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-rw-r--r--core/fxge/cfx_color.cpp122
-rw-r--r--core/fxge/cfx_color.h11
2 files changed, 91 insertions, 42 deletions
diff --git a/core/fxge/cfx_color.cpp b/core/fxge/cfx_color.cpp
index eebdd2cf1c..42ab39d670 100644
--- a/core/fxge/cfx_color.cpp
+++ b/core/fxge/cfx_color.cpp
@@ -8,6 +8,9 @@
#include <algorithm>
+#include "core/fpdfapi/parser/cpdf_array.h"
+#include "core/fpdfapi/parser/cpdf_simple_parser.h"
+
namespace {
bool InRange(float comp) {
@@ -16,86 +19,127 @@ bool InRange(float comp) {
CFX_Color ConvertCMYK2GRAY(float dC, float dM, float dY, float dK) {
if (!InRange(dC) || !InRange(dM) || !InRange(dY) || !InRange(dK))
- return CFX_Color(COLORTYPE_GRAY);
+ return CFX_Color(CFX_Color::kGray);
return CFX_Color(
- COLORTYPE_GRAY,
+ CFX_Color::kGray,
1.0f - std::min(1.0f, 0.3f * dC + 0.59f * dM + 0.11f * dY + dK));
}
CFX_Color ConvertGRAY2CMYK(float dGray) {
if (!InRange(dGray))
- return CFX_Color(COLORTYPE_CMYK);
- return CFX_Color(COLORTYPE_CMYK, 0.0f, 0.0f, 0.0f, 1.0f - dGray);
+ return CFX_Color(CFX_Color::kCMYK);
+ return CFX_Color(CFX_Color::kCMYK, 0.0f, 0.0f, 0.0f, 1.0f - dGray);
}
CFX_Color ConvertGRAY2RGB(float dGray) {
if (!InRange(dGray))
- return CFX_Color(COLORTYPE_RGB);
- return CFX_Color(COLORTYPE_RGB, dGray, dGray, dGray);
+ return CFX_Color(CFX_Color::kRGB);
+ return CFX_Color(CFX_Color::kRGB, dGray, dGray, dGray);
}
CFX_Color ConvertRGB2GRAY(float dR, float dG, float dB) {
if (!InRange(dR) || !InRange(dG) || !InRange(dB))
- return CFX_Color(COLORTYPE_GRAY);
- return CFX_Color(COLORTYPE_GRAY, 0.3f * dR + 0.59f * dG + 0.11f * dB);
+ return CFX_Color(CFX_Color::kGray);
+ return CFX_Color(CFX_Color::kGray, 0.3f * dR + 0.59f * dG + 0.11f * dB);
}
CFX_Color ConvertCMYK2RGB(float dC, float dM, float dY, float dK) {
if (!InRange(dC) || !InRange(dM) || !InRange(dY) || !InRange(dK))
- return CFX_Color(COLORTYPE_RGB);
- return CFX_Color(COLORTYPE_RGB, 1.0f - std::min(1.0f, dC + dK),
+ return CFX_Color(CFX_Color::kRGB);
+ return CFX_Color(CFX_Color::kRGB, 1.0f - std::min(1.0f, dC + dK),
1.0f - std::min(1.0f, dM + dK),
1.0f - std::min(1.0f, dY + dK));
}
CFX_Color ConvertRGB2CMYK(float dR, float dG, float dB) {
if (!InRange(dR) || !InRange(dG) || !InRange(dB))
- return CFX_Color(COLORTYPE_CMYK);
+ return CFX_Color(CFX_Color::kCMYK);
float c = 1.0f - dR;
float m = 1.0f - dG;
float y = 1.0f - dB;
- return CFX_Color(COLORTYPE_CMYK, c, m, y, std::min(c, std::min(m, y)));
+ return CFX_Color(CFX_Color::kCMYK, c, m, y, std::min(c, std::min(m, y)));
}
} // namespace
+// Static.
+CFX_Color CFX_Color::ParseColor(const CPDF_Array& array) {
+ CFX_Color rt;
+ switch (array.GetCount()) {
+ case 1:
+ rt = CFX_Color(CFX_Color::kGray, array.GetFloatAt(0));
+ break;
+ case 3:
+ rt = CFX_Color(CFX_Color::kRGB, array.GetFloatAt(0), array.GetFloatAt(1),
+ array.GetFloatAt(2));
+ break;
+ case 4:
+ rt = CFX_Color(CFX_Color::kCMYK, array.GetFloatAt(0), array.GetFloatAt(1),
+ array.GetFloatAt(2), array.GetFloatAt(3));
+ break;
+ }
+ return rt;
+}
+
+// Static.
+CFX_Color CFX_Color::ParseColor(const ByteString& str) {
+ CPDF_SimpleParser syntax(str.AsStringView());
+ if (syntax.FindTagParamFromStart("g", 1))
+ return CFX_Color(CFX_Color::kGray, FX_atof(syntax.GetWord()));
+
+ if (syntax.FindTagParamFromStart("rg", 3)) {
+ float f1 = FX_atof(syntax.GetWord());
+ float f2 = FX_atof(syntax.GetWord());
+ float f3 = FX_atof(syntax.GetWord());
+ return CFX_Color(CFX_Color::kRGB, f1, f2, f3);
+ }
+ if (syntax.FindTagParamFromStart("k", 4)) {
+ float f1 = FX_atof(syntax.GetWord());
+ float f2 = FX_atof(syntax.GetWord());
+ float f3 = FX_atof(syntax.GetWord());
+ float f4 = FX_atof(syntax.GetWord());
+ return CFX_Color(CFX_Color::kCMYK, f1, f2, f3, f4);
+ }
+ return CFX_Color(CFX_Color::kTransparent);
+}
+
CFX_Color CFX_Color::ConvertColorType(int32_t nConvertColorType) const {
if (nColorType == nConvertColorType)
return *this;
CFX_Color ret;
switch (nColorType) {
- case COLORTYPE_TRANSPARENT:
+ case CFX_Color::kTransparent:
ret = *this;
- ret.nColorType = COLORTYPE_TRANSPARENT;
+ ret.nColorType = CFX_Color::kTransparent;
break;
- case COLORTYPE_GRAY:
+ case CFX_Color::kGray:
switch (nConvertColorType) {
- case COLORTYPE_RGB:
+ case CFX_Color::kRGB:
ret = ConvertGRAY2RGB(fColor1);
break;
- case COLORTYPE_CMYK:
+ case CFX_Color::kCMYK:
ret = ConvertGRAY2CMYK(fColor1);
break;
}
break;
- case COLORTYPE_RGB:
+ case CFX_Color::kRGB:
switch (nConvertColorType) {
- case COLORTYPE_GRAY:
+ case CFX_Color::kGray:
ret = ConvertRGB2GRAY(fColor1, fColor2, fColor3);
break;
- case COLORTYPE_CMYK:
+ case CFX_Color::kCMYK:
ret = ConvertRGB2CMYK(fColor1, fColor2, fColor3);
break;
}
break;
- case COLORTYPE_CMYK:
+ case CFX_Color::kCMYK:
switch (nConvertColorType) {
- case COLORTYPE_GRAY:
+ case CFX_Color::kGray:
ret = ConvertCMYK2GRAY(fColor1, fColor2, fColor3, fColor4);
break;
- case COLORTYPE_RGB:
+ case CFX_Color::kRGB:
ret = ConvertCMYK2RGB(fColor1, fColor2, fColor3, fColor4);
break;
}
@@ -107,21 +151,21 @@ CFX_Color CFX_Color::ConvertColorType(int32_t nConvertColorType) const {
FX_COLORREF CFX_Color::ToFXColor(int32_t nTransparency) const {
CFX_Color ret;
switch (nColorType) {
- case COLORTYPE_TRANSPARENT: {
- ret = CFX_Color(COLORTYPE_TRANSPARENT, 0, 0, 0, 0);
+ case CFX_Color::kTransparent: {
+ ret = CFX_Color(CFX_Color::kTransparent, 0, 0, 0, 0);
break;
}
- case COLORTYPE_GRAY: {
+ case CFX_Color::kGray: {
ret = ConvertGRAY2RGB(fColor1);
ret.fColor4 = nTransparency;
break;
}
- case COLORTYPE_RGB: {
- ret = CFX_Color(COLORTYPE_RGB, fColor1, fColor2, fColor3);
+ case CFX_Color::kRGB: {
+ ret = CFX_Color(CFX_Color::kRGB, fColor1, fColor2, fColor3);
ret.fColor4 = nTransparency;
break;
}
- case COLORTYPE_CMYK: {
+ case CFX_Color::kCMYK: {
ret = ConvertCMYK2RGB(fColor1, fColor2, fColor3, fColor4);
ret.fColor4 = nTransparency;
break;
@@ -135,15 +179,15 @@ FX_COLORREF CFX_Color::ToFXColor(int32_t nTransparency) const {
CFX_Color CFX_Color::operator-(float fColorSub) const {
CFX_Color sRet(nColorType);
switch (nColorType) {
- case COLORTYPE_TRANSPARENT:
- sRet.nColorType = COLORTYPE_RGB;
+ case CFX_Color::kTransparent:
+ sRet.nColorType = CFX_Color::kRGB;
sRet.fColor1 = std::max(1.0f - fColorSub, 0.0f);
sRet.fColor2 = std::max(1.0f - fColorSub, 0.0f);
sRet.fColor3 = std::max(1.0f - fColorSub, 0.0f);
break;
- case COLORTYPE_RGB:
- case COLORTYPE_GRAY:
- case COLORTYPE_CMYK:
+ case CFX_Color::kRGB:
+ case CFX_Color::kGray:
+ case CFX_Color::kCMYK:
sRet.fColor1 = std::max(fColor1 - fColorSub, 0.0f);
sRet.fColor2 = std::max(fColor2 - fColorSub, 0.0f);
sRet.fColor3 = std::max(fColor3 - fColorSub, 0.0f);
@@ -156,15 +200,15 @@ CFX_Color CFX_Color::operator-(float fColorSub) const {
CFX_Color CFX_Color::operator/(float fColorDivide) const {
CFX_Color sRet(nColorType);
switch (nColorType) {
- case COLORTYPE_TRANSPARENT:
- sRet.nColorType = COLORTYPE_RGB;
+ case CFX_Color::kTransparent:
+ sRet.nColorType = CFX_Color::kRGB;
sRet.fColor1 = 1.0f / fColorDivide;
sRet.fColor2 = 1.0f / fColorDivide;
sRet.fColor3 = 1.0f / fColorDivide;
break;
- case COLORTYPE_RGB:
- case COLORTYPE_GRAY:
- case COLORTYPE_CMYK:
+ case CFX_Color::kRGB:
+ case CFX_Color::kGray:
+ case CFX_Color::kCMYK:
sRet = *this;
sRet.fColor1 /= fColorDivide;
sRet.fColor2 /= fColorDivide;
diff --git a/core/fxge/cfx_color.h b/core/fxge/cfx_color.h
index b92c0bcc28..413c0a49c1 100644
--- a/core/fxge/cfx_color.h
+++ b/core/fxge/cfx_color.h
@@ -11,10 +11,15 @@
#include "core/fxge/fx_dib.h"
struct CFX_Color {
+ static CFX_Color ParseColor(const CPDF_Array& array);
+ static CFX_Color ParseColor(const ByteString& str);
+
+ enum Type { kTransparent = 0, kGray, kRGB, kCMYK };
+
explicit CFX_Color(FX_COLORREF ref)
: CFX_Color(FXARGB_R(ref), FXARGB_G(ref), FXARGB_B(ref)) {}
- CFX_Color(int32_t type = COLORTYPE_TRANSPARENT,
+ CFX_Color(int32_t type = CFX_Color::kTransparent,
float color1 = 0.0f,
float color2 = 0.0f,
float color3 = 0.0f,
@@ -26,7 +31,7 @@ struct CFX_Color {
fColor4(color4) {}
CFX_Color(int32_t r, int32_t g, int32_t b)
- : nColorType(COLORTYPE_RGB),
+ : nColorType(CFX_Color::kRGB),
fColor1(r / 255.0f),
fColor2(g / 255.0f),
fColor3(b / 255.0f),
@@ -40,7 +45,7 @@ struct CFX_Color {
FX_COLORREF ToFXColor(int32_t nTransparency) const;
void Reset() {
- nColorType = COLORTYPE_TRANSPARENT;
+ nColorType = CFX_Color::kTransparent;
fColor1 = 0.0f;
fColor2 = 0.0f;
fColor3 = 0.0f;