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-rw-r--r--core/fxge/agg/fx_agg_driver.cpp47
-rw-r--r--core/fxge/cfx_pathdata.h16
-rw-r--r--core/fxge/ge/cfx_font.cpp56
-rw-r--r--core/fxge/ge/cfx_pathdata.cpp469
-rw-r--r--core/fxge/ge/cfx_renderdevice.cpp8
-rw-r--r--core/fxge/skia/fx_skia_device.cpp13
-rw-r--r--core/fxge/win32/cfx_psrenderer.cpp22
-rw-r--r--core/fxge/win32/fx_win32_device.cpp57
-rw-r--r--core/fxge/win32/fx_win32_gdipext.cpp18
9 files changed, 353 insertions, 353 deletions
diff --git a/core/fxge/agg/fx_agg_driver.cpp b/core/fxge/agg/fx_agg_driver.cpp
index e17f2df13a..8c7277752e 100644
--- a/core/fxge/agg/fx_agg_driver.cpp
+++ b/core/fxge/agg/fx_agg_driver.cpp
@@ -32,9 +32,9 @@
namespace {
-void HardClip(FX_FLOAT& x, FX_FLOAT& y) {
- x = std::max(std::min(x, 50000.0f), -50000.0f);
- y = std::max(std::min(y, 50000.0f), -50000.0f);
+CFX_PointF HardClip(const CFX_PointF& pos) {
+ return CFX_PointF(std::max(std::min(pos.x, 50000.0f), -50000.0f),
+ std::max(std::min(pos.y, 50000.0f), -50000.0f));
}
void RgbByteOrderSetPixel(CFX_DIBitmap* pBitmap, int x, int y, uint32_t argb) {
@@ -275,45 +275,44 @@ void CAgg_PathData::BuildPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device) {
const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints();
for (size_t i = 0; i < pPoints.size(); i++) {
- FX_FLOAT x = pPoints[i].m_PointX;
- FX_FLOAT y = pPoints[i].m_PointY;
+ CFX_PointF pos = pPoints[i].m_Point;
if (pObject2Device)
- pObject2Device->TransformPoint(x, y);
+ pos = pObject2Device->Transform(pos);
- HardClip(x, y);
+ pos = HardClip(pos);
FXPT_TYPE point_type = pPoints[i].m_Type;
if (point_type == FXPT_TYPE::MoveTo) {
- m_PathData.move_to(x, y);
+ m_PathData.move_to(pos.x, pos.y);
} else if (point_type == FXPT_TYPE::LineTo) {
if (pPoints[i - 1].IsTypeAndOpen(FXPT_TYPE::MoveTo) &&
(i == pPoints.size() - 1 ||
pPoints[i + 1].IsTypeAndOpen(FXPT_TYPE::MoveTo)) &&
- pPoints[i].m_PointX == pPoints[i - 1].m_PointX &&
- pPoints[i].m_PointY == pPoints[i - 1].m_PointY) {
- x += 1;
+ pPoints[i].m_Point == pPoints[i - 1].m_Point) {
+ pos.x += 1;
}
- m_PathData.line_to(x, y);
+ m_PathData.line_to(pos.x, pos.y);
} else if (point_type == FXPT_TYPE::BezierTo) {
- FX_FLOAT x0 = pPoints[i - 1].m_PointX, y0 = pPoints[i - 1].m_PointY;
- FX_FLOAT x2 = pPoints[i + 1].m_PointX, y2 = pPoints[i + 1].m_PointY;
- FX_FLOAT x3 = pPoints[i + 2].m_PointX, y3 = pPoints[i + 2].m_PointY;
+ CFX_PointF pos0 = pPoints[i - 1].m_Point;
+ CFX_PointF pos2 = pPoints[i + 1].m_Point;
+ CFX_PointF pos3 = pPoints[i + 2].m_Point;
if (pObject2Device) {
- pObject2Device->TransformPoint(x0, y0);
- pObject2Device->TransformPoint(x2, y2);
- pObject2Device->TransformPoint(x3, y3);
+ pos0 = pObject2Device->Transform(pos0);
+ pos2 = pObject2Device->Transform(pos2);
+ pos3 = pObject2Device->Transform(pos3);
}
- HardClip(x0, y0);
- HardClip(x2, y2);
- HardClip(x3, y3);
- agg::curve4 curve(x0, y0, x, y, x2, y2, x3, y3);
+ pos0 = HardClip(pos0);
+ pos2 = HardClip(pos2);
+ pos3 = HardClip(pos3);
+ agg::curve4 curve(pos0.x, pos0.y, pos.x, pos.y, pos2.x, pos2.y, pos3.x,
+ pos3.y);
i += 2;
m_PathData.add_path_curve(curve);
}
- if (pPoints[i].m_CloseFigure) {
+ if (pPoints[i].m_CloseFigure)
m_PathData.end_poly();
- }
}
}
+
namespace agg {
template <class BaseRenderer>
diff --git a/core/fxge/cfx_pathdata.h b/core/fxge/cfx_pathdata.h
index 14a8d992b9..68939bfeb2 100644
--- a/core/fxge/cfx_pathdata.h
+++ b/core/fxge/cfx_pathdata.h
@@ -13,13 +13,18 @@
#include "core/fxcrt/fx_system.h"
#include "core/fxge/cfx_renderdevice.h"
-struct FX_PATHPOINT {
+class FX_PATHPOINT {
+ public:
+ FX_PATHPOINT();
+ FX_PATHPOINT(const CFX_PointF& point, FXPT_TYPE type, bool close);
+ FX_PATHPOINT(const FX_PATHPOINT& other);
+ ~FX_PATHPOINT();
+
bool IsTypeAndOpen(FXPT_TYPE type) const {
return m_Type == type && !m_CloseFigure;
}
- FX_FLOAT m_PointX;
- FX_FLOAT m_PointY;
+ CFX_PointF m_Point;
FXPT_TYPE m_Type;
bool m_CloseFigure;
};
@@ -37,8 +42,7 @@ class CFX_PathData {
return m_Points[index].m_CloseFigure;
}
- FX_FLOAT GetPointX(int index) const { return m_Points[index].m_PointX; }
- FX_FLOAT GetPointY(int index) const { return m_Points[index].m_PointY; }
+ CFX_PointF GetPoint(int index) const { return m_Points[index].m_Point; }
const std::vector<FX_PATHPOINT>& GetPoints() const { return m_Points; }
std::vector<FX_PATHPOINT>& GetPoints() { return m_Points; }
@@ -57,7 +61,7 @@ class CFX_PathData {
void Append(const CFX_PathData& data);
void Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix);
void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top);
- void AppendPoint(FX_FLOAT x, FX_FLOAT y, FXPT_TYPE type, bool closeFigure);
+ void AppendPoint(const CFX_PointF& pos, FXPT_TYPE type, bool closeFigure);
void ClosePath();
private:
diff --git a/core/fxge/ge/cfx_font.cpp b/core/fxge/ge/cfx_font.cpp
index ef6960a3d7..87157b0101 100644
--- a/core/fxge/ge/cfx_font.cpp
+++ b/core/fxge/ge/cfx_font.cpp
@@ -88,18 +88,14 @@ void Outline_CheckEmptyContour(OUTLINE_PARAMS* param) {
size_t size = points.size();
if (size >= 2 && points[size - 2].IsTypeAndOpen(FXPT_TYPE::MoveTo) &&
- points[size - 2].m_PointX == points[size - 1].m_PointX &&
- points[size - 2].m_PointY == points[size - 1].m_PointY) {
+ points[size - 2].m_Point == points[size - 1].m_Point) {
size -= 2;
}
if (size >= 4 && points[size - 4].IsTypeAndOpen(FXPT_TYPE::MoveTo) &&
points[size - 3].IsTypeAndOpen(FXPT_TYPE::BezierTo) &&
- points[size - 3].m_PointX == points[size - 4].m_PointX &&
- points[size - 3].m_PointY == points[size - 4].m_PointY &&
- points[size - 2].m_PointX == points[size - 4].m_PointX &&
- points[size - 2].m_PointY == points[size - 4].m_PointY &&
- points[size - 1].m_PointX == points[size - 4].m_PointX &&
- points[size - 1].m_PointY == points[size - 4].m_PointY) {
+ points[size - 3].m_Point == points[size - 4].m_Point &&
+ points[size - 2].m_Point == points[size - 4].m_Point &&
+ points[size - 1].m_Point == points[size - 4].m_Point) {
size -= 4;
}
points.resize(size);
@@ -111,9 +107,9 @@ int Outline_MoveTo(const FXFT_Vector* to, void* user) {
Outline_CheckEmptyContour(param);
param->m_pPath->ClosePath();
- param->m_pPath->AppendPoint(to->x / param->m_CoordUnit,
- to->y / param->m_CoordUnit, FXPT_TYPE::MoveTo,
- false);
+ param->m_pPath->AppendPoint(
+ CFX_PointF(to->x / param->m_CoordUnit, to->y / param->m_CoordUnit),
+ FXPT_TYPE::MoveTo, false);
param->m_CurX = to->x;
param->m_CurY = to->y;
@@ -123,9 +119,9 @@ int Outline_MoveTo(const FXFT_Vector* to, void* user) {
int Outline_LineTo(const FXFT_Vector* to, void* user) {
OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user;
- param->m_pPath->AppendPoint(to->x / param->m_CoordUnit,
- to->y / param->m_CoordUnit, FXPT_TYPE::LineTo,
- false);
+ param->m_pPath->AppendPoint(
+ CFX_PointF(to->x / param->m_CoordUnit, to->y / param->m_CoordUnit),
+ FXPT_TYPE::LineTo, false);
param->m_CurX = to->x;
param->m_CurY = to->y;
@@ -138,20 +134,20 @@ int Outline_ConicTo(const FXFT_Vector* control,
OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user;
param->m_pPath->AppendPoint(
- (param->m_CurX + (control->x - param->m_CurX) * 2 / 3) /
- param->m_CoordUnit,
- (param->m_CurY + (control->y - param->m_CurY) * 2 / 3) /
- param->m_CoordUnit,
+ CFX_PointF((param->m_CurX + (control->x - param->m_CurX) * 2 / 3) /
+ param->m_CoordUnit,
+ (param->m_CurY + (control->y - param->m_CurY) * 2 / 3) /
+ param->m_CoordUnit),
FXPT_TYPE::BezierTo, false);
param->m_pPath->AppendPoint(
- (control->x + (to->x - control->x) / 3) / param->m_CoordUnit,
- (control->y + (to->y - control->y) / 3) / param->m_CoordUnit,
+ CFX_PointF((control->x + (to->x - control->x) / 3) / param->m_CoordUnit,
+ (control->y + (to->y - control->y) / 3) / param->m_CoordUnit),
FXPT_TYPE::BezierTo, false);
- param->m_pPath->AppendPoint(to->x / param->m_CoordUnit,
- to->y / param->m_CoordUnit, FXPT_TYPE::BezierTo,
- false);
+ param->m_pPath->AppendPoint(
+ CFX_PointF(to->x / param->m_CoordUnit, to->y / param->m_CoordUnit),
+ FXPT_TYPE::BezierTo, false);
param->m_CurX = to->x;
param->m_CurY = to->y;
@@ -164,17 +160,17 @@ int Outline_CubicTo(const FXFT_Vector* control1,
void* user) {
OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user;
- param->m_pPath->AppendPoint(control1->x / param->m_CoordUnit,
- control1->y / param->m_CoordUnit,
+ param->m_pPath->AppendPoint(CFX_PointF(control1->x / param->m_CoordUnit,
+ control1->y / param->m_CoordUnit),
FXPT_TYPE::BezierTo, false);
- param->m_pPath->AppendPoint(control2->x / param->m_CoordUnit,
- control2->y / param->m_CoordUnit,
+ param->m_pPath->AppendPoint(CFX_PointF(control2->x / param->m_CoordUnit,
+ control2->y / param->m_CoordUnit),
FXPT_TYPE::BezierTo, false);
- param->m_pPath->AppendPoint(to->x / param->m_CoordUnit,
- to->y / param->m_CoordUnit, FXPT_TYPE::BezierTo,
- false);
+ param->m_pPath->AppendPoint(
+ CFX_PointF(to->x / param->m_CoordUnit, to->y / param->m_CoordUnit),
+ FXPT_TYPE::BezierTo, false);
param->m_CurX = to->x;
param->m_CurY = to->y;
diff --git a/core/fxge/ge/cfx_pathdata.cpp b/core/fxge/ge/cfx_pathdata.cpp
index e06eadd6ce..9fa2cd2aac 100644
--- a/core/fxge/ge/cfx_pathdata.cpp
+++ b/core/fxge/ge/cfx_pathdata.cpp
@@ -9,6 +9,164 @@
#include "core/fxcrt/fx_system.h"
#include "third_party/base/numerics/safe_math.h"
+namespace {
+
+void UpdateLineEndPoints(CFX_FloatRect* rect,
+ const CFX_PointF& start_pos,
+ const CFX_PointF& end_pos,
+ FX_FLOAT hw) {
+ if (start_pos.x == end_pos.x) {
+ if (start_pos.y == end_pos.y) {
+ rect->UpdateRect(end_pos.x + hw, end_pos.y + hw);
+ rect->UpdateRect(end_pos.x - hw, end_pos.y - hw);
+ return;
+ }
+
+ FX_FLOAT point_y;
+ if (end_pos.y < start_pos.y)
+ point_y = end_pos.y - hw;
+ else
+ point_y = end_pos.y + hw;
+
+ rect->UpdateRect(end_pos.x + hw, point_y);
+ rect->UpdateRect(end_pos.x - hw, point_y);
+ return;
+ }
+
+ if (start_pos.y == end_pos.y) {
+ FX_FLOAT point_x;
+ if (end_pos.x < start_pos.x)
+ point_x = end_pos.x - hw;
+ else
+ point_x = end_pos.x + hw;
+
+ rect->UpdateRect(point_x, end_pos.y + hw);
+ rect->UpdateRect(point_x, end_pos.y - hw);
+ return;
+ }
+
+ CFX_PointF diff = end_pos - start_pos;
+ FX_FLOAT ll = FXSYS_sqrt2(diff.x, diff.y);
+ FX_FLOAT mx = end_pos.x + hw * diff.x / ll;
+ FX_FLOAT my = end_pos.y + hw * diff.y / ll;
+ FX_FLOAT dx1 = hw * diff.y / ll;
+ FX_FLOAT dy1 = hw * diff.x / ll;
+ rect->UpdateRect(mx - dx1, my + dy1);
+ rect->UpdateRect(mx + dx1, my - dy1);
+}
+
+void UpdateLineJoinPoints(CFX_FloatRect* rect,
+ const CFX_PointF& start_pos,
+ const CFX_PointF& mid_pos,
+ const CFX_PointF& end_pos,
+ FX_FLOAT half_width,
+ FX_FLOAT miter_limit) {
+ FX_FLOAT start_k = 0;
+ FX_FLOAT start_c = 0;
+ FX_FLOAT end_k = 0;
+ FX_FLOAT end_c = 0;
+ FX_FLOAT start_len = 0;
+ FX_FLOAT start_dc = 0;
+ FX_FLOAT end_len = 0;
+ FX_FLOAT end_dc = 0;
+ FX_FLOAT one_twentieth = 1.0f / 20;
+
+ bool bStartVert = FXSYS_fabs(start_pos.x - mid_pos.x) < one_twentieth;
+ bool bEndVert = FXSYS_fabs(mid_pos.x - end_pos.x) < one_twentieth;
+ if (bStartVert && bEndVert) {
+ int start_dir = mid_pos.y > start_pos.y ? 1 : -1;
+ FX_FLOAT point_y = mid_pos.y + half_width * start_dir;
+ rect->UpdateRect(mid_pos.x + half_width, point_y);
+ rect->UpdateRect(mid_pos.x - half_width, point_y);
+ return;
+ }
+
+ if (!bStartVert) {
+ CFX_PointF start_to_mid = start_pos - mid_pos;
+ start_k = (mid_pos.y - start_pos.y) / (mid_pos.x - start_pos.x);
+ start_c = mid_pos.y - (start_k * mid_pos.x);
+ start_len = FXSYS_sqrt2(start_to_mid.x, start_to_mid.y);
+ start_dc = static_cast<FX_FLOAT>(
+ FXSYS_fabs(half_width * start_len / start_to_mid.x));
+ }
+ if (!bEndVert) {
+ CFX_PointF end_to_mid = end_pos - mid_pos;
+ end_k = end_to_mid.y / end_to_mid.x;
+ end_c = mid_pos.y - (end_k * mid_pos.x);
+ end_len = FXSYS_sqrt2(end_to_mid.x, end_to_mid.y);
+ end_dc =
+ static_cast<FX_FLOAT>(FXSYS_fabs(half_width * end_len / end_to_mid.x));
+ }
+ if (bStartVert) {
+ CFX_PointF outside(start_pos.x, 0);
+ if (end_pos.x < start_pos.x)
+ outside.x += half_width;
+ else
+ outside.x -= half_width;
+
+ if (start_pos.y < (end_k * start_pos.x) + end_c)
+ outside.y = (end_k * outside.x) + end_c + end_dc;
+ else
+ outside.y = (end_k * outside.x) + end_c - end_dc;
+
+ rect->UpdateRect(outside.x, outside.y);
+ return;
+ }
+
+ if (bEndVert) {
+ CFX_PointF outside(end_pos.x, 0);
+ if (start_pos.x < end_pos.x)
+ outside.x += half_width;
+ else
+ outside.x -= half_width;
+
+ if (end_pos.y < (start_k * end_pos.x) + start_c)
+ outside.y = (start_k * outside.x) + start_c + start_dc;
+ else
+ outside.y = (start_k * outside.x) + start_c - start_dc;
+
+ rect->UpdateRect(outside.x, outside.y);
+ return;
+ }
+
+ if (FXSYS_fabs(start_k - end_k) < one_twentieth) {
+ int start_dir = mid_pos.x > start_pos.x ? 1 : -1;
+ int end_dir = end_pos.x > mid_pos.x ? 1 : -1;
+ if (start_dir == end_dir)
+ UpdateLineEndPoints(rect, mid_pos, end_pos, half_width);
+ else
+ UpdateLineEndPoints(rect, start_pos, mid_pos, half_width);
+ return;
+ }
+
+ FX_FLOAT start_outside_c = start_c;
+ if (end_pos.y < (start_k * end_pos.x) + start_c)
+ start_outside_c += start_dc;
+ else
+ start_outside_c -= start_dc;
+
+ FX_FLOAT end_outside_c = end_c;
+ if (start_pos.y < (end_k * start_pos.x) + end_c)
+ end_outside_c += end_dc;
+ else
+ end_outside_c -= end_dc;
+
+ FX_FLOAT join_x = (end_outside_c - start_outside_c) / (start_k - end_k);
+ FX_FLOAT join_y = start_k * join_x + start_outside_c;
+ rect->UpdateRect(join_x, join_y);
+}
+
+} // namespace
+
+FX_PATHPOINT::FX_PATHPOINT() = default;
+
+FX_PATHPOINT::FX_PATHPOINT(const CFX_PointF& point, FXPT_TYPE type, bool close)
+ : m_Point(point), m_Type(type), m_CloseFigure(close) {}
+
+FX_PATHPOINT::FX_PATHPOINT(const FX_PATHPOINT& other) = default;
+
+FX_PATHPOINT::~FX_PATHPOINT() = default;
+
CFX_PathData::CFX_PathData() {}
CFX_PathData::~CFX_PathData() {}
@@ -36,25 +194,29 @@ void CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix) {
return;
for (size_t i = cur_size; i < m_Points.size(); i++)
- pMatrix->TransformPoint(m_Points[i].m_PointX, m_Points[i].m_PointY);
+ m_Points[i].m_Point = pMatrix->Transform(m_Points[i].m_Point);
}
-void CFX_PathData::AppendPoint(FX_FLOAT x,
- FX_FLOAT y,
+void CFX_PathData::AppendPoint(const CFX_PointF& point,
FXPT_TYPE type,
bool closeFigure) {
- m_Points.push_back({x, y, type, closeFigure});
+ m_Points.push_back(FX_PATHPOINT(point, type, closeFigure));
}
void CFX_PathData::AppendRect(FX_FLOAT left,
FX_FLOAT bottom,
FX_FLOAT right,
FX_FLOAT top) {
- m_Points.push_back({left, bottom, FXPT_TYPE::MoveTo, false});
- m_Points.push_back({left, top, FXPT_TYPE::LineTo, false});
- m_Points.push_back({right, top, FXPT_TYPE::LineTo, false});
- m_Points.push_back({right, bottom, FXPT_TYPE::LineTo, false});
- m_Points.push_back({left, bottom, FXPT_TYPE::LineTo, true});
+ m_Points.push_back(
+ FX_PATHPOINT(CFX_PointF(left, bottom), FXPT_TYPE::MoveTo, false));
+ m_Points.push_back(
+ FX_PATHPOINT(CFX_PointF(left, top), FXPT_TYPE::LineTo, false));
+ m_Points.push_back(
+ FX_PATHPOINT(CFX_PointF(right, top), FXPT_TYPE::LineTo, false));
+ m_Points.push_back(
+ FX_PATHPOINT(CFX_PointF(right, bottom), FXPT_TYPE::LineTo, false));
+ m_Points.push_back(
+ FX_PATHPOINT(CFX_PointF(left, bottom), FXPT_TYPE::LineTo, true));
}
CFX_FloatRect CFX_PathData::GetBoundingBox() const {
@@ -62,153 +224,15 @@ CFX_FloatRect CFX_PathData::GetBoundingBox() const {
return CFX_FloatRect();
CFX_FloatRect rect;
- rect.InitRect(m_Points[0].m_PointX, m_Points[0].m_PointY);
+ rect.InitRect(m_Points[0].m_Point.x, m_Points[0].m_Point.y);
for (size_t i = 1; i < m_Points.size(); i++)
- rect.UpdateRect(m_Points[i].m_PointX, m_Points[i].m_PointY);
+ rect.UpdateRect(m_Points[i].m_Point.x, m_Points[i].m_Point.y);
return rect;
}
-static void _UpdateLineEndPoints(CFX_FloatRect& rect,
- FX_FLOAT start_x,
- FX_FLOAT start_y,
- FX_FLOAT end_x,
- FX_FLOAT end_y,
- FX_FLOAT hw) {
- if (start_x == end_x) {
- if (start_y == end_y) {
- rect.UpdateRect(end_x + hw, end_y + hw);
- rect.UpdateRect(end_x - hw, end_y - hw);
- return;
- }
- FX_FLOAT point_y;
- if (end_y < start_y) {
- point_y = end_y - hw;
- } else {
- point_y = end_y + hw;
- }
- rect.UpdateRect(end_x + hw, point_y);
- rect.UpdateRect(end_x - hw, point_y);
- return;
- }
- if (start_y == end_y) {
- FX_FLOAT point_x;
- if (end_x < start_x) {
- point_x = end_x - hw;
- } else {
- point_x = end_x + hw;
- }
- rect.UpdateRect(point_x, end_y + hw);
- rect.UpdateRect(point_x, end_y - hw);
- return;
- }
- FX_FLOAT dx = end_x - start_x;
- FX_FLOAT dy = end_y - start_y;
- FX_FLOAT ll = FXSYS_sqrt2(dx, dy);
- FX_FLOAT mx = end_x + hw * dx / ll;
- FX_FLOAT my = end_y + hw * dy / ll;
- FX_FLOAT dx1 = hw * dy / ll;
- FX_FLOAT dy1 = hw * dx / ll;
- rect.UpdateRect(mx - dx1, my + dy1);
- rect.UpdateRect(mx + dx1, my - dy1);
-}
-
-static void _UpdateLineJoinPoints(CFX_FloatRect& rect,
- FX_FLOAT start_x,
- FX_FLOAT start_y,
- FX_FLOAT middle_x,
- FX_FLOAT middle_y,
- FX_FLOAT end_x,
- FX_FLOAT end_y,
- FX_FLOAT half_width,
- FX_FLOAT miter_limit) {
- FX_FLOAT start_k = 0, start_c = 0, end_k = 0, end_c = 0, start_len = 0,
- start_dc = 0, end_len = 0, end_dc = 0;
- bool bStartVert = FXSYS_fabs(start_x - middle_x) < 1.0f / 20;
- bool bEndVert = FXSYS_fabs(middle_x - end_x) < 1.0f / 20;
- if (bStartVert && bEndVert) {
- int start_dir = middle_y > start_y ? 1 : -1;
- FX_FLOAT point_y = middle_y + half_width * start_dir;
- rect.UpdateRect(middle_x + half_width, point_y);
- rect.UpdateRect(middle_x - half_width, point_y);
- return;
- }
- if (!bStartVert) {
- start_k = (middle_y - start_y) / (middle_x - start_x);
- start_c = middle_y - (start_k * middle_x);
- start_len = FXSYS_sqrt2(start_x - middle_x, start_y - middle_y);
- start_dc =
- (FX_FLOAT)FXSYS_fabs(half_width * start_len / (start_x - middle_x));
- }
- if (!bEndVert) {
- end_k = (end_y - middle_y) / (end_x - middle_x);
- end_c = middle_y - (end_k * middle_x);
- end_len = FXSYS_sqrt2(end_x - middle_x, end_y - middle_y);
- end_dc = (FX_FLOAT)FXSYS_fabs(half_width * end_len / (end_x - middle_x));
- }
- if (bStartVert) {
- FX_FLOAT outside_x = start_x;
- if (end_x < start_x) {
- outside_x += half_width;
- } else {
- outside_x -= half_width;
- }
- FX_FLOAT outside_y;
- if (start_y < (end_k * start_x) + end_c) {
- outside_y = (end_k * outside_x) + end_c + end_dc;
- } else {
- outside_y = (end_k * outside_x) + end_c - end_dc;
- }
- rect.UpdateRect(outside_x, outside_y);
- return;
- }
- if (bEndVert) {
- FX_FLOAT outside_x = end_x;
- if (start_x < end_x) {
- outside_x += half_width;
- } else {
- outside_x -= half_width;
- }
- FX_FLOAT outside_y;
- if (end_y < (start_k * end_x) + start_c) {
- outside_y = (start_k * outside_x) + start_c + start_dc;
- } else {
- outside_y = (start_k * outside_x) + start_c - start_dc;
- }
- rect.UpdateRect(outside_x, outside_y);
- return;
- }
- if (FXSYS_fabs(start_k - end_k) < 1.0f / 20) {
- int start_dir = middle_x > start_x ? 1 : -1;
- int end_dir = end_x > middle_x ? 1 : -1;
- if (start_dir == end_dir) {
- _UpdateLineEndPoints(rect, middle_x, middle_y, end_x, end_y, half_width);
- } else {
- _UpdateLineEndPoints(rect, start_x, start_y, middle_x, middle_y,
- half_width);
- }
- return;
- }
- FX_FLOAT start_outside_c = start_c;
- if (end_y < (start_k * end_x) + start_c) {
- start_outside_c += start_dc;
- } else {
- start_outside_c -= start_dc;
- }
- FX_FLOAT end_outside_c = end_c;
- if (start_y < (end_k * start_x) + end_c) {
- end_outside_c += end_dc;
- } else {
- end_outside_c -= end_dc;
- }
- FX_FLOAT join_x = (end_outside_c - start_outside_c) / (start_k - end_k);
- FX_FLOAT join_y = (start_k * join_x) + start_outside_c;
- rect.UpdateRect(join_x, join_y);
-}
-
CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width,
FX_FLOAT miter_limit) const {
- CFX_FloatRect rect(100000 * 1.0f, 100000 * 1.0f, -100000 * 1.0f,
- -100000 * 1.0f);
+ CFX_FloatRect rect(100000.0f, 100000.0f, -100000.0f, -100000.0f);
size_t iPoint = 0;
FX_FLOAT half_width = line_width;
int iStartPoint = 0;
@@ -222,9 +246,9 @@ CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width,
bJoin = false;
} else {
if (m_Points[iPoint].IsTypeAndOpen(FXPT_TYPE::BezierTo)) {
- rect.UpdateRect(m_Points[iPoint].m_PointX, m_Points[iPoint].m_PointY);
- rect.UpdateRect(m_Points[iPoint + 1].m_PointX,
- m_Points[iPoint + 1].m_PointY);
+ rect.UpdateRect(m_Points[iPoint].m_Point.x, m_Points[iPoint].m_Point.y);
+ rect.UpdateRect(m_Points[iPoint + 1].m_Point.x,
+ m_Points[iPoint + 1].m_Point.y);
iPoint += 2;
}
if (iPoint == m_Points.size() - 1 ||
@@ -239,17 +263,15 @@ CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width,
bJoin = true;
}
}
- FX_FLOAT start_x = m_Points[iStartPoint].m_PointX;
- FX_FLOAT start_y = m_Points[iStartPoint].m_PointY;
- FX_FLOAT end_x = m_Points[iEndPoint].m_PointX;
- FX_FLOAT end_y = m_Points[iEndPoint].m_PointY;
+
+ CFX_PointF start_pos = m_Points[iStartPoint].m_Point;
+ CFX_PointF end_pos = m_Points[iEndPoint].m_Point;
if (bJoin) {
- FX_FLOAT middle_x = m_Points[iMiddlePoint].m_PointX;
- FX_FLOAT middle_y = m_Points[iMiddlePoint].m_PointY;
- _UpdateLineJoinPoints(rect, start_x, start_y, middle_x, middle_y, end_x,
- end_y, half_width, miter_limit);
+ CFX_PointF mid_pos = m_Points[iMiddlePoint].m_Point;
+ UpdateLineJoinPoints(&rect, start_pos, mid_pos, end_pos, half_width,
+ miter_limit);
} else {
- _UpdateLineEndPoints(rect, start_x, start_y, end_x, end_y, half_width);
+ UpdateLineEndPoints(&rect, start_pos, end_pos, half_width);
}
iPoint++;
}
@@ -260,7 +282,7 @@ void CFX_PathData::Transform(const CFX_Matrix* pMatrix) {
if (!pMatrix)
return;
for (auto& point : m_Points)
- pMatrix->TransformPoint(point.m_PointX, point.m_PointY);
+ point.m_Point = pMatrix->Transform(point.m_Point);
}
bool CFX_PathData::GetZeroAreaPath(const CFX_Matrix* pMatrix,
@@ -275,26 +297,25 @@ bool CFX_PathData::GetZeroAreaPath(const CFX_Matrix* pMatrix,
if (m_Points.size() == 3 && m_Points[0].m_Type == FXPT_TYPE::MoveTo &&
m_Points[1].m_Type == FXPT_TYPE::LineTo &&
m_Points[2].m_Type == FXPT_TYPE::LineTo &&
- m_Points[0].m_PointX == m_Points[2].m_PointX &&
- m_Points[0].m_PointY == m_Points[2].m_PointY) {
+ m_Points[0].m_Point == m_Points[2].m_Point) {
for (size_t i = 0; i < 2; i++) {
- FX_FLOAT x = m_Points[i].m_PointX;
- FX_FLOAT y = m_Points[i].m_PointY;
+ CFX_PointF point = m_Points[i].m_Point;
if (bAdjust) {
if (pMatrix)
- pMatrix->TransformPoint(x, y);
+ point = pMatrix->Transform(point);
- x = static_cast<int>(x) + 0.5f;
- y = static_cast<int>(y) + 0.5f;
+ point = CFX_PointF(static_cast<int>(point.x) + 0.5f,
+ static_cast<int>(point.y) + 0.5f);
}
- NewPath->AppendPoint(x, y, i == 0 ? FXPT_TYPE::MoveTo : FXPT_TYPE::LineTo,
- false);
+ NewPath->AppendPoint(
+ point, i == 0 ? FXPT_TYPE::MoveTo : FXPT_TYPE::LineTo, false);
}
if (bAdjust && pMatrix)
*setIdentity = true;
- if (m_Points[0].m_PointX != m_Points[1].m_PointX &&
- m_Points[0].m_PointY != m_Points[1].m_PointY) {
+ // Note, they both have to be not equal.
+ if (m_Points[0].m_Point.x != m_Points[1].m_Point.x &&
+ m_Points[0].m_Point.y != m_Points[1].m_Point.y) {
*bThin = true;
}
return true;
@@ -305,18 +326,15 @@ bool CFX_PathData::GetZeroAreaPath(const CFX_Matrix* pMatrix,
bool bZeroArea = false;
CFX_PathData t_path;
for (int i = 0; i < mid; i++) {
- if (!(m_Points[mid - i - 1].m_PointX == m_Points[mid + i + 1].m_PointX &&
- m_Points[mid - i - 1].m_PointY == m_Points[mid + i + 1].m_PointY &&
+ if (!(m_Points[mid - i - 1].m_Point == m_Points[mid + i + 1].m_Point &&
m_Points[mid - i - 1].m_Type != FXPT_TYPE::BezierTo &&
m_Points[mid + i + 1].m_Type != FXPT_TYPE::BezierTo)) {
bZeroArea = true;
break;
}
- t_path.AppendPoint(m_Points[mid - i].m_PointX, m_Points[mid - i].m_PointY,
- FXPT_TYPE::MoveTo, false);
- t_path.AppendPoint(m_Points[mid - i - 1].m_PointX,
- m_Points[mid - i - 1].m_PointY, FXPT_TYPE::LineTo,
+ t_path.AppendPoint(m_Points[mid - i].m_Point, FXPT_TYPE::MoveTo, false);
+ t_path.AppendPoint(m_Points[mid - i - 1].m_Point, FXPT_TYPE::LineTo,
false);
}
if (!bZeroArea) {
@@ -336,48 +354,43 @@ bool CFX_PathData::GetZeroAreaPath(const CFX_Matrix* pMatrix,
next = (i + 1 - stratPoint) % (m_Points.size() - stratPoint) + stratPoint;
if (m_Points[next].m_Type != FXPT_TYPE::BezierTo &&
m_Points[next].m_Type != FXPT_TYPE::MoveTo) {
- if ((m_Points[i - 1].m_PointX == m_Points[i].m_PointX &&
- m_Points[i].m_PointX == m_Points[next].m_PointX) &&
- ((m_Points[i].m_PointY - m_Points[i - 1].m_PointY) *
- (m_Points[i].m_PointY - m_Points[next].m_PointY) >
+ if ((m_Points[i - 1].m_Point.x == m_Points[i].m_Point.x &&
+ m_Points[i].m_Point.x == m_Points[next].m_Point.x) &&
+ ((m_Points[i].m_Point.y - m_Points[i - 1].m_Point.y) *
+ (m_Points[i].m_Point.y - m_Points[next].m_Point.y) >
0)) {
int pre = i;
- if (FXSYS_fabs(m_Points[i].m_PointY - m_Points[i - 1].m_PointY) <
- FXSYS_fabs(m_Points[i].m_PointY - m_Points[next].m_PointY)) {
+ if (FXSYS_fabs(m_Points[i].m_Point.y - m_Points[i - 1].m_Point.y) <
+ FXSYS_fabs(m_Points[i].m_Point.y - m_Points[next].m_Point.y)) {
pre--;
next--;
}
- NewPath->AppendPoint(m_Points[pre].m_PointX, m_Points[pre].m_PointY,
- FXPT_TYPE::MoveTo, false);
- NewPath->AppendPoint(m_Points[next].m_PointX, m_Points[next].m_PointY,
- FXPT_TYPE::LineTo, false);
- } else if ((m_Points[i - 1].m_PointY == m_Points[i].m_PointY &&
- m_Points[i].m_PointY == m_Points[next].m_PointY) &&
- ((m_Points[i].m_PointX - m_Points[i - 1].m_PointX) *
- (m_Points[i].m_PointX - m_Points[next].m_PointX) >
+ NewPath->AppendPoint(m_Points[pre].m_Point, FXPT_TYPE::MoveTo, false);
+ NewPath->AppendPoint(m_Points[next].m_Point, FXPT_TYPE::LineTo,
+ false);
+ } else if ((m_Points[i - 1].m_Point.y == m_Points[i].m_Point.y &&
+ m_Points[i].m_Point.y == m_Points[next].m_Point.y) &&
+ ((m_Points[i].m_Point.x - m_Points[i - 1].m_Point.x) *
+ (m_Points[i].m_Point.x - m_Points[next].m_Point.x) >
0)) {
int pre = i;
- if (FXSYS_fabs(m_Points[i].m_PointX - m_Points[i - 1].m_PointX) <
- FXSYS_fabs(m_Points[i].m_PointX - m_Points[next].m_PointX)) {
+ if (FXSYS_fabs(m_Points[i].m_Point.x - m_Points[i - 1].m_Point.x) <
+ FXSYS_fabs(m_Points[i].m_Point.x - m_Points[next].m_Point.x)) {
pre--;
next--;
}
- NewPath->AppendPoint(m_Points[pre].m_PointX, m_Points[pre].m_PointY,
- FXPT_TYPE::MoveTo, false);
- NewPath->AppendPoint(m_Points[next].m_PointX, m_Points[next].m_PointY,
- FXPT_TYPE::LineTo, false);
+ NewPath->AppendPoint(m_Points[pre].m_Point, FXPT_TYPE::MoveTo, false);
+ NewPath->AppendPoint(m_Points[next].m_Point, FXPT_TYPE::LineTo,
+ false);
} else if (m_Points[i - 1].m_Type == FXPT_TYPE::MoveTo &&
m_Points[next].m_Type == FXPT_TYPE::LineTo &&
- m_Points[i - 1].m_PointX == m_Points[next].m_PointX &&
- m_Points[i - 1].m_PointY == m_Points[next].m_PointY &&
+ m_Points[i - 1].m_Point == m_Points[next].m_Point &&
m_Points[next].m_CloseFigure) {
- NewPath->AppendPoint(m_Points[i - 1].m_PointX,
- m_Points[i - 1].m_PointY, FXPT_TYPE::MoveTo,
+ NewPath->AppendPoint(m_Points[i - 1].m_Point, FXPT_TYPE::MoveTo,
false);
- NewPath->AppendPoint(m_Points[i].m_PointX, m_Points[i].m_PointY,
- FXPT_TYPE::LineTo, false);
+ NewPath->AppendPoint(m_Points[i].m_Point, FXPT_TYPE::LineTo, false);
*bThin = true;
}
}
@@ -397,24 +410,23 @@ bool CFX_PathData::IsRect() const {
if (m_Points.size() != 5 && m_Points.size() != 4)
return false;
- if ((m_Points.size() == 5 &&
- (m_Points[0].m_PointX != m_Points[4].m_PointX ||
- m_Points[0].m_PointY != m_Points[4].m_PointY)) ||
- (m_Points[0].m_PointX == m_Points[2].m_PointX &&
- m_Points[0].m_PointY == m_Points[2].m_PointY) ||
- (m_Points[1].m_PointX == m_Points[3].m_PointX &&
- m_Points[1].m_PointY == m_Points[3].m_PointY)) {
+ if ((m_Points.size() == 5 && m_Points[0].m_Point != m_Points[4].m_Point) ||
+ m_Points[0].m_Point == m_Points[2].m_Point ||
+ m_Points[1].m_Point == m_Points[3].m_Point) {
return false;
}
- if (m_Points[0].m_PointX != m_Points[3].m_PointX &&
- m_Points[0].m_PointY != m_Points[3].m_PointY) {
+ // Note, both x,y have to not equal.
+ if (m_Points[0].m_Point.x != m_Points[3].m_Point.x &&
+ m_Points[0].m_Point.y != m_Points[3].m_Point.y) {
return false;
}
+
for (int i = 1; i < 4; i++) {
if (m_Points[i].m_Type != FXPT_TYPE::LineTo)
return false;
- if (m_Points[i].m_PointX != m_Points[i - 1].m_PointX &&
- m_Points[i].m_PointY != m_Points[i - 1].m_PointY) {
+ // Note, both x,y have to not equal.
+ if (m_Points[i].m_Point.x != m_Points[i - 1].m_Point.x &&
+ m_Points[i].m_Point.y != m_Points[i - 1].m_Point.y) {
return false;
}
}
@@ -428,10 +440,10 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix,
return false;
if (pRect) {
- pRect->left = m_Points[0].m_PointX;
- pRect->right = m_Points[2].m_PointX;
- pRect->bottom = m_Points[0].m_PointY;
- pRect->top = m_Points[2].m_PointY;
+ pRect->left = m_Points[0].m_Point.x;
+ pRect->right = m_Points[2].m_Point.x;
+ pRect->bottom = m_Points[0].m_Point.y;
+ pRect->top = m_Points[2].m_Point.y;
pRect->Normalize();
}
return true;
@@ -440,22 +452,19 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix,
if (m_Points.size() != 5 && m_Points.size() != 4)
return false;
- if ((m_Points.size() == 5 &&
- (m_Points[0].m_PointX != m_Points[4].m_PointX ||
- m_Points[0].m_PointY != m_Points[4].m_PointY)) ||
- (m_Points[1].m_PointX == m_Points[3].m_PointX &&
- m_Points[1].m_PointY == m_Points[3].m_PointY)) {
+ if ((m_Points.size() == 5 && m_Points[0].m_Point != m_Points[4].m_Point) ||
+ m_Points[1].m_Point == m_Points[3].m_Point) {
return false;
}
- if (m_Points.size() == 4 && m_Points[0].m_PointX != m_Points[3].m_PointX &&
- m_Points[0].m_PointY != m_Points[3].m_PointY) {
+ // Note, both x,y not equal.
+ if (m_Points.size() == 4 && m_Points[0].m_Point.x != m_Points[3].m_Point.x &&
+ m_Points[0].m_Point.y != m_Points[3].m_Point.y) {
return false;
}
CFX_PointF points[5];
for (size_t i = 0; i < m_Points.size(); i++) {
- points[i] = pMatrix->Transform(
- CFX_PointF(m_Points[i].m_PointX, m_Points[i].m_PointY));
+ points[i] = pMatrix->Transform(m_Points[i].m_Point);
if (i == 0)
continue;
diff --git a/core/fxge/ge/cfx_renderdevice.cpp b/core/fxge/ge/cfx_renderdevice.cpp
index 203fecf061..daa67ccc91 100644
--- a/core/fxge/ge/cfx_renderdevice.cpp
+++ b/core/fxge/ge/cfx_renderdevice.cpp
@@ -490,8 +490,8 @@ bool CFX_RenderDevice::DrawPathWithBlend(const CFX_PathData* pPathData,
uint8_t fill_alpha = (fill_mode & 3) ? FXARGB_A(fill_color) : 0;
const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints();
if (stroke_alpha == 0 && pPoints.size() == 2) {
- CFX_PointF pos1(pPoints[0].m_PointX, pPoints[0].m_PointY);
- CFX_PointF pos2(pPoints[1].m_PointX, pPoints[1].m_PointY);
+ CFX_PointF pos1 = pPoints[0].m_Point;
+ CFX_PointF pos2 = pPoints[1].m_Point;
if (pObject2Device) {
pos1 = pObject2Device->Transform(pos1);
pos2 = pObject2Device->Transform(pos2);
@@ -692,8 +692,8 @@ bool CFX_RenderDevice::DrawCosmeticLine(FX_FLOAT x1,
}
CFX_GraphStateData graph_state;
CFX_PathData path;
- path.AppendPoint(x1, y1, FXPT_TYPE::MoveTo, false);
- path.AppendPoint(x2, y2, FXPT_TYPE::LineTo, false);
+ path.AppendPoint(CFX_PointF(x1, y1), FXPT_TYPE::MoveTo, false);
+ path.AppendPoint(CFX_PointF(x2, y2), FXPT_TYPE::LineTo, false);
return m_pDeviceDriver->DrawPath(&path, nullptr, &graph_state, 0, color,
fill_mode, blend_type);
}
diff --git a/core/fxge/skia/fx_skia_device.cpp b/core/fxge/skia/fx_skia_device.cpp
index 431491d826..7e23f97287 100644
--- a/core/fxge/skia/fx_skia_device.cpp
+++ b/core/fxge/skia/fx_skia_device.cpp
@@ -280,17 +280,16 @@ SkPath BuildPath(const CFX_PathData* pPathData) {
const CFX_PathData* pFPath = pPathData;
const std::vector<FX_PATHPOINT>& pPoints = pFPath->GetPoints();
for (size_t i = 0; i < pPoints.size(); i++) {
- FX_FLOAT x = pPoints[i].m_PointX;
- FX_FLOAT y = pPoints[i].m_PointY;
+ CFX_PointF point = pPoints[i].m_Point;
FXPT_TYPE point_type = pPoints[i].m_Type;
if (point_type == FXPT_TYPE::MoveTo) {
- skPath.moveTo(x, y);
+ skPath.moveTo(point.x, point.y);
} else if (point_type == FXPT_TYPE::LineTo) {
- skPath.lineTo(x, y);
+ skPath.lineTo(point.x, point.y);
} else if (point_type == FXPT_TYPE::BezierTo) {
- FX_FLOAT x2 = pPoints[i + 1].m_PointX, y2 = pPoints[i + 1].m_PointY;
- FX_FLOAT x3 = pPoints[i + 2].m_PointX, y3 = pPoints[i + 2].m_PointY;
- skPath.cubicTo(x, y, x2, y2, x3, y3);
+ CFX_PointF point2 = pPoints[i + 1].m_Point;
+ CFX_PointF point3 = pPoints[i + 2].m_Point;
+ skPath.cubicTo(point.x, point.y, point2.x, point2.y, point3.x, point3.y);
i += 2;
}
if (pPoints[i].m_CloseFigure)
diff --git a/core/fxge/win32/cfx_psrenderer.cpp b/core/fxge/win32/cfx_psrenderer.cpp
index a0e675e23c..74fae088d9 100644
--- a/core/fxge/win32/cfx_psrenderer.cpp
+++ b/core/fxge/win32/cfx_psrenderer.cpp
@@ -116,7 +116,7 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData,
for (size_t i = 0; i < size; i++) {
FXPT_TYPE type = pPathData->GetType(i);
bool closing = pPathData->IsClosingFigure(i);
- CFX_PointF pos(pPathData->GetPointX(i), pPathData->GetPointY(i));
+ CFX_PointF pos = pPathData->GetPoint(i);
if (pObject2Device)
pos = pObject2Device->Transform(pos);
@@ -131,10 +131,8 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData,
buf << "h ";
break;
case FXPT_TYPE::BezierTo: {
- CFX_PointF pos1(pPathData->GetPointX(i + 1),
- pPathData->GetPointY(i + 1));
- CFX_PointF pos2(pPathData->GetPointX(i + 2),
- pPathData->GetPointY(i + 2));
+ CFX_PointF pos1 = pPathData->GetPoint(i + 1);
+ CFX_PointF pos2 = pPathData->GetPoint(i + 2);
if (pObject2Device) {
pos1 = pObject2Device->Transform(pos1);
pos2 = pObject2Device->Transform(pos2);
@@ -604,21 +602,21 @@ void CFX_PSRenderer::FindPSFontGlyph(CFX_FaceCache* pFaceCache,
buf << "/X" << *ps_fontnum << " Ff/CharProcs get begin/" << glyphindex
<< "{n ";
for (size_t p = 0; p < TransformedPath.GetPoints().size(); p++) {
- FX_FLOAT x = TransformedPath.GetPointX(p), y = TransformedPath.GetPointY(p);
+ CFX_PointF point = TransformedPath.GetPoint(p);
switch (TransformedPath.GetType(p)) {
case FXPT_TYPE::MoveTo: {
- buf << x << " " << y << " m\n";
+ buf << point.x << " " << point.y << " m\n";
break;
}
case FXPT_TYPE::LineTo: {
- buf << x << " " << y << " l\n";
+ buf << point.x << " " << point.y << " l\n";
break;
}
case FXPT_TYPE::BezierTo: {
- buf << x << " " << y << " " << TransformedPath.GetPointX(p + 1) << " "
- << TransformedPath.GetPointY(p + 1) << " "
- << TransformedPath.GetPointX(p + 2) << " "
- << TransformedPath.GetPointY(p + 2) << " c\n";
+ CFX_PointF point1 = TransformedPath.GetPoint(p + 1);
+ CFX_PointF point2 = TransformedPath.GetPoint(p + 2);
+ buf << point.x << " " << point.y << " " << point1.x << " " << point1.y
+ << " " << point2.x << " " << point2.y << " c\n";
p += 2;
break;
}
diff --git a/core/fxge/win32/fx_win32_device.cpp b/core/fxge/win32/fx_win32_device.cpp
index b5ce7345c6..92e9b41e06 100644
--- a/core/fxge/win32/fx_win32_device.cpp
+++ b/core/fxge/win32/fx_win32_device.cpp
@@ -169,45 +169,42 @@ void SetPathToDC(HDC hDC,
const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints();
for (size_t i = 0; i < pPoints.size(); i++) {
- FX_FLOAT posx = pPoints[i].m_PointX;
- FX_FLOAT posy = pPoints[i].m_PointY;
+ CFX_PointF pos = pPoints[i].m_Point;
if (pMatrix)
- pMatrix->TransformPoint(posx, posy);
+ pos = pMatrix->Transform(pos);
- int screen_x = FXSYS_round(posx), screen_y = FXSYS_round(posy);
+ CFX_Point screen(FXSYS_round(pos.x), FXSYS_round(pos.y));
FXPT_TYPE point_type = pPoints[i].m_Type;
if (point_type == FXPT_TYPE::MoveTo) {
- MoveToEx(hDC, screen_x, screen_y, nullptr);
+ MoveToEx(hDC, screen.x, screen.y, nullptr);
} else if (point_type == FXPT_TYPE::LineTo) {
- if (pPoints[i].m_PointY == pPoints[i - 1].m_PointY &&
- pPoints[i].m_PointX == pPoints[i - 1].m_PointX) {
- screen_x++;
- }
- LineTo(hDC, screen_x, screen_y);
+ if (pPoints[i].m_Point == pPoints[i - 1].m_Point)
+ screen.x++;
+
+ LineTo(hDC, screen.x, screen.y);
} else if (point_type == FXPT_TYPE::BezierTo) {
POINT lppt[3];
- lppt[0].x = screen_x;
- lppt[0].y = screen_y;
- posx = pPoints[i + 1].m_PointX;
- posy = pPoints[i + 1].m_PointY;
+ lppt[0].x = screen.x;
+ lppt[0].y = screen.y;
+
+ pos = pPoints[i + 1].m_Point;
if (pMatrix)
- pMatrix->TransformPoint(posx, posy);
+ pos = pMatrix->Transform(pos);
- lppt[1].x = FXSYS_round(posx);
- lppt[1].y = FXSYS_round(posy);
- posx = pPoints[i + 2].m_PointX;
- posy = pPoints[i + 2].m_PointY;
+ lppt[1].x = FXSYS_round(pos.x);
+ lppt[1].y = FXSYS_round(pos.y);
+
+ pos = pPoints[i + 2].m_Point;
if (pMatrix)
- pMatrix->TransformPoint(posx, posy);
+ pos = pMatrix->Transform(pos);
- lppt[2].x = FXSYS_round(posx);
- lppt[2].y = FXSYS_round(posy);
+ lppt[2].x = FXSYS_round(pos.x);
+ lppt[2].y = FXSYS_round(pos.y);
PolyBezierTo(hDC, lppt, 3);
i += 2;
}
- if (pPoints[i].m_CloseFigure) {
+ if (pPoints[i].m_CloseFigure)
CloseFigure(hDC);
- }
}
EndPath(hDC);
}
@@ -1047,15 +1044,13 @@ bool CGdiDeviceDriver::DrawPath(const CFX_PathData* pPathData,
}
if (pPathData->GetPoints().size() == 2 && pGraphState &&
pGraphState->m_DashCount) {
- FX_FLOAT x1 = pPathData->GetPointX(0);
- FX_FLOAT y1 = pPathData->GetPointY(0);
- FX_FLOAT x2 = pPathData->GetPointX(1);
- FX_FLOAT y2 = pPathData->GetPointY(1);
+ CFX_PointF pos1 = pPathData->GetPoint(0);
+ CFX_PointF pos2 = pPathData->GetPoint(1);
if (pMatrix) {
- pMatrix->TransformPoint(x1, y1);
- pMatrix->TransformPoint(x2, y2);
+ pos1 = pMatrix->Transform(pos1);
+ pos2 = pMatrix->Transform(pos2);
}
- DrawLine(x1, y1, x2, y2);
+ DrawLine(pos1.x, pos1.y, pos2.x, pos2.y);
} else {
SetPathToDC(m_hDC, pPathData, pMatrix);
if (pGraphState && stroke_alpha) {
diff --git a/core/fxge/win32/fx_win32_gdipext.cpp b/core/fxge/win32/fx_win32_gdipext.cpp
index c766ac8f3b..54711ceef5 100644
--- a/core/fxge/win32/fx_win32_gdipext.cpp
+++ b/core/fxge/win32/fx_win32_gdipext.cpp
@@ -1129,20 +1129,20 @@ bool CGdiplusExt::DrawPath(HDC hDC,
bool bSmooth = false;
int startpoint = 0;
for (size_t i = 0; i < pPoints.size(); i++) {
- points[i].X = pPoints[i].m_PointX;
- points[i].Y = pPoints[i].m_PointY;
- FX_FLOAT x = pPoints[i].m_PointX;
- FX_FLOAT y = pPoints[i].m_PointY;
+ points[i].X = pPoints[i].m_Point.x;
+ points[i].Y = pPoints[i].m_Point.y;
+
+ CFX_PointF pos = pPoints[i].m_Point;
if (pObject2Device)
- pObject2Device->TransformPoint(x, y);
+ pos = pObject2Device->Transform(pos);
- if (x > 50000 * 1.0f)
+ if (pos.x > 50000 * 1.0f)
points[i].X = 50000 * 1.0f;
- if (x < -50000 * 1.0f)
+ if (pos.x < -50000 * 1.0f)
points[i].X = -50000 * 1.0f;
- if (y > 50000 * 1.0f)
+ if (pos.y > 50000 * 1.0f)
points[i].Y = 50000 * 1.0f;
- if (y < -50000 * 1.0f)
+ if (pos.y < -50000 * 1.0f)
points[i].Y = -50000 * 1.0f;
FXPT_TYPE point_type = pPoints[i].m_Type;