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-rw-r--r--core/src/fxge/agg/include/fx_agg_driver.h121
1 files changed, 121 insertions, 0 deletions
diff --git a/core/src/fxge/agg/include/fx_agg_driver.h b/core/src/fxge/agg/include/fx_agg_driver.h
new file mode 100644
index 0000000000..c3411905b9
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+++ b/core/src/fxge/agg/include/fx_agg_driver.h
@@ -0,0 +1,121 @@
+// Copyright 2014 PDFium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+
+#ifndef _FX_AGG_DEVICE_DRIVER_
+#define _FX_AGG_DEVICE_DRIVER_
+#include "fxfx_agg_path_storage.h"
+#include "fxfx_agg_rasterizer_scanline_aa.h"
+class CAgg_PathData : public CFX_Object
+{
+public:
+ CAgg_PathData() {}
+ ~CAgg_PathData() {}
+ FX_NAMESPACE_DECLARE(agg, path_storage) m_PathData;
+ void BuildPath(const CFX_PathData* pPathData, const CFX_AffineMatrix* pObject2Device);
+};
+class CFX_AggDeviceDriver : public IFX_RenderDeviceDriver
+{
+public:
+ CFX_AggDeviceDriver(CFX_DIBitmap* pBitmap, int dither_bits, FX_BOOL bRgbByteOrder, CFX_DIBitmap* pOriDevice, FX_BOOL bGroupKnockout);
+ virtual ~CFX_AggDeviceDriver();
+ void InitPlatform();
+ void DestroyPlatform();
+
+
+ virtual int GetDeviceCaps(int caps_id);
+
+
+ virtual void SaveState();
+ virtual void RestoreState(FX_BOOL bKeepSaved);
+
+
+ virtual FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
+ const CFX_AffineMatrix* pObject2Device,
+ int fill_mode
+ );
+
+
+ virtual FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
+ const CFX_AffineMatrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState
+ );
+
+
+ virtual FX_BOOL DrawPath(const CFX_PathData* pPathData,
+ const CFX_AffineMatrix* pObject2Device,
+ const CFX_GraphStateData* pGraphState,
+ FX_DWORD fill_color,
+ FX_DWORD stroke_color,
+ int fill_mode,
+ int alpha_flag,
+ void* pIccTransform,
+ int blend_type
+ );
+
+ virtual FX_BOOL SetPixel(int x, int y, FX_DWORD color,
+ int alpha_flag, void* pIccTransform);
+
+ virtual FX_BOOL FillRect(const FX_RECT* pRect,
+ FX_DWORD fill_color, int alpha_flag, void* pIccTransform, int blend_type);
+
+
+ virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color,
+ int alpha_flag, void* pIccTransform, int blend_type)
+ {
+ return FALSE;
+ }
+
+ virtual FX_BOOL GetClipBox(FX_RECT* pRect);
+
+
+ virtual FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top, void* pIccTransform = NULL, FX_BOOL bDEdge = FALSE);
+ virtual CFX_DIBitmap* GetBackDrop()
+ {
+ return m_pOriDevice;
+ }
+
+ virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type,
+ int alpha_flag, void* pIccTransform);
+ virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top,
+ int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags,
+ int alpha_flag, void* pIccTransform, int blend_type);
+
+ virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color,
+ const CFX_AffineMatrix* pMatrix, FX_DWORD flags, FX_LPVOID& handle,
+ int alpha_flag, void* pIccTransform, int blend_type);
+ virtual FX_BOOL ContinueDIBits(FX_LPVOID handle, IFX_Pause* pPause);
+ virtual void CancelDIBits(FX_LPVOID handle);
+
+ virtual FX_BOOL DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont,
+ CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color,
+ int alpha_flag, void* pIccTransform);
+ virtual FX_BOOL RenderRasterizer(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer, FX_DWORD color, FX_BOOL bFullCover, FX_BOOL bGroupKnockout,
+ int alpha_flag, void* pIccTransform);
+
+ void SetClipMask(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer);
+
+ virtual FX_LPBYTE GetBuffer() const
+ {
+ return m_pBitmap->GetBuffer();
+ }
+ virtual int GetDriverType()
+ {
+ return 1;
+ }
+
+ CFX_DIBitmap* m_pBitmap;
+ CFX_ClipRgn* m_pClipRgn;
+ CFX_PtrArray m_StateStack;
+ void* m_pPlatformGraphics;
+ void* m_pPlatformBitmap;
+ void* m_pDwRenderTartget;
+ int m_FillFlags;
+ int m_DitherBits;
+ FX_BOOL m_bRgbByteOrder;
+ CFX_DIBitmap* m_pOriDevice;
+ FX_BOOL m_bGroupKnockout;
+};
+#endif