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-rw-r--r--core/fxge/dib/cfx_dibsource.cpp151
1 files changed, 51 insertions, 100 deletions
diff --git a/core/fxge/dib/cfx_dibsource.cpp b/core/fxge/dib/cfx_dibsource.cpp
index aace10934b..63fcc5806a 100644
--- a/core/fxge/dib/cfx_dibsource.cpp
+++ b/core/fxge/dib/cfx_dibsource.cpp
@@ -9,6 +9,7 @@
#include <algorithm>
#include <memory>
#include <utility>
+#include <vector>
#include "core/fxcodec/fx_codec.h"
#include "core/fxge/dib/cfx_bitmapstorer.h"
@@ -22,60 +23,28 @@ namespace {
class CFX_Palette {
public:
- CFX_Palette();
+ explicit CFX_Palette(const CFX_RetainPtr<CFX_DIBSource>& pBitmap);
~CFX_Palette();
- bool BuildPalette(const CFX_RetainPtr<CFX_DIBSource>& pBitmap);
- uint32_t* GetPalette() const { return m_pPalette; }
- uint32_t* GetColorLut() const { return m_cLut; }
- uint32_t* GetAmountLut() const { return m_aLut; }
- int32_t Getlut() const { return m_lut; }
+ const uint32_t* GetPalette() { return m_Palette.data(); }
+ const std::pair<uint32_t, uint32_t>* GetLuts() const { return m_Luts.data(); }
+ int32_t GetLutCount() const { return m_lut; }
+ void SetAmountLut(int row, uint32_t value) { m_Luts[row].first = value; }
- protected:
- uint32_t* m_pPalette;
- uint32_t* m_cLut;
- uint32_t* m_aLut;
+ private:
+ std::vector<uint32_t> m_Palette;
+ // (Amount, Color) pairs
+ std::vector<std::pair<uint32_t, uint32_t>> m_Luts;
int m_lut;
};
-int Partition(uint32_t* alut, uint32_t* clut, int l, int r) {
- uint32_t p_a = alut[l];
- uint32_t p_c = clut[l];
- while (l < r) {
- while (l < r && alut[r] >= p_a)
- r--;
- if (l < r) {
- alut[l] = alut[r];
- clut[l++] = clut[r];
- }
- while (l < r && alut[l] <= p_a)
- l++;
- if (l < r) {
- alut[r] = alut[l];
- clut[r--] = clut[l];
- }
- }
- alut[l] = p_a;
- clut[l] = p_c;
- return l;
-}
-
-void Qsort(uint32_t* alut, uint32_t* clut, int l, int r) {
- if (l < r) {
- int pI = Partition(alut, clut, l, r);
- Qsort(alut, clut, l, pI - 1);
- Qsort(alut, clut, pI + 1, r);
- }
-}
-
-void ColorDecode(uint32_t pal_v, uint8_t& r, uint8_t& g, uint8_t& b) {
- r = static_cast<uint8_t>((pal_v & 0xf00) >> 4);
- g = static_cast<uint8_t>(pal_v & 0x0f0);
- b = static_cast<uint8_t>((pal_v & 0x00f) << 4);
+void ColorDecode(uint32_t pal_v, uint8_t* r, uint8_t* g, uint8_t* b) {
+ *r = static_cast<uint8_t>((pal_v & 0xf00) >> 4);
+ *g = static_cast<uint8_t>(pal_v & 0x0f0);
+ *b = static_cast<uint8_t>((pal_v & 0x00f) << 4);
}
-void Obtain_Pal(uint32_t* aLut,
- uint32_t* cLut,
+void Obtain_Pal(std::pair<uint32_t, uint32_t>* luts,
uint32_t* dest_pal,
uint32_t lut) {
uint32_t lut_1 = lut - 1;
@@ -83,66 +52,51 @@ void Obtain_Pal(uint32_t* aLut,
int lut_offset = lut_1 - row;
if (lut_offset < 0)
lut_offset += 256;
- uint32_t color = cLut[lut_offset];
+ uint32_t color = luts[lut_offset].second;
uint8_t r;
uint8_t g;
uint8_t b;
- ColorDecode(color, r, g, b);
+ ColorDecode(color, &r, &g, &b);
dest_pal[row] = (static_cast<uint32_t>(r) << 16) |
(static_cast<uint32_t>(g) << 8) | b | 0xff000000;
- aLut[lut_offset] = row;
+ luts[lut_offset].first = row;
}
}
-CFX_Palette::CFX_Palette()
- : m_pPalette(nullptr), m_cLut(nullptr), m_aLut(nullptr), m_lut(0) {}
-
-CFX_Palette::~CFX_Palette() {
- FX_Free(m_pPalette);
- FX_Free(m_cLut);
- FX_Free(m_aLut);
-}
-
-bool CFX_Palette::BuildPalette(const CFX_RetainPtr<CFX_DIBSource>& pBitmap) {
- if (!pBitmap) {
- return false;
- }
- FX_Free(m_pPalette);
- m_pPalette = FX_Alloc(uint32_t, 256);
+CFX_Palette::CFX_Palette(const CFX_RetainPtr<CFX_DIBSource>& pBitmap)
+ : m_Palette(256), m_Luts(4096), m_lut(0) {
int bpp = pBitmap->GetBPP() / 8;
int width = pBitmap->GetWidth();
int height = pBitmap->GetHeight();
- FX_Free(m_cLut);
- m_cLut = nullptr;
- FX_Free(m_aLut);
- m_aLut = nullptr;
- m_cLut = FX_Alloc(uint32_t, 4096);
- m_aLut = FX_Alloc(uint32_t, 4096);
- int row, col;
- m_lut = 0;
- for (row = 0; row < height; row++) {
- uint8_t* scan_line = (uint8_t*)pBitmap->GetScanline(row);
- for (col = 0; col < width; col++) {
- uint8_t* src_port = scan_line + col * bpp;
+ for (int row = 0; row < height; ++row) {
+ const uint8_t* scan_line = pBitmap->GetScanline(row);
+ for (int col = 0; col < width; ++col) {
+ const uint8_t* src_port = scan_line + col * bpp;
uint32_t b = src_port[0] & 0xf0;
uint32_t g = src_port[1] & 0xf0;
uint32_t r = src_port[2] & 0xf0;
uint32_t index = (r << 4) + g + (b >> 4);
- m_aLut[index]++;
+ m_Luts[index].first++;
}
}
- for (row = 0; row < 4096; row++) {
- if (m_aLut[row] != 0) {
- m_aLut[m_lut] = m_aLut[row];
- m_cLut[m_lut] = row;
- m_lut++;
+ // Move non-zeros to the front and count them
+ for (int row = 0; row < 4096; ++row) {
+ if (m_Luts[row].first != 0) {
+ m_Luts[m_lut].first = m_Luts[row].first;
+ m_Luts[m_lut].second = row;
+ ++m_lut;
}
}
- Qsort(m_aLut, m_cLut, 0, m_lut - 1);
- Obtain_Pal(m_aLut, m_cLut, m_pPalette, m_lut);
- return true;
+ std::sort(m_Luts.begin(), m_Luts.begin() + m_lut,
+ [](const std::pair<uint32_t, uint32_t>& arg1,
+ const std::pair<uint32_t, uint32_t>& arg2) {
+ return arg1.first < arg2.first;
+ });
+ Obtain_Pal(m_Luts.data(), m_Palette.data(), m_lut);
}
+CFX_Palette::~CFX_Palette() {}
+
bool ConvertBuffer_1bppMask2Gray(uint8_t* dest_buf,
int dest_pitch,
int width,
@@ -370,15 +324,12 @@ bool ConvertBuffer_Rgb2PltRgb8(uint8_t* dest_buf,
int src_top,
uint32_t* dst_plt) {
int bpp = pSrcBitmap->GetBPP() / 8;
- CFX_Palette palette;
- palette.BuildPalette(pSrcBitmap);
- uint32_t* cLut = palette.GetColorLut();
- uint32_t* aLut = palette.GetAmountLut();
- if (!cLut || !aLut) {
+ if (!pSrcBitmap)
return false;
- }
- int lut = palette.Getlut();
- uint32_t* pPalette = palette.GetPalette();
+ CFX_Palette palette(pSrcBitmap);
+ const std::pair<uint32_t, uint32_t>* Luts = palette.GetLuts();
+ int lut = palette.GetLutCount();
+ const uint32_t* pal = palette.GetPalette();
if (lut > 256) {
int err;
int min_err;
@@ -388,10 +339,10 @@ bool ConvertBuffer_Rgb2PltRgb8(uint8_t* dest_buf,
uint8_t r;
uint8_t g;
uint8_t b;
- ColorDecode(cLut[row], r, g, b);
- int clrindex = 0;
+ ColorDecode(Luts[row].second, &r, &g, &b);
+ uint32_t clrindex = 0;
for (int col = 0; col < 256; col++) {
- uint32_t p_color = *(pPalette + col);
+ uint32_t p_color = pal[col];
int d_r = r - static_cast<uint8_t>(p_color >> 16);
int d_g = g - static_cast<uint8_t>(p_color >> 8);
int d_b = b - static_cast<uint8_t>(p_color);
@@ -401,7 +352,7 @@ bool ConvertBuffer_Rgb2PltRgb8(uint8_t* dest_buf,
clrindex = col;
}
}
- aLut[row] = clrindex;
+ palette.SetAmountLut(row, clrindex);
}
}
int32_t lut_1 = lut - 1;
@@ -416,13 +367,13 @@ bool ConvertBuffer_Rgb2PltRgb8(uint8_t* dest_buf,
int b = src_port[0] & 0xf0;
uint32_t clrindex = (r << 4) + g + (b >> 4);
for (int i = lut_1; i >= 0; i--)
- if (clrindex == cLut[i]) {
- *(dest_scan + col) = static_cast<uint8_t>(aLut[i]);
+ if (clrindex == Luts[i].second) {
+ *(dest_scan + col) = static_cast<uint8_t>(Luts[i].first);
break;
}
}
}
- memcpy(dst_plt, pPalette, sizeof(uint32_t) * 256);
+ memcpy(dst_plt, pal, sizeof(uint32_t) * 256);
return true;
}