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-rw-r--r--core/fxge/dib/fx_dib_transform.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/core/fxge/dib/fx_dib_transform.cpp b/core/fxge/dib/fx_dib_transform.cpp
index 1c29ada68f..8932a633fa 100644
--- a/core/fxge/dib/fx_dib_transform.cpp
+++ b/core/fxge/dib/fx_dib_transform.cpp
@@ -396,10 +396,11 @@ bool CFX_ImageTransformer::Start() {
CFX_Matrix stretch2dest(1.0f, 0.0f, 0.0f, -1.0f, 0.0f,
(FX_FLOAT)(stretch_height));
stretch2dest.Concat(
- m_pMatrix->a / stretch_width, m_pMatrix->b / stretch_width,
- m_pMatrix->c / stretch_height, m_pMatrix->d / stretch_height,
- m_pMatrix->e, m_pMatrix->f);
+ CFX_Matrix(m_pMatrix->a / stretch_width, m_pMatrix->b / stretch_width,
+ m_pMatrix->c / stretch_height, m_pMatrix->d / stretch_height,
+ m_pMatrix->e, m_pMatrix->f));
m_dest2stretch.SetReverse(stretch2dest);
+
CFX_FloatRect clip_rect_f(result_clip);
clip_rect_f.Transform(&m_dest2stretch);
m_StretchClip = clip_rect_f.GetOuterRect();