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-rw-r--r--core/fxge/apple/fx_mac_imp.cpp19
1 files changed, 18 insertions, 1 deletions
diff --git a/core/fxge/apple/fx_mac_imp.cpp b/core/fxge/apple/fx_mac_imp.cpp
index 4ddc7db8ad..8940896901 100644
--- a/core/fxge/apple/fx_mac_imp.cpp
+++ b/core/fxge/apple/fx_mac_imp.cpp
@@ -67,10 +67,27 @@ void* CFX_MacFontInfo::MapFont(int weight,
face = g_Base14Substs[i].m_pSubstName;
iExact = TRUE;
return GetFont(face.c_str());
- break;
}
}
+ // The request may not ask for the bold and/or italic version of a font by
+ // name. So try to construct the appropriate name. This is not 100% foolproof
+ // as there are fonts that have "Oblique" or "BoldOblique" or "Heavy" in their
+ // names instead. But this at least works for common fonts like Arial and
+ // Times New Roman. A more sophisticated approach would be to find all the
+ // fonts in |m_FontList| with |face| in the name, and examine the fonts to
+ // see which best matches the requested characteristics.
+ if (face.Find("Bold") == -1 && face.Find("Italic") == -1) {
+ CFX_ByteString new_face = face;
+ if (weight > 400)
+ new_face += " Bold";
+ if (bItalic)
+ new_face += " Italic";
+ auto it = m_FontList.find(new_face);
+ if (it != m_FontList.end())
+ return it->second;
+ }
+
auto it = m_FontList.find(face);
if (it != m_FontList.end())
return it->second;