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Diffstat (limited to 'core/src/fxge/win32/fx_win32_device.cpp')
-rw-r--r--core/src/fxge/win32/fx_win32_device.cpp38
1 files changed, 21 insertions, 17 deletions
diff --git a/core/src/fxge/win32/fx_win32_device.cpp b/core/src/fxge/win32/fx_win32_device.cpp
index c3325ba738..9dbad11492 100644
--- a/core/src/fxge/win32/fx_win32_device.cpp
+++ b/core/src/fxge/win32/fx_win32_device.cpp
@@ -21,23 +21,26 @@
class CFX_Win32FontInfo final : public IFX_SystemFontInfo {
public:
CFX_Win32FontInfo();
- ~CFX_Win32FontInfo();
- virtual void Release();
- virtual FX_BOOL EnumFontList(CFX_FontMapper* pMapper);
- virtual void* MapFont(int weight,
- FX_BOOL bItalic,
- int charset,
- int pitch_family,
- const FX_CHAR* face,
- int& iExact);
- virtual void* GetFont(const FX_CHAR* face) { return NULL; }
- virtual FX_DWORD GetFontData(void* hFont,
- FX_DWORD table,
- uint8_t* buffer,
- FX_DWORD size);
- virtual void DeleteFont(void* hFont);
- virtual FX_BOOL GetFaceName(void* hFont, CFX_ByteString& name);
- virtual FX_BOOL GetFontCharset(void* hFont, int& charset);
+ ~CFX_Win32FontInfo() override;
+
+ // IFX_SystemFontInfo
+ void Release() override;
+ FX_BOOL EnumFontList(CFX_FontMapper* pMapper) override;
+ void* MapFont(int weight,
+ FX_BOOL bItalic,
+ int charset,
+ int pitch_family,
+ const FX_CHAR* face,
+ int& iExact) override;
+ void* GetFont(const FX_CHAR* face) override { return NULL; }
+ FX_DWORD GetFontData(void* hFont,
+ FX_DWORD table,
+ uint8_t* buffer,
+ FX_DWORD size) override;
+ FX_BOOL GetFaceName(void* hFont, CFX_ByteString& name) override;
+ FX_BOOL GetFontCharset(void* hFont, int& charset) override;
+ void DeleteFont(void* hFont) override;
+
FX_BOOL IsOpenTypeFromDiv(const LOGFONTA* plf);
FX_BOOL IsSupportFontFormDiv(const LOGFONTA* plf);
void AddInstalledFont(const LOGFONTA* plf, FX_DWORD FontType);
@@ -51,6 +54,7 @@ class CFX_Win32FontInfo final : public IFX_SystemFontInfo {
CFX_ByteString m_LastFamily;
CFX_ByteString m_KaiTi, m_FangSong;
};
+
CFX_Win32FontInfo::CFX_Win32FontInfo() {
m_hDC = CreateCompatibleDC(NULL);
}