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-rw-r--r--core/fxge/win32/cfx_psrenderer.h98
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diff --git a/core/fxge/win32/cfx_psrenderer.h b/core/fxge/win32/cfx_psrenderer.h
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+// Copyright 2016 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef CORE_FXGE_WIN32_CFX_PSRENDERER_H_
+#define CORE_FXGE_WIN32_CFX_PSRENDERER_H_
+
+#include "core/fxcrt/fx_coordinates.h"
+#include "core/fxcrt/fx_system.h"
+#include "core/fxge/cfx_graphstatedata.h"
+#include "core/fxge/win32/cpsoutput.h"
+
+class CFX_DIBSource;
+class CFX_FaceCache;
+class CFX_Font;
+class CFX_FontCache;
+class CFX_Matrix;
+class CFX_PathData;
+class CPSFont;
+struct FXTEXT_CHARPOS;
+
+class CFX_PSRenderer {
+ public:
+ CFX_PSRenderer();
+ ~CFX_PSRenderer();
+
+ void Init(CPSOutput* pOutput,
+ int pslevel,
+ int width,
+ int height,
+ bool bCmykOutput);
+ bool StartRendering();
+ void EndRendering();
+ void SaveState();
+ void RestoreState(bool bKeepSaved);
+ void SetClip_PathFill(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ int fill_mode);
+ void SetClip_PathStroke(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState);
+ FX_RECT GetClipBox() { return m_ClipBox; }
+ bool DrawPath(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState,
+ uint32_t fill_color,
+ uint32_t stroke_color,
+ int fill_mode);
+ bool SetDIBits(const CFX_DIBSource* pBitmap,
+ uint32_t color,
+ int dest_left,
+ int dest_top);
+ bool StretchDIBits(const CFX_DIBSource* pBitmap,
+ uint32_t color,
+ int dest_left,
+ int dest_top,
+ int dest_width,
+ int dest_height,
+ uint32_t flags);
+ bool DrawDIBits(const CFX_DIBSource* pBitmap,
+ uint32_t color,
+ const CFX_Matrix* pMatrix,
+ uint32_t flags);
+ bool DrawText(int nChars,
+ const FXTEXT_CHARPOS* pCharPos,
+ CFX_Font* pFont,
+ const CFX_Matrix* pObject2Device,
+ FX_FLOAT font_size,
+ uint32_t color);
+
+ private:
+ void OutputPath(const CFX_PathData* pPathData,
+ const CFX_Matrix* pObject2Device);
+ void SetGraphState(const CFX_GraphStateData* pGraphState);
+ void SetColor(uint32_t color);
+ void FindPSFontGlyph(CFX_FaceCache* pFaceCache,
+ CFX_Font* pFont,
+ const FXTEXT_CHARPOS& charpos,
+ int* ps_fontnum,
+ int* ps_glyphindex);
+ void WritePSBinary(const uint8_t* data, int len);
+
+ CPSOutput* m_pOutput;
+ int m_PSLevel;
+ CFX_GraphStateData m_CurGraphState;
+ bool m_bGraphStateSet;
+ bool m_bCmykOutput;
+ bool m_bColorSet;
+ uint32_t m_LastColor;
+ FX_RECT m_ClipBox;
+ CFX_ArrayTemplate<CPSFont*> m_PSFontList;
+ CFX_ArrayTemplate<FX_RECT> m_ClipBoxStack;
+ bool m_bInited;
+};
+
+#endif // CORE_FXGE_WIN32_CFX_PSRENDERER_H_