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-rw-r--r--core/src/fxge/Microsoft SDK/include/GdiPlusimageAttributes.h794
1 files changed, 397 insertions, 397 deletions
diff --git a/core/src/fxge/Microsoft SDK/include/GdiPlusimageAttributes.h b/core/src/fxge/Microsoft SDK/include/GdiPlusimageAttributes.h
index 0a514772bc..26da28c756 100644
--- a/core/src/fxge/Microsoft SDK/include/GdiPlusimageAttributes.h
+++ b/core/src/fxge/Microsoft SDK/include/GdiPlusimageAttributes.h
@@ -1,397 +1,397 @@
-/**************************************************************************\
-*
-* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved.
-*
-* Module Name:
-*
-* Image Attributes
-*
-* Abstract:
-*
-* Class for color adjustment object passed to Graphics.DrawImage
-*
-\**************************************************************************/
-
-#ifndef _GDIPLUSIMAGEATTRIBUTES_H
-#define _GDIPLUSIMAGEATTRIBUTES_H
-
-class GpImageAttributes;
-
-// There are 5 possible sets of color adjustments:
-// ColorAdjustDefault,
-// ColorAdjustBitmap,
-// ColorAdjustBrush,
-// ColorAdjustPen,
-// ColorAdjustText,
-
-// Bitmaps, Brushes, Pens, and Text will all use any color adjustments
-// that have been set into the default ImageAttributes until their own
-// color adjustments have been set. So as soon as any "Set" method is
-// called for Bitmaps, Brushes, Pens, or Text, then they start from
-// scratch with only the color adjustments that have been set for them.
-// Calling Reset removes any individual color adjustments for a type
-// and makes it revert back to using all the default color adjustments
-// (if any). The SetToIdentity method is a way to force a type to
-// have no color adjustments at all, regardless of what previous adjustments
-// have been set for the defaults or for that type.
-
-class ImageAttributes : public GdiplusBase
-{
- friend class Graphics;
- friend class TextureBrush;
-
-public:
-
- ImageAttributes()
- {
- nativeImageAttr = NULL;
- lastResult = DllExports::GdipCreateImageAttributes(&nativeImageAttr);
- }
-
- ~ImageAttributes()
- {
- DllExports::GdipDisposeImageAttributes(nativeImageAttr);
- }
-
- ImageAttributes* Clone() const
- {
- GpImageAttributes* clone;
-
- SetStatus(DllExports::GdipCloneImageAttributes(
- nativeImageAttr,
- &clone));
-
- return new ImageAttributes(clone, lastResult);
- }
-
- // Set to identity, regardless of what the default color adjustment is.
- Status
- SetToIdentity(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesToIdentity(
- nativeImageAttr,
- type));
- }
-
- // Remove any individual color adjustments, and go back to using the default
- Status
- Reset(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipResetImageAttributes(
- nativeImageAttr,
- type));
- }
-
- Status
- SetColorMatrix(
- IN const ColorMatrix *colorMatrix,
- IN ColorMatrixFlags mode = ColorMatrixFlagsDefault,
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
- nativeImageAttr,
- type,
- TRUE,
- colorMatrix,
- NULL,
- mode));
- }
-
- Status ClearColorMatrix(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
- nativeImageAttr,
- type,
- FALSE,
- NULL,
- NULL,
- ColorMatrixFlagsDefault));
- }
-
- Status
- SetColorMatrices(
- IN const ColorMatrix *colorMatrix,
- IN const ColorMatrix *grayMatrix,
- IN ColorMatrixFlags mode = ColorMatrixFlagsDefault,
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
- nativeImageAttr,
- type,
- TRUE,
- colorMatrix,
- grayMatrix,
- mode));
- }
-
- Status ClearColorMatrices(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
- nativeImageAttr,
- type,
- FALSE,
- NULL,
- NULL,
- ColorMatrixFlagsDefault));
- }
-
- Status SetThreshold(
- IN REAL threshold,
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesThreshold(
- nativeImageAttr,
- type,
- TRUE,
- threshold));
- }
-
- Status ClearThreshold(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesThreshold(
- nativeImageAttr,
- type,
- FALSE,
- 0.0));
- }
-
- Status SetGamma(
- IN REAL gamma,
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesGamma(
- nativeImageAttr,
- type,
- TRUE,
- gamma));
- }
-
- Status ClearGamma(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesGamma(
- nativeImageAttr,
- type,
- FALSE,
- 0.0));
- }
-
- Status SetNoOp(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesNoOp(
- nativeImageAttr,
- type,
- TRUE));
- }
-
- Status ClearNoOp(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesNoOp(
- nativeImageAttr,
- type,
- FALSE));
- }
-
- Status SetColorKey(
- IN const Color& colorLow,
- IN const Color& colorHigh,
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesColorKeys(
- nativeImageAttr,
- type,
- TRUE,
- colorLow.GetValue(),
- colorHigh.GetValue()));
- }
-
- Status ClearColorKey(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesColorKeys(
- nativeImageAttr,
- type,
- FALSE,
- NULL,
- NULL));
- }
-
- Status SetOutputChannel(
- IN ColorChannelFlags channelFlags,
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesOutputChannel(
- nativeImageAttr,
- type,
- TRUE,
- channelFlags));
- }
-
- Status ClearOutputChannel(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesOutputChannel(
- nativeImageAttr,
- type,
- FALSE,
- ColorChannelFlagsLast));
- }
-
- Status SetOutputChannelColorProfile(
- IN const WCHAR *colorProfileFilename,
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesOutputChannelColorProfile(
- nativeImageAttr,
- type,
- TRUE,
- colorProfileFilename));
- }
-
- Status ClearOutputChannelColorProfile(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesOutputChannelColorProfile(
- nativeImageAttr,
- type,
- FALSE,
- NULL));
- }
-
- Status SetRemapTable(
- IN UINT mapSize,
- IN const ColorMap *map,
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesRemapTable(
- nativeImageAttr,
- type,
- TRUE,
- mapSize,
- map));
- }
-
- Status ClearRemapTable(
- IN ColorAdjustType type = ColorAdjustTypeDefault
- )
- {
- return SetStatus(DllExports::GdipSetImageAttributesRemapTable(
- nativeImageAttr,
- type,
- FALSE,
- 0,
- NULL));
- }
-
- Status SetBrushRemapTable(IN UINT mapSize,
- IN const ColorMap *map)
- {
- return this->SetRemapTable(mapSize, map, ColorAdjustTypeBrush);
- }
-
- Status ClearBrushRemapTable()
- {
- return this->ClearRemapTable(ColorAdjustTypeBrush);
- }
-
- Status SetWrapMode(IN WrapMode wrap,
- IN const Color& color = Color(),
- IN BOOL clamp = FALSE)
- {
- ARGB argb = color.GetValue();
-
- return SetStatus(DllExports::GdipSetImageAttributesWrapMode(
- nativeImageAttr, wrap, argb, clamp));
- }
-
- #ifndef DCR_USE_NEW_145139
- Status SetICMMode(IN BOOL on)
- {
- on;
- // This is not implemented.
- // The supported method for doing ICM conversion from the embedded
- // ICC profile is to use the Bitmap constructor from a file or stream
- // and specify TRUE for the useIcm parameter. This will cause the
- // image to be ICM converted when it's loaded from the file/stream
- // if the profile exists.
- return SetStatus(NotImplemented);
-// DllExports::GdipSetImageAttributesICMMode(nativeImageAttr, on)
- }
- #endif
-
- // The flags of the palette are ignored.
- Status GetAdjustedPalette(IN OUT ColorPalette* colorPalette,
- IN ColorAdjustType colorAdjustType) const
- {
- return SetStatus(DllExports::GdipGetImageAttributesAdjustedPalette(
- nativeImageAttr, colorPalette, colorAdjustType));
- }
-
- Status GetLastStatus() const
- {
- Status lastStatus = lastResult;
- lastResult = Ok;
-
- return lastStatus;
- }
-
-#ifdef DCR_USE_NEW_250932
-
-private:
- ImageAttributes(const ImageAttributes &);
- ImageAttributes& operator=(const ImageAttributes &);
-
-#endif
-
-protected:
- ImageAttributes(GpImageAttributes* imageAttr, Status status)
- {
- SetNativeImageAttr(imageAttr);
- lastResult = status;
- }
-
- VOID SetNativeImageAttr(GpImageAttributes* nativeImageAttr)
- {
- this->nativeImageAttr = nativeImageAttr;
- }
-
- Status SetStatus(Status status) const
- {
- if (status != Ok)
- return (lastResult = status);
- else
- return status;
- }
-
-protected:
- GpImageAttributes* nativeImageAttr;
- mutable Status lastResult;
-};
-
-#endif
+/**************************************************************************\
+*
+* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved.
+*
+* Module Name:
+*
+* Image Attributes
+*
+* Abstract:
+*
+* Class for color adjustment object passed to Graphics.DrawImage
+*
+\**************************************************************************/
+
+#ifndef _GDIPLUSIMAGEATTRIBUTES_H
+#define _GDIPLUSIMAGEATTRIBUTES_H
+
+class GpImageAttributes;
+
+// There are 5 possible sets of color adjustments:
+// ColorAdjustDefault,
+// ColorAdjustBitmap,
+// ColorAdjustBrush,
+// ColorAdjustPen,
+// ColorAdjustText,
+
+// Bitmaps, Brushes, Pens, and Text will all use any color adjustments
+// that have been set into the default ImageAttributes until their own
+// color adjustments have been set. So as soon as any "Set" method is
+// called for Bitmaps, Brushes, Pens, or Text, then they start from
+// scratch with only the color adjustments that have been set for them.
+// Calling Reset removes any individual color adjustments for a type
+// and makes it revert back to using all the default color adjustments
+// (if any). The SetToIdentity method is a way to force a type to
+// have no color adjustments at all, regardless of what previous adjustments
+// have been set for the defaults or for that type.
+
+class ImageAttributes : public GdiplusBase
+{
+ friend class Graphics;
+ friend class TextureBrush;
+
+public:
+
+ ImageAttributes()
+ {
+ nativeImageAttr = NULL;
+ lastResult = DllExports::GdipCreateImageAttributes(&nativeImageAttr);
+ }
+
+ ~ImageAttributes()
+ {
+ DllExports::GdipDisposeImageAttributes(nativeImageAttr);
+ }
+
+ ImageAttributes* Clone() const
+ {
+ GpImageAttributes* clone;
+
+ SetStatus(DllExports::GdipCloneImageAttributes(
+ nativeImageAttr,
+ &clone));
+
+ return new ImageAttributes(clone, lastResult);
+ }
+
+ // Set to identity, regardless of what the default color adjustment is.
+ Status
+ SetToIdentity(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesToIdentity(
+ nativeImageAttr,
+ type));
+ }
+
+ // Remove any individual color adjustments, and go back to using the default
+ Status
+ Reset(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipResetImageAttributes(
+ nativeImageAttr,
+ type));
+ }
+
+ Status
+ SetColorMatrix(
+ IN const ColorMatrix *colorMatrix,
+ IN ColorMatrixFlags mode = ColorMatrixFlagsDefault,
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
+ nativeImageAttr,
+ type,
+ TRUE,
+ colorMatrix,
+ NULL,
+ mode));
+ }
+
+ Status ClearColorMatrix(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
+ nativeImageAttr,
+ type,
+ FALSE,
+ NULL,
+ NULL,
+ ColorMatrixFlagsDefault));
+ }
+
+ Status
+ SetColorMatrices(
+ IN const ColorMatrix *colorMatrix,
+ IN const ColorMatrix *grayMatrix,
+ IN ColorMatrixFlags mode = ColorMatrixFlagsDefault,
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
+ nativeImageAttr,
+ type,
+ TRUE,
+ colorMatrix,
+ grayMatrix,
+ mode));
+ }
+
+ Status ClearColorMatrices(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesColorMatrix(
+ nativeImageAttr,
+ type,
+ FALSE,
+ NULL,
+ NULL,
+ ColorMatrixFlagsDefault));
+ }
+
+ Status SetThreshold(
+ IN REAL threshold,
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesThreshold(
+ nativeImageAttr,
+ type,
+ TRUE,
+ threshold));
+ }
+
+ Status ClearThreshold(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesThreshold(
+ nativeImageAttr,
+ type,
+ FALSE,
+ 0.0));
+ }
+
+ Status SetGamma(
+ IN REAL gamma,
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesGamma(
+ nativeImageAttr,
+ type,
+ TRUE,
+ gamma));
+ }
+
+ Status ClearGamma(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesGamma(
+ nativeImageAttr,
+ type,
+ FALSE,
+ 0.0));
+ }
+
+ Status SetNoOp(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesNoOp(
+ nativeImageAttr,
+ type,
+ TRUE));
+ }
+
+ Status ClearNoOp(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesNoOp(
+ nativeImageAttr,
+ type,
+ FALSE));
+ }
+
+ Status SetColorKey(
+ IN const Color& colorLow,
+ IN const Color& colorHigh,
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesColorKeys(
+ nativeImageAttr,
+ type,
+ TRUE,
+ colorLow.GetValue(),
+ colorHigh.GetValue()));
+ }
+
+ Status ClearColorKey(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesColorKeys(
+ nativeImageAttr,
+ type,
+ FALSE,
+ NULL,
+ NULL));
+ }
+
+ Status SetOutputChannel(
+ IN ColorChannelFlags channelFlags,
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesOutputChannel(
+ nativeImageAttr,
+ type,
+ TRUE,
+ channelFlags));
+ }
+
+ Status ClearOutputChannel(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesOutputChannel(
+ nativeImageAttr,
+ type,
+ FALSE,
+ ColorChannelFlagsLast));
+ }
+
+ Status SetOutputChannelColorProfile(
+ IN const WCHAR *colorProfileFilename,
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesOutputChannelColorProfile(
+ nativeImageAttr,
+ type,
+ TRUE,
+ colorProfileFilename));
+ }
+
+ Status ClearOutputChannelColorProfile(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesOutputChannelColorProfile(
+ nativeImageAttr,
+ type,
+ FALSE,
+ NULL));
+ }
+
+ Status SetRemapTable(
+ IN UINT mapSize,
+ IN const ColorMap *map,
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesRemapTable(
+ nativeImageAttr,
+ type,
+ TRUE,
+ mapSize,
+ map));
+ }
+
+ Status ClearRemapTable(
+ IN ColorAdjustType type = ColorAdjustTypeDefault
+ )
+ {
+ return SetStatus(DllExports::GdipSetImageAttributesRemapTable(
+ nativeImageAttr,
+ type,
+ FALSE,
+ 0,
+ NULL));
+ }
+
+ Status SetBrushRemapTable(IN UINT mapSize,
+ IN const ColorMap *map)
+ {
+ return this->SetRemapTable(mapSize, map, ColorAdjustTypeBrush);
+ }
+
+ Status ClearBrushRemapTable()
+ {
+ return this->ClearRemapTable(ColorAdjustTypeBrush);
+ }
+
+ Status SetWrapMode(IN WrapMode wrap,
+ IN const Color& color = Color(),
+ IN BOOL clamp = FALSE)
+ {
+ ARGB argb = color.GetValue();
+
+ return SetStatus(DllExports::GdipSetImageAttributesWrapMode(
+ nativeImageAttr, wrap, argb, clamp));
+ }
+
+ #ifndef DCR_USE_NEW_145139
+ Status SetICMMode(IN BOOL on)
+ {
+ on;
+ // This is not implemented.
+ // The supported method for doing ICM conversion from the embedded
+ // ICC profile is to use the Bitmap constructor from a file or stream
+ // and specify TRUE for the useIcm parameter. This will cause the
+ // image to be ICM converted when it's loaded from the file/stream
+ // if the profile exists.
+ return SetStatus(NotImplemented);
+// DllExports::GdipSetImageAttributesICMMode(nativeImageAttr, on)
+ }
+ #endif
+
+ // The flags of the palette are ignored.
+ Status GetAdjustedPalette(IN OUT ColorPalette* colorPalette,
+ IN ColorAdjustType colorAdjustType) const
+ {
+ return SetStatus(DllExports::GdipGetImageAttributesAdjustedPalette(
+ nativeImageAttr, colorPalette, colorAdjustType));
+ }
+
+ Status GetLastStatus() const
+ {
+ Status lastStatus = lastResult;
+ lastResult = Ok;
+
+ return lastStatus;
+ }
+
+#ifdef DCR_USE_NEW_250932
+
+private:
+ ImageAttributes(const ImageAttributes &);
+ ImageAttributes& operator=(const ImageAttributes &);
+
+#endif
+
+protected:
+ ImageAttributes(GpImageAttributes* imageAttr, Status status)
+ {
+ SetNativeImageAttr(imageAttr);
+ lastResult = status;
+ }
+
+ VOID SetNativeImageAttr(GpImageAttributes* nativeImageAttr)
+ {
+ this->nativeImageAttr = nativeImageAttr;
+ }
+
+ Status SetStatus(Status status) const
+ {
+ if (status != Ok)
+ return (lastResult = status);
+ else
+ return status;
+ }
+
+protected:
+ GpImageAttributes* nativeImageAttr;
+ mutable Status lastResult;
+};
+
+#endif