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-rw-r--r--core/src/fxge/Microsoft SDK/include/GdiPlusRegion.h498
1 files changed, 498 insertions, 0 deletions
diff --git a/core/src/fxge/Microsoft SDK/include/GdiPlusRegion.h b/core/src/fxge/Microsoft SDK/include/GdiPlusRegion.h
new file mode 100644
index 0000000000..dd1d20e273
--- /dev/null
+++ b/core/src/fxge/Microsoft SDK/include/GdiPlusRegion.h
@@ -0,0 +1,498 @@
+/**************************************************************************\
+*
+* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved.
+*
+* Module Name:
+*
+* GdiplusRegion.h
+*
+* Abstract:
+*
+* Region API related declarations
+*
+\**************************************************************************/
+
+#ifndef _GDIPLUSREGION_H
+#define _GDIPLUSREGION_H
+
+/**
+ * Construct a new region object
+ */
+
+inline
+Region::Region()
+{
+ GpRegion *region = NULL;
+
+ lastResult = DllExports::GdipCreateRegion(&region);
+
+ SetNativeRegion(region);
+}
+
+inline
+Region::Region(IN const RectF& rect)
+{
+ GpRegion *region = NULL;
+
+ lastResult = DllExports::GdipCreateRegionRect(&rect, &region);
+
+ SetNativeRegion(region);
+}
+
+inline
+Region::Region(IN const Rect& rect)
+{
+ GpRegion *region = NULL;
+
+ lastResult = DllExports::GdipCreateRegionRectI(&rect, &region);
+
+ SetNativeRegion(region);
+}
+
+inline
+Region::Region(IN const GraphicsPath* path)
+{
+ GpRegion *region = NULL;
+
+ lastResult = DllExports::GdipCreateRegionPath(path->nativePath, &region);
+
+ SetNativeRegion(region);
+}
+
+inline
+Region::Region(IN const BYTE* regionData, IN INT size)
+{
+ GpRegion *region = NULL;
+
+ lastResult = DllExports::GdipCreateRegionRgnData(regionData, size, &region);
+
+ SetNativeRegion(region);
+}
+
+inline
+Region::Region(IN HRGN hRgn)
+{
+ GpRegion *region = NULL;
+
+ lastResult = DllExports::GdipCreateRegionHrgn(hRgn, &region);
+
+ SetNativeRegion(region);
+}
+
+inline
+Region* Region::FromHRGN(IN HRGN hRgn)
+{
+ GpRegion *region = NULL;
+
+ if (DllExports::GdipCreateRegionHrgn(hRgn, &region) == Ok)
+ {
+ Region* newRegion = new Region(region);
+
+ if (newRegion == NULL)
+ {
+ DllExports::GdipDeleteRegion(region);
+ }
+
+ return newRegion;
+ }
+ else
+ return NULL;
+}
+
+inline
+Region::~Region()
+{
+ DllExports::GdipDeleteRegion(nativeRegion);
+}
+
+/**
+ * Make a copy of the region object
+ */
+inline Region*
+Region::Clone() const
+{
+ GpRegion *region = NULL;
+
+ SetStatus(DllExports::GdipCloneRegion(nativeRegion, &region));
+
+ return new Region(region);
+}
+
+inline Status
+Region::MakeInfinite()
+{
+ return SetStatus(DllExports::GdipSetInfinite(nativeRegion));
+}
+
+inline Status
+Region::MakeEmpty()
+{
+ return SetStatus(DllExports::GdipSetEmpty(nativeRegion));
+}
+
+/**
+ * Region operations
+ */
+inline Status
+Region::Intersect(IN const RectF& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRect(nativeRegion, &rect, CombineModeIntersect));
+}
+
+inline Status
+Region::Intersect(IN const Rect& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRectI(nativeRegion, &rect, CombineModeIntersect));
+}
+
+inline Status
+Region::Intersect(IN const GraphicsPath* path)
+{
+ return SetStatus(DllExports::GdipCombineRegionPath(nativeRegion, path->nativePath, CombineModeIntersect));
+}
+
+inline Status
+Region::Intersect(IN const Region* region)
+{
+ return SetStatus(DllExports::GdipCombineRegionRegion(nativeRegion, region->nativeRegion, CombineModeIntersect));
+}
+
+inline Status
+Region::Union(IN const RectF& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRect(nativeRegion, &rect, CombineModeUnion));
+}
+
+inline Status
+Region::Union(IN const Rect& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRectI(nativeRegion, &rect, CombineModeUnion));
+}
+
+inline Status
+Region::Union(IN const GraphicsPath* path)
+{
+ return SetStatus(DllExports::GdipCombineRegionPath(nativeRegion, path->nativePath, CombineModeUnion));
+}
+
+inline Status
+Region::Union(IN const Region* region)
+{
+ return SetStatus(DllExports::GdipCombineRegionRegion(nativeRegion, region->nativeRegion, CombineModeUnion));
+}
+
+inline Status
+Region::Xor(IN const RectF& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRect(nativeRegion, &rect, CombineModeXor));
+}
+
+inline Status
+Region::Xor(IN const Rect& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRectI(nativeRegion, &rect, CombineModeXor));
+}
+
+inline Status
+Region::Xor(IN const GraphicsPath* path)
+{
+ return SetStatus(DllExports::GdipCombineRegionPath(nativeRegion, path->nativePath, CombineModeXor));
+}
+
+inline Status
+Region::Xor(IN const Region* region)
+{
+ return SetStatus(DllExports::GdipCombineRegionRegion(nativeRegion, region->nativeRegion, CombineModeXor));
+}
+
+inline Status
+Region::Exclude(IN const RectF& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRect(nativeRegion, &rect, CombineModeExclude));
+}
+
+inline Status
+Region::Exclude(IN const Rect& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRectI(nativeRegion, &rect, CombineModeExclude));
+}
+
+inline Status
+Region::Exclude(IN const GraphicsPath* path)
+{
+ return SetStatus(DllExports::GdipCombineRegionPath(nativeRegion, path->nativePath, CombineModeExclude));
+}
+
+inline Status
+Region::Exclude(IN const Region* region)
+{
+ return SetStatus(DllExports::GdipCombineRegionRegion(nativeRegion,
+ region->nativeRegion, CombineModeExclude));
+}
+
+inline Status
+Region::Complement(IN const RectF& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRect(nativeRegion, &rect, CombineModeComplement));
+}
+
+inline Status
+Region::Complement(IN const Rect& rect)
+{
+ return SetStatus(DllExports::GdipCombineRegionRectI(nativeRegion, &rect, CombineModeComplement));
+}
+
+inline Status
+Region::Complement(IN const GraphicsPath* path)
+{
+ return SetStatus(DllExports::GdipCombineRegionPath(nativeRegion,
+ path->nativePath, CombineModeComplement));
+}
+
+inline Status
+Region::Complement(IN const Region* region)
+{
+ return SetStatus(DllExports::GdipCombineRegionRegion(nativeRegion,
+ region->nativeRegion, CombineModeComplement));
+}
+
+/**
+ * Transform operations
+ */
+inline Status
+Region::Translate(IN REAL dx,
+ IN REAL dy)
+{
+ return SetStatus(DllExports::GdipTranslateRegion(nativeRegion, dx, dy));
+}
+
+inline Status
+Region::Translate(IN INT dx,
+ IN INT dy)
+{
+ return SetStatus(DllExports::GdipTranslateRegionI(nativeRegion, dx, dy));
+}
+
+inline Status
+Region::Transform(IN const Matrix* matrix)
+{
+ return SetStatus(DllExports::GdipTransformRegion(nativeRegion, matrix->nativeMatrix));
+}
+
+/**
+ * Get region attributes
+ */
+inline Status
+Region::GetBounds(OUT RectF* rect,
+ IN const Graphics* g) const
+{
+ return SetStatus(DllExports::GdipGetRegionBounds(nativeRegion,
+ g->nativeGraphics,
+ rect));
+}
+
+inline Status
+Region::GetBounds(OUT Rect* rect,
+ IN const Graphics* g) const
+{
+ return SetStatus(DllExports::GdipGetRegionBoundsI(nativeRegion,
+ g->nativeGraphics,
+ rect));
+}
+
+inline HRGN
+Region::GetHRGN(IN const Graphics* g) const
+{
+ HRGN hrgn;
+
+ SetStatus(DllExports::GdipGetRegionHRgn(nativeRegion,
+ g->nativeGraphics,
+ &hrgn));
+
+ return hrgn;
+}
+
+inline BOOL
+Region::IsEmpty(IN const Graphics *g) const
+{
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsEmptyRegion(nativeRegion,
+ g->nativeGraphics,
+ &booln));
+
+ return booln;
+}
+
+inline BOOL
+Region::IsInfinite(IN const Graphics *g) const
+{
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsInfiniteRegion(nativeRegion,
+ g->nativeGraphics,
+ &booln));
+
+ return booln;
+}
+
+inline BOOL
+Region::Equals(IN const Region* region,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsEqualRegion(nativeRegion,
+ region->nativeRegion,
+ g->nativeGraphics,
+ &booln));
+ return booln;
+}
+
+// Get the size of the buffer needed for the GetData method
+inline UINT
+Region::GetDataSize() const
+{
+ UINT bufferSize = 0;
+
+ SetStatus(DllExports::GdipGetRegionDataSize(nativeRegion, &bufferSize));
+
+ return bufferSize;
+}
+
+// buffer - where to put the data
+// bufferSize - how big the buffer is (should be at least as big as GetDataSize())
+// sizeFilled - if not NULL, this is an OUT param that says how many bytes
+// of data were written to the buffer.
+inline Status
+Region::GetData(OUT BYTE* buffer,
+ IN UINT bufferSize,
+ OUT UINT* sizeFilled) const
+{
+ return SetStatus(DllExports::GdipGetRegionData(nativeRegion, buffer, bufferSize, sizeFilled));
+}
+
+/**
+ * Hit testing operations
+ */
+inline BOOL
+Region::IsVisible(IN const PointF& point,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsVisibleRegionPoint(nativeRegion,
+ point.X, point.Y,
+ (g == NULL) ? NULL : g->nativeGraphics,
+ &booln));
+ return booln;
+}
+
+inline BOOL
+Region::IsVisible(IN const RectF& rect,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsVisibleRegionRect(nativeRegion, rect.X,
+ rect.Y, rect.Width,
+ rect.Height,
+ (g == NULL) ? NULL : g->nativeGraphics,
+ &booln));
+ return booln;
+}
+
+inline BOOL
+Region::IsVisible(IN const Point& point,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+
+ SetStatus(DllExports::GdipIsVisibleRegionPointI(nativeRegion,
+ point.X,
+ point.Y,
+ (g == NULL) ? NULL : g->nativeGraphics,
+ &booln));
+ return booln;
+}
+
+inline BOOL
+Region::IsVisible(IN const Rect& rect,
+ IN const Graphics* g) const
+{
+ BOOL booln = FALSE;
+
+ SetStatus(DllExports::GdipIsVisibleRegionRectI(nativeRegion,
+ rect.X,
+ rect.Y,
+ rect.Width,
+ rect.Height,
+ (g == NULL) ? NULL : g->nativeGraphics,
+ &booln));
+ return booln;
+}
+
+inline UINT
+Region::GetRegionScansCount(IN const Matrix* matrix) const
+{
+ UINT count = 0;
+
+ SetStatus(DllExports::GdipGetRegionScansCount(nativeRegion,
+ &count,
+ matrix->nativeMatrix));
+ return count;
+}
+
+inline Status
+Region::GetRegionScans(
+ IN const Matrix* matrix,
+ OUT RectF* rects,
+ IN OUT INT* count) const
+{
+ return SetStatus(DllExports::GdipGetRegionScans(nativeRegion,
+ rects,
+ count,
+ matrix->nativeMatrix));
+}
+
+// If rects is NULL, return the count of rects in the region.
+// Otherwise, assume rects is big enough to hold all the region rects
+// and fill them in and return the number of rects filled in.
+// The rects are returned in the units specified by the matrix
+// (which is typically a world-to-device transform).
+// Note that the number of rects returned can vary, depending on the
+// matrix that is used.
+inline Status
+Region::GetRegionScans(
+ IN const Matrix* matrix,
+ OUT Rect* rects, // NULL to just get the count
+ IN OUT INT* count) const
+{
+ return SetStatus(DllExports::GdipGetRegionScansI(nativeRegion,
+ rects,
+ count,
+ matrix->nativeMatrix));
+}
+
+// protected method
+inline Region::Region(GpRegion* nativeRegion)
+{
+ SetNativeRegion(nativeRegion);
+}
+
+// protected method
+inline VOID Region::SetNativeRegion(GpRegion* nativeRegion)
+{
+ this->nativeRegion = nativeRegion;
+}
+
+inline Status Region::GetLastStatus() const
+{
+ Status lastStatus = lastResult;
+ lastResult = Ok;
+
+ return lastStatus;
+}
+
+#endif // !_GDIPLUSREGION_H