightTable.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return false;
+
+ int pixel_weight = *pWeight;
+ const uint8_t* src_pixel = src_scan + j * Bpp;
+ dest_b_c += pixel_weight * (*src_pixel++);
+ dest_g_m += pixel_weight * (*src_pixel++);
+ dest_r_y += pixel_weight * (*src_pixel);
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_b_c =
+ dest_b_c < 0 ? 0 : dest_b_c > 16711680 ? 16711680 : dest_b_c;
+ dest_g_m =
+ dest_g_m < 0 ? 0 : dest_g_m > 16711680 ? 16711680 : dest_g_m;
+ dest_r_y =
+ dest_r_y < 0 ? 0 : dest_r_y > 16711680 ? 16711680 : dest_r_y;
+ }
+ *dest_scan++ = (uint8_t)((dest_b_c) >> 16);
+ *dest_scan++ = (uint8_t)((dest_g_m) >> 16);
+ *dest_scan++ = (uint8_t)((dest_r_y) >> 16);
+ dest_scan += Bpp - 3;
+ }
+ break;
+ }
+ case 8: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ PixelWeight* pPixelWeights = m_WeightTable.GetPixelWeight(col);
+ int dest_a = 0, dest_r_y = 0, dest_g_m = 0, dest_b_c = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight =
+ m_WeightTable.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return false;
+
+ int pixel_weight = *pWeight;
+ const uint8_t* src_pixel = src_scan + j * Bpp;
+ if (m_DestFormat == FXDIB_Argb) {
+ pixel_weight = pixel_weight * src_pixel[3] / 255;
+ } else {
+ pixel_weight = pixel_weight * src_scan_mask[j] / 255;
+ }
+ dest_b_c += pixel_weight * (*src_pixel++);
+ dest_g_m += pixel_weight * (*src_pixel++);
+ dest_r_y += pixel_weight * (*src_pixel);
+ dest_a += pixel_weight;
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_r_y =
+ dest_r_y < 0 ? 0 : dest_r_y > 16711680 ? 16711680 : dest_r_y;
+ dest_g_m =
+ dest_g_m < 0 ? 0 : dest_g_m > 16711680 ? 16711680 : dest_g_m;
+ dest_b_c =
+ dest_b_c < 0 ? 0 : dest_b_c > 16711680 ? 16711680 : dest_b_c;
+ dest_a = dest_a < 0 ? 0 : dest_a > 65536 ? 65536 : dest_a;
+ }
+ *dest_scan++ = (uint8_t)((dest_b_c) >> 16);
+ *dest_scan++ = (uint8_t)((dest_g_m) >> 16);
+ *dest_scan++ = (uint8_t)((dest_r_y) >> 16);
+ if (m_DestFormat == FXDIB_Argb) {
+ *dest_scan = (uint8_t)((dest_a * 255) >> 16);
+ }
+ if (dest_scan_mask) {
+ *dest_scan_mask++ = (uint8_t)((dest_a * 255) >> 16);
+ }
+ dest_scan += Bpp - 3;
+ }
+ break;
+ }
+ }
+ rows_to_go--;
+ }
+ return false;
+}
+
+void CStretchEngine::StretchVert() {
+ if (m_DestHeight == 0)
+ return;
+
+ CWeightTable table;
+ bool ret = table.Calc(m_DestHeight, m_DestClip.top, m_DestClip.bottom,
+ m_SrcHeight, m_SrcClip.top, m_SrcClip.bottom, m_Flags);
+ if (!ret)
+ return;
+
+ const int DestBpp = m_DestBpp / 8;
+ for (int row = m_DestClip.top; row < m_DestClip.bottom; row++) {
+ unsigned char* dest_scan = m_pDestScanline;
+ unsigned char* dest_scan_mask = m_pDestMaskScanline;
+ PixelWeight* pPixelWeights = table.GetPixelWeight(row);
+ switch (m_TransMethod) {
+ case 1:
+ case 2:
+ case 3: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ unsigned char* src_scan =
+ m_pInterBuf + (col - m_DestClip.left) * DestBpp;
+ int dest_a = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight = table.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return;
+
+ int pixel_weight = *pWeight;
+ dest_a +=
+ pixel_weight * src_scan[(j - m_SrcClip.top) * m_InterPitch];
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_a = dest_a < 0 ? 0 : dest_a > 16711680 ? 16711680 : dest_a;
+ }
+ *dest_scan = (uint8_t)(dest_a >> 16);
+ dest_scan += DestBpp;
+ }
+ break;
+ }
+ case 4: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ unsigned char* src_scan =
+ m_pInterBuf + (col - m_DestClip.left) * DestBpp;
+ unsigned char* src_scan_mask =
+ m_pExtraAlphaBuf + (col - m_DestClip.left);
+ int dest_a = 0, dest_k = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight = table.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return;
+
+ int pixel_weight = *pWeight;
+ dest_k +=
+ pixel_weight * src_scan[(j - m_SrcClip.top) * m_InterPitch];
+ dest_a += pixel_weight *
+ src_scan_mask[(j - m_SrcClip.top) * m_ExtraMaskPitch];
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_k = dest_k < 0 ? 0 : dest_k > 16711680 ? 16711680 : dest_k;
+ dest_a = dest_a < 0 ? 0 : dest_a > 16711680 ? 16711680 : dest_a;
+ }
+ *dest_scan = (uint8_t)(dest_k >> 16);
+ dest_scan += DestBpp;
+ *dest_scan_mask++ = (uint8_t)(dest_a >> 16);
+ }
+ break;
+ }
+ case 5:
+ case 7: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ unsigned char* src_scan =
+ m_pInterBuf + (col - m_DestClip.left) * DestBpp;
+ int dest_r_y = 0, dest_g_m = 0, dest_b_c = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight = table.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return;
+
+ int pixel_weight = *pWeight;
+ const uint8_t* src_pixel =
+ src_scan + (j - m_SrcClip.top) * m_InterPitch;
+ dest_b_c += pixel_weight * (*src_pixel++);
+ dest_g_m += pixel_weight * (*src_pixel++);
+ dest_r_y += pixel_weight * (*src_pixel);
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_r_y =
+ dest_r_y < 0 ? 0 : dest_r_y > 16711680 ? 16711680 : dest_r_y;
+ dest_g_m =
+ dest_g_m < 0 ? 0 : dest_g_m > 16711680 ? 16711680 : dest_g_m;
+ dest_b_c =
+ dest_b_c < 0 ? 0 : dest_b_c > 16711680 ? 16711680 : dest_b_c;
+ }
+ dest_scan[0] = (uint8_t)((dest_b_c) >> 16);
+ dest_scan[1] = (uint8_t)((dest_g_m) >> 16);
+ dest_scan[2] = (uint8_t)((dest_r_y) >> 16);
+ dest_scan += DestBpp;
+ }
+ break;
+ }
+ case 6:
+ case 8: {
+ for (int col = m_DestClip.left; col < m_DestClip.right; col++) {
+ unsigned char* src_scan =
+ m_pInterBuf + (col - m_DestClip.left) * DestBpp;
+ unsigned char* src_scan_mask = nullptr;
+ if (m_DestFormat != FXDIB_Argb) {
+ src_scan_mask = m_pExtraAlphaBuf + (col - m_DestClip.left);
+ }
+ int dest_a = 0, dest_r_y = 0, dest_g_m = 0, dest_b_c = 0;
+ for (int j = pPixelWeights->m_SrcStart; j <= pPixelWeights->m_SrcEnd;
+ j++) {
+ int* pWeight = table.GetValueFromPixelWeight(pPixelWeights, j);
+ if (!pWeight)
+ return;
+
+ int pixel_weight = *pWeight;
+ const uint8_t* src_pixel =
+ src_scan + (j - m_SrcClip.top) * m_InterPitch;
+ int mask_v = 255;
+ if (src_scan_mask) {
+ mask_v = src_scan_mask[(j - m_SrcClip.top) * m_ExtraMaskPitch];
+ }
+ dest_b_c += pixel_weight * (*src_pixel++);
+ dest_g_m += pixel_weight * (*src_pixel++);
+ dest_r_y += pixel_weight * (*src_pixel);
+ if (m_DestFormat == FXDIB_Argb) {
+ dest_a += pixel_weight * (*(src_pixel + 1));
+ } else {
+ dest_a += pixel_weight * mask_v;
+ }
+ }
+ if (m_Flags & FXDIB_BICUBIC_INTERPOL) {
+ dest_r_y =
+ dest_r_y < 0 ? 0 : dest_r_y > 16711680 ? 16711680 : dest_r_y;
+ dest_g_m =
+ dest_g_m < 0 ? 0 : dest_g_m > 16711680 ? 16711680 : dest_g_m;
+ dest_b_c =
+ dest_b_c < 0 ? 0 : dest_b_c > 16711680 ? 16711680 : dest_b_c;
+ dest_a = dest_a < 0 ? 0 : dest_a > 16711680 ? 16711680 : dest_a;
+ }
+ if (dest_a) {
+ int r = ((uint32_t)dest_r_y) * 255 / dest_a;
+ int g = ((uint32_t)dest_g_m) * 255 / dest_a;
+ int b = ((uint32_t)dest_b_c) * 255 / dest_a;
+ dest_scan[0] = b > 255 ? 255 : b < 0 ? 0 : b;
+ dest_scan[1] = g > 255 ? 255 : g < 0 ? 0 : g;
+ dest_scan[2] = r > 255 ? 255 : r < 0 ? 0 : r;
+ }
+ if (m_DestFormat == FXDIB_Argb) {
+ dest_scan[3] = (uint8_t)((dest_a) >> 16);
+ } else {
+ *dest_scan_mask = (uint8_t)((dest_a) >> 16);
+ }
+ dest_scan += DestBpp;
+ if (dest_scan_mask) {
+ dest_scan_mask++;
+ }
+ }
+ break;
+ }
+ }
+ m_pDestBitmap->ComposeScanline(row - m_DestClip.top, m_pDestScanline,
+ m_pDestMaskScanline);
+ }
+}