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-rw-r--r--core/fxge/skia/fx_skia_device.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/core/fxge/skia/fx_skia_device.cpp b/core/fxge/skia/fx_skia_device.cpp
index 2a004836af..40bd321f56 100644
--- a/core/fxge/skia/fx_skia_device.cpp
+++ b/core/fxge/skia/fx_skia_device.cpp
@@ -289,18 +289,18 @@ SkPath BuildPath(const CFX_PathData* pPathData) {
for (int i = 0; i < nPoints; i++) {
FX_FLOAT x = pPoints[i].m_PointX;
FX_FLOAT y = pPoints[i].m_PointY;
- int point_type = pPoints[i].m_Flag & FXPT_TYPE;
- if (point_type == FXPT_MOVETO) {
+ FXPT_TYPE point_type = pPoints[i].m_Type;
+ if (point_type == FXPT_TYPE::MoveTo) {
skPath.moveTo(x, y);
- } else if (point_type == FXPT_LINETO) {
+ } else if (point_type == FXPT_TYPE::LineTo) {
skPath.lineTo(x, y);
- } else if (point_type == FXPT_BEZIERTO) {
+ } else if (point_type == FXPT_TYPE::BezierTo) {
FX_FLOAT x2 = pPoints[i + 1].m_PointX, y2 = pPoints[i + 1].m_PointY;
FX_FLOAT x3 = pPoints[i + 2].m_PointX, y3 = pPoints[i + 2].m_PointY;
skPath.cubicTo(x, y, x2, y2, x3, y3);
i += 2;
}
- if (pPoints[i].m_Flag & FXPT_CLOSEFIGURE)
+ if (pPoints[i].m_CloseFigure)
skPath.close();
}
return skPath;