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-rw-r--r--core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h142
1 files changed, 71 insertions, 71 deletions
diff --git a/core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h b/core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h
index 28fd8caea6..3bafebeb40 100644
--- a/core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h
+++ b/core/src/fxge/Microsoft SDK/include/GdiPlusCachedBitmap.h
@@ -1,71 +1,71 @@
-/**************************************************************************
-*
-* Copyright (c) 2000 Microsoft Corporation
-*
-* Module Name:
-*
-* CachedBitmap class definition
-*
-* Abstract:
-*
-* CachedBitmap is a representation of an accelerated drawing
-* that has restrictions on what operations are allowed in order
-* to accelerate the drawing to the destination.
-*
-**************************************************************************/
-
-#ifndef _GDIPLUSCACHEDBITMAP_H
-#define _GDIPLUSCACHEDBITMAP_H
-
-/**************************************************************************
-*
-* Class Name:
-*
-* CachedBitmap
-*
-* Abstract:
-*
-* An object to store a bitmap prepared for rendering on a particular
-* Graphics object. The memory storage for the CachedBitmap is opaque
-* to the other Engine code, so the only operations supported are
-* initializing the data (with a bitmap) and using the graphics to
-* draw it on the screen with an integer offset.
-*
-* Look for the class definition in GdiplusHeaders.h
-*
-* Created:
-*
-* 04/23/2000 asecchia
-* Created it.
-*
-**************************************************************************/
-inline
-CachedBitmap::CachedBitmap(
- IN Bitmap *bitmap,
- IN Graphics *graphics)
-{
- nativeCachedBitmap = NULL;
-
- lastResult = DllExports::GdipCreateCachedBitmap(
- (GpBitmap *)bitmap->nativeImage,
- graphics->nativeGraphics,
- &nativeCachedBitmap
- );
-}
-
-inline
-CachedBitmap::~CachedBitmap()
-{
- DllExports::GdipDeleteCachedBitmap(nativeCachedBitmap);
-}
-
-inline Status
-CachedBitmap::GetLastStatus() const
-{
- Status lastStatus = lastResult;
- lastResult = Ok;
- return (lastStatus);
-}
-
-#endif
-
+/**************************************************************************
+*
+* Copyright (c) 2000 Microsoft Corporation
+*
+* Module Name:
+*
+* CachedBitmap class definition
+*
+* Abstract:
+*
+* CachedBitmap is a representation of an accelerated drawing
+* that has restrictions on what operations are allowed in order
+* to accelerate the drawing to the destination.
+*
+**************************************************************************/
+
+#ifndef _GDIPLUSCACHEDBITMAP_H
+#define _GDIPLUSCACHEDBITMAP_H
+
+/**************************************************************************
+*
+* Class Name:
+*
+* CachedBitmap
+*
+* Abstract:
+*
+* An object to store a bitmap prepared for rendering on a particular
+* Graphics object. The memory storage for the CachedBitmap is opaque
+* to the other Engine code, so the only operations supported are
+* initializing the data (with a bitmap) and using the graphics to
+* draw it on the screen with an integer offset.
+*
+* Look for the class definition in GdiplusHeaders.h
+*
+* Created:
+*
+* 04/23/2000 asecchia
+* Created it.
+*
+**************************************************************************/
+inline
+CachedBitmap::CachedBitmap(
+ IN Bitmap *bitmap,
+ IN Graphics *graphics)
+{
+ nativeCachedBitmap = NULL;
+
+ lastResult = DllExports::GdipCreateCachedBitmap(
+ (GpBitmap *)bitmap->nativeImage,
+ graphics->nativeGraphics,
+ &nativeCachedBitmap
+ );
+}
+
+inline
+CachedBitmap::~CachedBitmap()
+{
+ DllExports::GdipDeleteCachedBitmap(nativeCachedBitmap);
+}
+
+inline Status
+CachedBitmap::GetLastStatus() const
+{
+ Status lastStatus = lastResult;
+ lastResult = Ok;
+ return (lastStatus);
+}
+
+#endif
+