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-rw-r--r--core/src/fpdfapi/fpdf_page/fpdf_page_colors.cpp18
-rw-r--r--core/src/fpdfapi/fpdf_page/fpdf_page_doc.cpp94
-rw-r--r--core/src/fpdfapi/fpdf_page/fpdf_page_pattern.cpp2
-rw-r--r--core/src/fxcodec/codec/fx_codec_jpx_opj.cpp102
-rw-r--r--core/src/fxge/freetype/fx_freetype.c338
5 files changed, 277 insertions, 277 deletions
diff --git a/core/src/fpdfapi/fpdf_page/fpdf_page_colors.cpp b/core/src/fpdfapi/fpdf_page/fpdf_page_colors.cpp
index 670465673b..86db177ad7 100644
--- a/core/src/fpdfapi/fpdf_page/fpdf_page_colors.cpp
+++ b/core/src/fpdfapi/fpdf_page/fpdf_page_colors.cpp
@@ -519,8 +519,8 @@ void CPDF_LabCS::TranslateImageLine(FX_LPBYTE pDestBuf, FX_LPCBYTE pSrcBuf, int
}
}
CPDF_IccProfile::CPDF_IccProfile(FX_LPCBYTE pData, FX_DWORD dwSize):
- m_bsRGB(FALSE),
- m_pTransform(NULL),
+ m_bsRGB(FALSE),
+ m_pTransform(NULL),
m_nSrcComponents(0)
{
if (dwSize == 3144 && FXSYS_memcmp32(pData + 0x190, "sRGB IEC61966-2.1", 17) == 0) {
@@ -1376,13 +1376,13 @@ void CPDF_Color::SetValue(CPDF_Pattern* pPattern, FX_FLOAT* comps, int ncomps)
if (ncomps) {
FXSYS_memcpy32(pvalue->m_Comps, comps, ncomps * sizeof(FX_FLOAT));
}
- pvalue->m_pCountedPattern = NULL;
- if (pPattern && pPattern->m_pDocument)
- {
- if (!pDocPageData) {
- pDocPageData = pPattern->m_pDocument->GetPageData();
- }
- pvalue->m_pCountedPattern = pDocPageData->FindPatternPtr(pPattern->m_pPatternObj);
+ pvalue->m_pCountedPattern = NULL;
+ if (pPattern && pPattern->m_pDocument)
+ {
+ if (!pDocPageData) {
+ pDocPageData = pPattern->m_pDocument->GetPageData();
+ }
+ pvalue->m_pCountedPattern = pDocPageData->FindPatternPtr(pPattern->m_pPatternObj);
}
}
void CPDF_Color::Copy(const CPDF_Color* pSrc)
diff --git a/core/src/fpdfapi/fpdf_page/fpdf_page_doc.cpp b/core/src/fpdfapi/fpdf_page/fpdf_page_doc.cpp
index fe5665d1fb..5df664312c 100644
--- a/core/src/fpdfapi/fpdf_page/fpdf_page_doc.cpp
+++ b/core/src/fpdfapi/fpdf_page/fpdf_page_doc.cpp
@@ -147,32 +147,32 @@ CPDF_DocPageData::~CPDF_DocPageData()
{
Clear(FALSE);
Clear(TRUE);
- FX_POSITION pos = m_PatternMap.GetStartPosition();
- while (pos)
- {
- CPDF_Object* ptObj;
- CPDF_CountedObject<CPDF_Pattern*>* ptData;
- m_PatternMap.GetNextAssoc(pos, ptObj, ptData);
- delete ptData;
- }
- m_PatternMap.RemoveAll();
- pos = m_FontMap.GetStartPosition();
- while (pos)
- {
- CPDF_Dictionary* fontDict;
- CPDF_CountedObject<CPDF_Font*>* fontData;
- m_FontMap.GetNextAssoc(pos, fontDict, fontData);
- delete fontData;
- }
- m_FontMap.RemoveAll();
- pos = m_ColorSpaceMap.GetStartPosition();
- while (pos)
- {
- CPDF_Object* csKey;
- CPDF_CountedObject<CPDF_ColorSpace*>* csData;
- m_ColorSpaceMap.GetNextAssoc(pos, csKey, csData);
- delete csData;
- }
+ FX_POSITION pos = m_PatternMap.GetStartPosition();
+ while (pos)
+ {
+ CPDF_Object* ptObj;
+ CPDF_CountedObject<CPDF_Pattern*>* ptData;
+ m_PatternMap.GetNextAssoc(pos, ptObj, ptData);
+ delete ptData;
+ }
+ m_PatternMap.RemoveAll();
+ pos = m_FontMap.GetStartPosition();
+ while (pos)
+ {
+ CPDF_Dictionary* fontDict;
+ CPDF_CountedObject<CPDF_Font*>* fontData;
+ m_FontMap.GetNextAssoc(pos, fontDict, fontData);
+ delete fontData;
+ }
+ m_FontMap.RemoveAll();
+ pos = m_ColorSpaceMap.GetStartPosition();
+ while (pos)
+ {
+ CPDF_Object* csKey;
+ CPDF_CountedObject<CPDF_ColorSpace*>* csData;
+ m_ColorSpaceMap.GetNextAssoc(pos, csKey, csData);
+ delete csData;
+ }
m_ColorSpaceMap.RemoveAll();
}
void CPDF_DocPageData::Clear(FX_BOOL bForceRelease)
@@ -673,24 +673,24 @@ void CPDF_DocPageData::ReleaseFontFileStreamAcc(CPDF_Stream* pFontStream, FX_BOO
return;
}
PDF_DocPageData_Release<CPDF_Stream*, CPDF_StreamAcc*>(m_FontFileMap, pFontStream, NULL, bForce);
-}
-CPDF_CountedColorSpace* CPDF_DocPageData::FindColorSpacePtr(CPDF_Object* pCSObj) const
-{
- if (!pCSObj) return NULL;
- CPDF_CountedObject<CPDF_ColorSpace*>* csData;
- if (m_ColorSpaceMap.Lookup(pCSObj, csData))
- {
- return csData;
- }
- return NULL;
-}
-CPDF_CountedPattern* CPDF_DocPageData::FindPatternPtr(CPDF_Object* pPatternObj) const
-{
- if (!pPatternObj) return NULL;
- CPDF_CountedObject<CPDF_Pattern*>* ptData;
- if (m_PatternMap.Lookup(pPatternObj, ptData))
- {
- return ptData;
- }
- return NULL;
-}
+}
+CPDF_CountedColorSpace* CPDF_DocPageData::FindColorSpacePtr(CPDF_Object* pCSObj) const
+{
+ if (!pCSObj) return NULL;
+ CPDF_CountedObject<CPDF_ColorSpace*>* csData;
+ if (m_ColorSpaceMap.Lookup(pCSObj, csData))
+ {
+ return csData;
+ }
+ return NULL;
+}
+CPDF_CountedPattern* CPDF_DocPageData::FindPatternPtr(CPDF_Object* pPatternObj) const
+{
+ if (!pPatternObj) return NULL;
+ CPDF_CountedObject<CPDF_Pattern*>* ptData;
+ if (m_PatternMap.Lookup(pPatternObj, ptData))
+ {
+ return ptData;
+ }
+ return NULL;
+}
diff --git a/core/src/fpdfapi/fpdf_page/fpdf_page_pattern.cpp b/core/src/fpdfapi/fpdf_page/fpdf_page_pattern.cpp
index 4644302c5b..9e61ce2f0b 100644
--- a/core/src/fpdfapi/fpdf_page/fpdf_page_pattern.cpp
+++ b/core/src/fpdfapi/fpdf_page/fpdf_page_pattern.cpp
@@ -143,7 +143,7 @@ FX_BOOL CPDF_ShadingPattern::Load()
}
CPDF_DocPageData* pDocPageData = m_pDocument->GetPageData();
m_pCS = pDocPageData->GetColorSpace(pCSObj, NULL);
- if (m_pCS) {
+ if (m_pCS) {
m_pCountedCS = pDocPageData->FindColorSpacePtr(m_pCS->GetArray());
}
m_ShadingType = pShadingDict->GetInteger(FX_BSTRC("ShadingType"));
diff --git a/core/src/fxcodec/codec/fx_codec_jpx_opj.cpp b/core/src/fxcodec/codec/fx_codec_jpx_opj.cpp
index 8dcecf9061..c4a0f88201 100644
--- a/core/src/fxcodec/codec/fx_codec_jpx_opj.cpp
+++ b/core/src/fxcodec/codec/fx_codec_jpx_opj.cpp
@@ -168,17 +168,17 @@ static void sycc422_to_rgb(opj_image_t *img)
d2 = b = FX_Alloc(int, (size_t)max);
for(i = 0; i < maxh; ++i)
{
- for (j = 0; (OPJ_UINT32)j < (maxw & ~(OPJ_UINT32)1); j += 2)
- {
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- ++y; ++r; ++g; ++b;
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- ++y; ++r; ++g; ++b; ++cb; ++cr;
- }
- if (j < maxw)
- {
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- ++y; ++r; ++g; ++b; ++cb; ++cr;
+ for (j = 0; (OPJ_UINT32)j < (maxw & ~(OPJ_UINT32)1); j += 2)
+ {
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ ++y; ++r; ++g; ++b;
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ ++y; ++r; ++g; ++b; ++cb; ++cr;
+ }
+ if (j < maxw)
+ {
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ ++y; ++r; ++g; ++b; ++cb; ++cr;
}
}
FX_Free(img->comps[0].data);
@@ -218,46 +218,46 @@ static void sycc420_to_rgb(opj_image_t *img)
d0 = r = FX_Alloc(int, (size_t)max);
d1 = g = FX_Alloc(int, (size_t)max);
d2 = b = FX_Alloc(int, (size_t)max);
- for (i = 0; (OPJ_UINT32)i < (maxh & ~(OPJ_UINT32)1); i += 2)
- {
- ny = y + maxw;
- nr = r + maxw;
- ng = g + maxw;
- nb = b + maxw;
- for (j = 0; (OPJ_UINT32)j < (maxw & ~(OPJ_UINT32)1); j += 2)
- {
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- ++y; ++r; ++g; ++b;
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- ++y; ++r; ++g; ++b;
- sycc_to_rgb(offset, upb, *ny, *cb, *cr, nr, ng, nb);
- ++ny; ++nr; ++ng; ++nb;
- sycc_to_rgb(offset, upb, *ny, *cb, *cr, nr, ng, nb);
- ++ny; ++nr; ++ng; ++nb; ++cb; ++cr;
- }
- if (j < maxw)
- {
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- ++y; ++r; ++g; ++b;
- sycc_to_rgb(offset, upb, *ny, *cb, *cr, nr, ng, nb);
- ++ny; ++nr; ++ng; ++nb; ++cb; ++cr;
- }
- y += maxw; r += maxw; g += maxw; b += maxw;
- }
- if (i < maxh)
- {
- for (j = 0; (OPJ_UINT32)j < (maxw & ~(OPJ_UINT32)1); j += 2)
- {
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- ++y; ++r; ++g; ++b;
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- ++y; ++r; ++g; ++b; ++cb; ++cr;
- }
- if (j < maxw)
- {
- sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
- }
- }
+ for (i = 0; (OPJ_UINT32)i < (maxh & ~(OPJ_UINT32)1); i += 2)
+ {
+ ny = y + maxw;
+ nr = r + maxw;
+ ng = g + maxw;
+ nb = b + maxw;
+ for (j = 0; (OPJ_UINT32)j < (maxw & ~(OPJ_UINT32)1); j += 2)
+ {
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ ++y; ++r; ++g; ++b;
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ ++y; ++r; ++g; ++b;
+ sycc_to_rgb(offset, upb, *ny, *cb, *cr, nr, ng, nb);
+ ++ny; ++nr; ++ng; ++nb;
+ sycc_to_rgb(offset, upb, *ny, *cb, *cr, nr, ng, nb);
+ ++ny; ++nr; ++ng; ++nb; ++cb; ++cr;
+ }
+ if (j < maxw)
+ {
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ ++y; ++r; ++g; ++b;
+ sycc_to_rgb(offset, upb, *ny, *cb, *cr, nr, ng, nb);
+ ++ny; ++nr; ++ng; ++nb; ++cb; ++cr;
+ }
+ y += maxw; r += maxw; g += maxw; b += maxw;
+ }
+ if (i < maxh)
+ {
+ for (j = 0; (OPJ_UINT32)j < (maxw & ~(OPJ_UINT32)1); j += 2)
+ {
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ ++y; ++r; ++g; ++b;
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ ++y; ++r; ++g; ++b; ++cb; ++cr;
+ }
+ if (j < maxw)
+ {
+ sycc_to_rgb(offset, upb, *y, *cb, *cr, r, g, b);
+ }
+ }
FX_Free(img->comps[0].data);
img->comps[0].data = d0;
diff --git a/core/src/fxge/freetype/fx_freetype.c b/core/src/fxge/freetype/fx_freetype.c
index fe144d69a6..78dec9ad99 100644
--- a/core/src/fxge/freetype/fx_freetype.c
+++ b/core/src/fxge/freetype/fx_freetype.c
@@ -7,176 +7,176 @@
#include "../../../include/fxge/fx_freetype.h"
#include "../../../../third_party/freetype/src/psnames/pstables.h"
-static int xyq_search_node(char* glyph_name, int name_offset, int table_offset, wchar_t unicode)
-{
- int i, count;
-
- // copy letters
- while (1) {
- glyph_name[name_offset] = ft_adobe_glyph_list[table_offset] & 0x7f;
- name_offset++;
- table_offset++;
- if (!(ft_adobe_glyph_list[table_offset - 1] & 0x80)) break;
- }
- glyph_name[name_offset] = 0;
-
- // get child count
- count = ft_adobe_glyph_list[table_offset] & 0x7f;
-
- // check if we have value for this node
- if (ft_adobe_glyph_list[table_offset] & 0x80) {
- unsigned short thiscode = ft_adobe_glyph_list[table_offset + 1] * 256 + ft_adobe_glyph_list[table_offset + 2];
- if (thiscode == (unsigned short)unicode) // found it!
- return 1;
- table_offset += 3;
- }
- else
- table_offset++;
-
- // now search in sub-nodes
- if (count == 0) return 0;
- for (i = 0; i < count; i++) {
- int child_offset = ft_adobe_glyph_list[table_offset + i * 2] * 256 + ft_adobe_glyph_list[table_offset + i * 2 + 1];
- if (xyq_search_node(glyph_name, name_offset, child_offset, unicode))
- // found in child
- return 1;
- }
- return 0;
+static int xyq_search_node(char* glyph_name, int name_offset, int table_offset, wchar_t unicode)
+{
+ int i, count;
+
+ // copy letters
+ while (1) {
+ glyph_name[name_offset] = ft_adobe_glyph_list[table_offset] & 0x7f;
+ name_offset++;
+ table_offset++;
+ if (!(ft_adobe_glyph_list[table_offset - 1] & 0x80)) break;
+ }
+ glyph_name[name_offset] = 0;
+
+ // get child count
+ count = ft_adobe_glyph_list[table_offset] & 0x7f;
+
+ // check if we have value for this node
+ if (ft_adobe_glyph_list[table_offset] & 0x80) {
+ unsigned short thiscode = ft_adobe_glyph_list[table_offset + 1] * 256 + ft_adobe_glyph_list[table_offset + 2];
+ if (thiscode == (unsigned short)unicode) // found it!
+ return 1;
+ table_offset += 3;
+ }
+ else
+ table_offset++;
+
+ // now search in sub-nodes
+ if (count == 0) return 0;
+ for (i = 0; i < count; i++) {
+ int child_offset = ft_adobe_glyph_list[table_offset + i * 2] * 256 + ft_adobe_glyph_list[table_offset + i * 2 + 1];
+ if (xyq_search_node(glyph_name, name_offset, child_offset, unicode))
+ // found in child
+ return 1;
+ }
+ return 0;
}
#define VARIANT_BIT 0x80000000UL
-int FXFT_unicode_from_adobe_name(const char* glyph_name)
-{
- /* If the name begins with `uni', then the glyph name may be a */
- /* hard-coded unicode character code. */
- if (glyph_name[0] == 'u' &&
- glyph_name[1] == 'n' &&
- glyph_name[2] == 'i')
- {
- /* determine whether the next four characters following are */
- /* hexadecimal. */
-
- /* XXX: Add code to deal with ligatures, i.e. glyph names like */
- /* `uniXXXXYYYYZZZZ'... */
-
- FT_Int count;
- FT_UInt32 value = 0;
- const char* p = glyph_name + 3;
-
-
- for (count = 4; count > 0; count--, p++)
- {
- char c = *p;
- unsigned int d;
-
-
- d = (unsigned char)c - '0';
- if (d >= 10)
- {
- d = (unsigned char)c - 'A';
- if (d >= 6)
- d = 16;
- else
- d += 10;
- }
-
- /* Exit if a non-uppercase hexadecimal character was found */
- /* -- this also catches character codes below `0' since such */
- /* negative numbers cast to `unsigned int' are far too big. */
- if (d >= 16)
- break;
-
- value = (value << 4) + d;
- }
-
- /* there must be exactly four hex digits */
- if (count == 0)
- {
- if (*p == '\0')
- return value;
- if (*p == '.')
- return (FT_UInt32)(value | VARIANT_BIT);
- }
- }
-
- /* If the name begins with `u', followed by four to six uppercase */
- /* hexadecimal digits, it is a hard-coded unicode character code. */
- if (glyph_name[0] == 'u')
- {
- FT_Int count;
- FT_UInt32 value = 0;
- const char* p = glyph_name + 1;
-
-
- for (count = 6; count > 0; count--, p++)
- {
- char c = *p;
- unsigned int d;
-
-
- d = (unsigned char)c - '0';
- if (d >= 10)
- {
- d = (unsigned char)c - 'A';
- if (d >= 6)
- d = 16;
- else
- d += 10;
- }
-
- if (d >= 16)
- break;
-
- value = (value << 4) + d;
- }
-
- if (count <= 2)
- {
- if (*p == '\0')
- return value;
- if (*p == '.')
- return (FT_UInt32)(value | VARIANT_BIT);
- }
- }
-
- /* Look for a non-initial dot in the glyph name in order to */
- /* find variants like `A.swash', `e.final', etc. */
- {
- const char* p = glyph_name;
- const char* dot = NULL;
-
-
- for (; *p; p++)
- {
- if (*p == '.' && p > glyph_name)
- {
- dot = p;
- break;
- }
- }
-
- /* now look up the glyph in the Adobe Glyph List */
- if (!dot)
- return (FT_UInt32)ft_get_adobe_glyph_index(glyph_name, p);
- else
- return (FT_UInt32)(ft_get_adobe_glyph_index(glyph_name, dot) |
- VARIANT_BIT);
- }
-}
-
-void FXFT_adobe_name_from_unicode(char* glyph_name, wchar_t unicode)
-{
- int i, count;
-
- // start from top level node
- count = ft_adobe_glyph_list[1];
- for (i = 0; i < count; i++) {
- int child_offset = ft_adobe_glyph_list[i * 2 + 2] * 256 + ft_adobe_glyph_list[i * 2 + 3];
- if (xyq_search_node(glyph_name, 0, child_offset, unicode))
- return;
- }
-
- // failed, clear the buffer
- glyph_name[0] = 0;
-}
+int FXFT_unicode_from_adobe_name(const char* glyph_name)
+{
+ /* If the name begins with `uni', then the glyph name may be a */
+ /* hard-coded unicode character code. */
+ if (glyph_name[0] == 'u' &&
+ glyph_name[1] == 'n' &&
+ glyph_name[2] == 'i')
+ {
+ /* determine whether the next four characters following are */
+ /* hexadecimal. */
+
+ /* XXX: Add code to deal with ligatures, i.e. glyph names like */
+ /* `uniXXXXYYYYZZZZ'... */
+
+ FT_Int count;
+ FT_UInt32 value = 0;
+ const char* p = glyph_name + 3;
+
+
+ for (count = 4; count > 0; count--, p++)
+ {
+ char c = *p;
+ unsigned int d;
+
+
+ d = (unsigned char)c - '0';
+ if (d >= 10)
+ {
+ d = (unsigned char)c - 'A';
+ if (d >= 6)
+ d = 16;
+ else
+ d += 10;
+ }
+
+ /* Exit if a non-uppercase hexadecimal character was found */
+ /* -- this also catches character codes below `0' since such */
+ /* negative numbers cast to `unsigned int' are far too big. */
+ if (d >= 16)
+ break;
+
+ value = (value << 4) + d;
+ }
+
+ /* there must be exactly four hex digits */
+ if (count == 0)
+ {
+ if (*p == '\0')
+ return value;
+ if (*p == '.')
+ return (FT_UInt32)(value | VARIANT_BIT);
+ }
+ }
+
+ /* If the name begins with `u', followed by four to six uppercase */
+ /* hexadecimal digits, it is a hard-coded unicode character code. */
+ if (glyph_name[0] == 'u')
+ {
+ FT_Int count;
+ FT_UInt32 value = 0;
+ const char* p = glyph_name + 1;
+
+
+ for (count = 6; count > 0; count--, p++)
+ {
+ char c = *p;
+ unsigned int d;
+
+
+ d = (unsigned char)c - '0';
+ if (d >= 10)
+ {
+ d = (unsigned char)c - 'A';
+ if (d >= 6)
+ d = 16;
+ else
+ d += 10;
+ }
+
+ if (d >= 16)
+ break;
+
+ value = (value << 4) + d;
+ }
+
+ if (count <= 2)
+ {
+ if (*p == '\0')
+ return value;
+ if (*p == '.')
+ return (FT_UInt32)(value | VARIANT_BIT);
+ }
+ }
+
+ /* Look for a non-initial dot in the glyph name in order to */
+ /* find variants like `A.swash', `e.final', etc. */
+ {
+ const char* p = glyph_name;
+ const char* dot = NULL;
+
+
+ for (; *p; p++)
+ {
+ if (*p == '.' && p > glyph_name)
+ {
+ dot = p;
+ break;
+ }
+ }
+
+ /* now look up the glyph in the Adobe Glyph List */
+ if (!dot)
+ return (FT_UInt32)ft_get_adobe_glyph_index(glyph_name, p);
+ else
+ return (FT_UInt32)(ft_get_adobe_glyph_index(glyph_name, dot) |
+ VARIANT_BIT);
+ }
+}
+
+void FXFT_adobe_name_from_unicode(char* glyph_name, wchar_t unicode)
+{
+ int i, count;
+
+ // start from top level node
+ count = ft_adobe_glyph_list[1];
+ for (i = 0; i < count; i++) {
+ int child_offset = ft_adobe_glyph_list[i * 2 + 2] * 256 + ft_adobe_glyph_list[i * 2 + 3];
+ if (xyq_search_node(glyph_name, 0, child_offset, unicode))
+ return;
+ }
+
+ // failed, clear the buffer
+ glyph_name[0] = 0;
+}