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diff --git a/core/src/fxge/Microsoft SDK/include/GdiPlusPath.h b/core/src/fxge/Microsoft SDK/include/GdiPlusPath.h
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index 0000000000..cff0e1d9ce
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+++ b/core/src/fxge/Microsoft SDK/include/GdiPlusPath.h
@@ -0,0 +1,1686 @@
+/**************************************************************************\
+*
+* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved.
+*
+* Module Name:
+*
+* GdiplusPath.h
+*
+* Abstract:
+*
+* Path related declarations
+*
+\**************************************************************************/
+
+#ifndef _GDIPLUSPATH_H
+#define _GDIPLUSPATH_H
+
+class GraphicsPath : public GdiplusBase
+{
+public:
+ friend class Graphics;
+ friend class Region;
+ friend class PathGradientBrush;
+ friend class GraphicsPathIterator;
+ friend class CustomLineCap;
+
+ // Path constructors
+
+ GraphicsPath(IN FillMode fillMode = FillModeAlternate)
+ {
+ nativePath = NULL;
+ lastResult = DllExports::GdipCreatePath(fillMode, &nativePath);
+ }
+
+ GraphicsPath(IN const PointF* points,
+ IN const BYTE* types,
+ IN INT count,
+ IN FillMode fillMode = FillModeAlternate)
+ {
+ nativePath = NULL;
+ lastResult = DllExports::GdipCreatePath2(points,
+ types,
+ count,
+ fillMode,
+ &nativePath);
+ }
+
+ GraphicsPath(IN const Point* points,
+ IN const BYTE* types,
+ IN INT count,
+ IN FillMode fillMode = FillModeAlternate)
+ {
+ nativePath = NULL;
+ lastResult = DllExports::GdipCreatePath2I(points,
+ types,
+ count,
+ fillMode,
+ &nativePath);
+ }
+
+ ~GraphicsPath()
+ {
+ DllExports::GdipDeletePath(nativePath);
+ }
+
+ /**
+ * Make a copy of the current path object
+ */
+ GraphicsPath* Clone() const
+ {
+ GpPath *clonepath = NULL;
+
+ SetStatus(DllExports::GdipClonePath(nativePath, &clonepath));
+
+ return new GraphicsPath(clonepath);
+ }
+
+ /**
+ * Reset the path object to empty (and fill mode to FillModeAlternate)
+ */
+ Status Reset()
+ {
+ return SetStatus(DllExports::GdipResetPath(nativePath));
+ }
+
+ /**
+ * Get path fill mode information
+ */
+ FillMode GetFillMode() const
+ {
+ FillMode fillmode = FillModeAlternate;
+
+ SetStatus(DllExports::GdipGetPathFillMode(nativePath, &fillmode));
+
+ return fillmode;
+ }
+
+ /**
+ * Set path fill mode information
+ */
+ Status SetFillMode(IN FillMode fillmode)
+ {
+ return SetStatus(DllExports::GdipSetPathFillMode(nativePath, fillmode));
+ }
+
+ /**
+ * Set/get path data
+ */
+ Status GetPathData(OUT PathData* pathData) const
+ {
+ if (pathData == NULL)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ INT count = GetPointCount();
+
+ if ((count <= 0) || (pathData->Count>0 && pathData->Count<count))
+ {
+ pathData->Count = 0;
+ if (pathData->Points)
+ {
+ delete pathData->Points;
+ pathData->Points = NULL;
+ }
+
+ if (pathData->Types)
+ {
+ delete pathData->Types;
+ pathData->Types = NULL;
+ }
+
+ if (count <= 0)
+ {
+ return lastResult;
+ }
+ }
+
+ if (pathData->Count == 0)
+ {
+ pathData->Points = new PointF[count];
+ if (pathData->Points == NULL)
+ {
+ return SetStatus(OutOfMemory);
+
+ }
+ pathData->Types = new byte[count];
+ if (pathData->Types == NULL)
+ {
+ delete pathData->Points;
+ pathData->Points = NULL;
+
+ return SetStatus(OutOfMemory);
+ }
+ pathData->Count = count;
+ }
+
+ return SetStatus(DllExports::GdipGetPathData(nativePath, pathData));
+ }
+
+ /**
+ * Start/end a subpath
+ */
+ Status StartFigure()
+ {
+ return SetStatus(DllExports::GdipStartPathFigure(nativePath));
+ }
+
+ Status CloseFigure()
+ {
+ return SetStatus(DllExports::GdipClosePathFigure(nativePath));
+ }
+
+ Status CloseAllFigures()
+ {
+ return SetStatus(DllExports::GdipClosePathFigures(nativePath));
+ }
+
+ Status SetMarker()
+ {
+ return SetStatus(DllExports::GdipSetPathMarker(nativePath));
+ }
+
+ Status ClearMarkers()
+ {
+ return SetStatus(DllExports::GdipClearPathMarkers(nativePath));
+ }
+
+ Status Reverse()
+ {
+ return SetStatus(DllExports::GdipReversePath(nativePath));
+ }
+
+ Status GetLastPoint(OUT PointF* lastPoint) const
+ {
+ return SetStatus(DllExports::GdipGetPathLastPoint(nativePath, lastPoint));
+ }
+
+ /**
+ * Add lines to the path object
+ */
+ // float version
+ Status AddLine(IN const PointF& pt1,
+ IN const PointF& pt2)
+ {
+ return AddLine(pt1.X, pt1.Y, pt2.X, pt2.Y);
+ }
+
+ Status AddLine(IN REAL x1,
+ IN REAL y1,
+ IN REAL x2,
+ IN REAL y2)
+ {
+ return SetStatus(DllExports::GdipAddPathLine(nativePath, x1, y1, x2, y2));
+ }
+
+ Status AddLines(IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathLine2(nativePath, points, count));
+ }
+
+ // integer version
+ Status AddLine(IN const Point& pt1,
+ IN const Point& pt2)
+ {
+ return AddLine(pt1.X,
+ pt1.Y,
+ pt2.X,
+ pt2.Y);
+ }
+
+ Status AddLine(IN INT x1,
+ IN INT y1,
+ IN INT x2,
+ IN INT y2)
+ {
+ return SetStatus(DllExports::GdipAddPathLineI(nativePath,
+ x1,
+ y1,
+ x2,
+ y2));
+ }
+
+ Status AddLines(IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathLine2I(nativePath,
+ points,
+ count));
+ }
+
+ /**
+ * Add an arc to the path object
+ */
+ // float version
+ Status AddArc(IN const RectF& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return AddArc(rect.X, rect.Y, rect.Width, rect.Height,
+ startAngle, sweepAngle);
+ }
+
+ Status AddArc(IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipAddPathArc(nativePath, x, y, width, height,
+ startAngle, sweepAngle));
+ }
+
+ // integer version
+ Status AddArc(IN const Rect& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return AddArc(rect.X, rect.Y, rect.Width, rect.Height,
+ startAngle, sweepAngle);
+ }
+
+ Status AddArc(IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipAddPathArcI(nativePath,
+ x,
+ y,
+ width,
+ height,
+ startAngle,
+ sweepAngle));
+ }
+
+ /**
+ * Add Bezier curves to the path object
+ */
+ // float version
+ Status AddBezier(IN const PointF& pt1,
+ IN const PointF& pt2,
+ IN const PointF& pt3,
+ IN const PointF& pt4)
+ {
+ return AddBezier(pt1.X, pt1.Y, pt2.X, pt2.Y, pt3.X, pt3.Y, pt4.X,
+ pt4.Y);
+ }
+
+ Status AddBezier(IN REAL x1,
+ IN REAL y1,
+ IN REAL x2,
+ IN REAL y2,
+ IN REAL x3,
+ IN REAL y3,
+ IN REAL x4,
+ IN REAL y4)
+ {
+ return SetStatus(DllExports::GdipAddPathBezier(nativePath, x1, y1, x2, y2,
+ x3, y3, x4, y4));
+ }
+
+ Status AddBeziers(IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathBeziers(nativePath, points, count));
+ }
+
+ // integer version
+ Status AddBezier(IN const Point& pt1,
+ IN const Point& pt2,
+ IN const Point& pt3,
+ IN const Point& pt4)
+ {
+ return AddBezier(pt1.X, pt1.Y, pt2.X, pt2.Y, pt3.X, pt3.Y, pt4.X,
+ pt4.Y);
+ }
+
+ Status AddBezier(IN INT x1,
+ IN INT y1,
+ IN INT x2,
+ IN INT y2,
+ IN INT x3,
+ IN INT y3,
+ IN INT x4,
+ IN INT y4)
+ {
+ return SetStatus(DllExports::GdipAddPathBezierI(nativePath,
+ x1,
+ y1,
+ x2,
+ y2,
+ x3,
+ y3,
+ x4,
+ y4));
+ }
+
+ Status AddBeziers(IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathBeziersI(nativePath,
+ points,
+ count));
+ }
+
+ // float version
+ Status AddCurve(IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathCurve(nativePath,
+ points,
+ count));
+ }
+
+ Status AddCurve(IN const PointF* points,
+ IN INT count,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipAddPathCurve2(nativePath,
+ points,
+ count,
+ tension));
+ }
+
+ Status AddCurve(IN const PointF* points,
+ IN INT count,
+ IN INT offset,
+ IN INT numberOfSegments,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipAddPathCurve3(nativePath,
+ points,
+ count,
+ offset,
+ numberOfSegments,
+ tension));
+ }
+
+ // integer version
+ Status AddCurve(IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathCurveI(nativePath,
+ points,
+ count));
+ }
+
+ Status AddCurve(IN const Point* points,
+ IN INT count,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipAddPathCurve2I(nativePath,
+ points,
+ count,
+ tension));
+ }
+
+ Status AddCurve(IN const Point* points,
+ IN INT count,
+ IN INT offset,
+ IN INT numberOfSegments,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipAddPathCurve3I(nativePath,
+ points,
+ count,
+ offset,
+ numberOfSegments,
+ tension));
+ }
+
+ // float version
+ Status AddClosedCurve(IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathClosedCurve(nativePath,
+ points,
+ count));
+ }
+
+ Status AddClosedCurve(IN const PointF* points,
+ IN INT count,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipAddPathClosedCurve2(nativePath,
+ points,
+ count,
+ tension));
+ }
+
+ // integer version
+ Status AddClosedCurve(IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathClosedCurveI(nativePath,
+ points,
+ count));
+ }
+
+
+ Status AddClosedCurve(IN const Point* points,
+ IN INT count,
+ IN REAL tension)
+ {
+ return SetStatus(DllExports::GdipAddPathClosedCurve2I(nativePath,
+ points,
+ count,
+ tension));
+ }
+
+
+ /**
+ * Add closed shapes to the path object
+ */
+
+ // float version
+ Status AddRectangle(IN const RectF& rect)
+ {
+ return SetStatus(DllExports::GdipAddPathRectangle(nativePath,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height));
+ }
+
+ Status AddRectangles(IN const RectF* rects,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathRectangles(nativePath,
+ rects,
+ count));
+ }
+
+ // integer version
+ Status AddRectangle(IN const Rect& rect)
+ {
+ return SetStatus(DllExports::GdipAddPathRectangleI(nativePath,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height));
+ }
+
+ Status AddRectangles(IN const Rect* rects, INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathRectanglesI(nativePath,
+ rects,
+ count));
+ }
+
+ // float version
+ Status AddEllipse(IN const RectF& rect)
+ {
+ return AddEllipse(rect.X, rect.Y, rect.Width, rect.Height);
+ }
+
+ Status AddEllipse(IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height)
+ {
+ return SetStatus(DllExports::GdipAddPathEllipse(nativePath,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ // integer version
+ Status AddEllipse(IN const Rect& rect)
+ {
+ return AddEllipse(rect.X, rect.Y, rect.Width, rect.Height);
+ }
+
+ Status AddEllipse(IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height)
+ {
+ return SetStatus(DllExports::GdipAddPathEllipseI(nativePath,
+ x,
+ y,
+ width,
+ height));
+ }
+
+ // float version
+ Status AddPie(IN const RectF& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return AddPie(rect.X, rect.Y, rect.Width, rect.Height, startAngle,
+ sweepAngle);
+ }
+
+ Status AddPie(IN REAL x,
+ IN REAL y,
+ IN REAL width,
+ IN REAL height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipAddPathPie(nativePath, x, y, width, height,
+ startAngle, sweepAngle));
+ }
+
+ // integer version
+ Status AddPie(IN const Rect& rect,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return AddPie(rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height,
+ startAngle,
+ sweepAngle);
+ }
+
+ Status AddPie(IN INT x,
+ IN INT y,
+ IN INT width,
+ IN INT height,
+ IN REAL startAngle,
+ IN REAL sweepAngle)
+ {
+ return SetStatus(DllExports::GdipAddPathPieI(nativePath,
+ x,
+ y,
+ width,
+ height,
+ startAngle,
+ sweepAngle));
+ }
+
+ // float version
+ Status AddPolygon(IN const PointF* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathPolygon(nativePath, points, count));
+ }
+
+ // integer version
+ Status AddPolygon(IN const Point* points,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipAddPathPolygonI(nativePath, points, count));
+ }
+
+ Status AddPath(IN const GraphicsPath* addingPath,
+ IN BOOL connect)
+ {
+ GpPath* nativePath2 = NULL;
+ if(addingPath)
+ nativePath2 = addingPath->nativePath;
+
+ return SetStatus(DllExports::GdipAddPathPath(nativePath, nativePath2, connect));
+ }
+
+ // AddString point version
+
+ Status AddString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const FontFamily *family,
+ IN INT style,
+ IN REAL emSize, // In world units
+ IN const PointF &origin,
+ IN const StringFormat *format
+ )
+ {
+ RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
+
+ return SetStatus(DllExports::GdipAddPathString(
+ nativePath,
+ string,
+ length,
+ family ? family->nativeFamily : NULL,
+ style,
+ emSize,
+ &rect,
+ format ? format->nativeFormat : NULL
+ ));
+ }
+
+ // AddString rectangle version
+
+ Status AddString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const FontFamily *family,
+ IN INT style,
+ IN REAL emSize, // In world units
+ IN const RectF &layoutRect,
+ IN const StringFormat *format
+ )
+ {
+ return SetStatus(DllExports::GdipAddPathString(
+ nativePath,
+ string,
+ length,
+ family ? family->nativeFamily : NULL,
+ style,
+ emSize,
+ &layoutRect,
+ format ? format->nativeFormat : NULL
+ ));
+ }
+
+ Status AddString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const FontFamily *family,
+ IN INT style,
+ IN REAL emSize, // In world units
+ IN const Point &origin,
+ IN const StringFormat *format
+ )
+ {
+ Rect rect(origin.X, origin.Y, 0, 0);
+
+ return SetStatus(DllExports::GdipAddPathStringI(
+ nativePath,
+ string,
+ length,
+ family ? family->nativeFamily : NULL,
+ style,
+ emSize,
+ &rect,
+ format ? format->nativeFormat : NULL
+ ));
+ }
+
+ // AddString rectangle version
+
+ Status AddString(
+ IN const WCHAR *string,
+ IN INT length,
+ IN const FontFamily *family,
+ IN INT style,
+ IN REAL emSize, // In world units
+ IN const Rect &layoutRect,
+ IN const StringFormat *format
+ )
+ {
+ return SetStatus(DllExports::GdipAddPathStringI(
+ nativePath,
+ string,
+ length,
+ family ? family->nativeFamily : NULL,
+ style,
+ emSize,
+ &layoutRect,
+ format ? format->nativeFormat : NULL
+ ));
+ }
+
+ /**
+ * Transforms the path object
+ */
+ Status Transform(IN const Matrix* matrix)
+ {
+ if(matrix)
+ return SetStatus(DllExports::GdipTransformPath(nativePath, matrix->nativeMatrix));
+ else
+ return Ok; // No need to transform.
+ }
+
+ /**
+ * Get the bounds of the path object with the given transform.
+ * This is not always the tightest bounds.
+ *
+ * Defined in GdiplusGraphics.h.
+ */
+ Status GetBounds(OUT RectF* bounds,
+ IN const Matrix* matrix = NULL,
+ IN const Pen* pen = NULL) const;
+
+ // integer version (defined in GdiplusGraphics.h)
+ Status GetBounds(OUT Rect* bounds,
+ IN const Matrix* matrix = NULL,
+ IN const Pen* pen = NULL) const;
+
+ /**
+ * Flatten the path object
+ * Once this is called, the resultant path is made of line segments and
+ * the original path information is lost.
+ * When matrix = NULL, the identity matrix is assumed.
+ */
+ Status Flatten(IN const Matrix* matrix = NULL,
+ IN REAL flatness = FlatnessDefault)
+ {
+ GpMatrix* nativeMatrix = NULL;
+ if(matrix)
+ {
+ nativeMatrix = matrix->nativeMatrix;
+ }
+
+ return SetStatus(DllExports::GdipFlattenPath(
+ nativePath,
+ nativeMatrix,
+ flatness
+ ));
+ }
+
+#ifdef DCR_USE_NEW_202903
+
+ Status Widen(
+ IN const Pen* pen,
+ IN const Matrix* matrix = NULL,
+ IN REAL flatness = FlatnessDefault
+ )
+ {
+ GpMatrix* nativeMatrix = NULL;
+ if(matrix)
+ nativeMatrix = matrix->nativeMatrix;
+
+ return SetStatus(DllExports::GdipWidenPath(
+ nativePath,
+ pen->nativePen,
+ nativeMatrix,
+ flatness
+ ));
+ }
+
+#else
+
+ /**
+ * Widen the path object
+ * When removeSelfIntersects is TRUE, this returns the widened path
+ * without self intersections.
+ * When it is FALSE, it returns the widened path with selfintersections.
+ * The latter is faster and is usually safficient for filling.
+ */
+ Status Widen(IN const Pen* pen,
+ IN const Matrix* matrix = NULL,
+ IN BOOL removeSelfIntersects = TRUE)
+ {
+ GpMatrix* nativeMatrix = NULL;
+ if(matrix)
+ nativeMatrix = matrix->nativeMatrix;
+
+ return SetStatus(DllExports::GdipWidenPathWithMinimumResolutions(nativePath, pen->nativePen,
+ 0, 0, nativeMatrix, removeSelfIntersects));
+ }
+
+ /**
+ * Widen the path object
+ * This is equivalent to Widen() method except that
+ * The widths of the widened path are larger than the given
+ * minimum resolutions in x and y coordinates after the transform.
+ * This is usefull when widening a path with the limited device resolutions.
+ */
+
+ Status Widen(IN const Pen* pen,
+ IN REAL minXres,
+ IN REAL minYres,
+ IN const Matrix* matrix = NULL,
+ IN BOOL removeSelfIntersects = TRUE)
+ {
+ GpMatrix* nativeMatrix = NULL;
+ if(matrix)
+ nativeMatrix = matrix->nativeMatrix;
+
+ return SetStatus(DllExports::GdipWidenPathWithMinimumResolutions(nativePath, pen->nativePen,
+ minXres, minYres, nativeMatrix, removeSelfIntersects));
+ }
+
+#endif // DCR_USE_NEW_202903
+
+ Status Outline(
+ IN const Matrix *matrix = NULL,
+ IN REAL flatness = FlatnessDefault
+ )
+ {
+ GpMatrix* nativeMatrix = NULL;
+ if(matrix)
+ {
+ nativeMatrix = matrix->nativeMatrix;
+ }
+
+ return SetStatus(DllExports::GdipWindingModeOutline(
+ nativePath, nativeMatrix, flatness
+ ));
+ }
+
+ /**
+ * Warp the path object
+ * Once this is called, the resultant path is made of line segments and
+ * the original path information is lost.
+ * When matrix = NULL, the identity matrix is assumed.
+ */
+ Status Warp(IN const PointF* destPoints,
+ IN INT count,
+ IN const RectF& srcRect,
+ IN const Matrix* matrix = NULL,
+ IN WarpMode warpMode = WarpModePerspective,
+ IN REAL flatness = FlatnessDefault)
+ {
+ GpMatrix* nativeMatrix = NULL;
+ if(matrix)
+ nativeMatrix = matrix->nativeMatrix;
+
+ return SetStatus(DllExports::GdipWarpPath(
+ nativePath,
+ nativeMatrix,
+ destPoints,
+ count,
+ srcRect.X,
+ srcRect.Y,
+ srcRect.Width,
+ srcRect.Height,
+ warpMode,
+ flatness));
+ }
+
+ /**
+ * Return the number of points in the current path
+ */
+ INT GetPointCount() const
+ {
+ INT count = 0;
+
+ SetStatus(DllExports::GdipGetPointCount(nativePath, &count));
+
+ return count;
+ }
+
+ /**
+ * Return the path point type information
+ */
+ Status GetPathTypes(OUT BYTE* types,
+ IN INT count) const
+ {
+ return SetStatus(DllExports::GdipGetPathTypes(nativePath, types, count));
+ }
+
+ /**
+ * Return the path point coordinate information
+ * @notes Should there be PathData that contains types[] and points[]
+ * for get & set purposes.
+ */
+ Status GetPathPoints(OUT PointF* points,
+ IN INT count) const
+ {
+ return SetStatus(DllExports::GdipGetPathPoints(nativePath, points, count));
+ }
+
+ // integer version
+ Status GetPathPoints(OUT Point* points,
+ IN INT count) const
+ {
+ return SetStatus(DllExports::GdipGetPathPointsI(nativePath, points, count));
+ }
+
+ Status GetLastStatus() const
+ {
+ Status lastStatus = lastResult;
+ lastResult = Ok;
+
+ return lastStatus;
+ }
+
+ /**
+ * Hit testing operations
+ *
+ * inline implementation is in gdiplusgraphics.h.
+ */
+
+ BOOL IsVisible(IN const PointF& point,
+ IN const Graphics* g = NULL) const
+ {
+ return IsVisible(point.X, point.Y, g);
+ }
+
+ BOOL IsVisible(IN REAL x,
+ IN REAL y,
+ IN const Graphics* g = NULL) const;
+
+ BOOL IsVisible(IN const Point& point,
+ IN const Graphics* g = NULL) const
+ {
+ return IsVisible(point.X, point.Y, g);
+ }
+
+ BOOL IsVisible(IN INT x,
+ IN INT y,
+ IN const Graphics* g = NULL) const;
+
+ BOOL IsOutlineVisible(IN const PointF& point,
+ IN const Pen* pen,
+ IN const Graphics* g = NULL) const
+ {
+ return IsOutlineVisible(point.X, point.Y, pen, g);
+ }
+
+ BOOL IsOutlineVisible(IN REAL x,
+ IN REAL y,
+ IN const Pen* pen,
+ IN const Graphics* g = NULL) const;
+
+ BOOL IsOutlineVisible(IN const Point& point,
+ IN const Pen* pen,
+ IN const Graphics* g = NULL) const
+ {
+ return IsOutlineVisible(point.X, point.Y, pen, g);
+ }
+
+ BOOL IsOutlineVisible(IN INT x,
+ IN INT y,
+ IN const Pen* pen,
+ IN const Graphics* g = NULL) const;
+
+protected:
+
+ GraphicsPath(const GraphicsPath& path)
+ {
+ GpPath *clonepath = NULL;
+ SetStatus(DllExports::GdipClonePath(path.nativePath, &clonepath));
+ SetNativePath(clonepath);
+ }
+
+#ifdef DCR_USE_NEW_250932
+
+private:
+ GraphicsPath& operator=(const GraphicsPath &);
+protected:
+
+#else
+
+ GraphicsPath& operator=(const GraphicsPath& path)
+ {
+ path;
+ SetStatus(NotImplemented);
+ return *this;
+ }
+
+#endif
+
+ GraphicsPath(GpPath* nativePath)
+ {
+ lastResult = Ok;
+ SetNativePath(nativePath);
+ }
+
+ VOID SetNativePath(GpPath *nativePath)
+ {
+ this->nativePath = nativePath;
+ }
+
+ Status SetStatus(Status status) const
+ {
+ if (status != Ok)
+ return (lastResult = status);
+ else
+ return status;
+ }
+
+protected:
+ GpPath* nativePath;
+ mutable Status lastResult;
+};
+
+
+//--------------------------------------------------------------------------
+// GraphisPathIterator class
+//--------------------------------------------------------------------------
+
+class GraphicsPathIterator : public GdiplusBase
+{
+public:
+
+ GraphicsPathIterator(IN const GraphicsPath* path)
+ {
+ GpPath* nativePath = NULL;
+ if(path)
+ nativePath = path->nativePath;
+
+ GpPathIterator *iter = NULL;
+ lastResult = DllExports::GdipCreatePathIter(&iter, nativePath);
+ SetNativeIterator(iter);
+ }
+
+ ~GraphicsPathIterator()
+ {
+ DllExports::GdipDeletePathIter(nativeIterator);
+ }
+
+
+ INT NextSubpath(OUT INT* startIndex,
+ OUT INT* endIndex,
+ OUT BOOL* isClosed)
+ {
+ INT resultCount;
+
+ SetStatus(DllExports::GdipPathIterNextSubpath(nativeIterator,
+ &resultCount, startIndex, endIndex, isClosed));
+
+ return resultCount;
+ }
+
+
+ INT NextSubpath(IN const GraphicsPath* path,
+ OUT BOOL* isClosed)
+ {
+ GpPath* nativePath = NULL;
+
+ INT resultCount;
+
+ if(path)
+ nativePath= path->nativePath;
+
+ SetStatus(DllExports::GdipPathIterNextSubpathPath(nativeIterator,
+ &resultCount, nativePath, isClosed));
+
+ return resultCount;
+ }
+
+ INT NextPathType(OUT BYTE* pathType,
+ OUT INT* startIndex,
+ OUT INT* endIndex)
+ {
+ INT resultCount;
+
+ SetStatus(DllExports::GdipPathIterNextPathType(nativeIterator,
+ &resultCount, pathType, startIndex, endIndex));
+
+ return resultCount;
+ }
+
+ INT NextMarker(OUT INT* startIndex,
+ OUT INT* endIndex)
+ {
+ INT resultCount;
+
+ SetStatus(DllExports::GdipPathIterNextMarker(nativeIterator,
+ &resultCount, startIndex, endIndex));
+
+ return resultCount;
+ }
+
+
+ INT NextMarker(IN const GraphicsPath* path)
+ {
+ GpPath* nativePath = NULL;
+
+ INT resultCount;
+
+ if(path)
+ nativePath= path->nativePath;
+
+ SetStatus(DllExports::GdipPathIterNextMarkerPath(nativeIterator,
+ &resultCount, nativePath));
+
+ return resultCount;
+ }
+
+ INT GetCount() const
+ {
+ INT resultCount;
+
+ SetStatus(DllExports::GdipPathIterGetCount(nativeIterator, &resultCount));
+
+ return resultCount;
+ }
+
+ INT GetSubpathCount() const
+ {
+ INT resultCount;
+
+ SetStatus(DllExports::GdipPathIterGetSubpathCount(nativeIterator, &resultCount));
+
+ return resultCount;
+ }
+
+ BOOL HasCurve() const
+ {
+ BOOL hasCurve;
+
+ SetStatus(DllExports::GdipPathIterHasCurve(nativeIterator, &hasCurve));
+
+ return hasCurve;
+ }
+
+ VOID Rewind()
+ {
+ SetStatus(DllExports::GdipPathIterRewind(nativeIterator));
+ }
+
+ INT Enumerate(OUT PointF *points,
+ OUT BYTE *types,
+ IN INT count)
+ {
+ INT resultCount;
+
+ SetStatus(DllExports::GdipPathIterEnumerate(nativeIterator,
+ &resultCount, points, types, count));
+
+ return resultCount;
+ }
+
+ INT CopyData(OUT PointF* points,
+ OUT BYTE* types,
+ IN INT startIndex,
+ IN INT endIndex)
+ {
+ INT resultCount;
+
+ SetStatus(DllExports::GdipPathIterCopyData(nativeIterator,
+ &resultCount, points, types, startIndex, endIndex));
+
+ return resultCount;
+ }
+
+ Status GetLastStatus() const
+ {
+ Status lastStatus = lastResult;
+ lastResult = Ok;
+
+ return lastStatus;
+ }
+
+#ifdef DCR_USE_NEW_250932
+
+private:
+ GraphicsPathIterator(const GraphicsPathIterator &);
+ GraphicsPathIterator& operator=(const GraphicsPathIterator &);
+
+#endif
+
+protected:
+ VOID SetNativeIterator(GpPathIterator *nativeIterator)
+ {
+ this->nativeIterator = nativeIterator;
+ }
+
+ Status SetStatus(Status status) const
+ {
+ if (status != Ok)
+ return (lastResult = status);
+ else
+ return status;
+ }
+
+protected:
+ GpPathIterator* nativeIterator;
+ mutable Status lastResult;
+};
+
+
+//--------------------------------------------------------------------------
+// Represent polygon gradient brush object
+//--------------------------------------------------------------------------
+
+class PathGradientBrush : public Brush
+{
+public:
+ friend class Pen;
+
+ PathGradientBrush(
+ IN const PointF* points,
+ IN INT count,
+ IN WrapMode wrapMode = WrapModeClamp)
+ {
+ GpPathGradient *brush = NULL;
+
+ lastResult = DllExports::GdipCreatePathGradient(
+ points, count,
+ wrapMode, &brush);
+ SetNativeBrush(brush);
+ }
+
+ PathGradientBrush(
+ IN const Point* points,
+ IN INT count,
+ IN WrapMode wrapMode = WrapModeClamp)
+ {
+ GpPathGradient *brush = NULL;
+
+ lastResult = DllExports::GdipCreatePathGradientI(
+ points, count,
+ wrapMode, &brush);
+
+ SetNativeBrush(brush);
+ }
+
+ PathGradientBrush(
+ IN const GraphicsPath* path
+ )
+ {
+ GpPathGradient *brush = NULL;
+
+ lastResult = DllExports::GdipCreatePathGradientFromPath(
+ path->nativePath, &brush);
+ SetNativeBrush(brush);
+ }
+
+ // Get/set colors
+
+ Status GetCenterColor(OUT Color* color) const
+ {
+ ARGB argb;
+
+ if (color == NULL)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ SetStatus(DllExports::GdipGetPathGradientCenterColor(
+ (GpPathGradient*) nativeBrush, &argb));
+
+ color->SetValue(argb);
+
+ return lastResult;
+ }
+
+ Status SetCenterColor(IN const Color& color)
+ {
+ SetStatus(DllExports::GdipSetPathGradientCenterColor(
+ (GpPathGradient*) nativeBrush,
+ color.GetValue()));
+
+ return lastResult;
+ }
+
+ INT GetPointCount() const
+ {
+ INT count;
+
+ SetStatus(DllExports::GdipGetPathGradientPointCount(
+ (GpPathGradient*) nativeBrush, &count));
+
+ return count;
+ }
+
+ INT GetSurroundColorCount() const
+ {
+ INT count;
+
+ SetStatus(DllExports::GdipGetPathGradientSurroundColorCount(
+ (GpPathGradient*) nativeBrush, &count));
+
+ return count;
+ }
+
+ Status GetSurroundColors(OUT Color* colors,
+ IN OUT INT* count) const
+ {
+ if(colors == NULL || count == NULL)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ INT count1;
+
+ SetStatus(DllExports::GdipGetPathGradientSurroundColorCount(
+ (GpPathGradient*) nativeBrush, &count1));
+
+ if(lastResult != Ok)
+ return lastResult;
+
+ if((*count < count1) || (count1 <= 0))
+ return SetStatus(InsufficientBuffer);
+
+ ARGB* argbs = (ARGB*) new ARGB[count1];
+ if(argbs == NULL)
+ return SetStatus(OutOfMemory);
+
+ SetStatus(DllExports::GdipGetPathGradientSurroundColorsWithCount(
+ (GpPathGradient*)nativeBrush, argbs, &count1));
+
+ if(lastResult == Ok)
+ {
+ for(INT i = 0; i < count1; i++)
+ {
+ colors[i].SetValue(argbs[i]);
+ }
+ *count = count1;
+ }
+
+ delete [] argbs;
+ return lastResult;
+ }
+
+ Status SetSurroundColors(IN const Color* colors,
+ IN OUT INT* count)
+ {
+ if(colors == NULL || count == NULL)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ INT count1 = GetPointCount();
+
+ if((*count > count1) || (count1 <= 0))
+ return SetStatus(InvalidParameter);
+
+ count1 = *count;
+
+ ARGB* argbs = (ARGB*) new ARGB[count1];
+ if(argbs == NULL)
+ return SetStatus(OutOfMemory);
+
+ for(INT i = 0; i < count1; i++)
+ {
+ argbs[i] = colors[i].GetValue();
+ }
+
+ SetStatus(DllExports::GdipSetPathGradientSurroundColorsWithCount(
+ (GpPathGradient*)nativeBrush, argbs, &count1));
+
+ if(lastResult == Ok)
+ *count = count1;
+
+ delete [] argbs;
+
+ return lastResult;
+ }
+
+ Status GetGraphicsPath(OUT GraphicsPath* path) const
+ {
+ if(path == NULL)
+ return SetStatus(InvalidParameter);
+
+ return SetStatus(DllExports::GdipGetPathGradientPath(
+ (GpPathGradient*)nativeBrush, path->nativePath));
+ }
+
+ Status SetGraphicsPath(IN const GraphicsPath* path)
+ {
+ if(path == NULL)
+ return SetStatus(InvalidParameter);
+
+ return SetStatus(DllExports::GdipSetPathGradientPath(
+ (GpPathGradient*)nativeBrush, path->nativePath));
+ }
+
+ Status GetCenterPoint(OUT PointF* point) const
+ {
+ return SetStatus(DllExports::GdipGetPathGradientCenterPoint(
+ (GpPathGradient*)nativeBrush,
+ point));
+ }
+
+
+ Status GetCenterPoint(OUT Point* point) const
+ {
+ return SetStatus(DllExports::GdipGetPathGradientCenterPointI(
+ (GpPathGradient*)nativeBrush,
+ point));
+ }
+
+ Status SetCenterPoint(IN const PointF& point)
+ {
+ return SetStatus(DllExports::GdipSetPathGradientCenterPoint(
+ (GpPathGradient*)nativeBrush,
+ &point));
+ }
+
+ Status SetCenterPoint(IN const Point& point)
+ {
+ return SetStatus(DllExports::GdipSetPathGradientCenterPointI(
+ (GpPathGradient*)nativeBrush,
+ &point));
+ }
+
+ Status GetRectangle(OUT RectF* rect) const
+ {
+ return SetStatus(DllExports::GdipGetPathGradientRect(
+ (GpPathGradient*)nativeBrush, rect));
+ }
+
+ Status GetRectangle(OUT Rect* rect) const
+ {
+ return SetStatus(DllExports::GdipGetPathGradientRectI(
+ (GpPathGradient*)nativeBrush, rect));
+ }
+
+ // Gamma correction.
+
+ Status SetGammaCorrection(IN BOOL useGammaCorrection)
+ {
+ return SetStatus(DllExports::GdipSetPathGradientGammaCorrection(
+ (GpPathGradient*)nativeBrush, useGammaCorrection));
+ }
+
+ BOOL GetGammaCorrection() const
+ {
+ BOOL useGammaCorrection;
+
+ SetStatus(DllExports::GdipGetPathGradientGammaCorrection(
+ (GpPathGradient*)nativeBrush, &useGammaCorrection));
+
+ return useGammaCorrection;
+ }
+
+ INT GetBlendCount() const
+ {
+ INT count = 0;
+
+ SetStatus(DllExports::GdipGetPathGradientBlendCount(
+ (GpPathGradient*) nativeBrush, &count));
+
+ return count;
+ }
+
+ Status GetBlend(OUT REAL* blendFactors,
+ OUT REAL* blendPositions,
+ IN INT count) const
+ {
+ return SetStatus(DllExports::GdipGetPathGradientBlend(
+ (GpPathGradient*)nativeBrush,
+ blendFactors, blendPositions, count));
+ }
+
+ Status SetBlend(IN const REAL* blendFactors,
+ IN const REAL* blendPositions,
+ IN INT count)
+ {
+ return SetStatus(DllExports::GdipSetPathGradientBlend(
+ (GpPathGradient*)nativeBrush,
+ blendFactors, blendPositions, count));
+ }
+
+ INT GetInterpolationColorCount() const
+ {
+ INT count = 0;
+
+ SetStatus(DllExports::GdipGetPathGradientPresetBlendCount(
+ (GpPathGradient*) nativeBrush, &count));
+
+ return count;
+ }
+
+ Status SetInterpolationColors(IN const Color* presetColors,
+ IN const REAL* blendPositions,
+ IN INT count)
+ {
+ if ((count <= 0) || !presetColors)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ ARGB* argbs = (ARGB*) new ARGB[count];
+ if(argbs)
+ {
+ for(INT i = 0; i < count; i++)
+ {
+ argbs[i] = presetColors[i].GetValue();
+ }
+
+ Status status = SetStatus(DllExports::GdipSetPathGradientPresetBlend(
+ (GpPathGradient*) nativeBrush,
+ argbs,
+ blendPositions,
+ count));
+ delete[] argbs;
+ return status;
+ }
+ else
+ {
+ return SetStatus(OutOfMemory);
+ }
+ }
+
+ Status GetInterpolationColors(OUT Color* presetColors,
+ OUT REAL* blendPositions,
+ IN INT count) const
+ {
+ if ((count <= 0) || !presetColors)
+ {
+ return SetStatus(InvalidParameter);
+ }
+
+ ARGB* argbs = (ARGB*) new ARGB[count];
+
+ if (!argbs)
+ {
+ return SetStatus(OutOfMemory);
+ }
+
+ GpStatus status = SetStatus(DllExports::GdipGetPathGradientPresetBlend(
+ (GpPathGradient*)nativeBrush,
+ argbs,
+ blendPositions,
+ count));
+
+ for(INT i = 0; i < count; i++)
+ {
+ presetColors[i] = Color(argbs[i]);
+ }
+ delete [] argbs;
+
+ return status;
+ }
+
+ Status SetBlendBellShape(IN REAL focus,
+ IN REAL scale = 1.0)
+ {
+ return SetStatus(DllExports::GdipSetPathGradientSigmaBlend(
+ (GpPathGradient*)nativeBrush, focus, scale));
+ }
+
+ #ifdef DCR_USE_NEW_145135
+ Status SetBlendTriangularShape(
+ IN REAL focus,
+ IN REAL scale = 1.0
+ )
+ #else
+ Status SetBlendTrianglarShape(IN REAL focus,
+ IN REAL scale = 1.0)
+ #endif
+ {
+ return SetStatus(DllExports::GdipSetPathGradientLinearBlend(
+ (GpPathGradient*)nativeBrush, focus, scale));
+ }
+
+ /**
+ * Get/set brush transform
+ */
+ Status GetTransform(OUT Matrix *matrix) const
+ {
+ return SetStatus(DllExports::GdipGetPathGradientTransform(
+ (GpPathGradient*) nativeBrush, matrix->nativeMatrix));
+ }
+
+ Status SetTransform(IN const Matrix* matrix)
+ {
+ return SetStatus(DllExports::GdipSetPathGradientTransform(
+ (GpPathGradient*) nativeBrush, matrix->nativeMatrix));
+ }
+
+ Status ResetTransform()
+ {
+ return SetStatus(DllExports::GdipResetPathGradientTransform((GpPathGradient*)nativeBrush));
+ }
+
+ Status MultiplyTransform(IN const Matrix* matrix,
+ IN MatrixOrder order = MatrixOrderPrepend)
+ {
+ return SetStatus(DllExports::GdipMultiplyPathGradientTransform((GpPathGradient*)nativeBrush,
+ matrix->nativeMatrix,
+ order));
+ }
+
+ Status TranslateTransform(IN REAL dx,
+ IN REAL dy,
+ IN MatrixOrder order = MatrixOrderPrepend)
+ {
+ return SetStatus(DllExports::GdipTranslatePathGradientTransform((GpPathGradient*)nativeBrush,
+ dx, dy, order));
+ }
+
+ Status ScaleTransform(IN REAL sx,
+ IN REAL sy,
+ IN MatrixOrder order = MatrixOrderPrepend)
+ {
+ return SetStatus(DllExports::GdipScalePathGradientTransform((GpPathGradient*)nativeBrush,
+ sx, sy, order));
+ }
+
+ Status RotateTransform(IN REAL angle,
+ IN MatrixOrder order = MatrixOrderPrepend)
+ {
+ return SetStatus(DllExports::GdipRotatePathGradientTransform((GpPathGradient*)nativeBrush,
+ angle, order));
+ }
+
+ /**
+ * Get/set brush focus scales
+ */
+ Status GetFocusScales(OUT REAL* xScale,
+ OUT REAL* yScale) const
+ {
+ return SetStatus(DllExports::GdipGetPathGradientFocusScales(
+ (GpPathGradient*) nativeBrush, xScale, yScale));
+ }
+
+ Status SetFocusScales(IN REAL xScale,
+ IN REAL yScale)
+ {
+ return SetStatus(DllExports::GdipSetPathGradientFocusScales(
+ (GpPathGradient*) nativeBrush, xScale, yScale));
+ }
+
+ /**
+ * Get/set brush wrapping mode
+ */
+ WrapMode GetWrapMode() const
+ {
+ WrapMode wrapMode;
+
+ SetStatus(DllExports::GdipGetPathGradientWrapMode(
+ (GpPathGradient*) nativeBrush, &wrapMode));
+
+ return wrapMode;
+ }
+
+ Status SetWrapMode(IN WrapMode wrapMode)
+ {
+ return SetStatus(DllExports::GdipSetPathGradientWrapMode(
+ (GpPathGradient*) nativeBrush, wrapMode));
+ }
+
+#ifdef DCR_USE_NEW_250932
+
+private:
+ PathGradientBrush(const PathGradientBrush &);
+ PathGradientBrush& operator=(const PathGradientBrush &);
+
+#endif
+
+protected:
+
+ PathGradientBrush()
+ {
+ }
+};
+
+
+#endif // !_GRAPHICSPATH_HPP