diff options
Diffstat (limited to 'core/src/fxge/Microsoft SDK/include/GdiPlusTypes.h')
-rw-r--r-- | core/src/fxge/Microsoft SDK/include/GdiPlusTypes.h | 1652 |
1 files changed, 826 insertions, 826 deletions
diff --git a/core/src/fxge/Microsoft SDK/include/GdiPlusTypes.h b/core/src/fxge/Microsoft SDK/include/GdiPlusTypes.h index 58c584dc1d..d5c03a265e 100644 --- a/core/src/fxge/Microsoft SDK/include/GdiPlusTypes.h +++ b/core/src/fxge/Microsoft SDK/include/GdiPlusTypes.h @@ -1,826 +1,826 @@ -/**************************************************************************\
-*
-* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved.
-*
-* Module Name:
-*
-* GdiplusTypes.h
-*
-* Abstract:
-*
-* Basic types used by GDI+
-*
-\**************************************************************************/
-
-#ifndef _GDIPLUSTYPES_H
-#define _GDIPLUSTYPES_H
-
-#ifndef DCR_USE_NEW_175866
-
-//--------------------------------------------------------------------------
-// LIB version initialization functions
-//--------------------------------------------------------------------------
-
-typedef VOID (__cdecl *DEBUGEVENTFUNCTION)(INT level, CHAR *message);
-
-extern "C" BOOL __stdcall InitializeGdiplus(DEBUGEVENTFUNCTION);
-extern "C" VOID __stdcall UninitializeGdiplus();
-
-#endif
-
-//--------------------------------------------------------------------------
-// Callback functions
-//--------------------------------------------------------------------------
-
-extern "C" {
-typedef BOOL (CALLBACK * ImageAbort)(VOID *);
-typedef ImageAbort DrawImageAbort;
-typedef ImageAbort GetThumbnailImageAbort;
-}
-
-// Callback for EnumerateMetafile methods. The parameters are:
-
-// recordType WMF, EMF, or EMF+ record type
-// flags (always 0 for WMF/EMF records)
-// dataSize size of the record data (in bytes), or 0 if no data
-// data pointer to the record data, or NULL if no data
-// callbackData pointer to callbackData, if any
-
-// This method can then call Metafile::PlayRecord to play the
-// record that was just enumerated. If this method returns
-// FALSE, the enumeration process is aborted. Otherwise, it continues.
-
-extern "C" {
-typedef BOOL (CALLBACK * EnumerateMetafileProc)(EmfPlusRecordType,UINT,UINT,const BYTE*,VOID*);
-}
-
-//--------------------------------------------------------------------------
-// Primitive data types
-//
-// NOTE:
-// Types already defined in standard header files:
-// INT8
-// UINT8
-// INT16
-// UINT16
-// INT32
-// UINT32
-// INT64
-// UINT64
-//
-// Avoid using the following types:
-// LONG - use INT
-// ULONG - use UINT
-// DWORD - use UINT32
-//--------------------------------------------------------------------------
-
-typedef float REAL;
-
-#define REAL_MAX FLT_MAX
-#define REAL_MIN FLT_MIN
-#define REAL_TOLERANCE (FLT_MIN * 100)
-#define REAL_EPSILON 1.192092896e-07F /* FLT_EPSILON */
-
-//--------------------------------------------------------------------------
-// Forward declarations of various internal classes
-//--------------------------------------------------------------------------
-
-class Size;
-class SizeF;
-class Point;
-class PointF;
-class Rect;
-class RectF;
-class CharacterRange;
-
-//--------------------------------------------------------------------------
-// Return values from any GDI+ API
-//--------------------------------------------------------------------------
-
-enum Status
-{
- Ok = 0,
- GenericError = 1,
- InvalidParameter = 2,
- OutOfMemory = 3,
- ObjectBusy = 4,
- InsufficientBuffer = 5,
- NotImplemented = 6,
- Win32Error = 7,
- WrongState = 8,
- Aborted = 9,
-#ifdef DCR_USE_NEW_135429
- FileNotFound = 10,
- ValueOverflow = 11,
- AccessDenied = 12,
- UnknownImageFormat = 13,
- FontFamilyNotFound = 14,
- FontStyleNotFound = 15,
- NotTrueTypeFont = 16,
-#else
- NotFound = 10,
- ValueOverflow = 11,
-#endif
- UnsupportedGdiplusVersion = 17,
- GdiplusNotInitialized
-
-};
-
-//--------------------------------------------------------------------------
-// Represents a dimension in a 2D coordinate system
-// (floating-point coordinates)
-//--------------------------------------------------------------------------
-
-class SizeF
-{
-public:
-
- // Default constructor
- SizeF()
- {
- Width = Height = 0.0f;
- }
-
- SizeF(IN const SizeF& size)
- {
- Width = size.Width;
- Height = size.Height;
- }
-
- SizeF(IN REAL width,
- IN REAL height)
- {
- Width = width;
- Height = height;
- }
-
- SizeF operator+(IN const SizeF& sz) const
- {
- return SizeF(Width + sz.Width,
- Height + sz.Height);
- }
-
- SizeF operator-(IN const SizeF& sz) const
- {
- return SizeF(Width - sz.Width,
- Height - sz.Height);
- }
-
- BOOL Equals(IN const SizeF& sz) const
- {
- return (Width == sz.Width) && (Height == sz.Height);
- }
-
- BOOL Empty() const
- {
- return (Width == 0.0f && Height == 0.0f);
- }
-
-public:
-
- REAL Width;
- REAL Height;
-};
-
-//--------------------------------------------------------------------------
-// Represents a dimension in a 2D coordinate system
-// (integer coordinates)
-//--------------------------------------------------------------------------
-
-class Size
-{
-public:
-
- // Default constructor
- Size()
- {
- Width = Height = 0;
- }
-
- Size(IN const Size& size)
- {
- Width = size.Width;
- Height = size.Height;
- }
-
- Size(IN INT width,
- IN INT height)
- {
- Width = width;
- Height = height;
- }
-
- Size operator+(IN const Size& sz) const
- {
- return Size(Width + sz.Width,
- Height + sz.Height);
- }
-
- Size operator-(IN const Size& sz) const
- {
- return Size(Width - sz.Width,
- Height - sz.Height);
- }
-
- BOOL Equals(IN const Size& sz) const
- {
- return (Width == sz.Width) && (Height == sz.Height);
- }
-
- BOOL Empty() const
- {
- return (Width == 0 && Height == 0);
- }
-
-public:
-
- INT Width;
- INT Height;
-};
-
-//--------------------------------------------------------------------------
-// Represents a location in a 2D coordinate system
-// (floating-point coordinates)
-//--------------------------------------------------------------------------
-
-class PointF
-{
-public:
- PointF()
- {
- X = Y = 0.0f;
- }
-
- PointF(IN const PointF &point)
- {
- X = point.X;
- Y = point.Y;
- }
-
- PointF(IN const SizeF &size)
- {
- X = size.Width;
- Y = size.Height;
- }
-
- PointF(IN REAL x,
- IN REAL y)
- {
- X = x;
- Y = y;
- }
-
- PointF operator+(IN const PointF& point) const
- {
- return PointF(X + point.X,
- Y + point.Y);
- }
-
- PointF operator-(IN const PointF& point) const
- {
- return PointF(X - point.X,
- Y - point.Y);
- }
-
- BOOL Equals(IN const PointF& point)
- {
- return (X == point.X) && (Y == point.Y);
- }
-
-public:
-
- REAL X;
- REAL Y;
-};
-
-//--------------------------------------------------------------------------
-// Represents a location in a 2D coordinate system
-// (integer coordinates)
-//--------------------------------------------------------------------------
-
-class Point
-{
-public:
- Point()
- {
- X = Y = 0;
- }
-
- Point(IN const Point &point)
- {
- X = point.X;
- Y = point.Y;
- }
-
- Point(IN const Size &size)
- {
- X = size.Width;
- Y = size.Height;
- }
-
- Point(IN INT x,
- IN INT y)
- {
- X = x;
- Y = y;
- }
-
- Point operator+(IN const Point& point) const
- {
- return Point(X + point.X,
- Y + point.Y);
- }
-
- Point operator-(IN const Point& point) const
- {
- return Point(X - point.X,
- Y - point.Y);
- }
-
- BOOL Equals(IN const Point& point)
- {
- return (X == point.X) && (Y == point.Y);
- }
-
-public:
-
- INT X;
- INT Y;
-};
-
-//--------------------------------------------------------------------------
-// Represents a rectangle in a 2D coordinate system
-// (floating-point coordinates)
-//--------------------------------------------------------------------------
-
-class RectF
-{
-public:
-
- // Default constructor
-
- RectF()
- {
- X = Y = Width = Height = 0.0f;
- }
-
- RectF(IN REAL x,
- IN REAL y,
- IN REAL width,
- IN REAL height)
- {
- X = x;
- Y = y;
- Width = width;
- Height = height;
- }
-
- RectF(IN const PointF& location,
- IN const SizeF& size)
- {
- X = location.X;
- Y = location.Y;
- Width = size.Width;
- Height = size.Height;
- }
-
- RectF* Clone() const
- {
- return new RectF(X, Y, Width, Height);
- }
-
- VOID GetLocation(OUT PointF* point) const
- {
- point->X = X;
- point->Y = Y;
- }
-
- VOID GetSize(OUT SizeF* size) const
- {
- size->Width = Width;
- size->Height = Height;
- }
-
- VOID GetBounds(OUT RectF* rect) const
- {
- rect->X = X;
- rect->Y = Y;
- rect->Width = Width;
- rect->Height = Height;
- }
-
- // Return the left, top, right, and bottom
- // coordinates of the rectangle
-
- REAL GetLeft() const
- {
- return X;
- }
-
- REAL GetTop() const
- {
- return Y;
- }
-
- REAL GetRight() const
- {
- return X+Width;
- }
-
- REAL GetBottom() const
- {
- return Y+Height;
- }
-
- // Determine if the rectangle is empty
- BOOL IsEmptyArea() const
- {
- return (Width <= REAL_EPSILON) || (Height <= REAL_EPSILON);
- }
-
- BOOL Equals(IN const RectF & rect) const
- {
- return X == rect.X &&
- Y == rect.Y &&
- Width == rect.Width &&
- Height == rect.Height;
- }
-
- BOOL Contains(IN REAL x,
- IN REAL y) const
- {
- return x >= X && x < X+Width &&
- y >= Y && y < Y+Height;
- }
-
- BOOL Contains(IN const PointF& pt) const
- {
- return Contains(pt.X, pt.Y);
- }
-
- BOOL Contains(IN const RectF& rect) const
- {
- return (X <= rect.X) && (rect.GetRight() <= GetRight()) &&
- (Y <= rect.Y) && (rect.GetBottom() <= GetBottom());
- }
-
- VOID Inflate(IN REAL dx,
- IN REAL dy)
- {
- X -= dx;
- Y -= dy;
- Width += 2*dx;
- Height += 2*dy;
- }
-
- VOID Inflate(IN const PointF& point)
- {
- Inflate(point.X, point.Y);
- }
-
- // Intersect the current rect with the specified object
-
- BOOL Intersect(IN const RectF& rect)
- {
- return Intersect(*this, *this, rect);
- }
-
- // Intersect rect a and b and save the result into c
- // Notice that c may be the same object as a or b.
-
- static BOOL Intersect(OUT RectF& c,
- IN const RectF& a,
- IN const RectF& b)
- {
- REAL right = min(a.GetRight(), b.GetRight());
- REAL bottom = min(a.GetBottom(), b.GetBottom());
- REAL left = max(a.GetLeft(), b.GetLeft());
- REAL top = max(a.GetTop(), b.GetTop());
-
- c.X = left;
- c.Y = top;
- c.Width = right - left;
- c.Height = bottom - top;
- return !c.IsEmptyArea();
- }
-
- // Determine if the specified rect intersects with the
- // current rect object.
-
- BOOL IntersectsWith(IN const RectF& rect) const
- {
- return (GetLeft() < rect.GetRight() &&
- GetTop() < rect.GetTop() &&
- GetRight() > rect.GetLeft() &&
- GetBottom() > rect.GetTop());
- }
-
- static BOOL Union(OUT RectF& c,
- IN const RectF& a,
- IN const RectF& b)
- {
- REAL right = max(a.GetRight(), b.GetRight());
- REAL bottom = max(a.GetBottom(), b.GetBottom());
- REAL left = min(a.GetLeft(), b.GetLeft());
- REAL top = min(a.GetTop(), b.GetTop());
-
- c.X = left;
- c.Y = top;
- c.Width = right - left;
- c.Height = bottom - top;
- return !c.IsEmptyArea();
- }
-
- VOID Offset(IN const PointF& point)
- {
- Offset(point.X, point.Y);
- }
-
- VOID Offset(IN REAL dx,
- IN REAL dy)
- {
- X += dx;
- Y += dy;
- }
-
-public:
-
- REAL X;
- REAL Y;
- REAL Width;
- REAL Height;
-};
-
-//--------------------------------------------------------------------------
-// Represents a rectangle in a 2D coordinate system
-// (integer coordinates)
-//--------------------------------------------------------------------------
-
-class Rect
-{
-public:
-
- // Default constructor
-
- Rect()
- {
- X = Y = Width = Height = 0;
- }
-
- Rect(IN INT x,
- IN INT y,
- IN INT width,
- IN INT height)
- {
- X = x;
- Y = y;
- Width = width;
- Height = height;
- }
-
- Rect(IN const Point& location,
- IN const Size& size)
- {
- X = location.X;
- Y = location.Y;
- Width = size.Width;
- Height = size.Height;
- }
-
- Rect* Clone() const
- {
- return new Rect(X, Y, Width, Height);
- }
-
- VOID GetLocation(OUT Point* point) const
- {
- point->X = X;
- point->Y = Y;
- }
-
- VOID GetSize(OUT Size* size) const
- {
- size->Width = Width;
- size->Height = Height;
- }
-
- VOID GetBounds(OUT Rect* rect) const
- {
- rect->X = X;
- rect->Y = Y;
- rect->Width = Width;
- rect->Height = Height;
- }
-
- // Return the left, top, right, and bottom
- // coordinates of the rectangle
-
- INT GetLeft() const
- {
- return X;
- }
-
- INT GetTop() const
- {
- return Y;
- }
-
- INT GetRight() const
- {
- return X+Width;
- }
-
- INT GetBottom() const
- {
- return Y+Height;
- }
-
- // Determine if the rectangle is empty
- BOOL IsEmptyArea() const
- {
- return (Width <= 0) || (Height <= 0);
- }
-
- BOOL Equals(IN const Rect & rect) const
- {
- return X == rect.X &&
- Y == rect.Y &&
- Width == rect.Width &&
- Height == rect.Height;
- }
-
- BOOL Contains(IN INT x,
- IN INT y) const
- {
- return x >= X && x < X+Width &&
- y >= Y && y < Y+Height;
- }
-
- BOOL Contains(IN const Point& pt) const
- {
- return Contains(pt.X, pt.Y);
- }
-
- BOOL Contains(IN Rect& rect) const
- {
- return (X <= rect.X) && (rect.GetRight() <= GetRight()) &&
- (Y <= rect.Y) && (rect.GetBottom() <= GetBottom());
- }
-
- VOID Inflate(IN INT dx,
- IN INT dy)
- {
- X -= dx;
- Y -= dy;
- Width += 2*dx;
- Height += 2*dy;
- }
-
- VOID Inflate(IN const Point& point)
- {
- Inflate(point.X, point.Y);
- }
-
- // Intersect the current rect with the specified object
-
- BOOL Intersect(IN const Rect& rect)
- {
- return Intersect(*this, *this, rect);
- }
-
- // Intersect rect a and b and save the result into c
- // Notice that c may be the same object as a or b.
-
- static BOOL Intersect(OUT Rect& c,
- IN const Rect& a,
- IN const Rect& b)
- {
- INT right = min(a.GetRight(), b.GetRight());
- INT bottom = min(a.GetBottom(), b.GetBottom());
- INT left = max(a.GetLeft(), b.GetLeft());
- INT top = max(a.GetTop(), b.GetTop());
-
- c.X = left;
- c.Y = top;
- c.Width = right - left;
- c.Height = bottom - top;
- return !c.IsEmptyArea();
- }
-
- // Determine if the specified rect intersects with the
- // current rect object.
-
- BOOL IntersectsWith(IN const Rect& rect) const
- {
- return (GetLeft() < rect.GetRight() &&
- GetTop() < rect.GetTop() &&
- GetRight() > rect.GetLeft() &&
- GetBottom() > rect.GetTop());
- }
-
- static BOOL Union(OUT Rect& c,
- IN const Rect& a,
- IN const Rect& b)
- {
- INT right = max(a.GetRight(), b.GetRight());
- INT bottom = max(a.GetBottom(), b.GetBottom());
- INT left = min(a.GetLeft(), b.GetLeft());
- INT top = min(a.GetTop(), b.GetTop());
-
- c.X = left;
- c.Y = top;
- c.Width = right - left;
- c.Height = bottom - top;
- return !c.IsEmptyArea();
- }
-
- VOID Offset(IN const Point& point)
- {
- Offset(point.X, point.Y);
- }
-
- VOID Offset(IN INT dx,
- IN INT dy)
- {
- X += dx;
- Y += dy;
- }
-
-public:
-
- INT X;
- INT Y;
- INT Width;
- INT Height;
-};
-
-// A user must mange memory for PathData.
-
-class PathData
-{
-public:
- PathData()
- {
- Count = 0;
- Points = NULL;
- Types = NULL;
- }
-
- ~PathData()
- {
- if (Points != NULL)
- {
- delete Points;
- }
-
- if (Types != NULL)
- {
- delete Types;
- }
- }
-
-#ifdef DCR_USE_NEW_250932
-
-private:
- PathData(const PathData &);
- PathData& operator=(const PathData &);
-
-#endif
-
-public:
- INT Count;
- PointF* Points;
- BYTE* Types;
-};
-
-
-//-----------------------------
-// text character range
-//-----------------------------
-
-class CharacterRange
-{
-public:
- CharacterRange(
- INT first,
- INT length
- ) :
- First (first),
- Length (length)
- {}
-
- CharacterRange() : First(0), Length(0)
- {}
-
- CharacterRange & operator = (const CharacterRange &rhs)
- {
- First = rhs.First;
- Length = rhs.Length;
- return *this;
- }
-
- INT First;
- INT Length;
-};
-
-#endif // !_GDIPLUSTYPES_HPP
+/**************************************************************************\ +* +* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved. +* +* Module Name: +* +* GdiplusTypes.h +* +* Abstract: +* +* Basic types used by GDI+ +* +\**************************************************************************/ + +#ifndef _GDIPLUSTYPES_H +#define _GDIPLUSTYPES_H + +#ifndef DCR_USE_NEW_175866 + +//-------------------------------------------------------------------------- +// LIB version initialization functions +//-------------------------------------------------------------------------- + +typedef VOID (__cdecl *DEBUGEVENTFUNCTION)(INT level, CHAR *message); + +extern "C" BOOL __stdcall InitializeGdiplus(DEBUGEVENTFUNCTION); +extern "C" VOID __stdcall UninitializeGdiplus(); + +#endif + +//-------------------------------------------------------------------------- +// Callback functions +//-------------------------------------------------------------------------- + +extern "C" { +typedef BOOL (CALLBACK * ImageAbort)(VOID *); +typedef ImageAbort DrawImageAbort; +typedef ImageAbort GetThumbnailImageAbort; +} + +// Callback for EnumerateMetafile methods. The parameters are: + +// recordType WMF, EMF, or EMF+ record type +// flags (always 0 for WMF/EMF records) +// dataSize size of the record data (in bytes), or 0 if no data +// data pointer to the record data, or NULL if no data +// callbackData pointer to callbackData, if any + +// This method can then call Metafile::PlayRecord to play the +// record that was just enumerated. If this method returns +// FALSE, the enumeration process is aborted. Otherwise, it continues. + +extern "C" { +typedef BOOL (CALLBACK * EnumerateMetafileProc)(EmfPlusRecordType,UINT,UINT,const BYTE*,VOID*); +} + +//-------------------------------------------------------------------------- +// Primitive data types +// +// NOTE: +// Types already defined in standard header files: +// INT8 +// UINT8 +// INT16 +// UINT16 +// INT32 +// UINT32 +// INT64 +// UINT64 +// +// Avoid using the following types: +// LONG - use INT +// ULONG - use UINT +// DWORD - use UINT32 +//-------------------------------------------------------------------------- + +typedef float REAL; + +#define REAL_MAX FLT_MAX +#define REAL_MIN FLT_MIN +#define REAL_TOLERANCE (FLT_MIN * 100) +#define REAL_EPSILON 1.192092896e-07F /* FLT_EPSILON */ + +//-------------------------------------------------------------------------- +// Forward declarations of various internal classes +//-------------------------------------------------------------------------- + +class Size; +class SizeF; +class Point; +class PointF; +class Rect; +class RectF; +class CharacterRange; + +//-------------------------------------------------------------------------- +// Return values from any GDI+ API +//-------------------------------------------------------------------------- + +enum Status +{ + Ok = 0, + GenericError = 1, + InvalidParameter = 2, + OutOfMemory = 3, + ObjectBusy = 4, + InsufficientBuffer = 5, + NotImplemented = 6, + Win32Error = 7, + WrongState = 8, + Aborted = 9, +#ifdef DCR_USE_NEW_135429 + FileNotFound = 10, + ValueOverflow = 11, + AccessDenied = 12, + UnknownImageFormat = 13, + FontFamilyNotFound = 14, + FontStyleNotFound = 15, + NotTrueTypeFont = 16, +#else + NotFound = 10, + ValueOverflow = 11, +#endif + UnsupportedGdiplusVersion = 17, + GdiplusNotInitialized + +}; + +//-------------------------------------------------------------------------- +// Represents a dimension in a 2D coordinate system +// (floating-point coordinates) +//-------------------------------------------------------------------------- + +class SizeF +{ +public: + + // Default constructor + SizeF() + { + Width = Height = 0.0f; + } + + SizeF(IN const SizeF& size) + { + Width = size.Width; + Height = size.Height; + } + + SizeF(IN REAL width, + IN REAL height) + { + Width = width; + Height = height; + } + + SizeF operator+(IN const SizeF& sz) const + { + return SizeF(Width + sz.Width, + Height + sz.Height); + } + + SizeF operator-(IN const SizeF& sz) const + { + return SizeF(Width - sz.Width, + Height - sz.Height); + } + + BOOL Equals(IN const SizeF& sz) const + { + return (Width == sz.Width) && (Height == sz.Height); + } + + BOOL Empty() const + { + return (Width == 0.0f && Height == 0.0f); + } + +public: + + REAL Width; + REAL Height; +}; + +//-------------------------------------------------------------------------- +// Represents a dimension in a 2D coordinate system +// (integer coordinates) +//-------------------------------------------------------------------------- + +class Size +{ +public: + + // Default constructor + Size() + { + Width = Height = 0; + } + + Size(IN const Size& size) + { + Width = size.Width; + Height = size.Height; + } + + Size(IN INT width, + IN INT height) + { + Width = width; + Height = height; + } + + Size operator+(IN const Size& sz) const + { + return Size(Width + sz.Width, + Height + sz.Height); + } + + Size operator-(IN const Size& sz) const + { + return Size(Width - sz.Width, + Height - sz.Height); + } + + BOOL Equals(IN const Size& sz) const + { + return (Width == sz.Width) && (Height == sz.Height); + } + + BOOL Empty() const + { + return (Width == 0 && Height == 0); + } + +public: + + INT Width; + INT Height; +}; + +//-------------------------------------------------------------------------- +// Represents a location in a 2D coordinate system +// (floating-point coordinates) +//-------------------------------------------------------------------------- + +class PointF +{ +public: + PointF() + { + X = Y = 0.0f; + } + + PointF(IN const PointF &point) + { + X = point.X; + Y = point.Y; + } + + PointF(IN const SizeF &size) + { + X = size.Width; + Y = size.Height; + } + + PointF(IN REAL x, + IN REAL y) + { + X = x; + Y = y; + } + + PointF operator+(IN const PointF& point) const + { + return PointF(X + point.X, + Y + point.Y); + } + + PointF operator-(IN const PointF& point) const + { + return PointF(X - point.X, + Y - point.Y); + } + + BOOL Equals(IN const PointF& point) + { + return (X == point.X) && (Y == point.Y); + } + +public: + + REAL X; + REAL Y; +}; + +//-------------------------------------------------------------------------- +// Represents a location in a 2D coordinate system +// (integer coordinates) +//-------------------------------------------------------------------------- + +class Point +{ +public: + Point() + { + X = Y = 0; + } + + Point(IN const Point &point) + { + X = point.X; + Y = point.Y; + } + + Point(IN const Size &size) + { + X = size.Width; + Y = size.Height; + } + + Point(IN INT x, + IN INT y) + { + X = x; + Y = y; + } + + Point operator+(IN const Point& point) const + { + return Point(X + point.X, + Y + point.Y); + } + + Point operator-(IN const Point& point) const + { + return Point(X - point.X, + Y - point.Y); + } + + BOOL Equals(IN const Point& point) + { + return (X == point.X) && (Y == point.Y); + } + +public: + + INT X; + INT Y; +}; + +//-------------------------------------------------------------------------- +// Represents a rectangle in a 2D coordinate system +// (floating-point coordinates) +//-------------------------------------------------------------------------- + +class RectF +{ +public: + + // Default constructor + + RectF() + { + X = Y = Width = Height = 0.0f; + } + + RectF(IN REAL x, + IN REAL y, + IN REAL width, + IN REAL height) + { + X = x; + Y = y; + Width = width; + Height = height; + } + + RectF(IN const PointF& location, + IN const SizeF& size) + { + X = location.X; + Y = location.Y; + Width = size.Width; + Height = size.Height; + } + + RectF* Clone() const + { + return new RectF(X, Y, Width, Height); + } + + VOID GetLocation(OUT PointF* point) const + { + point->X = X; + point->Y = Y; + } + + VOID GetSize(OUT SizeF* size) const + { + size->Width = Width; + size->Height = Height; + } + + VOID GetBounds(OUT RectF* rect) const + { + rect->X = X; + rect->Y = Y; + rect->Width = Width; + rect->Height = Height; + } + + // Return the left, top, right, and bottom + // coordinates of the rectangle + + REAL GetLeft() const + { + return X; + } + + REAL GetTop() const + { + return Y; + } + + REAL GetRight() const + { + return X+Width; + } + + REAL GetBottom() const + { + return Y+Height; + } + + // Determine if the rectangle is empty + BOOL IsEmptyArea() const + { + return (Width <= REAL_EPSILON) || (Height <= REAL_EPSILON); + } + + BOOL Equals(IN const RectF & rect) const + { + return X == rect.X && + Y == rect.Y && + Width == rect.Width && + Height == rect.Height; + } + + BOOL Contains(IN REAL x, + IN REAL y) const + { + return x >= X && x < X+Width && + y >= Y && y < Y+Height; + } + + BOOL Contains(IN const PointF& pt) const + { + return Contains(pt.X, pt.Y); + } + + BOOL Contains(IN const RectF& rect) const + { + return (X <= rect.X) && (rect.GetRight() <= GetRight()) && + (Y <= rect.Y) && (rect.GetBottom() <= GetBottom()); + } + + VOID Inflate(IN REAL dx, + IN REAL dy) + { + X -= dx; + Y -= dy; + Width += 2*dx; + Height += 2*dy; + } + + VOID Inflate(IN const PointF& point) + { + Inflate(point.X, point.Y); + } + + // Intersect the current rect with the specified object + + BOOL Intersect(IN const RectF& rect) + { + return Intersect(*this, *this, rect); + } + + // Intersect rect a and b and save the result into c + // Notice that c may be the same object as a or b. + + static BOOL Intersect(OUT RectF& c, + IN const RectF& a, + IN const RectF& b) + { + REAL right = min(a.GetRight(), b.GetRight()); + REAL bottom = min(a.GetBottom(), b.GetBottom()); + REAL left = max(a.GetLeft(), b.GetLeft()); + REAL top = max(a.GetTop(), b.GetTop()); + + c.X = left; + c.Y = top; + c.Width = right - left; + c.Height = bottom - top; + return !c.IsEmptyArea(); + } + + // Determine if the specified rect intersects with the + // current rect object. + + BOOL IntersectsWith(IN const RectF& rect) const + { + return (GetLeft() < rect.GetRight() && + GetTop() < rect.GetTop() && + GetRight() > rect.GetLeft() && + GetBottom() > rect.GetTop()); + } + + static BOOL Union(OUT RectF& c, + IN const RectF& a, + IN const RectF& b) + { + REAL right = max(a.GetRight(), b.GetRight()); + REAL bottom = max(a.GetBottom(), b.GetBottom()); + REAL left = min(a.GetLeft(), b.GetLeft()); + REAL top = min(a.GetTop(), b.GetTop()); + + c.X = left; + c.Y = top; + c.Width = right - left; + c.Height = bottom - top; + return !c.IsEmptyArea(); + } + + VOID Offset(IN const PointF& point) + { + Offset(point.X, point.Y); + } + + VOID Offset(IN REAL dx, + IN REAL dy) + { + X += dx; + Y += dy; + } + +public: + + REAL X; + REAL Y; + REAL Width; + REAL Height; +}; + +//-------------------------------------------------------------------------- +// Represents a rectangle in a 2D coordinate system +// (integer coordinates) +//-------------------------------------------------------------------------- + +class Rect +{ +public: + + // Default constructor + + Rect() + { + X = Y = Width = Height = 0; + } + + Rect(IN INT x, + IN INT y, + IN INT width, + IN INT height) + { + X = x; + Y = y; + Width = width; + Height = height; + } + + Rect(IN const Point& location, + IN const Size& size) + { + X = location.X; + Y = location.Y; + Width = size.Width; + Height = size.Height; + } + + Rect* Clone() const + { + return new Rect(X, Y, Width, Height); + } + + VOID GetLocation(OUT Point* point) const + { + point->X = X; + point->Y = Y; + } + + VOID GetSize(OUT Size* size) const + { + size->Width = Width; + size->Height = Height; + } + + VOID GetBounds(OUT Rect* rect) const + { + rect->X = X; + rect->Y = Y; + rect->Width = Width; + rect->Height = Height; + } + + // Return the left, top, right, and bottom + // coordinates of the rectangle + + INT GetLeft() const + { + return X; + } + + INT GetTop() const + { + return Y; + } + + INT GetRight() const + { + return X+Width; + } + + INT GetBottom() const + { + return Y+Height; + } + + // Determine if the rectangle is empty + BOOL IsEmptyArea() const + { + return (Width <= 0) || (Height <= 0); + } + + BOOL Equals(IN const Rect & rect) const + { + return X == rect.X && + Y == rect.Y && + Width == rect.Width && + Height == rect.Height; + } + + BOOL Contains(IN INT x, + IN INT y) const + { + return x >= X && x < X+Width && + y >= Y && y < Y+Height; + } + + BOOL Contains(IN const Point& pt) const + { + return Contains(pt.X, pt.Y); + } + + BOOL Contains(IN Rect& rect) const + { + return (X <= rect.X) && (rect.GetRight() <= GetRight()) && + (Y <= rect.Y) && (rect.GetBottom() <= GetBottom()); + } + + VOID Inflate(IN INT dx, + IN INT dy) + { + X -= dx; + Y -= dy; + Width += 2*dx; + Height += 2*dy; + } + + VOID Inflate(IN const Point& point) + { + Inflate(point.X, point.Y); + } + + // Intersect the current rect with the specified object + + BOOL Intersect(IN const Rect& rect) + { + return Intersect(*this, *this, rect); + } + + // Intersect rect a and b and save the result into c + // Notice that c may be the same object as a or b. + + static BOOL Intersect(OUT Rect& c, + IN const Rect& a, + IN const Rect& b) + { + INT right = min(a.GetRight(), b.GetRight()); + INT bottom = min(a.GetBottom(), b.GetBottom()); + INT left = max(a.GetLeft(), b.GetLeft()); + INT top = max(a.GetTop(), b.GetTop()); + + c.X = left; + c.Y = top; + c.Width = right - left; + c.Height = bottom - top; + return !c.IsEmptyArea(); + } + + // Determine if the specified rect intersects with the + // current rect object. + + BOOL IntersectsWith(IN const Rect& rect) const + { + return (GetLeft() < rect.GetRight() && + GetTop() < rect.GetTop() && + GetRight() > rect.GetLeft() && + GetBottom() > rect.GetTop()); + } + + static BOOL Union(OUT Rect& c, + IN const Rect& a, + IN const Rect& b) + { + INT right = max(a.GetRight(), b.GetRight()); + INT bottom = max(a.GetBottom(), b.GetBottom()); + INT left = min(a.GetLeft(), b.GetLeft()); + INT top = min(a.GetTop(), b.GetTop()); + + c.X = left; + c.Y = top; + c.Width = right - left; + c.Height = bottom - top; + return !c.IsEmptyArea(); + } + + VOID Offset(IN const Point& point) + { + Offset(point.X, point.Y); + } + + VOID Offset(IN INT dx, + IN INT dy) + { + X += dx; + Y += dy; + } + +public: + + INT X; + INT Y; + INT Width; + INT Height; +}; + +// A user must mange memory for PathData. + +class PathData +{ +public: + PathData() + { + Count = 0; + Points = NULL; + Types = NULL; + } + + ~PathData() + { + if (Points != NULL) + { + delete Points; + } + + if (Types != NULL) + { + delete Types; + } + } + +#ifdef DCR_USE_NEW_250932 + +private: + PathData(const PathData &); + PathData& operator=(const PathData &); + +#endif + +public: + INT Count; + PointF* Points; + BYTE* Types; +}; + + +//----------------------------- +// text character range +//----------------------------- + +class CharacterRange +{ +public: + CharacterRange( + INT first, + INT length + ) : + First (first), + Length (length) + {} + + CharacterRange() : First(0), Length(0) + {} + + CharacterRange & operator = (const CharacterRange &rhs) + { + First = rhs.First; + Length = rhs.Length; + return *this; + } + + INT First; + INT Length; +}; + +#endif // !_GDIPLUSTYPES_HPP |