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-rw-r--r--core/fxge/dib/fx_dib_composite.cpp118
1 files changed, 25 insertions, 93 deletions
diff --git a/core/fxge/dib/fx_dib_composite.cpp b/core/fxge/dib/fx_dib_composite.cpp
index 072ebbddd5..5f0e4935cf 100644
--- a/core/fxge/dib/fx_dib_composite.cpp
+++ b/core/fxge/dib/fx_dib_composite.cpp
@@ -4,6 +4,8 @@
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+#include <algorithm>
+
#include "core/fxcodec/fx_codec.h"
#include "core/fxge/cfx_gemodule.h"
#include "core/fxge/dib/dib_int.h"
@@ -50,29 +52,21 @@ int Blend(int blend_mode, int back_color, int src_color) {
case FXDIB_BLEND_LIGHTEN:
return src_color > back_color ? src_color : back_color;
case FXDIB_BLEND_COLORDODGE: {
- if (src_color == 255) {
+ if (src_color == 255)
return src_color;
- }
- int result = back_color * 255 / (255 - src_color);
- if (result > 255) {
- return 255;
- }
- return result;
+
+ return std::min(back_color * 255 / (255 - src_color), 255);
}
case FXDIB_BLEND_COLORBURN: {
- if (src_color == 0) {
+ if (src_color == 0)
return src_color;
- }
- int result = (255 - back_color) * 255 / src_color;
- if (result > 255) {
- result = 255;
- }
- return 255 - result;
+
+ return 255 - std::min((255 - back_color) * 255 / src_color, 255);
}
case FXDIB_BLEND_HARDLIGHT:
- if (src_color < 128) {
+ if (src_color < 128)
return (src_color * back_color * 2) / 255;
- }
+
return Blend(FXDIB_BLEND_SCREEN, back_color, 2 * src_color - 255);
case FXDIB_BLEND_SOFTLIGHT: {
if (src_color < 128) {
@@ -105,20 +99,8 @@ int Lum(RGB color) {
RGB ClipColor(RGB color) {
int l = Lum(color);
- int n = color.red;
- if (color.green < n) {
- n = color.green;
- }
- if (color.blue < n) {
- n = color.blue;
- }
- int x = color.red;
- if (color.green > x) {
- x = color.green;
- }
- if (color.blue > x) {
- x = color.blue;
- }
+ int n = std::min(color.red, std::min(color.green, color.blue));
+ int x = std::max(color.red, std::max(color.green, color.blue));
if (n < 0) {
color.red = l + ((color.red - l) * l / (l - n));
color.green = l + ((color.green - l) * l / (l - n));
@@ -141,82 +123,32 @@ RGB SetLum(RGB color, int l) {
}
int Sat(RGB color) {
- int n = color.red;
- if (color.green < n) {
- n = color.green;
- }
- if (color.blue < n) {
- n = color.blue;
- }
- int x = color.red;
- if (color.green > x) {
- x = color.green;
- }
- if (color.blue > x) {
- x = color.blue;
- }
- return x - n;
+ return std::max(color.red, std::max(color.green, color.blue)) -
+ std::min(color.red, std::min(color.green, color.blue));
}
RGB SetSat(RGB color, int s) {
- int* max = &color.red;
- int* mid = &color.red;
- int* min = &color.red;
- if (color.green > *max) {
- max = &color.green;
- }
- if (color.blue > *max) {
- max = &color.blue;
- }
- if (color.green < *min) {
- min = &color.green;
- }
- if (color.blue < *min) {
- min = &color.blue;
- }
- if (*max == *min) {
- color.red = 0;
- color.green = 0;
- color.blue = 0;
- return color;
- }
- if (max == &color.red) {
- if (min == &color.green) {
- mid = &color.blue;
- } else {
- mid = &color.green;
- }
- } else if (max == &color.green) {
- if (min == &color.red) {
- mid = &color.blue;
- } else {
- mid = &color.red;
- }
- } else {
- if (min == &color.green) {
- mid = &color.red;
- } else {
- mid = &color.green;
- }
- }
- if (*max > *min) {
- *mid = (*mid - *min) * s / (*max - *min);
- *max = s;
- *min = 0;
- }
+ int min = std::min(color.red, std::min(color.green, color.blue));
+ int max = std::max(color.red, std::max(color.green, color.blue));
+ if (min == max)
+ return {0, 0, 0};
+
+ color.red = (color.red - min) * s / (max - min);
+ color.green = (color.green - min) * s / (max - min);
+ color.blue = (color.blue - min) * s / (max - min);
return color;
}
void RGB_Blend(int blend_mode,
const uint8_t* src_scan,
- uint8_t* dest_scan,
+ const uint8_t* dest_scan,
int results[3]) {
- RGB src;
- RGB back;
RGB result = {0, 0, 0};
+ RGB src;
src.red = src_scan[2];
src.green = src_scan[1];
src.blue = src_scan[0];
+ RGB back;
back.red = dest_scan[2];
back.green = dest_scan[1];
back.blue = dest_scan[0];