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Diffstat (limited to 'core/include/fxcrt/fx_coordinates.h')
-rw-r--r--core/include/fxcrt/fx_coordinates.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/core/include/fxcrt/fx_coordinates.h b/core/include/fxcrt/fx_coordinates.h
index 076c0e6a2f..c98ece9e07 100644
--- a/core/include/fxcrt/fx_coordinates.h
+++ b/core/include/fxcrt/fx_coordinates.h
@@ -113,15 +113,15 @@ public:
}
baseType x, y;
};
-typedef CFX_PSVTemplate<FX_INT32> CFX_Point;
+typedef CFX_PSVTemplate<int32_t> CFX_Point;
typedef CFX_PSVTemplate<FX_FLOAT> CFX_PointF;
-typedef CFX_PSVTemplate<FX_INT32> CFX_Size;
+typedef CFX_PSVTemplate<int32_t> CFX_Size;
typedef CFX_PSVTemplate<FX_FLOAT> CFX_SizeF;
typedef CFX_ArrayTemplate<CFX_Point> CFX_Points;
typedef CFX_ArrayTemplate<CFX_PointF> CFX_PointsF;
-typedef CFX_PSVTemplate<FX_INT32> * FX_LPPOINT;
+typedef CFX_PSVTemplate<int32_t> * FX_LPPOINT;
typedef CFX_PSVTemplate<FX_FLOAT> * FX_LPPOINTF;
-typedef CFX_PSVTemplate<FX_INT32> const * FX_LPCPOINT;
+typedef CFX_PSVTemplate<int32_t> const * FX_LPCPOINT;
typedef CFX_PSVTemplate<FX_FLOAT> const * FX_LPCPOINTF;
#define CFX_FloatPoint CFX_PointF
template<class baseType>
@@ -227,7 +227,7 @@ public:
return v.y < 0 ? -fSlope : fSlope;
}
};
-typedef CFX_VTemplate<FX_INT32> CFX_Vector;
+typedef CFX_VTemplate<int32_t> CFX_Vector;
typedef CFX_VTemplate<FX_FLOAT> CFX_VectorF;
template<class baseType>
class CFX_RTemplate
@@ -524,11 +524,11 @@ public:
baseType left, top;
baseType width, height;
};
-typedef CFX_RTemplate<FX_INT32> CFX_Rect;
+typedef CFX_RTemplate<int32_t> CFX_Rect;
typedef CFX_RTemplate<FX_FLOAT> CFX_RectF;
-typedef CFX_RTemplate<FX_INT32> * FX_LPRECT;
+typedef CFX_RTemplate<int32_t> * FX_LPRECT;
typedef CFX_RTemplate<FX_FLOAT> * FX_LPRECTF;
-typedef CFX_RTemplate<FX_INT32> const * FX_LPCRECT;
+typedef CFX_RTemplate<int32_t> const * FX_LPCRECT;
typedef CFX_RTemplate<FX_FLOAT> const * FX_LPCRECTF;
typedef CFX_ArrayTemplate<CFX_RectF> CFX_RectFArray;
struct FX_RECT {
@@ -602,13 +602,13 @@ struct FX_RECT {
};
struct FX_SMALL_RECT {
- FX_SHORT Left;
+ int16_t Left;
- FX_SHORT Top;
+ int16_t Top;
- FX_SHORT Right;
+ int16_t Right;
- FX_SHORT Bottom;
+ int16_t Bottom;
};
class CFX_FloatRect
{
@@ -807,7 +807,7 @@ public:
void Translate(FX_FLOAT x, FX_FLOAT y, FX_BOOL bPrepended = FALSE);
- void TranslateI(FX_INT32 x, FX_INT32 y, FX_BOOL bPrepended = FALSE)
+ void TranslateI(int32_t x, int32_t y, FX_BOOL bPrepended = FALSE)
{
Translate((FX_FLOAT)x, (FX_FLOAT)y, bPrepended);
}
@@ -831,17 +831,17 @@ public:
FX_FLOAT GetUnitArea() const;
FX_FLOAT TransformXDistance(FX_FLOAT dx) const;
- FX_INT32 TransformXDistance(FX_INT32 dx) const;
+ int32_t TransformXDistance(int32_t dx) const;
FX_FLOAT TransformYDistance(FX_FLOAT dy) const;
- FX_INT32 TransformYDistance(FX_INT32 dy) const;
+ int32_t TransformYDistance(int32_t dy) const;
FX_FLOAT TransformDistance(FX_FLOAT dx, FX_FLOAT dy) const;
- FX_INT32 TransformDistance(FX_INT32 dx, FX_INT32 dy) const;
+ int32_t TransformDistance(int32_t dx, int32_t dy) const;
FX_FLOAT TransformDistance(FX_FLOAT distance) const;
void TransformPoint(FX_FLOAT &x, FX_FLOAT &y) const;
- void TransformPoint(FX_INT32 &x, FX_INT32 &y) const;
- void TransformPoints(CFX_PointF *points, FX_INT32 iCount) const;
- void TransformPoints(CFX_Point *points, FX_INT32 iCount) const;
+ void TransformPoint(int32_t &x, int32_t &y) const;
+ void TransformPoints(CFX_PointF *points, int32_t iCount) const;
+ void TransformPoints(CFX_Point *points, int32_t iCount) const;
void Transform(FX_FLOAT& x, FX_FLOAT& y) const
{