diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/fpdfapi/page/cpdf_meshstream.cpp | 6 | ||||
-rw-r--r-- | core/fpdfapi/render/cpdf_renderstatus.cpp | 10 | ||||
-rw-r--r-- | core/fxcrt/fx_basic_coords.cpp | 22 | ||||
-rw-r--r-- | core/fxge/ge/cfx_pathdata.cpp | 18 | ||||
-rw-r--r-- | core/fxge/ge/cfx_renderdevice.cpp | 13 | ||||
-rw-r--r-- | core/fxge/win32/cfx_psrenderer.cpp | 22 |
6 files changed, 42 insertions, 49 deletions
diff --git a/core/fpdfapi/page/cpdf_meshstream.cpp b/core/fpdfapi/page/cpdf_meshstream.cpp index fbbd22276f..75069cab7f 100644 --- a/core/fpdfapi/page/cpdf_meshstream.cpp +++ b/core/fpdfapi/page/cpdf_meshstream.cpp @@ -214,8 +214,7 @@ CPDF_MeshVertex CPDF_MeshStream::ReadVertex(const CFX_Matrix& pObject2Bitmap, *flag = ReadFlag(); CPDF_MeshVertex vertex; - vertex.position = ReadCoords(); - pObject2Bitmap.TransformPoint(vertex.position.x, vertex.position.y); + vertex.position = pObject2Bitmap.Transform(ReadCoords()); std::tie(vertex.r, vertex.g, vertex.b) = ReadColor(); m_BitStream.ByteAlign(); @@ -229,8 +228,7 @@ bool CPDF_MeshStream::ReadVertexRow(const CFX_Matrix& pObject2Bitmap, if (m_BitStream.IsEOF()) return false; - vertex[i].position = ReadCoords(); - pObject2Bitmap.TransformPoint(vertex[i].position.x, vertex[i].position.y); + vertex[i].position = pObject2Bitmap.Transform(ReadCoords()); std::tie(vertex[i].r, vertex[i].g, vertex[i].b) = ReadColor(); m_BitStream.ByteAlign(); } diff --git a/core/fpdfapi/render/cpdf_renderstatus.cpp b/core/fpdfapi/render/cpdf_renderstatus.cpp index 5a340cd8b1..b041a72662 100644 --- a/core/fpdfapi/render/cpdf_renderstatus.cpp +++ b/core/fpdfapi/render/cpdf_renderstatus.cpp @@ -2228,13 +2228,11 @@ void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern, for (int col = min_col; col <= max_col; col++) for (int row = min_row; row <= max_row; row++) { - FX_FLOAT orig_x, orig_y; - orig_x = col * pPattern->x_step(); - orig_y = row * pPattern->y_step(); - mtPattern2Device.TransformPoint(orig_x, orig_y); + CFX_PointF original = mtPattern2Device.Transform( + CFX_PointF(col * pPattern->x_step(), row * pPattern->y_step())); CFX_Matrix matrix = *pObj2Device; - matrix.Translate(orig_x - mtPattern2Device.e, - orig_y - mtPattern2Device.f); + matrix.Translate(original.x - mtPattern2Device.e, + original.y - mtPattern2Device.f); m_pDevice->SaveState(); CPDF_RenderStatus status; status.Initialize(m_pContext, m_pDevice, nullptr, nullptr, this, diff --git a/core/fxcrt/fx_basic_coords.cpp b/core/fxcrt/fx_basic_coords.cpp index ea11acab6b..c9f3195f36 100644 --- a/core/fxcrt/fx_basic_coords.cpp +++ b/core/fxcrt/fx_basic_coords.cpp @@ -390,20 +390,20 @@ void CFX_Matrix::TransformRect(FX_FLOAT& left, FX_FLOAT& right, FX_FLOAT& top, FX_FLOAT& bottom) const { - FX_FLOAT x[4] = {left, left, right, right}; - FX_FLOAT y[4] = {top, bottom, top, bottom}; + CFX_PointF points[] = { + {left, top}, {left, bottom}, {right, top}, {right, bottom}}; for (int i = 0; i < 4; i++) - TransformPoint(x[i], y[i]); + points[i] = Transform(points[i]); - right = x[0]; - left = x[0]; - top = y[0]; - bottom = y[0]; + right = points[0].x; + left = points[0].x; + top = points[0].y; + bottom = points[0].y; for (int i = 1; i < 4; i++) { - right = std::max(right, x[i]); - left = std::min(left, x[i]); - top = std::max(top, y[i]); - bottom = std::min(bottom, y[i]); + right = std::max(right, points[i].x); + left = std::min(left, points[i].x); + top = std::max(top, points[i].y); + bottom = std::min(bottom, points[i].y); } } diff --git a/core/fxge/ge/cfx_pathdata.cpp b/core/fxge/ge/cfx_pathdata.cpp index 11c421e468..e06eadd6ce 100644 --- a/core/fxge/ge/cfx_pathdata.cpp +++ b/core/fxge/ge/cfx_pathdata.cpp @@ -452,26 +452,24 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, return false; } - FX_FLOAT x[5]; - FX_FLOAT y[5]; + CFX_PointF points[5]; for (size_t i = 0; i < m_Points.size(); i++) { - x[i] = m_Points[i].m_PointX; - y[i] = m_Points[i].m_PointY; - pMatrix->TransformPoint(x[i], y[i]); + points[i] = pMatrix->Transform( + CFX_PointF(m_Points[i].m_PointX, m_Points[i].m_PointY)); if (i == 0) continue; if (m_Points[i].m_Type != FXPT_TYPE::LineTo) return false; - if (x[i] != x[i - 1] && y[i] != y[i - 1]) + if (points[i].x != points[i - 1].x && points[i].y != points[i - 1].y) return false; } if (pRect) { - pRect->left = x[0]; - pRect->right = x[2]; - pRect->bottom = y[0]; - pRect->top = y[2]; + pRect->left = points[0].x; + pRect->right = points[2].x; + pRect->bottom = points[0].y; + pRect->top = points[2].y; pRect->Normalize(); } return true; diff --git a/core/fxge/ge/cfx_renderdevice.cpp b/core/fxge/ge/cfx_renderdevice.cpp index 86e74cafc4..203fecf061 100644 --- a/core/fxge/ge/cfx_renderdevice.cpp +++ b/core/fxge/ge/cfx_renderdevice.cpp @@ -490,15 +490,14 @@ bool CFX_RenderDevice::DrawPathWithBlend(const CFX_PathData* pPathData, uint8_t fill_alpha = (fill_mode & 3) ? FXARGB_A(fill_color) : 0; const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints(); if (stroke_alpha == 0 && pPoints.size() == 2) { - FX_FLOAT x1 = pPoints[0].m_PointX; - FX_FLOAT y1 = pPoints[0].m_PointY; - FX_FLOAT x2 = pPoints[1].m_PointX; - FX_FLOAT y2 = pPoints[1].m_PointY; + CFX_PointF pos1(pPoints[0].m_PointX, pPoints[0].m_PointY); + CFX_PointF pos2(pPoints[1].m_PointX, pPoints[1].m_PointY); if (pObject2Device) { - pObject2Device->TransformPoint(x1, y1); - pObject2Device->TransformPoint(x2, y2); + pos1 = pObject2Device->Transform(pos1); + pos2 = pObject2Device->Transform(pos2); } - DrawCosmeticLine(x1, y1, x2, y2, fill_color, fill_mode, blend_type); + DrawCosmeticLine(pos1.x, pos1.y, pos2.x, pos2.y, fill_color, fill_mode, + blend_type); return true; } diff --git a/core/fxge/win32/cfx_psrenderer.cpp b/core/fxge/win32/cfx_psrenderer.cpp index 32da090ed6..a0e675e23c 100644 --- a/core/fxge/win32/cfx_psrenderer.cpp +++ b/core/fxge/win32/cfx_psrenderer.cpp @@ -116,12 +116,11 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData, for (size_t i = 0; i < size; i++) { FXPT_TYPE type = pPathData->GetType(i); bool closing = pPathData->IsClosingFigure(i); - FX_FLOAT x = pPathData->GetPointX(i); - FX_FLOAT y = pPathData->GetPointY(i); + CFX_PointF pos(pPathData->GetPointX(i), pPathData->GetPointY(i)); if (pObject2Device) - pObject2Device->TransformPoint(x, y); + pos = pObject2Device->Transform(pos); - buf << x << " " << y; + buf << pos.x << " " << pos.y; switch (type) { case FXPT_TYPE::MoveTo: buf << " m "; @@ -132,15 +131,16 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData, buf << "h "; break; case FXPT_TYPE::BezierTo: { - FX_FLOAT x1 = pPathData->GetPointX(i + 1); - FX_FLOAT x2 = pPathData->GetPointX(i + 2); - FX_FLOAT y1 = pPathData->GetPointY(i + 1); - FX_FLOAT y2 = pPathData->GetPointY(i + 2); + CFX_PointF pos1(pPathData->GetPointX(i + 1), + pPathData->GetPointY(i + 1)); + CFX_PointF pos2(pPathData->GetPointX(i + 2), + pPathData->GetPointY(i + 2)); if (pObject2Device) { - pObject2Device->TransformPoint(x1, y1); - pObject2Device->TransformPoint(x2, y2); + pos1 = pObject2Device->Transform(pos1); + pos2 = pObject2Device->Transform(pos2); } - buf << " " << x1 << " " << y1 << " " << x2 << " " << y2 << " c"; + buf << " " << pos1.x << " " << pos1.y << " " << pos2.x << " " << pos2.y + << " c"; if (closing) buf << " h"; buf << "\n"; |