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-rw-r--r--core/fxge/include/fx_ge.h87
-rw-r--r--core/fxge/include/fx_ge_win32.h3
-rw-r--r--core/fxge/include/ifx_renderdevicedriver.h104
3 files changed, 107 insertions, 87 deletions
diff --git a/core/fxge/include/fx_ge.h b/core/fxge/include/fx_ge.h
index 538afdb581..5599a75f59 100644
--- a/core/fxge/include/fx_ge.h
+++ b/core/fxge/include/fx_ge.h
@@ -423,91 +423,4 @@ class CFX_FxgeDevice : public CFX_RenderDevice {
bool m_bOwnedBitmap;
};
-class IFX_RenderDeviceDriver {
- public:
- virtual ~IFX_RenderDeviceDriver();
-
- static IFX_RenderDeviceDriver* CreateFxgeDriver(CFX_DIBitmap* pBitmap,
- FX_BOOL bRgbByteOrder,
- CFX_DIBitmap* pOriDevice,
- FX_BOOL bGroupKnockout);
-
-
- virtual int GetDeviceCaps(int caps_id) = 0;
-
- virtual CFX_Matrix GetCTM() const;
-
- virtual FX_BOOL StartRendering();
- virtual void EndRendering();
- virtual void SaveState() = 0;
- virtual void RestoreState(bool bKeepSaved) = 0;
-
- virtual FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
- const CFX_Matrix* pObject2Device,
- int fill_mode) = 0;
- virtual FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
- const CFX_Matrix* pObject2Device,
- const CFX_GraphStateData* pGraphState);
- virtual FX_BOOL DrawPath(const CFX_PathData* pPathData,
- const CFX_Matrix* pObject2Device,
- const CFX_GraphStateData* pGraphState,
- uint32_t fill_color,
- uint32_t stroke_color,
- int fill_mode,
- int blend_type) = 0;
- virtual FX_BOOL SetPixel(int x, int y, uint32_t color);
- virtual FX_BOOL FillRectWithBlend(const FX_RECT* pRect,
- uint32_t fill_color,
- int blend_type);
- virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1,
- FX_FLOAT y1,
- FX_FLOAT x2,
- FX_FLOAT y2,
- uint32_t color,
- int blend_type);
-
- virtual FX_BOOL GetClipBox(FX_RECT* pRect) = 0;
- virtual FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top);
- virtual CFX_DIBitmap* GetBackDrop();
- virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap,
- uint32_t color,
- const FX_RECT* pSrcRect,
- int dest_left,
- int dest_top,
- int blend_type) = 0;
- virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
- uint32_t color,
- int dest_left,
- int dest_top,
- int dest_width,
- int dest_height,
- const FX_RECT* pClipRect,
- uint32_t flags,
- int blend_type) = 0;
- virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
- int bitmap_alpha,
- uint32_t color,
- const CFX_Matrix* pMatrix,
- uint32_t flags,
- void*& handle,
- int blend_type) = 0;
- virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause);
- virtual void CancelDIBits(void* handle);
- virtual FX_BOOL DrawDeviceText(int nChars,
- const FXTEXT_CHARPOS* pCharPos,
- CFX_Font* pFont,
- CFX_FontCache* pCache,
- const CFX_Matrix* pObject2Device,
- FX_FLOAT font_size,
- uint32_t color);
- virtual void* GetPlatformSurface() const;
- virtual int GetDriverType() const;
- virtual void ClearDriver();
- virtual FX_BOOL DrawShading(const CPDF_ShadingPattern* pPattern,
- const CFX_Matrix* pMatrix,
- const FX_RECT& clip_rect,
- int alpha,
- FX_BOOL bAlphaMode);
-};
-
#endif // CORE_FXGE_INCLUDE_FX_GE_H_
diff --git a/core/fxge/include/fx_ge_win32.h b/core/fxge/include/fx_ge_win32.h
index 703093d92f..c0889c1852 100644
--- a/core/fxge/include/fx_ge_win32.h
+++ b/core/fxge/include/fx_ge_win32.h
@@ -13,6 +13,9 @@
#endif
#define WINDIB_OPEN_MEMORY 0x1
#define WINDIB_OPEN_PATHNAME 0x2
+
+class IFX_RenderDeviceDriver;
+
typedef struct WINDIB_Open_Args_ {
int flags;
diff --git a/core/fxge/include/ifx_renderdevicedriver.h b/core/fxge/include/ifx_renderdevicedriver.h
new file mode 100644
index 0000000000..572469b8c0
--- /dev/null
+++ b/core/fxge/include/ifx_renderdevicedriver.h
@@ -0,0 +1,104 @@
+// Copyright 2016 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_
+#define CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_
+
+#include "core/fxcrt/include/fx_system.h"
+
+class CFX_DIBitmap;
+class CFX_DIBSource;
+class CFX_Font;
+class CFX_FontCache;
+class CFX_GraphStateData;
+class CFX_Matrix;
+class CFX_PathData;
+class CPDF_ShadingPattern;
+class IFX_Pause;
+struct FXTEXT_CHARPOS;
+struct FX_RECT;
+
+class IFX_RenderDeviceDriver {
+ public:
+ virtual ~IFX_RenderDeviceDriver();
+
+ virtual int GetDeviceCaps(int caps_id) const = 0;
+ virtual CFX_Matrix GetCTM() const;
+
+ virtual FX_BOOL StartRendering();
+ virtual void EndRendering();
+ virtual void SaveState() = 0;
+ virtual void RestoreState(bool bKeepSaved) = 0;
+
+ virtual FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ int fill_mode) = 0;
+ virtual FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState);
+ virtual FX_BOOL DrawPath(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState,
+ uint32_t fill_color,
+ uint32_t stroke_color,
+ int fill_mode,
+ int blend_type) = 0;
+ virtual FX_BOOL SetPixel(int x, int y, uint32_t color);
+ virtual FX_BOOL FillRectWithBlend(const FX_RECT* pRect,
+ uint32_t fill_color,
+ int blend_type);
+ virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1,
+ FX_FLOAT y1,
+ FX_FLOAT x2,
+ FX_FLOAT y2,
+ uint32_t color,
+ int blend_type);
+
+ virtual FX_BOOL GetClipBox(FX_RECT* pRect) = 0;
+ virtual FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top);
+ virtual CFX_DIBitmap* GetBackDrop();
+ virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap,
+ uint32_t color,
+ const FX_RECT* pSrcRect,
+ int dest_left,
+ int dest_top,
+ int blend_type) = 0;
+ virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
+ uint32_t color,
+ int dest_left,
+ int dest_top,
+ int dest_width,
+ int dest_height,
+ const FX_RECT* pClipRect,
+ uint32_t flags,
+ int blend_type) = 0;
+ virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
+ int bitmap_alpha,
+ uint32_t color,
+ const CFX_Matrix* pMatrix,
+ uint32_t flags,
+ void*& handle,
+ int blend_type) = 0;
+ virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause);
+ virtual void CancelDIBits(void* handle);
+ virtual FX_BOOL DrawDeviceText(int nChars,
+ const FXTEXT_CHARPOS* pCharPos,
+ CFX_Font* pFont,
+ CFX_FontCache* pCache,
+ const CFX_Matrix* pObject2Device,
+ FX_FLOAT font_size,
+ uint32_t color);
+ virtual void* GetPlatformSurface() const;
+ virtual int GetDriverType() const;
+ virtual void ClearDriver();
+ virtual FX_BOOL DrawShading(const CPDF_ShadingPattern* pPattern,
+ const CFX_Matrix* pMatrix,
+ const FX_RECT& clip_rect,
+ int alpha,
+ FX_BOOL bAlphaMode);
+};
+
+#endif // CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_