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diff --git a/core/src/fxge/Microsoft SDK/include/GdiPlusGraphics.h b/core/src/fxge/Microsoft SDK/include/GdiPlusGraphics.h
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+++ b/core/src/fxge/Microsoft SDK/include/GdiPlusGraphics.h
@@ -0,0 +1,2726 @@
+/**************************************************************************\
+*
+* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved.
+*
+* Module Name:
+*
+* GdiplusGraphics.h
+*
+* Abstract:
+*
+* Declarations for Graphics class
+*
+\**************************************************************************/
+
+#ifndef _GDIPLUSGRAPHICS_H
+#define _GDIPLUSGRAPHICS_H
+
+/**
+ * Represent a graphics context
+ */
+class Graphics : public GdiplusBase
+{
+public:
+ friend class Region;
+ friend class GraphicsPath;
+ friend class Image;
+ friend class Bitmap;
+ friend class Metafile;
+ friend class Font;
+ friend class FontFamily;
+ friend class FontCollection;
+ friend class CachedBitmap;
+
+ // Get a graphics context from an existing Win32 HDC or HWND
+ static Graphics* FromHDC(IN HDC hdc)
+ {
+ return new Graphics(hdc);
+ }
+
+ static Graphics* FromHDC(IN HDC hdc,
+ IN HANDLE hdevice)
+ {
+ return new Graphics(hdc, hdevice);
+ }
+
+ static Graphics* FromHWND(IN HWND hwnd,
+ IN BOOL icm = FALSE)
+ {
+ return new Graphics(hwnd, icm);
+ }
+
+ static Graphics* FromImage(IN Image *image)
+ {
+ return new Graphics(image);
+ }
+
+ Graphics(IN HDC hdc)
+ {
+ GpGraphics *graphics = NULL;
+
+ lastResult = DllExports::GdipCreateFromHDC(hdc, &graphics);
+
+ SetNativeGraphics(graphics);
+ }
+
+ Graphics(IN HDC hdc,
+ IN HANDLE hdevice)
+ {
+ GpGraphics *graphics = NULL;
+
+ lastResult = DllExports::GdipCreateFromHDC2(hdc, hdevice, &graphics);
+
+ SetNativeGraphics(graphics);
+ }
+
+ Graphics(IN HWND hwnd,
+ IN BOOL icm = FALSE)
+ {
+ GpGraphics *graphics = NULL;
+
+ if (icm)
+ {
+ lastResult = DllExports::GdipCreateFromHWNDICM(hwnd, &graphics);
+ }
+ else
+ {
+ lastResult = DllExports::GdipCreateFromHWND(hwnd, &graphics);
+ }
+
+ SetNativeGraphics(graphics);
+ }
+
+ Graphics(IN Image* image)
+ {
+ GpGraphics *graphics = NULL;
+
+ if (image != NULL)
+ {
+ lastResult = DllExports::GdipGetImageGraphicsContext(
+ image->nativeImage, &graphics);
+ }
+ SetNativeGraphics(graphics);
+ }
+
+ ~Graphics()
+ {
+ DllExports::GdipDeleteGraphics(nativeGraphics);
+ }
+
+ VOID Flush(IN FlushIntention intention = FlushIntentionFlush)
+ {
+ DllExports::GdipFlush(nativeGraphics, intention);
+ }
+
+ //------------------------------------------------------------------------
+ // Interop methods
+ //------------------------------------------------------------------------
+
+ // Locks the graphics until ReleaseDC is called
+ HDC GetHDC()
+ {
+ HDC hdc = NULL;
+
+ SetStatus(DllExports::GdipGetDC(nativeGraphics, &hdc));
+
+ return hdc;
+ }
+
+ VOID ReleaseHDC(IN HDC hdc)
+ {
+ SetStatus(DllExports::GdipReleaseDC(nativeGraphics, hdc));
+ }
+
+ //------------------------------------------------------------------------
+ // Rendering modes
+ //------------------------------------------------------------------------
+
+ Status SetRenderingOrigin(IN INT x, IN INT y)
+ {
+ return SetStatus(
+ DllExports::GdipSetRenderingOrigin(
+ nativeGraphics, x, y
+ )
+ );
+ }
+
+ Status GetRenderingOrigin(OUT INT *x, OUT INT *y) const
+ {
+ return SetStatus(
+ DllExports::GdipGetRenderingOrigin(
+ nativeGraphics, x, y
+ )
+ );
+ }
+
+ Status SetCompositingMode(IN CompositingMode compositingMode)
+ {
+ return SetStatus(DllExports::GdipSetCompositingMode(nativeGraphics,
+ compositingMode));
+ }
+
+ CompositingMode GetCompositingMode() const
+ {
+ CompositingMode mode;
+
+ SetStatus(DllExports::GdipGetCompositingMode(nativeGraphics,
+ &mode));
+
+ return mode;
+ }
+
+ Status SetCompositingQuality(IN CompositingQuality compositingQuality)
+ {
+ return SetStatus(DllExports::GdipSetCompositingQuality(
+ nativeGraphics,
+ compositingQuality));
+ }
+
+ CompositingQuality GetCompositingQuality() const
+ {
+ CompositingQuality quality;
+
+ SetStatus(DllExports::GdipGetCompositingQuality(
+ nativeGraphics,
+ &quality));
+
+ return quality;
+ }
+
+ Status SetTextRenderingHint(IN TextRenderingHint newMode)
+ {
+#ifndef DCR_USE_NEW_186764
+ /* temporarly set the high bit to warn that we are using the new definition for the flag */
+ newMode = (TextRenderingHint) (newMode | 0x0f000);
+#endif // DCR_USE_NEW_186764
+ return SetStatus(DllExports::GdipSetTextRenderingHint(nativeGraphics,
+ newMode));
+ }
+
+ TextRenderingHint GetTextRenderingHint() const
+ {
+ TextRenderingHint hint;
+
+ SetStatus(DllExports::GdipGetTextRenderingHint(nativeGraphics,
+ &hint));
+
+ return hint;
+ }
+
+#ifdef DCR_USE_NEW_188922
+ Status SetTextContrast(IN UINT contrast)
+ {
+ return SetStatus(DllExports::GdipSetTextContrast(nativeGraphics,
+ contrast));
+ }
+
+ UINT GetTextContrast() const
+ {
+ UINT contrast;
+
+ SetStatus(DllExports::GdipGetTextContrast(nativeGraphics,
+ &contrast));
+
+ return contrast;
+ }
+#else
+ Status SetTextGammaValue(IN UINT gammaValue)
+ {
+ return SetStatus(DllExports::GdipSetTextGammaValue(nativeGraphics,
+ gammaValue));
+ }
+
+ UINT GetTextGammaValue() const
+ {
+ UINT gammaValue;
+
+ SetStatus(DllExports::GdipGetTextGammaValue(nativeGraphics,
+ &gammaValue));
+
+ return gammaValue;
+ }
+
+#endif // DCR_USE_NEW_188922
+
+
+ InterpolationMode GetInterpolationMode() const
+ {
+ InterpolationMode mode = InterpolationModeInvalid;
+
+ SetStatus(DllExports::GdipGetInterpolationMode(nativeGraphics,
+ &mode));
+
+ return mode;
+ }
+
+ Status SetInterpolationMode(IN InterpolationMode interpolationMode)
+ {
+ return SetStatus(DllExports::GdipSetInterpolationMode(nativeGraphics,
+ interpolationMode));
+ }
+
+ SmoothingMode GetSmoothingMode() const
+ {
+ SmoothingMode smoothingMode = SmoothingModeInvalid;
+
+ SetStatus(DllExports::GdipGetSmoothingMode(nativeGraphics,
+ &smoothingMode));
+
+ return smoothingMode;
+ }
+
+ Status SetSmoothingMode(IN SmoothingMode smoothingMode)
+ {
+ return SetStatus(DllExports::GdipSetSmoothingMode(nativeGraphics,
+ smoothingMode));
+ }
+
+ PixelOffsetMode GetPixelOffsetMode() const
+ {
+ PixelOffsetMode pixelOffsetMode = PixelOffsetModeInvalid;
+
+ SetStatus(DllExports::GdipGetPixelOffsetMode(nativeGraphics,
+ &pixelOffsetMode));
+
+ return pixelOffsetMode;
+ }
+
+ Status SetPixelOffsetMode(IN PixelOffsetMode pixelOffsetMode)
+ {
+ return SetStatus(DllExports::GdipSetPixelOffsetMode(nativeGraphics,
+ pixelOffsetMode));
+ }
+
+ //------------------------------------------------------------------------
+ // Manipulate the current world transform
+ //------------------------------------------------------------------------
+
+ Status SetTransform(IN const Matrix* matrix)
+ {
+ return SetStatus(DllExports::GdipSetWorldTransform(nativeGraphics,
+ matrix->nativeMatrix));
+ }
+ Status ResetTransform()
+ {
+ return SetStatus(DllExports::GdipResetWorldTransform(nativeGraphics));
+ }
+
+ Status MultiplyTransform(IN const Matrix* matrix,
+ IN MatrixOrder order = MatrixOrderPrepend)
+ {
+ return SetStatus(DllExports::GdipMultiplyWorldTransform(nativeGraphics,
+ matrix->nativeMatrix,
+ order));
+ }
+
+ Status TranslateTransform(IN REAL dx,
+ IN REAL dy,
+ IN MatrixOrder order = MatrixOrderPrepend)
+ {
+ return SetStatus(DllExports::GdipTranslateWorldTransform(nativeGraphics,
+ dx, dy, order));
+ }
+
+ Status ScaleTransform(IN REAL sx,
+ IN REAL sy,
+ IN MatrixOrder order = MatrixOrderPrepend)
+ {
+ return SetStatus(DllExports::GdipScaleWorldTransform(nativeGraphics,
+ sx, sy, order));
+ }
+
+ Status RotateTransform(IN REAL angle,
+ IN MatrixOrder order = MatrixOrderPrepend)
+ {
+ return SetStatus(DllExports::GdipRotateWorldTransform(nativeGraphics,
+ angle, order));
+ }
+
+ /**
+ * Return the current world transform
+ */
+
+ Status GetTransform(OUT Matrix* matrix) const
+ {
+ return SetStatus(DllExports::GdipGetWorldTransform(nativeGraphics,
+ matrix->nativeMatrix));
+ }
+
+ /**
+ * Manipulate the current page transform
+ */
+
+ Status SetPageUnit(IN Unit unit)
+ {
+ return SetStatus(DllExports::GdipSetPageUnit(nativeGraphics,
+ unit));
+ }
+
+ Status SetPageScale(IN REAL scale)
+ {
+ return SetStatus(DllExports::GdipSetPageScale(nativeGraphics,
+ scale));
+ }
+
+ /**
+ * Retrieve the current page transform information
+ * notes @ these are atomic
+ */
+ Unit GetPageUnit() const
+ {
+ Unit unit;
+
+ SetStatus(DllExports::GdipGetPageUnit(nativeGraphics, &unit));
+
+ return unit;
+ }
+
+ REAL GetPageScale() const
+ {
+ REAL scale;
+
+ SetStatus(DllExports::GdipGetPageScale(nativeGraphics, &scale));
+
+ return scale;
+ }
+
+ REAL GetDpiX() const
+ {
+ REAL dpi;
+
+ SetStatus(DllExports::GdipGetDpiX(nativeGraphics, &dpi));
+
+ return dpi;
+ }
+
+ REAL GetDpiY() const
+ {
+ REAL dpi;
+
+ SetStatus(DllExports::GdipGetDpiY(nativeGraphics, &dpi));
+
+ return dpi;
+ }
+
+ /**
+ * Transform points in the current graphics context
+ */
+ // float version
+ Status TransformPoints(IN CoordinateSpace destSpace,
+ IN CoordinateSpace srcSpace,
+ IN OUT PointF* pts,
+ IN INT count) const
+ {
+ return SetStatus(DllExports::GdipTransformPoints(nativeGraphics,
+ destSpace,
+ srcSpace,
+ pts,
+ count));
+ }
+
+ // integer version
+ Status TransformPoints(IN CoordinateSpace destSpace,
+ IN CoordinateSpace srcSpace,
+ IN OUT Point* pts,
+ IN INT count) const
+ {
+
+ return SetStatus(DllExports::GdipTransformPointsI(nativeGraphics,
+ destSpace,
+ srcSpace,
+ pts,
+ count));
+ }
+
+ //------------------------------------------------------------------------
+ // GetNearestColor (for <= 8bpp surfaces)
+ // Note: alpha is ignored
+ //------------------------------------------------------------------------
+ Status GetNearestColor(IN OUT Color* color) const
+ {
+ if (color == NULL)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ ARGB argb = color->GetValue();
+
+ Status status = SetStatus(DllExports::GdipGetNearestColor(nativeGraphics, &argb));
+
+ color->SetValue(argb);
+
+ return status;
+ }
+
+ /**
+ * Vector drawing methods
+ *
+ * @notes Do we need a set of methods that take
+ * integer coordinate parameters?
+ */
+
+ // float version
+ Status DrawLine(IN const Pen* pen,
+ IN REAL x1,
+ IN REAL y1,
+ IN REAL x2,
+ IN REAL y2)
+ {
+ return SetStatus(DllExports::GdipDrawLine(nativeGraphics,
+ pen->nativePen, x1, y1, x2,
+ y2));
+ }
+
+ Status DrawLine(IN const Pen* pen,
+ IN const PointF& pt1,
+ IN const PointF& pt2)
+ {
+ return DrawLine(pen, pt1.X, pt1.Y, pt2.X, pt2.Y);
+ }
+
+ Status DrawLines(IN const Pen* pen,
+ IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawLines(nativeGraphics,
+ pen->nativePen,
+ points, count));
+ }
+
+ // int version
+ Status DrawLine(IN const Pen* pen,
+ IN INT x1,
+ IN INT y1,
+ IN INT x2,
+ IN INT y2)
+ {
+ return SetStatus(DllExports::GdipDrawLineI(nativeGraphics,
+ pen->nativePen,
+ x1,
+ y1,
+ x2,
+ y2));
+ }
+
+ Status DrawLine(IN const Pen* pen,
+ IN const Point& pt1,
+ IN const Point& pt2)
+ {
+ return DrawLine(pen,
+ pt1.X,
+ pt1.Y,
+ pt2.X,
+ pt2.Y);
+ }
+
+ Status DrawLines(IN const Pen* pen,
+ IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawLinesI(nativeGraphics,
+ pen->nativePen,
+ points,
+ count));
+ }
+
+ // float version
+ Status DrawArc(IN const Pen* pen,
+ IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipDrawArc(nativeGraphics,
+ pen->nativePen,
+ x,
+ y,
+ width,
+ height,
+ startAngle,
+ sweepAngle));
+ }
+
+ Status DrawArc(IN const Pen* pen,
+ IN const RectF& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return DrawArc(pen, rect.X, rect.Y, rect.Width, rect.Height,
+ startAngle, sweepAngle);
+ }
+
+ // int version
+ Status DrawArc(IN const Pen* pen,
+ IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipDrawArcI(nativeGraphics,
+ pen->nativePen,
+ x,
+ y,
+ width,
+ height,
+ startAngle,
+ sweepAngle));
+ }
+
+
+ Status DrawArc(IN const Pen* pen,
+ IN const Rect& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return DrawArc(pen,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height,
+ startAngle,
+ sweepAngle);
+ }
+
+ // float version
+ Status DrawBezier(IN const Pen* pen,
+ IN REAL x1,
+ IN REAL y1,
+ IN REAL x2,
+ IN REAL y2,
+ IN REAL x3,
+ IN REAL y3,
+ IN REAL x4,
+ IN REAL y4)
+ {
+ return SetStatus(DllExports::GdipDrawBezier(nativeGraphics,
+ pen->nativePen, x1, y1,
+ x2, y2, x3, y3, x4, y4));
+ }
+
+ Status DrawBezier(IN const Pen* pen,
+ IN const PointF& pt1,
+ IN const PointF& pt2,
+ IN const PointF& pt3,
+ IN const PointF& pt4)
+ {
+ return DrawBezier(pen,
+ pt1.X,
+ pt1.Y,
+ pt2.X,
+ pt2.Y,
+ pt3.X,
+ pt3.Y,
+ pt4.X,
+ pt4.Y);
+ }
+
+ Status DrawBeziers(IN const Pen* pen,
+ IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawBeziers(nativeGraphics,
+ pen->nativePen,
+ points,
+ count));
+ }
+
+ // int version
+ Status DrawBezier(IN const Pen* pen,
+ IN INT x1,
+ IN INT y1,
+ IN INT x2,
+ IN INT y2,
+ IN INT x3,
+ IN INT y3,
+ IN INT x4,
+ IN INT y4)
+ {
+ return SetStatus(DllExports::GdipDrawBezierI(nativeGraphics,
+ pen->nativePen,
+ x1,
+ y1,
+ x2,
+ y2,
+ x3,
+ y3,
+ x4,
+ y4));
+ }
+
+ Status DrawBezier(IN const Pen* pen,
+ IN const Point& pt1,
+ IN const Point& pt2,
+ IN const Point& pt3,
+ IN const Point& pt4)
+ {
+ return DrawBezier(pen,
+ pt1.X,
+ pt1.Y,
+ pt2.X,
+ pt2.Y,
+ pt3.X,
+ pt3.Y,
+ pt4.X,
+ pt4.Y);
+ }
+
+ Status DrawBeziers(IN const Pen* pen,
+ IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawBeziersI(nativeGraphics,
+ pen->nativePen,
+ points,
+ count));
+ }
+
+ // float version
+ Status DrawRectangle(IN const Pen* pen,
+ IN const RectF& rect)
+ {
+ return DrawRectangle(pen, rect.X, rect.Y, rect.Width, rect.Height);
+ }
+
+ Status DrawRectangle(IN const Pen* pen,
+ IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height)
+ {
+ return SetStatus(DllExports::GdipDrawRectangle(nativeGraphics,
+ pen->nativePen, x, y,
+ width, height));
+ }
+
+ Status DrawRectangles(IN const Pen* pen,
+ IN const RectF* rects,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawRectangles(nativeGraphics,
+ pen->nativePen,
+ rects, count));
+ }
+
+ // integer version
+ Status DrawRectangle(IN const Pen* pen,
+ IN const Rect& rect)
+ {
+ return DrawRectangle(pen,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height);
+ }
+
+ Status DrawRectangle(IN const Pen* pen,
+ IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height)
+ {
+ return SetStatus(DllExports::GdipDrawRectangleI(nativeGraphics,
+ pen->nativePen,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ Status DrawRectangles(IN const Pen* pen,
+ IN const Rect* rects,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawRectanglesI(nativeGraphics,
+ pen->nativePen,
+ rects,
+ count));
+ }
+
+ // float version
+ Status DrawEllipse(IN const Pen* pen,
+ IN const RectF& rect)
+ {
+ return DrawEllipse(pen, rect.X, rect.Y, rect.Width, rect.Height);
+ }
+
+ Status DrawEllipse(IN const Pen* pen,
+ IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height)
+ {
+ return SetStatus(DllExports::GdipDrawEllipse(nativeGraphics,
+ pen->nativePen,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ // integer version
+ Status DrawEllipse(IN const Pen* pen,
+ IN const Rect& rect)
+ {
+ return DrawEllipse(pen,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height);
+ }
+
+ Status DrawEllipse(IN const Pen* pen,
+ IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height)
+ {
+ return SetStatus(DllExports::GdipDrawEllipseI(nativeGraphics,
+ pen->nativePen,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ // floating point version
+ Status DrawPie(IN const Pen* pen,
+ IN const RectF& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return DrawPie(pen,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height,
+ startAngle,
+ sweepAngle);
+ }
+
+ Status DrawPie(IN const Pen* pen,
+ IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipDrawPie(nativeGraphics,
+ pen->nativePen,
+ x,
+ y,
+ width,
+ height,
+ startAngle,
+ sweepAngle));
+ }
+
+ // integer point version
+ Status DrawPie(IN const Pen* pen,
+ IN const Rect& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return DrawPie(pen,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height,
+ startAngle,
+ sweepAngle);
+ }
+
+ Status DrawPie(IN const Pen* pen,
+ IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipDrawPieI(nativeGraphics,
+ pen->nativePen,
+ x,
+ y,
+ width,
+ height,
+ startAngle,
+ sweepAngle));
+ }
+
+ // float version
+ Status DrawPolygon(IN const Pen* pen,
+ IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawPolygon(nativeGraphics,
+ pen->nativePen,
+ points,
+ count));
+ }
+
+ // integer version
+ Status DrawPolygon(IN const Pen* pen,
+ IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawPolygonI(nativeGraphics,
+ pen->nativePen,
+ points,
+ count));
+ }
+
+ // float version
+ Status DrawPath(IN const Pen* pen,
+ IN const GraphicsPath* path)
+ {
+ return SetStatus(DllExports::GdipDrawPath(nativeGraphics,
+ pen ? pen->nativePen : NULL,
+ path ? path->nativePath : NULL));
+ }
+
+ // float version
+ Status DrawCurve(IN const Pen* pen,
+ IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawCurve(nativeGraphics,
+ pen->nativePen, points,
+ count));
+ }
+
+ Status DrawCurve(IN const Pen* pen,
+ IN const PointF* points,
+ IN INT count,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipDrawCurve2(nativeGraphics,
+ pen->nativePen, points,
+ count, tension));
+ }
+
+ Status DrawCurve(IN const Pen* pen,
+ IN const PointF* points,
+ IN INT count,
+ IN INT offset,
+ IN INT numberOfSegments,
+ IN REAL tension = 0.5f)
+ {
+ return SetStatus(DllExports::GdipDrawCurve3(nativeGraphics,
+ pen->nativePen, points,
+ count, offset,
+ numberOfSegments, tension));
+ }
+
+ // integer version
+ Status DrawCurve(IN const Pen* pen,
+ IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawCurveI(nativeGraphics,
+ pen->nativePen,
+ points,
+ count));
+ }
+
+ Status DrawCurve(IN const Pen* pen,
+ IN const Point* points,
+ IN INT count,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipDrawCurve2I(nativeGraphics,
+ pen->nativePen,
+ points,
+ count,
+ tension));
+ }
+
+ Status DrawCurve(IN const Pen* pen,
+ IN const Point* points,
+ IN INT count,
+ IN INT offset,
+ IN INT numberOfSegments,
+ IN REAL tension = 0.5f)
+ {
+ return SetStatus(DllExports::GdipDrawCurve3I(nativeGraphics,
+ pen->nativePen,
+ points,
+ count,
+ offset,
+ numberOfSegments,
+ tension));
+ }
+
+ // float version
+ Status DrawClosedCurve(IN const Pen* pen,
+ IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawClosedCurve(nativeGraphics,
+ pen->nativePen,
+ points, count));
+ }
+
+ Status DrawClosedCurve(IN const Pen *pen,
+ IN const PointF* points,
+ IN INT count,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipDrawClosedCurve2(nativeGraphics,
+ pen->nativePen,
+ points, count,
+ tension));
+ }
+
+ // integer version
+ Status DrawClosedCurve(IN const Pen* pen,
+ IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipDrawClosedCurveI(nativeGraphics,
+ pen->nativePen,
+ points,
+ count));
+ }
+
+ Status DrawClosedCurve(IN const Pen *pen,
+ IN const Point* points,
+ IN INT count,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipDrawClosedCurve2I(nativeGraphics,
+ pen->nativePen,
+ points,
+ count,
+ tension));
+ }
+
+ Status Clear(IN const Color &color)
+ {
+ return SetStatus(DllExports::GdipGraphicsClear(
+ nativeGraphics,
+ color.GetValue()));
+ }
+
+ // float version
+ Status FillRectangle(IN const Brush* brush,
+ IN const RectF& rect)
+ {
+ return FillRectangle(brush, rect.X, rect.Y, rect.Width, rect.Height);
+ }
+
+ Status FillRectangle(IN const Brush* brush,
+ IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height)
+ {
+ return SetStatus(DllExports::GdipFillRectangle(nativeGraphics,
+ brush->nativeBrush, x, y,
+ width, height));
+ }
+
+ Status FillRectangles(IN const Brush* brush,
+ IN const RectF* rects,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipFillRectangles(nativeGraphics,
+ brush->nativeBrush,
+ rects, count));
+ }
+
+ // integer version
+ Status FillRectangle(IN const Brush* brush,
+ IN const Rect& rect)
+ {
+ return FillRectangle(brush,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height);
+ }
+
+ Status FillRectangle(IN const Brush* brush,
+ IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height)
+ {
+ return SetStatus(DllExports::GdipFillRectangleI(nativeGraphics,
+ brush->nativeBrush,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ Status FillRectangles(IN const Brush* brush,
+ IN const Rect* rects,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipFillRectanglesI(nativeGraphics,
+ brush->nativeBrush,
+ rects,
+ count));
+ }
+
+ // float version
+ Status FillPolygon(IN const Brush* brush,
+ IN const PointF* points,
+ IN INT count)
+ {
+ return FillPolygon(brush, points, count, FillModeAlternate);
+ }
+
+ Status FillPolygon(IN const Brush* brush,
+ IN const PointF* points,
+ IN INT count,
+ IN FillMode fillMode)
+ {
+ return SetStatus(DllExports::GdipFillPolygon(nativeGraphics,
+ brush->nativeBrush,
+ points, count, fillMode));
+ }
+
+ // integer version
+ Status FillPolygon(IN const Brush* brush,
+ IN const Point* points,
+ IN INT count)
+ {
+ return FillPolygon(brush, points, count, FillModeAlternate);
+ }
+
+ Status FillPolygon(IN const Brush* brush,
+ IN const Point* points,
+ IN INT count,
+ IN FillMode fillMode)
+ {
+ return SetStatus(DllExports::GdipFillPolygonI(nativeGraphics,
+ brush->nativeBrush,
+ points, count,
+ fillMode));
+ }
+
+ // float version
+ Status FillEllipse(IN const Brush* brush,
+ IN const RectF& rect)
+ {
+ return FillEllipse(brush, rect.X, rect.Y, rect.Width, rect.Height);
+ }
+
+ Status FillEllipse(IN const Brush* brush,
+ IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height)
+ {
+ return SetStatus(DllExports::GdipFillEllipse(nativeGraphics,
+ brush->nativeBrush, x, y,
+ width, height));
+ }
+
+ // integer version
+ Status FillEllipse(IN const Brush* brush,
+ IN const Rect& rect)
+ {
+ return FillEllipse(brush, rect.X, rect.Y, rect.Width, rect.Height);
+ }
+
+ Status FillEllipse(IN const Brush* brush,
+ IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height)
+ {
+ return SetStatus(DllExports::GdipFillEllipseI(nativeGraphics,
+ brush->nativeBrush,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ // float version
+ Status FillPie(IN const Brush* brush,
+ IN const RectF& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return FillPie(brush, rect.X, rect.Y, rect.Width, rect.Height,
+ startAngle, sweepAngle);
+ }
+
+ Status FillPie(IN const Brush* brush,
+ IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipFillPie(nativeGraphics,
+ brush->nativeBrush, x, y,
+ width, height, startAngle,
+ sweepAngle));
+ }
+
+ // integer version
+ Status FillPie(IN const Brush* brush,
+ IN const Rect& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return FillPie(brush, rect.X, rect.Y, rect.Width, rect.Height,
+ startAngle, sweepAngle);
+ }
+
+ Status FillPie(IN const Brush* brush,
+ IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipFillPieI(nativeGraphics,
+ brush->nativeBrush,
+ x,
+ y,
+ width,
+ height,
+ startAngle,
+ sweepAngle));
+ }
+
+ Status FillPath(IN const Brush* brush,
+ IN const GraphicsPath* path)
+ {
+ return SetStatus(DllExports::GdipFillPath(nativeGraphics,
+ brush->nativeBrush,
+ path->nativePath));
+ }
+
+ // float version
+ Status FillClosedCurve(IN const Brush* brush,
+ IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipFillClosedCurve(nativeGraphics,
+ brush->nativeBrush,
+ points, count));
+
+ }
+
+ Status FillClosedCurve(IN const Brush* brush,
+ IN const PointF* points,
+ IN INT count,
+ IN FillMode fillMode,
+ IN REAL tension = 0.5f)
+ {
+ return SetStatus(DllExports::GdipFillClosedCurve2(nativeGraphics,
+ brush->nativeBrush,
+ points, count,
+ tension, fillMode));
+ }
+
+ // integer version
+ Status FillClosedCurve(IN const Brush* brush,
+ IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipFillClosedCurveI(nativeGraphics,
+ brush->nativeBrush,
+ points,
+ count));
+ }
+
+ Status FillClosedCurve(IN const Brush* brush,
+ IN const Point* points,
+ IN INT count,
+ IN FillMode fillMode,
+ IN REAL tension = 0.5f)
+ {
+ return SetStatus(DllExports::GdipFillClosedCurve2I(nativeGraphics,
+ brush->nativeBrush,
+ points, count,
+ tension, fillMode));
+ }
+
+ // float version
+ Status FillRegion(IN const Brush* brush,
+ IN const Region* region)
+ {
+ return SetStatus(DllExports::GdipFillRegion(nativeGraphics,
+ brush->nativeBrush,
+ region->nativeRegion));
+ }
+
+ // DrawString and MeasureString
+ Status
+ DrawString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const Font *font,
+ IN const RectF &layoutRect,
+ IN const StringFormat *stringFormat,
+ IN const Brush *brush
+ )
+ {
+ return SetStatus(DllExports::GdipDrawString(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ &layoutRect,
+ stringFormat ? stringFormat->nativeFormat : NULL,
+ brush ? brush->nativeBrush : NULL
+ ));
+ }
+
+ Status
+ DrawString(
+ const WCHAR *string,
+ INT length,
+ const Font *font,
+ const PointF &origin,
+ const Brush *brush
+ )
+ {
+ RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
+
+ return SetStatus(DllExports::GdipDrawString(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ &rect,
+ NULL,
+ brush ? brush->nativeBrush : NULL
+ ));
+ }
+
+ Status
+ DrawString(
+ const WCHAR *string,
+ INT length,
+ const Font *font,
+ const PointF &origin,
+ const StringFormat *stringFormat,
+ const Brush *brush
+ )
+ {
+ RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
+
+ return SetStatus(DllExports::GdipDrawString(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ &rect,
+ stringFormat ? stringFormat->nativeFormat : NULL,
+ brush ? brush->nativeBrush : NULL
+ ));
+ }
+
+ Status
+ MeasureString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const Font *font,
+ IN const RectF &layoutRect,
+ IN const StringFormat *stringFormat,
+ OUT RectF *boundingBox,
+ OUT INT *codepointsFitted = 0,
+ OUT INT *linesFilled = 0
+ ) const
+ {
+ return SetStatus(DllExports::GdipMeasureString(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ &layoutRect,
+ stringFormat ? stringFormat->nativeFormat : NULL,
+ boundingBox,
+ codepointsFitted,
+ linesFilled
+ ));
+ }
+
+ Status
+ MeasureString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const Font *font,
+ IN const SizeF &layoutRectSize,
+ IN const StringFormat *stringFormat,
+ OUT SizeF *size,
+ OUT INT *codepointsFitted = 0,
+ OUT INT *linesFilled = 0
+ ) const
+ {
+ RectF layoutRect(0, 0, layoutRectSize.Width, layoutRectSize.Height);
+ RectF boundingBox;
+ Status status;
+
+ if (size == NULL)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ status = SetStatus(DllExports::GdipMeasureString(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ &layoutRect,
+ stringFormat ? stringFormat->nativeFormat : NULL,
+ size ? &boundingBox : NULL,
+ codepointsFitted,
+ linesFilled
+ ));
+
+ if (size && status == Ok)
+ {
+ size->Width = boundingBox.Width;
+ size->Height = boundingBox.Height;
+ }
+
+ return status;
+ }
+
+ Status
+ MeasureString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const Font *font,
+ IN const PointF &origin,
+ IN const StringFormat *stringFormat,
+ OUT RectF *boundingBox
+ ) const
+ {
+ RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
+
+ return SetStatus(DllExports::GdipMeasureString(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ &rect,
+ stringFormat ? stringFormat->nativeFormat : NULL,
+ boundingBox,
+ NULL,
+ NULL
+ ));
+ }
+
+
+ Status
+ MeasureString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const Font *font,
+ IN const RectF &layoutRect,
+ OUT RectF *boundingBox
+ ) const
+ {
+ return SetStatus(DllExports::GdipMeasureString(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ &layoutRect,
+ NULL,
+ boundingBox,
+ NULL,
+ NULL
+ ));
+ }
+
+ Status
+ MeasureString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const Font *font,
+ IN const PointF &origin,
+ OUT RectF *boundingBox
+ ) const
+ {
+ RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
+
+ return SetStatus(DllExports::GdipMeasureString(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ &rect,
+ NULL,
+ boundingBox,
+ NULL,
+ NULL
+ ));
+ }
+
+
+#ifdef DCR_USE_NEW_174340
+ Status
+ MeasureCharacterRanges(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const Font *font,
+ IN const RectF &layoutRect,
+ IN const StringFormat *stringFormat,
+ IN INT regionCount,
+ OUT Region *regions
+ ) const
+ {
+ if (!regions || regionCount <= 0)
+ {
+ return InvalidParameter;
+ }
+
+ GpRegion **nativeRegions = new GpRegion* [regionCount];
+
+ if (!nativeRegions)
+ {
+ return OutOfMemory;
+ }
+
+ for (INT i = 0; i < regionCount; i++)
+ {
+ nativeRegions[i] = regions[i].nativeRegion;
+ }
+
+ Status status = SetStatus(DllExports::GdipMeasureCharacterRanges(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ layoutRect,
+ stringFormat ? stringFormat->nativeFormat : NULL,
+ regionCount,
+ nativeRegions
+ ));
+
+ delete [] nativeRegions;
+
+ return status;
+ }
+#endif
+
+
+#ifndef DCR_USE_NEW_174340
+ Status
+ MeasureStringRegion(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const Font *font,
+ IN const RectF &layoutRect,
+ IN const StringFormat *stringFormat,
+ IN INT firstCharacterIndex,
+ IN INT characterCount,
+ OUT Region *region
+ ) const
+ {
+ if (region == NULL)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ return (SetStatus(DllExports::GdipMeasureStringRegion(
+ nativeGraphics,
+ string,
+ length,
+ font ? font->nativeFont : NULL,
+ layoutRect,
+ stringFormat ? stringFormat->nativeFormat : NULL,
+ firstCharacterIndex,
+ characterCount,
+ region->nativeRegion)));
+ }
+#endif
+
+ Status DrawDriverString(
+ IN const UINT16 *text,
+ IN INT length,
+ IN const Font *font,
+ IN const Brush *brush,
+ IN const PointF *positions,
+ IN INT flags,
+ IN const Matrix *matrix
+ )
+ {
+ return SetStatus(DllExports::GdipDrawDriverString(
+ nativeGraphics,
+ text,
+ length,
+ font ? font->nativeFont : NULL,
+ brush ? brush->nativeBrush : NULL,
+ positions,
+ flags,
+ matrix ? matrix->nativeMatrix : NULL
+ ));
+ }
+
+ Status MeasureDriverString(
+ IN const UINT16 *text,
+ IN INT length,
+ IN const Font *font,
+ IN const PointF *positions,
+ IN INT flags,
+ IN const Matrix *matrix,
+ OUT RectF *boundingBox
+ ) const
+ {
+ return SetStatus(DllExports::GdipMeasureDriverString(
+ nativeGraphics,
+ text,
+ length,
+ font ? font->nativeFont : NULL,
+ positions,
+ flags,
+ matrix ? matrix->nativeMatrix : NULL,
+ boundingBox
+ ));
+ }
+
+#ifndef DCR_USE_NEW_168772
+ Status DriverStringPointToCodepoint(
+ IN const UINT16 *text,
+ IN INT length,
+ IN const Font *font,
+ IN const PointF *positions,
+ IN INT flags,
+ IN const Matrix *matrix,
+ IN const PointF &hit,
+ OUT INT *index,
+ OUT BOOL *rightEdge,
+ OUT REAL *distance
+ )
+ {
+ return SetStatus(DllExports::GdipDriverStringPointToCodepoint(
+ nativeGraphics,
+ text,
+ length,
+ font ? font->nativeFont : NULL,
+ positions,
+ flags,
+ matrix ? matrix->nativeMatrix : NULL,
+ &hit,
+ index,
+ rightEdge,
+ distance
+ ));
+ }
+#endif
+
+ // Draw a cached bitmap on this graphics destination offset by
+ // x, y. Note this will fail with WrongState if the CachedBitmap
+ // native format differs from this Graphics.
+
+ Status DrawCachedBitmap(IN CachedBitmap *cb,
+ IN INT x,
+ IN INT y)
+ {
+ return SetStatus(DllExports::GdipDrawCachedBitmap(
+ nativeGraphics,
+ cb->nativeCachedBitmap,
+ x, y
+ ));
+ }
+
+ /**
+ * Draw images (both bitmap and vector)
+ */
+ // float version
+ Status DrawImage(IN Image* image,
+ IN const PointF& point)
+ {
+ return DrawImage(image, point.X, point.Y);
+ }
+
+ Status DrawImage(IN Image* image,
+ IN REAL x,
+ IN REAL y)
+ {
+ return SetStatus(DllExports::GdipDrawImage(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ x,
+ y));
+ }
+
+ Status DrawImage(IN Image* image,
+ IN const RectF& rect)
+ {
+ return DrawImage(image, rect.X, rect.Y, rect.Width, rect.Height);
+ }
+
+ Status DrawImage(IN Image* image,
+ IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height)
+ {
+ return SetStatus(DllExports::GdipDrawImageRect(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ // integer version
+ Status DrawImage(IN Image* image,
+ IN const Point& point)
+ {
+ return DrawImage(image, point.X, point.Y);
+ }
+
+ Status DrawImage(IN Image* image,
+ IN INT x,
+ IN INT y)
+ {
+ return SetStatus(DllExports::GdipDrawImageI(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ x,
+ y));
+ }
+
+ Status DrawImage(IN Image* image,
+ IN const Rect& rect)
+ {
+ return DrawImage(image,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height);
+ }
+
+ Status DrawImage(IN Image* image,
+ IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height) {
+ return SetStatus(DllExports::GdipDrawImageRectI(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ /**
+ * Affine or perspective blt
+ * destPoints.length = 3: rect => parallelogram
+ * destPoints[0] <=> top-left corner of the source rectangle
+ * destPoints[1] <=> top-right corner
+ * destPoints[2] <=> bottom-left corner
+ * destPoints.length = 4: rect => quad
+ * destPoints[3] <=> bottom-right corner
+ *
+ * @notes Perspective blt only works for bitmap images.
+ */
+ Status DrawImage(IN Image* image,
+ IN const PointF* destPoints,
+ IN INT count)
+ {
+ if (count != 3 && count != 4)
+ return SetStatus(InvalidParameter);
+
+ return SetStatus(DllExports::GdipDrawImagePoints(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ destPoints, count));
+ }
+
+ Status DrawImage(IN Image* image,
+ IN const Point* destPoints,
+ IN INT count)
+ {
+ if (count != 3 && count != 4)
+ return SetStatus(InvalidParameter);
+
+ return SetStatus(DllExports::GdipDrawImagePointsI(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ destPoints,
+ count));
+ }
+
+ /**
+ * We need another set of methods similar to the ones above
+ * that take an additional Rect parameter to specify the
+ * portion of the source image to be drawn.
+ */
+ // float version
+ Status DrawImage(IN Image* image,
+ IN REAL x,
+ IN REAL y,
+ IN REAL srcx,
+ IN REAL srcy,
+ IN REAL srcwidth,
+ IN REAL srcheight,
+ IN Unit srcUnit)
+ {
+ return SetStatus(DllExports::GdipDrawImagePointRect(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ x, y,
+ srcx, srcy,
+ srcwidth, srcheight, srcUnit));
+ }
+
+ Status DrawImage(IN Image* image,
+ IN const RectF& destRect,
+ IN REAL srcx,
+ IN REAL srcy,
+ IN REAL srcwidth,
+ IN REAL srcheight,
+ IN Unit srcUnit,
+ IN const ImageAttributes* imageAttributes = NULL,
+ IN DrawImageAbort callback = NULL,
+ IN VOID* callbackData = NULL)
+ {
+ return SetStatus(DllExports::GdipDrawImageRectRect(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ destRect.X,
+ destRect.Y,
+ destRect.Width,
+ destRect.Height,
+ srcx, srcy,
+ srcwidth, srcheight,
+ srcUnit,
+ imageAttributes
+ ? imageAttributes->nativeImageAttr
+ : NULL,
+ callback,
+ callbackData));
+ }
+
+ Status DrawImage(IN Image* image,
+ IN const PointF* destPoints,
+ IN INT count,
+ IN REAL srcx,
+ IN REAL srcy,
+ IN REAL srcwidth,
+ IN REAL srcheight,
+ IN Unit srcUnit,
+ IN const ImageAttributes* imageAttributes = NULL,
+ IN DrawImageAbort callback = NULL,
+ IN VOID* callbackData = NULL)
+ {
+ return SetStatus(DllExports::GdipDrawImagePointsRect(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ destPoints, count,
+ srcx, srcy,
+ srcwidth,
+ srcheight,
+ srcUnit,
+ imageAttributes
+ ? imageAttributes->nativeImageAttr
+ : NULL,
+ callback,
+ callbackData));
+ }
+
+ // integer version
+ Status DrawImage(IN Image* image,
+ IN INT x,
+ IN INT y,
+ IN INT srcx,
+ IN INT srcy,
+ IN INT srcwidth,
+ IN INT srcheight,
+ IN Unit srcUnit)
+ {
+ return SetStatus(DllExports::GdipDrawImagePointRectI(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ x,
+ y,
+ srcx,
+ srcy,
+ srcwidth,
+ srcheight,
+ srcUnit));
+ }
+
+ Status DrawImage(IN Image* image,
+ IN const Rect& destRect,
+ IN INT srcx,
+ IN INT srcy,
+ IN INT srcwidth,
+ IN INT srcheight,
+ IN Unit srcUnit,
+ IN const ImageAttributes* imageAttributes = NULL,
+ IN DrawImageAbort callback = NULL,
+ IN VOID* callbackData = NULL)
+ {
+ return SetStatus(DllExports::GdipDrawImageRectRectI(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ destRect.X,
+ destRect.Y,
+ destRect.Width,
+ destRect.Height,
+ srcx,
+ srcy,
+ srcwidth,
+ srcheight,
+ srcUnit,
+ imageAttributes
+ ? imageAttributes->nativeImageAttr
+ : NULL,
+ callback,
+ callbackData));
+ }
+
+ Status DrawImage(IN Image* image,
+ IN const Point* destPoints,
+ IN INT count,
+ IN INT srcx,
+ IN INT srcy,
+ IN INT srcwidth,
+ IN INT srcheight,
+ IN Unit srcUnit,
+ IN const ImageAttributes* imageAttributes = NULL,
+ IN DrawImageAbort callback = NULL,
+ IN VOID* callbackData = NULL)
+ {
+ return SetStatus(DllExports::GdipDrawImagePointsRectI(nativeGraphics,
+ image ? image->nativeImage
+ : NULL,
+ destPoints,
+ count,
+ srcx,
+ srcy,
+ srcwidth,
+ srcheight,
+ srcUnit,
+ imageAttributes
+ ? imageAttributes->nativeImageAttr
+ : NULL,
+ callback,
+ callbackData));
+ }
+
+ // The following methods are for playing an EMF+ to a graphics
+ // via the enumeration interface. Each record of the EMF+ is
+ // sent to the callback (along with the callbackData). Then
+ // the callback can invoke the Metafile::PlayRecord method
+ // to play the particular record.
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const PointF & destPoint,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileDestPoint(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destPoint,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const Point & destPoint,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileDestPointI(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destPoint,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const RectF & destRect,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileDestRect(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destRect,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const Rect & destRect,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileDestRectI(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destRect,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const PointF * destPoints,
+ IN INT count,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileDestPoints(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destPoints,
+ count,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const Point * destPoints,
+ IN INT count,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileDestPointsI(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destPoints,
+ count,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const PointF & destPoint,
+ IN const RectF & srcRect,
+ IN Unit srcUnit,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestPoint(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destPoint,
+ srcRect,
+ srcUnit,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const Point & destPoint,
+ IN const Rect & srcRect,
+ IN Unit srcUnit,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestPointI(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destPoint,
+ srcRect,
+ srcUnit,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const RectF & destRect,
+ IN const RectF & srcRect,
+ IN Unit srcUnit,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestRect(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destRect,
+ srcRect,
+ srcUnit,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const Rect & destRect,
+ IN const Rect & srcRect,
+ IN Unit srcUnit,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestRectI(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destRect,
+ srcRect,
+ srcUnit,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const PointF * destPoints,
+ IN INT count,
+ IN const RectF & srcRect,
+ IN Unit srcUnit,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestPoints(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destPoints,
+ count,
+ srcRect,
+ srcUnit,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ Status
+ EnumerateMetafile(
+ IN const Metafile * metafile,
+ IN const Point * destPoints,
+ IN INT count,
+ IN const Rect & srcRect,
+ IN Unit srcUnit,
+ IN EnumerateMetafileProc callback,
+ IN VOID * callbackData = NULL,
+ IN const ImageAttributes * imageAttributes = NULL
+ )
+ {
+ return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestPointsI(
+ nativeGraphics,
+ (const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
+ destPoints,
+ count,
+ srcRect,
+ srcUnit,
+ callback,
+ callbackData,
+ imageAttributes ? imageAttributes->nativeImageAttr : NULL));
+ }
+
+ /**
+ * Clipping region operations
+ *
+ * @notes Simply incredible redundancy here.
+ */
+ Status SetClip(IN const Graphics* g,
+ IN CombineMode combineMode = CombineModeReplace)
+ {
+ return SetStatus(DllExports::GdipSetClipGraphics(nativeGraphics,
+ g->nativeGraphics,
+ combineMode));
+ }
+
+ Status SetClip(IN const RectF& rect,
+ IN CombineMode combineMode = CombineModeReplace)
+ {
+ return SetStatus(DllExports::GdipSetClipRect(nativeGraphics,
+ rect.X, rect.Y,
+ rect.Width, rect.Height,
+ combineMode));
+ }
+
+ Status SetClip(IN const Rect& rect,
+ IN CombineMode combineMode = CombineModeReplace)
+ {
+ return SetStatus(DllExports::GdipSetClipRectI(nativeGraphics,
+ rect.X, rect.Y,
+ rect.Width, rect.Height,
+ combineMode));
+ }
+
+ Status SetClip(IN const GraphicsPath* path,
+ IN CombineMode combineMode = CombineModeReplace)
+ {
+ return SetStatus(DllExports::GdipSetClipPath(nativeGraphics,
+ path->nativePath,
+ combineMode));
+ }
+
+ Status SetClip(IN const Region* region,
+ IN CombineMode combineMode = CombineModeReplace)
+ {
+ return SetStatus(DllExports::GdipSetClipRegion(nativeGraphics,
+ region->nativeRegion,
+ combineMode));
+ }
+
+ // This is different than the other SetClip methods because it assumes
+ // that the HRGN is already in device units, so it doesn't transform
+ // the coordinates in the HRGN.
+ Status SetClip(IN HRGN hRgn,
+ IN CombineMode combineMode = CombineModeReplace)
+ {
+ return SetStatus(DllExports::GdipSetClipHrgn(nativeGraphics, hRgn,
+ combineMode));
+ }
+
+ Status IntersectClip(IN const RectF& rect)
+ {
+ return SetStatus(DllExports::GdipSetClipRect(nativeGraphics,
+ rect.X, rect.Y,
+ rect.Width, rect.Height,
+ CombineModeIntersect));
+ }
+
+ Status IntersectClip(IN const Rect& rect)
+ {
+ return SetStatus(DllExports::GdipSetClipRectI(nativeGraphics,
+ rect.X, rect.Y,
+ rect.Width, rect.Height,
+ CombineModeIntersect));
+ }
+
+ Status IntersectClip(IN const Region* region)
+ {
+ return SetStatus(DllExports::GdipSetClipRegion(nativeGraphics,
+ region->nativeRegion,
+ CombineModeIntersect));
+ }
+
+ Status ExcludeClip(IN const RectF& rect)
+ {
+ return SetStatus(DllExports::GdipSetClipRect(nativeGraphics,
+ rect.X, rect.Y,
+ rect.Width, rect.Height,
+ CombineModeExclude));
+ }
+
+ Status ExcludeClip(IN const Rect& rect)
+ {
+ return SetStatus(DllExports::GdipSetClipRectI(nativeGraphics,
+ rect.X, rect.Y,
+ rect.Width, rect.Height,
+ CombineModeExclude));
+ }
+
+ Status ExcludeClip(IN const Region* region)
+ {
+ return SetStatus(DllExports::GdipSetClipRegion(nativeGraphics,
+ region->nativeRegion,
+ CombineModeExclude));
+ }
+
+ Status ResetClip()
+ {
+ return SetStatus(DllExports::GdipResetClip(nativeGraphics));
+ }
+
+ Status TranslateClip(IN REAL dx,
+ IN REAL dy)
+ {
+ return SetStatus(DllExports::GdipTranslateClip(nativeGraphics, dx, dy));
+ }
+
+ Status TranslateClip(IN INT dx,
+ IN INT dy)
+ {
+ return SetStatus(DllExports::GdipTranslateClipI(nativeGraphics,
+ dx, dy));
+ }
+
+ /**
+ * GetClip region from graphics context
+ */
+ Status GetClip(OUT Region* region) const
+ {
+ return SetStatus(DllExports::GdipGetClip(nativeGraphics,
+ region->nativeRegion));
+ }
+
+ /**
+ * Hit testing operations
+ */
+ Status GetClipBounds(OUT RectF* rect) const
+ {
+ return SetStatus(DllExports::GdipGetClipBounds(nativeGraphics, rect));
+ }
+
+ Status GetClipBounds(OUT Rect* rect) const
+ {
+ return SetStatus(DllExports::GdipGetClipBoundsI(nativeGraphics, rect));
+ }
+
+ BOOL IsClipEmpty() const
+ {
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsClipEmpty(nativeGraphics, &booln));
+
+ return booln;
+ }
+
+ Status GetVisibleClipBounds(OUT RectF *rect) const
+ {
+
+ return SetStatus(DllExports::GdipGetVisibleClipBounds(nativeGraphics,
+ rect));
+ }
+
+ Status GetVisibleClipBounds(OUT Rect *rect) const
+ {
+ return SetStatus(DllExports::GdipGetVisibleClipBoundsI(nativeGraphics,
+ rect));
+ }
+
+ BOOL IsVisibleClipEmpty() const
+ {
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsVisibleClipEmpty(nativeGraphics, &booln));
+
+ return booln;
+ }
+
+ BOOL IsVisible(IN INT x,
+ IN INT y) const
+ {
+ return IsVisible(Point(x,y));
+ }
+
+ BOOL IsVisible(IN const Point& point) const
+ {
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsVisiblePointI(nativeGraphics,
+ point.X,
+ point.Y,
+ &booln));
+
+ return booln;
+ }
+
+ BOOL IsVisible(IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height) const
+ {
+ return IsVisible(Rect(x, y, width, height));
+ }
+
+ BOOL IsVisible(IN const Rect& rect) const
+ {
+
+ BOOL booln = TRUE;
+
+ SetStatus(DllExports::GdipIsVisibleRectI(nativeGraphics,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height,
+ &booln));
+ return booln;
+ }
+
+ BOOL IsVisible(IN REAL x,
+ IN REAL y) const
+ {
+ return IsVisible(PointF(x, y));
+ }
+
+ BOOL IsVisible(IN const PointF& point) const
+ {
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsVisiblePoint(nativeGraphics,
+ point.X,
+ point.Y,
+ &booln));
+
+ return booln;
+ }
+
+ BOOL IsVisible(IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height) const
+ {
+ return IsVisible(RectF(x, y, width, height));
+ }
+
+ BOOL IsVisible(IN const RectF& rect) const
+ {
+ BOOL booln = TRUE;
+
+ SetStatus(DllExports::GdipIsVisibleRect(nativeGraphics,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height,
+ &booln));
+ return booln;
+ }
+
+ /**
+ * Save/restore graphics state
+ */
+ GraphicsState Save() const
+ {
+ GraphicsState gstate;
+
+ SetStatus(DllExports::GdipSaveGraphics(nativeGraphics, &gstate));
+
+ return gstate;
+ }
+
+ Status Restore(IN GraphicsState gstate)
+ {
+ return SetStatus(DllExports::GdipRestoreGraphics(nativeGraphics,
+ gstate));
+ }
+
+ /**
+ * Begin and end container drawing
+ */
+ GraphicsContainer BeginContainer(IN const RectF &dstrect,
+ IN const RectF &srcrect,
+ IN Unit unit)
+ {
+ GraphicsContainer state;
+
+ SetStatus(DllExports::GdipBeginContainer(nativeGraphics, &dstrect,
+ &srcrect, unit, &state));
+
+ return state;
+ }
+
+ /**
+ * Begin and end container drawing
+ */
+ GraphicsContainer BeginContainer(IN const Rect &dstrect,
+ IN const Rect &srcrect,
+ IN Unit unit)
+ {
+ GraphicsContainer state;
+
+ SetStatus(DllExports::GdipBeginContainerI(nativeGraphics, &dstrect,
+ &srcrect, unit, &state));
+
+ return state;
+ }
+
+ GraphicsContainer BeginContainer()
+ {
+ GraphicsContainer state;
+
+ SetStatus(DllExports::GdipBeginContainer2(nativeGraphics, &state));
+
+ return state;
+ }
+
+ Status EndContainer(IN GraphicsContainer state)
+ {
+ return SetStatus(DllExports::GdipEndContainer(nativeGraphics, state));
+ }
+
+ // only valid when recording metafiles
+ Status AddMetafileComment(IN const BYTE * data,
+ IN UINT sizeData)
+ {
+ return SetStatus(DllExports::GdipComment(nativeGraphics, sizeData, data));
+ }
+
+ /**
+ * Get/SetLayout
+ * Support for Middle East localization (right-to-left mirroring)
+ */
+ GraphicsLayout GetLayout() const
+ {
+ GraphicsLayout layout;
+
+ SetStatus(DllExports::GdipGetGraphicsLayout(nativeGraphics, &layout));
+
+ return layout;
+ }
+
+ Status SetLayout(IN const GraphicsLayout layout)
+ {
+ return SetStatus(
+ DllExports::GdipSetGraphicsLayout(nativeGraphics, layout)
+ );
+ }
+
+ static HPALETTE GetHalftonePalette()
+ {
+ return DllExports::GdipCreateHalftonePalette();
+ }
+
+ Status GetLastStatus() const
+ {
+ Status lastStatus = lastResult;
+ lastResult = Ok;
+
+ return lastStatus;
+ }
+
+protected:
+
+#ifdef DCR_USE_NEW_250932
+
+private:
+ Graphics(const Graphics &);
+ Graphics& operator=(const Graphics &);
+protected:
+
+#else
+
+ Graphics(const Graphics& graphics)
+ {
+ graphics;
+ SetStatus(NotImplemented);
+ }
+
+ Graphics& operator=(const Graphics& graphics)
+ {
+ graphics;
+ SetStatus(NotImplemented);
+ return *this;
+ }
+
+#endif
+
+ Graphics(GpGraphics* graphics)
+ {
+ lastResult = Ok;
+ SetNativeGraphics(graphics);
+ }
+
+ VOID SetNativeGraphics(GpGraphics *graphics)
+ {
+ this->nativeGraphics = graphics;
+ }
+
+ Status SetStatus(Status status) const
+ {
+ if (status != Ok)
+ return (lastResult = status);
+ else
+ return status;
+ }
+
+ // Methods necessary to subclass Graphics for extension test.
+
+ GpGraphics* GetNativeGraphics() const
+ {
+ return this->nativeGraphics;
+ }
+
+ GpPen* GetNativePen(const Pen* pen)
+ {
+ return pen->nativePen;
+ }
+
+protected:
+ GpGraphics* nativeGraphics;
+ mutable Status lastResult;
+
+};
+
+//----------------------------------------------------------------------------
+// Extra implementation of GraphicsPath methods that use Graphics
+//----------------------------------------------------------------------------
+
+/**
+ * Get the bounds of the path object with the given transform.
+ * This is not always the tightest bounds.
+ */
+
+inline Status
+GraphicsPath::GetBounds(
+ OUT RectF* bounds,
+ IN const Matrix* matrix,
+ IN const Pen* pen) const
+{
+ GpMatrix* nativeMatrix = NULL;
+ GpPen* nativePen = NULL;
+
+ if (matrix)
+ nativeMatrix = matrix->nativeMatrix;
+
+ if (pen)
+ nativePen = pen->nativePen;
+
+ return SetStatus(DllExports::GdipGetPathWorldBounds(nativePath, bounds,
+ nativeMatrix, nativePen));
+}
+
+// integer version
+inline Status
+GraphicsPath::GetBounds(
+ OUT Rect* bounds,
+ IN const Matrix* matrix,
+ IN const Pen* pen
+) const
+{
+ GpMatrix* nativeMatrix = NULL;
+ GpPen* nativePen = NULL;
+
+ if (matrix)
+ nativeMatrix = matrix->nativeMatrix;
+
+ if (pen)
+ nativePen = pen->nativePen;
+
+ return SetStatus(DllExports::GdipGetPathWorldBoundsI(nativePath, bounds,
+ nativeMatrix, nativePen));
+}
+
+//----------------------------------------------------------------------------
+// Hit testing operations
+//----------------------------------------------------------------------------
+
+inline BOOL
+GraphicsPath::IsVisible(
+ IN REAL x,
+ IN REAL y,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+ GpGraphics* nativeGraphics = NULL;
+
+ if (g)
+ nativeGraphics = g->nativeGraphics;
+
+ SetStatus(DllExports::GdipIsVisiblePathPoint(nativePath,
+ x, y, nativeGraphics,
+ &booln));
+ return booln;
+}
+
+inline BOOL
+GraphicsPath::IsVisible(
+ IN INT x,
+ IN INT y,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+ GpGraphics* nativeGraphics = NULL;
+
+ if (g)
+ nativeGraphics = g->nativeGraphics;
+
+ SetStatus(DllExports::GdipIsVisiblePathPointI(nativePath,
+ x, y, nativeGraphics,
+ &booln));
+ return booln;
+}
+
+inline BOOL
+GraphicsPath::IsOutlineVisible(
+ IN REAL x,
+ IN REAL y,
+ IN const Pen* pen,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+ GpGraphics* nativeGraphics = NULL;
+ GpPen* nativePen = NULL;
+
+ if(g)
+ nativeGraphics = g->nativeGraphics;
+ if(pen)
+ nativePen = pen->nativePen;
+
+ SetStatus(DllExports::GdipIsOutlineVisiblePathPoint(nativePath,
+ x, y, nativePen, nativeGraphics,
+ &booln));
+ return booln;
+}
+
+inline BOOL
+GraphicsPath::IsOutlineVisible(
+ IN INT x,
+ IN INT y,
+ IN const Pen* pen,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+ GpGraphics* nativeGraphics = NULL;
+ GpPen* nativePen = NULL;
+
+ if(g)
+ nativeGraphics = g->nativeGraphics;
+ if(pen)
+ nativePen = pen->nativePen;
+
+ SetStatus(DllExports::GdipIsOutlineVisiblePathPointI(nativePath,
+ x, y, nativePen, nativeGraphics,
+ &booln));
+ return booln;
+}
+
+#endif