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diff --git a/third_party/base/allocator/partition_allocator/partition_alloc.cc b/third_party/base/allocator/partition_allocator/partition_alloc.cc
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+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "third_party/base/allocator/partition_allocator/partition_alloc.h"
+
+#include <string.h>
+
+#include "third_party/base/allocator/partition_allocator/oom.h"
+#include "third_party/base/allocator/partition_allocator/spin_lock.h"
+#include "third_party/base/compiler_specific.h"
+
+// Two partition pages are used as guard / metadata page so make sure the super
+// page size is bigger.
+static_assert(pdfium::base::kPartitionPageSize * 4 <=
+ pdfium::base::kSuperPageSize,
+ "ok super page size");
+static_assert(!(pdfium::base::kSuperPageSize %
+ pdfium::base::kPartitionPageSize),
+ "ok super page multiple");
+// Four system pages gives us room to hack out a still-guard-paged piece
+// of metadata in the middle of a guard partition page.
+static_assert(pdfium::base::kSystemPageSize * 4 <=
+ pdfium::base::kPartitionPageSize,
+ "ok partition page size");
+static_assert(!(pdfium::base::kPartitionPageSize %
+ pdfium::base::kSystemPageSize),
+ "ok partition page multiple");
+static_assert(sizeof(pdfium::base::PartitionPage) <=
+ pdfium::base::kPageMetadataSize,
+ "PartitionPage should not be too big");
+static_assert(sizeof(pdfium::base::PartitionBucket) <=
+ pdfium::base::kPageMetadataSize,
+ "PartitionBucket should not be too big");
+static_assert(sizeof(pdfium::base::PartitionSuperPageExtentEntry) <=
+ pdfium::base::kPageMetadataSize,
+ "PartitionSuperPageExtentEntry should not be too big");
+static_assert(pdfium::base::kPageMetadataSize *
+ pdfium::base::kNumPartitionPagesPerSuperPage <=
+ pdfium::base::kSystemPageSize,
+ "page metadata fits in hole");
+// Check that some of our zanier calculations worked out as expected.
+static_assert(pdfium::base::kGenericSmallestBucket == 8,
+ "generic smallest bucket");
+static_assert(pdfium::base::kGenericMaxBucketed == 983040,
+ "generic max bucketed");
+static_assert(pdfium::base::kMaxSystemPagesPerSlotSpan < (1 << 8),
+ "System pages per slot span must be less than 128.");
+
+namespace pdfium {
+namespace base {
+
+subtle::SpinLock PartitionRootBase::gInitializedLock;
+bool PartitionRootBase::gInitialized = false;
+PartitionPage PartitionRootBase::gSeedPage;
+PartitionBucket PartitionRootBase::gPagedBucket;
+void (*PartitionRootBase::gOomHandlingFunction)() = nullptr;
+PartitionAllocHooks::AllocationHook* PartitionAllocHooks::allocation_hook_ =
+ nullptr;
+PartitionAllocHooks::FreeHook* PartitionAllocHooks::free_hook_ = nullptr;
+
+static uint8_t PartitionBucketNumSystemPages(size_t size) {
+ // This works out reasonably for the current bucket sizes of the generic
+ // allocator, and the current values of partition page size and constants.
+ // Specifically, we have enough room to always pack the slots perfectly into
+ // some number of system pages. The only waste is the waste associated with
+ // unfaulted pages (i.e. wasted address space).
+ // TODO: we end up using a lot of system pages for very small sizes. For
+ // example, we'll use 12 system pages for slot size 24. The slot size is
+ // so small that the waste would be tiny with just 4, or 1, system pages.
+ // Later, we can investigate whether there are anti-fragmentation benefits
+ // to using fewer system pages.
+ double best_waste_ratio = 1.0f;
+ uint16_t best_pages = 0;
+ if (size > kMaxSystemPagesPerSlotSpan * kSystemPageSize) {
+ DCHECK(!(size % kSystemPageSize));
+ best_pages = static_cast<uint16_t>(size / kSystemPageSize);
+ CHECK(best_pages < (1 << 8));
+ return static_cast<uint8_t>(best_pages);
+ }
+ DCHECK(size <= kMaxSystemPagesPerSlotSpan * kSystemPageSize);
+ for (uint16_t i = kNumSystemPagesPerPartitionPage - 1;
+ i <= kMaxSystemPagesPerSlotSpan; ++i) {
+ size_t page_size = kSystemPageSize * i;
+ size_t num_slots = page_size / size;
+ size_t waste = page_size - (num_slots * size);
+ // Leaving a page unfaulted is not free; the page will occupy an empty page
+ // table entry. Make a simple attempt to account for that.
+ size_t num_remainder_pages = i & (kNumSystemPagesPerPartitionPage - 1);
+ size_t num_unfaulted_pages =
+ num_remainder_pages
+ ? (kNumSystemPagesPerPartitionPage - num_remainder_pages)
+ : 0;
+ waste += sizeof(void*) * num_unfaulted_pages;
+ double waste_ratio = (double)waste / (double)page_size;
+ if (waste_ratio < best_waste_ratio) {
+ best_waste_ratio = waste_ratio;
+ best_pages = i;
+ }
+ }
+ DCHECK(best_pages > 0);
+ CHECK(best_pages <= kMaxSystemPagesPerSlotSpan);
+ return static_cast<uint8_t>(best_pages);
+}
+
+static void PartitionAllocBaseInit(PartitionRootBase* root) {
+ DCHECK(!root->initialized);
+ {
+ subtle::SpinLock::Guard guard(PartitionRootBase::gInitializedLock);
+ if (!PartitionRootBase::gInitialized) {
+ PartitionRootBase::gInitialized = true;
+ // We mark the seed page as free to make sure it is skipped by our
+ // logic to find a new active page.
+ PartitionRootBase::gPagedBucket.active_pages_head =
+ &PartitionRootGeneric::gSeedPage;
+ }
+ }
+
+ root->initialized = true;
+ root->total_size_of_committed_pages = 0;
+ root->total_size_of_super_pages = 0;
+ root->total_size_of_direct_mapped_pages = 0;
+ root->next_super_page = 0;
+ root->next_partition_page = 0;
+ root->next_partition_page_end = 0;
+ root->first_extent = 0;
+ root->current_extent = 0;
+ root->direct_map_list = 0;
+
+ memset(&root->global_empty_page_ring, '\0',
+ sizeof(root->global_empty_page_ring));
+ root->global_empty_page_ring_index = 0;
+
+ // This is a "magic" value so we can test if a root pointer is valid.
+ root->inverted_self = ~reinterpret_cast<uintptr_t>(root);
+}
+
+static void PartitionBucketInitBase(PartitionBucket* bucket,
+ PartitionRootBase* root) {
+ bucket->active_pages_head = &PartitionRootGeneric::gSeedPage;
+ bucket->empty_pages_head = 0;
+ bucket->decommitted_pages_head = 0;
+ bucket->num_full_pages = 0;
+ bucket->num_system_pages_per_slot_span =
+ PartitionBucketNumSystemPages(bucket->slot_size);
+}
+
+void PartitionAllocGlobalInit(void (*oom_handling_function)()) {
+ DCHECK(oom_handling_function);
+ PartitionRootBase::gOomHandlingFunction = oom_handling_function;
+}
+
+void PartitionAllocInit(PartitionRoot* root,
+ size_t num_buckets,
+ size_t max_allocation) {
+ PartitionAllocBaseInit(root);
+
+ root->num_buckets = num_buckets;
+ root->max_allocation = max_allocation;
+ size_t i;
+ for (i = 0; i < root->num_buckets; ++i) {
+ PartitionBucket* bucket = &root->buckets()[i];
+ if (!i)
+ bucket->slot_size = kAllocationGranularity;
+ else
+ bucket->slot_size = i << kBucketShift;
+ PartitionBucketInitBase(bucket, root);
+ }
+}
+
+void PartitionAllocGenericInit(PartitionRootGeneric* root) {
+ subtle::SpinLock::Guard guard(root->lock);
+
+ PartitionAllocBaseInit(root);
+
+ // Precalculate some shift and mask constants used in the hot path.
+ // Example: malloc(41) == 101001 binary.
+ // Order is 6 (1 << 6-1) == 32 is highest bit set.
+ // order_index is the next three MSB == 010 == 2.
+ // sub_order_index_mask is a mask for the remaining bits == 11 (masking to 01
+ // for
+ // the sub_order_index).
+ size_t order;
+ for (order = 0; order <= kBitsPerSizeT; ++order) {
+ size_t order_index_shift;
+ if (order < kGenericNumBucketsPerOrderBits + 1)
+ order_index_shift = 0;
+ else
+ order_index_shift = order - (kGenericNumBucketsPerOrderBits + 1);
+ root->order_index_shifts[order] = order_index_shift;
+ size_t sub_order_index_mask;
+ if (order == kBitsPerSizeT) {
+ // This avoids invoking undefined behavior for an excessive shift.
+ sub_order_index_mask =
+ static_cast<size_t>(-1) >> (kGenericNumBucketsPerOrderBits + 1);
+ } else {
+ sub_order_index_mask = ((static_cast<size_t>(1) << order) - 1) >>
+ (kGenericNumBucketsPerOrderBits + 1);
+ }
+ root->order_sub_index_masks[order] = sub_order_index_mask;
+ }
+
+ // Set up the actual usable buckets first.
+ // Note that typical values (i.e. min allocation size of 8) will result in
+ // pseudo buckets (size==9 etc. or more generally, size is not a multiple
+ // of the smallest allocation granularity).
+ // We avoid them in the bucket lookup map, but we tolerate them to keep the
+ // code simpler and the structures more generic.
+ size_t i, j;
+ size_t current_size = kGenericSmallestBucket;
+ size_t currentIncrement =
+ kGenericSmallestBucket >> kGenericNumBucketsPerOrderBits;
+ PartitionBucket* bucket = &root->buckets[0];
+ for (i = 0; i < kGenericNumBucketedOrders; ++i) {
+ for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
+ bucket->slot_size = current_size;
+ PartitionBucketInitBase(bucket, root);
+ // Disable psuedo buckets so that touching them faults.
+ if (current_size % kGenericSmallestBucket)
+ bucket->active_pages_head = 0;
+ current_size += currentIncrement;
+ ++bucket;
+ }
+ currentIncrement <<= 1;
+ }
+ DCHECK(current_size == 1 << kGenericMaxBucketedOrder);
+ DCHECK(bucket == &root->buckets[0] + kGenericNumBuckets);
+
+ // Then set up the fast size -> bucket lookup table.
+ bucket = &root->buckets[0];
+ PartitionBucket** bucketPtr = &root->bucket_lookups[0];
+ for (order = 0; order <= kBitsPerSizeT; ++order) {
+ for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
+ if (order < kGenericMinBucketedOrder) {
+ // Use the bucket of the finest granularity for malloc(0) etc.
+ *bucketPtr++ = &root->buckets[0];
+ } else if (order > kGenericMaxBucketedOrder) {
+ *bucketPtr++ = &PartitionRootGeneric::gPagedBucket;
+ } else {
+ PartitionBucket* validBucket = bucket;
+ // Skip over invalid buckets.
+ while (validBucket->slot_size % kGenericSmallestBucket)
+ validBucket++;
+ *bucketPtr++ = validBucket;
+ bucket++;
+ }
+ }
+ }
+ DCHECK(bucket == &root->buckets[0] + kGenericNumBuckets);
+ DCHECK(bucketPtr ==
+ &root->bucket_lookups[0] +
+ ((kBitsPerSizeT + 1) * kGenericNumBucketsPerOrder));
+ // And there's one last bucket lookup that will be hit for e.g. malloc(-1),
+ // which tries to overflow to a non-existant order.
+ *bucketPtr = &PartitionRootGeneric::gPagedBucket;
+}
+
+#if !defined(ARCH_CPU_64_BITS)
+static NOINLINE void PartitionOutOfMemoryWithLotsOfUncommitedPages() {
+ OOM_CRASH();
+}
+#endif
+
+static NOINLINE void PartitionOutOfMemory(const PartitionRootBase* root) {
+#if !defined(ARCH_CPU_64_BITS)
+ // Check whether this OOM is due to a lot of super pages that are allocated
+ // but not committed, probably due to http://crbug.com/421387.
+ if (root->total_size_of_super_pages +
+ root->total_size_of_direct_mapped_pages -
+ root->total_size_of_committed_pages >
+ kReasonableSizeOfUnusedPages) {
+ PartitionOutOfMemoryWithLotsOfUncommitedPages();
+ }
+#endif
+ if (PartitionRootBase::gOomHandlingFunction)
+ (*PartitionRootBase::gOomHandlingFunction)();
+ OOM_CRASH();
+}
+
+static NOINLINE void PartitionExcessiveAllocationSize() {
+ OOM_CRASH();
+}
+
+static NOINLINE void PartitionBucketFull() {
+ OOM_CRASH();
+}
+
+// partitionPageStateIs*
+// Note that it's only valid to call these functions on pages found on one of
+// the page lists. Specifically, you can't call these functions on full pages
+// that were detached from the active list.
+static bool ALWAYS_INLINE
+PartitionPageStateIsActive(const PartitionPage* page) {
+ DCHECK(page != &PartitionRootGeneric::gSeedPage);
+ DCHECK(!page->page_offset);
+ return (page->num_allocated_slots > 0 &&
+ (page->freelist_head || page->num_unprovisioned_slots));
+}
+
+static bool ALWAYS_INLINE PartitionPageStateIsFull(const PartitionPage* page) {
+ DCHECK(page != &PartitionRootGeneric::gSeedPage);
+ DCHECK(!page->page_offset);
+ bool ret = (page->num_allocated_slots == PartitionBucketSlots(page->bucket));
+ if (ret) {
+ DCHECK(!page->freelist_head);
+ DCHECK(!page->num_unprovisioned_slots);
+ }
+ return ret;
+}
+
+static bool ALWAYS_INLINE PartitionPageStateIsEmpty(const PartitionPage* page) {
+ DCHECK(page != &PartitionRootGeneric::gSeedPage);
+ DCHECK(!page->page_offset);
+ return (!page->num_allocated_slots && page->freelist_head);
+}
+
+static bool ALWAYS_INLINE
+PartitionPageStateIsDecommitted(const PartitionPage* page) {
+ DCHECK(page != &PartitionRootGeneric::gSeedPage);
+ DCHECK(!page->page_offset);
+ bool ret = (!page->num_allocated_slots && !page->freelist_head);
+ if (ret) {
+ DCHECK(!page->num_unprovisioned_slots);
+ DCHECK(page->empty_cache_index == -1);
+ }
+ return ret;
+}
+
+static void PartitionIncreaseCommittedPages(PartitionRootBase* root,
+ size_t len) {
+ root->total_size_of_committed_pages += len;
+ DCHECK(root->total_size_of_committed_pages <=
+ root->total_size_of_super_pages +
+ root->total_size_of_direct_mapped_pages);
+}
+
+static void PartitionDecreaseCommittedPages(PartitionRootBase* root,
+ size_t len) {
+ root->total_size_of_committed_pages -= len;
+ DCHECK(root->total_size_of_committed_pages <=
+ root->total_size_of_super_pages +
+ root->total_size_of_direct_mapped_pages);
+}
+
+static ALWAYS_INLINE void PartitionDecommitSystemPages(PartitionRootBase* root,
+ void* address,
+ size_t length) {
+ DecommitSystemPages(address, length);
+ PartitionDecreaseCommittedPages(root, length);
+}
+
+static ALWAYS_INLINE void PartitionRecommitSystemPages(PartitionRootBase* root,
+ void* address,
+ size_t length) {
+ RecommitSystemPages(address, length);
+ PartitionIncreaseCommittedPages(root, length);
+}
+
+static ALWAYS_INLINE void* PartitionAllocPartitionPages(
+ PartitionRootBase* root,
+ int flags,
+ uint16_t num_partition_pages) {
+ DCHECK(!(reinterpret_cast<uintptr_t>(root->next_partition_page) %
+ kPartitionPageSize));
+ DCHECK(!(reinterpret_cast<uintptr_t>(root->next_partition_page_end) %
+ kPartitionPageSize));
+ DCHECK(num_partition_pages <= kNumPartitionPagesPerSuperPage);
+ size_t total_size = kPartitionPageSize * num_partition_pages;
+ size_t num_partition_pages_left =
+ (root->next_partition_page_end - root->next_partition_page) >>
+ kPartitionPageShift;
+ if (LIKELY(num_partition_pages_left >= num_partition_pages)) {
+ // In this case, we can still hand out pages from the current super page
+ // allocation.
+ char* ret = root->next_partition_page;
+ root->next_partition_page += total_size;
+ PartitionIncreaseCommittedPages(root, total_size);
+ return ret;
+ }
+
+ // Need a new super page. We want to allocate super pages in a continguous
+ // address region as much as possible. This is important for not causing
+ // page table bloat and not fragmenting address spaces in 32 bit
+ // architectures.
+ char* requestedAddress = root->next_super_page;
+ char* super_page = reinterpret_cast<char*>(AllocPages(
+ requestedAddress, kSuperPageSize, kSuperPageSize, PageAccessible));
+ if (UNLIKELY(!super_page))
+ return 0;
+
+ root->total_size_of_super_pages += kSuperPageSize;
+ PartitionIncreaseCommittedPages(root, total_size);
+
+ root->next_super_page = super_page + kSuperPageSize;
+ char* ret = super_page + kPartitionPageSize;
+ root->next_partition_page = ret + total_size;
+ root->next_partition_page_end = root->next_super_page - kPartitionPageSize;
+ // Make the first partition page in the super page a guard page, but leave a
+ // hole in the middle.
+ // This is where we put page metadata and also a tiny amount of extent
+ // metadata.
+ SetSystemPagesInaccessible(super_page, kSystemPageSize);
+ SetSystemPagesInaccessible(super_page + (kSystemPageSize * 2),
+ kPartitionPageSize - (kSystemPageSize * 2));
+ // Also make the last partition page a guard page.
+ SetSystemPagesInaccessible(super_page + (kSuperPageSize - kPartitionPageSize),
+ kPartitionPageSize);
+
+ // If we were after a specific address, but didn't get it, assume that
+ // the system chose a lousy address. Here most OS'es have a default
+ // algorithm that isn't randomized. For example, most Linux
+ // distributions will allocate the mapping directly before the last
+ // successful mapping, which is far from random. So we just get fresh
+ // randomness for the next mapping attempt.
+ if (requestedAddress && requestedAddress != super_page)
+ root->next_super_page = 0;
+
+ // We allocated a new super page so update super page metadata.
+ // First check if this is a new extent or not.
+ PartitionSuperPageExtentEntry* latest_extent =
+ reinterpret_cast<PartitionSuperPageExtentEntry*>(
+ PartitionSuperPageToMetadataArea(super_page));
+ // By storing the root in every extent metadata object, we have a fast way
+ // to go from a pointer within the partition to the root object.
+ latest_extent->root = root;
+ // Most new extents will be part of a larger extent, and these three fields
+ // are unused, but we initialize them to 0 so that we get a clear signal
+ // in case they are accidentally used.
+ latest_extent->super_page_base = 0;
+ latest_extent->super_pages_end = 0;
+ latest_extent->next = 0;
+
+ PartitionSuperPageExtentEntry* current_extent = root->current_extent;
+ bool isNewExtent = (super_page != requestedAddress);
+ if (UNLIKELY(isNewExtent)) {
+ if (UNLIKELY(!current_extent)) {
+ DCHECK(!root->first_extent);
+ root->first_extent = latest_extent;
+ } else {
+ DCHECK(current_extent->super_page_base);
+ current_extent->next = latest_extent;
+ }
+ root->current_extent = latest_extent;
+ latest_extent->super_page_base = super_page;
+ latest_extent->super_pages_end = super_page + kSuperPageSize;
+ } else {
+ // We allocated next to an existing extent so just nudge the size up a
+ // little.
+ DCHECK(current_extent->super_pages_end);
+ current_extent->super_pages_end += kSuperPageSize;
+ DCHECK(ret >= current_extent->super_page_base &&
+ ret < current_extent->super_pages_end);
+ }
+ return ret;
+}
+
+static ALWAYS_INLINE uint16_t
+PartitionBucketPartitionPages(const PartitionBucket* bucket) {
+ return (bucket->num_system_pages_per_slot_span +
+ (kNumSystemPagesPerPartitionPage - 1)) /
+ kNumSystemPagesPerPartitionPage;
+}
+
+static ALWAYS_INLINE void PartitionPageReset(PartitionPage* page) {
+ DCHECK(PartitionPageStateIsDecommitted(page));
+
+ page->num_unprovisioned_slots = PartitionBucketSlots(page->bucket);
+ DCHECK(page->num_unprovisioned_slots);
+
+ page->next_page = nullptr;
+}
+
+static ALWAYS_INLINE void PartitionPageSetup(PartitionPage* page,
+ PartitionBucket* bucket) {
+ // The bucket never changes. We set it up once.
+ page->bucket = bucket;
+ page->empty_cache_index = -1;
+
+ PartitionPageReset(page);
+
+ // If this page has just a single slot, do not set up page offsets for any
+ // page metadata other than the first one. This ensures that attempts to
+ // touch invalid page metadata fail.
+ if (page->num_unprovisioned_slots == 1)
+ return;
+
+ uint16_t num_partition_pages = PartitionBucketPartitionPages(bucket);
+ char* page_char_ptr = reinterpret_cast<char*>(page);
+ for (uint16_t i = 1; i < num_partition_pages; ++i) {
+ page_char_ptr += kPageMetadataSize;
+ PartitionPage* secondary_page =
+ reinterpret_cast<PartitionPage*>(page_char_ptr);
+ secondary_page->page_offset = i;
+ }
+}
+
+static ALWAYS_INLINE char* PartitionPageAllocAndFillFreelist(
+ PartitionPage* page) {
+ DCHECK(page != &PartitionRootGeneric::gSeedPage);
+ uint16_t num_slots = page->num_unprovisioned_slots;
+ DCHECK(num_slots);
+ PartitionBucket* bucket = page->bucket;
+ // We should only get here when _every_ slot is either used or unprovisioned.
+ // (The third state is "on the freelist". If we have a non-empty freelist, we
+ // should not get here.)
+ DCHECK(num_slots + page->num_allocated_slots == PartitionBucketSlots(bucket));
+ // Similarly, make explicitly sure that the freelist is empty.
+ DCHECK(!page->freelist_head);
+ DCHECK(page->num_allocated_slots >= 0);
+
+ size_t size = bucket->slot_size;
+ char* base = reinterpret_cast<char*>(PartitionPageToPointer(page));
+ char* return_object = base + (size * page->num_allocated_slots);
+ char* firstFreelistPointer = return_object + size;
+ char* firstFreelistPointerExtent =
+ firstFreelistPointer + sizeof(PartitionFreelistEntry*);
+ // Our goal is to fault as few system pages as possible. We calculate the
+ // page containing the "end" of the returned slot, and then allow freelist
+ // pointers to be written up to the end of that page.
+ char* sub_page_limit = reinterpret_cast<char*>(
+ RoundUpToSystemPage(reinterpret_cast<size_t>(firstFreelistPointer)));
+ char* slots_limit = return_object + (size * num_slots);
+ char* freelist_limit = sub_page_limit;
+ if (UNLIKELY(slots_limit < freelist_limit))
+ freelist_limit = slots_limit;
+
+ uint16_t num_new_freelist_entries = 0;
+ if (LIKELY(firstFreelistPointerExtent <= freelist_limit)) {
+ // Only consider used space in the slot span. If we consider wasted
+ // space, we may get an off-by-one when a freelist pointer fits in the
+ // wasted space, but a slot does not.
+ // We know we can fit at least one freelist pointer.
+ num_new_freelist_entries = 1;
+ // Any further entries require space for the whole slot span.
+ num_new_freelist_entries += static_cast<uint16_t>(
+ (freelist_limit - firstFreelistPointerExtent) / size);
+ }
+
+ // We always return an object slot -- that's the +1 below.
+ // We do not neccessarily create any new freelist entries, because we cross
+ // sub page boundaries frequently for large bucket sizes.
+ DCHECK(num_new_freelist_entries + 1 <= num_slots);
+ num_slots -= (num_new_freelist_entries + 1);
+ page->num_unprovisioned_slots = num_slots;
+ page->num_allocated_slots++;
+
+ if (LIKELY(num_new_freelist_entries)) {
+ char* freelist_pointer = firstFreelistPointer;
+ PartitionFreelistEntry* entry =
+ reinterpret_cast<PartitionFreelistEntry*>(freelist_pointer);
+ page->freelist_head = entry;
+ while (--num_new_freelist_entries) {
+ freelist_pointer += size;
+ PartitionFreelistEntry* next_entry =
+ reinterpret_cast<PartitionFreelistEntry*>(freelist_pointer);
+ entry->next = PartitionFreelistMask(next_entry);
+ entry = next_entry;
+ }
+ entry->next = PartitionFreelistMask(0);
+ } else {
+ page->freelist_head = 0;
+ }
+ return return_object;
+}
+
+// This helper function scans a bucket's active page list for a suitable new
+// active page.
+// When it finds a suitable new active page (one that has free slots and is not
+// empty), it is set as the new active page. If there is no suitable new
+// active page, the current active page is set to the seed page.
+// As potential pages are scanned, they are tidied up according to their state.
+// Empty pages are swept on to the empty page list, decommitted pages on to the
+// decommitted page list and full pages are unlinked from any list.
+static bool PartitionSetNewActivePage(PartitionBucket* bucket) {
+ PartitionPage* page = bucket->active_pages_head;
+ if (page == &PartitionRootBase::gSeedPage)
+ return false;
+
+ PartitionPage* next_page;
+
+ for (; page; page = next_page) {
+ next_page = page->next_page;
+ DCHECK(page->bucket == bucket);
+ DCHECK(page != bucket->empty_pages_head);
+ DCHECK(page != bucket->decommitted_pages_head);
+
+ // Deal with empty and decommitted pages.
+ if (LIKELY(PartitionPageStateIsActive(page))) {
+ // This page is usable because it has freelist entries, or has
+ // unprovisioned slots we can create freelist entries from.
+ bucket->active_pages_head = page;
+ return true;
+ }
+ if (LIKELY(PartitionPageStateIsEmpty(page))) {
+ page->next_page = bucket->empty_pages_head;
+ bucket->empty_pages_head = page;
+ } else if (LIKELY(PartitionPageStateIsDecommitted(page))) {
+ page->next_page = bucket->decommitted_pages_head;
+ bucket->decommitted_pages_head = page;
+ } else {
+ DCHECK(PartitionPageStateIsFull(page));
+ // If we get here, we found a full page. Skip over it too, and also
+ // tag it as full (via a negative value). We need it tagged so that
+ // free'ing can tell, and move it back into the active page list.
+ page->num_allocated_slots = -page->num_allocated_slots;
+ ++bucket->num_full_pages;
+ // num_full_pages is a uint16_t for efficient packing so guard against
+ // overflow to be safe.
+ if (UNLIKELY(!bucket->num_full_pages))
+ PartitionBucketFull();
+ // Not necessary but might help stop accidents.
+ page->next_page = 0;
+ }
+ }
+
+ bucket->active_pages_head = &PartitionRootGeneric::gSeedPage;
+ return false;
+}
+
+static ALWAYS_INLINE PartitionDirectMapExtent* partitionPageToDirectMapExtent(
+ PartitionPage* page) {
+ DCHECK(PartitionBucketIsDirectMapped(page->bucket));
+ return reinterpret_cast<PartitionDirectMapExtent*>(
+ reinterpret_cast<char*>(page) + 3 * kPageMetadataSize);
+}
+
+static ALWAYS_INLINE void PartitionPageSetRawSize(PartitionPage* page,
+ size_t size) {
+ size_t* raw_size_ptr = PartitionPageGetRawSizePtr(page);
+ if (UNLIKELY(raw_size_ptr != nullptr))
+ *raw_size_ptr = size;
+}
+
+static ALWAYS_INLINE PartitionPage* PartitionDirectMap(PartitionRootBase* root,
+ int flags,
+ size_t raw_size) {
+ size_t size = PartitionDirectMapSize(raw_size);
+
+ // Because we need to fake looking like a super page, we need to allocate
+ // a bunch of system pages more than "size":
+ // - The first few system pages are the partition page in which the super
+ // page metadata is stored. We fault just one system page out of a partition
+ // page sized clump.
+ // - We add a trailing guard page on 32-bit (on 64-bit we rely on the
+ // massive address space plus randomization instead).
+ size_t map_size = size + kPartitionPageSize;
+#if !defined(ARCH_CPU_64_BITS)
+ map_size += kSystemPageSize;
+#endif
+ // Round up to the allocation granularity.
+ map_size += kPageAllocationGranularityOffsetMask;
+ map_size &= kPageAllocationGranularityBaseMask;
+
+ // TODO: these pages will be zero-filled. Consider internalizing an
+ // allocZeroed() API so we can avoid a memset() entirely in this case.
+ char* ptr = reinterpret_cast<char*>(
+ AllocPages(0, map_size, kSuperPageSize, PageAccessible));
+ if (UNLIKELY(!ptr))
+ return nullptr;
+
+ size_t committed_page_size = size + kSystemPageSize;
+ root->total_size_of_direct_mapped_pages += committed_page_size;
+ PartitionIncreaseCommittedPages(root, committed_page_size);
+
+ char* slot = ptr + kPartitionPageSize;
+ SetSystemPagesInaccessible(ptr + (kSystemPageSize * 2),
+ kPartitionPageSize - (kSystemPageSize * 2));
+#if !defined(ARCH_CPU_64_BITS)
+ SetSystemPagesInaccessible(ptr, kSystemPageSize);
+ SetSystemPagesInaccessible(slot + size, kSystemPageSize);
+#endif
+
+ PartitionSuperPageExtentEntry* extent =
+ reinterpret_cast<PartitionSuperPageExtentEntry*>(
+ PartitionSuperPageToMetadataArea(ptr));
+ extent->root = root;
+ // The new structures are all located inside a fresh system page so they
+ // will all be zeroed out. These DCHECKs are for documentation.
+ DCHECK(!extent->super_page_base);
+ DCHECK(!extent->super_pages_end);
+ DCHECK(!extent->next);
+ PartitionPage* page = PartitionPointerToPageNoAlignmentCheck(slot);
+ PartitionBucket* bucket = reinterpret_cast<PartitionBucket*>(
+ reinterpret_cast<char*>(page) + (kPageMetadataSize * 2));
+ DCHECK(!page->next_page);
+ DCHECK(!page->num_allocated_slots);
+ DCHECK(!page->num_unprovisioned_slots);
+ DCHECK(!page->page_offset);
+ DCHECK(!page->empty_cache_index);
+ page->bucket = bucket;
+ page->freelist_head = reinterpret_cast<PartitionFreelistEntry*>(slot);
+ PartitionFreelistEntry* next_entry =
+ reinterpret_cast<PartitionFreelistEntry*>(slot);
+ next_entry->next = PartitionFreelistMask(0);
+
+ DCHECK(!bucket->active_pages_head);
+ DCHECK(!bucket->empty_pages_head);
+ DCHECK(!bucket->decommitted_pages_head);
+ DCHECK(!bucket->num_system_pages_per_slot_span);
+ DCHECK(!bucket->num_full_pages);
+ bucket->slot_size = size;
+
+ PartitionDirectMapExtent* map_extent = partitionPageToDirectMapExtent(page);
+ map_extent->map_size = map_size - kPartitionPageSize - kSystemPageSize;
+ map_extent->bucket = bucket;
+
+ // Maintain the doubly-linked list of all direct mappings.
+ map_extent->next_extent = root->direct_map_list;
+ if (map_extent->next_extent)
+ map_extent->next_extent->prev_extent = map_extent;
+ map_extent->prev_extent = nullptr;
+ root->direct_map_list = map_extent;
+
+ return page;
+}
+
+static ALWAYS_INLINE void PartitionDirectUnmap(PartitionPage* page) {
+ PartitionRootBase* root = PartitionPageToRoot(page);
+ const PartitionDirectMapExtent* extent = partitionPageToDirectMapExtent(page);
+ size_t unmap_size = extent->map_size;
+
+ // Maintain the doubly-linked list of all direct mappings.
+ if (extent->prev_extent) {
+ DCHECK(extent->prev_extent->next_extent == extent);
+ extent->prev_extent->next_extent = extent->next_extent;
+ } else {
+ root->direct_map_list = extent->next_extent;
+ }
+ if (extent->next_extent) {
+ DCHECK(extent->next_extent->prev_extent == extent);
+ extent->next_extent->prev_extent = extent->prev_extent;
+ }
+
+ // Add on the size of the trailing guard page and preceeding partition
+ // page.
+ unmap_size += kPartitionPageSize + kSystemPageSize;
+
+ size_t uncommitted_page_size = page->bucket->slot_size + kSystemPageSize;
+ PartitionDecreaseCommittedPages(root, uncommitted_page_size);
+ DCHECK(root->total_size_of_direct_mapped_pages >= uncommitted_page_size);
+ root->total_size_of_direct_mapped_pages -= uncommitted_page_size;
+
+ DCHECK(!(unmap_size & kPageAllocationGranularityOffsetMask));
+
+ char* ptr = reinterpret_cast<char*>(PartitionPageToPointer(page));
+ // Account for the mapping starting a partition page before the actual
+ // allocation address.
+ ptr -= kPartitionPageSize;
+
+ FreePages(ptr, unmap_size);
+}
+
+void* PartitionAllocSlowPath(PartitionRootBase* root,
+ int flags,
+ size_t size,
+ PartitionBucket* bucket) {
+ // The slow path is called when the freelist is empty.
+ DCHECK(!bucket->active_pages_head->freelist_head);
+
+ PartitionPage* new_page = nullptr;
+
+ // For the PartitionAllocGeneric API, we have a bunch of buckets marked
+ // as special cases. We bounce them through to the slow path so that we
+ // can still have a blazing fast hot path due to lack of corner-case
+ // branches.
+ bool returnNull = flags & PartitionAllocReturnNull;
+ if (UNLIKELY(PartitionBucketIsDirectMapped(bucket))) {
+ DCHECK(size > kGenericMaxBucketed);
+ DCHECK(bucket == &PartitionRootBase::gPagedBucket);
+ DCHECK(bucket->active_pages_head == &PartitionRootGeneric::gSeedPage);
+ if (size > kGenericMaxDirectMapped) {
+ if (returnNull)
+ return nullptr;
+ PartitionExcessiveAllocationSize();
+ }
+ new_page = PartitionDirectMap(root, flags, size);
+ } else if (LIKELY(PartitionSetNewActivePage(bucket))) {
+ // First, did we find an active page in the active pages list?
+ new_page = bucket->active_pages_head;
+ DCHECK(PartitionPageStateIsActive(new_page));
+ } else if (LIKELY(bucket->empty_pages_head != nullptr) ||
+ LIKELY(bucket->decommitted_pages_head != nullptr)) {
+ // Second, look in our lists of empty and decommitted pages.
+ // Check empty pages first, which are preferred, but beware that an
+ // empty page might have been decommitted.
+ while (LIKELY((new_page = bucket->empty_pages_head) != nullptr)) {
+ DCHECK(new_page->bucket == bucket);
+ DCHECK(PartitionPageStateIsEmpty(new_page) ||
+ PartitionPageStateIsDecommitted(new_page));
+ bucket->empty_pages_head = new_page->next_page;
+ // Accept the empty page unless it got decommitted.
+ if (new_page->freelist_head) {
+ new_page->next_page = nullptr;
+ break;
+ }
+ DCHECK(PartitionPageStateIsDecommitted(new_page));
+ new_page->next_page = bucket->decommitted_pages_head;
+ bucket->decommitted_pages_head = new_page;
+ }
+ if (UNLIKELY(!new_page) &&
+ LIKELY(bucket->decommitted_pages_head != nullptr)) {
+ new_page = bucket->decommitted_pages_head;
+ DCHECK(new_page->bucket == bucket);
+ DCHECK(PartitionPageStateIsDecommitted(new_page));
+ bucket->decommitted_pages_head = new_page->next_page;
+ void* addr = PartitionPageToPointer(new_page);
+ PartitionRecommitSystemPages(root, addr,
+ PartitionBucketBytes(new_page->bucket));
+ PartitionPageReset(new_page);
+ }
+ DCHECK(new_page);
+ } else {
+ // Third. If we get here, we need a brand new page.
+ uint16_t num_partition_pages = PartitionBucketPartitionPages(bucket);
+ void* rawPages =
+ PartitionAllocPartitionPages(root, flags, num_partition_pages);
+ if (LIKELY(rawPages != nullptr)) {
+ new_page = PartitionPointerToPageNoAlignmentCheck(rawPages);
+ PartitionPageSetup(new_page, bucket);
+ }
+ }
+
+ // Bail if we had a memory allocation failure.
+ if (UNLIKELY(!new_page)) {
+ DCHECK(bucket->active_pages_head == &PartitionRootGeneric::gSeedPage);
+ if (returnNull)
+ return nullptr;
+ PartitionOutOfMemory(root);
+ }
+
+ bucket = new_page->bucket;
+ DCHECK(bucket != &PartitionRootBase::gPagedBucket);
+ bucket->active_pages_head = new_page;
+ PartitionPageSetRawSize(new_page, size);
+
+ // If we found an active page with free slots, or an empty page, we have a
+ // usable freelist head.
+ if (LIKELY(new_page->freelist_head != nullptr)) {
+ PartitionFreelistEntry* entry = new_page->freelist_head;
+ PartitionFreelistEntry* new_head = PartitionFreelistMask(entry->next);
+ new_page->freelist_head = new_head;
+ new_page->num_allocated_slots++;
+ return entry;
+ }
+ // Otherwise, we need to build the freelist.
+ DCHECK(new_page->num_unprovisioned_slots);
+ return PartitionPageAllocAndFillFreelist(new_page);
+}
+
+static ALWAYS_INLINE void PartitionDecommitPage(PartitionRootBase* root,
+ PartitionPage* page) {
+ DCHECK(PartitionPageStateIsEmpty(page));
+ DCHECK(!PartitionBucketIsDirectMapped(page->bucket));
+ void* addr = PartitionPageToPointer(page);
+ PartitionDecommitSystemPages(root, addr, PartitionBucketBytes(page->bucket));
+
+ // We actually leave the decommitted page in the active list. We'll sweep
+ // it on to the decommitted page list when we next walk the active page
+ // list.
+ // Pulling this trick enables us to use a singly-linked page list for all
+ // cases, which is critical in keeping the page metadata structure down to
+ // 32 bytes in size.
+ page->freelist_head = 0;
+ page->num_unprovisioned_slots = 0;
+ DCHECK(PartitionPageStateIsDecommitted(page));
+}
+
+static void PartitionDecommitPageIfPossible(PartitionRootBase* root,
+ PartitionPage* page) {
+ DCHECK(page->empty_cache_index >= 0);
+ DCHECK(static_cast<unsigned>(page->empty_cache_index) < kMaxFreeableSpans);
+ DCHECK(page == root->global_empty_page_ring[page->empty_cache_index]);
+ page->empty_cache_index = -1;
+ if (PartitionPageStateIsEmpty(page))
+ PartitionDecommitPage(root, page);
+}
+
+static ALWAYS_INLINE void PartitionRegisterEmptyPage(PartitionPage* page) {
+ DCHECK(PartitionPageStateIsEmpty(page));
+ PartitionRootBase* root = PartitionPageToRoot(page);
+
+ // If the page is already registered as empty, give it another life.
+ if (page->empty_cache_index != -1) {
+ DCHECK(page->empty_cache_index >= 0);
+ DCHECK(static_cast<unsigned>(page->empty_cache_index) < kMaxFreeableSpans);
+ DCHECK(root->global_empty_page_ring[page->empty_cache_index] == page);
+ root->global_empty_page_ring[page->empty_cache_index] = 0;
+ }
+
+ int16_t current_index = root->global_empty_page_ring_index;
+ PartitionPage* pageToDecommit = root->global_empty_page_ring[current_index];
+ // The page might well have been re-activated, filled up, etc. before we get
+ // around to looking at it here.
+ if (pageToDecommit)
+ PartitionDecommitPageIfPossible(root, pageToDecommit);
+
+ // We put the empty slot span on our global list of "pages that were once
+ // empty". thus providing it a bit of breathing room to get re-used before
+ // we really free it. This improves performance, particularly on Mac OS X
+ // which has subpar memory management performance.
+ root->global_empty_page_ring[current_index] = page;
+ page->empty_cache_index = current_index;
+ ++current_index;
+ if (current_index == kMaxFreeableSpans)
+ current_index = 0;
+ root->global_empty_page_ring_index = current_index;
+}
+
+static void PartitionDecommitEmptyPages(PartitionRootBase* root) {
+ for (size_t i = 0; i < kMaxFreeableSpans; ++i) {
+ PartitionPage* page = root->global_empty_page_ring[i];
+ if (page)
+ PartitionDecommitPageIfPossible(root, page);
+ root->global_empty_page_ring[i] = nullptr;
+ }
+}
+
+void PartitionFreeSlowPath(PartitionPage* page) {
+ PartitionBucket* bucket = page->bucket;
+ DCHECK(page != &PartitionRootGeneric::gSeedPage);
+ if (LIKELY(page->num_allocated_slots == 0)) {
+ // Page became fully unused.
+ if (UNLIKELY(PartitionBucketIsDirectMapped(bucket))) {
+ PartitionDirectUnmap(page);
+ return;
+ }
+ // If it's the current active page, change it. We bounce the page to
+ // the empty list as a force towards defragmentation.
+ if (LIKELY(page == bucket->active_pages_head))
+ (void)PartitionSetNewActivePage(bucket);
+ DCHECK(bucket->active_pages_head != page);
+
+ PartitionPageSetRawSize(page, 0);
+ DCHECK(!PartitionPageGetRawSize(page));
+
+ PartitionRegisterEmptyPage(page);
+ } else {
+ DCHECK(!PartitionBucketIsDirectMapped(bucket));
+ // Ensure that the page is full. That's the only valid case if we
+ // arrive here.
+ DCHECK(page->num_allocated_slots < 0);
+ // A transition of num_allocated_slots from 0 to -1 is not legal, and
+ // likely indicates a double-free.
+ CHECK(page->num_allocated_slots != -1);
+ page->num_allocated_slots = -page->num_allocated_slots - 2;
+ DCHECK(page->num_allocated_slots == PartitionBucketSlots(bucket) - 1);
+ // Fully used page became partially used. It must be put back on the
+ // non-full page list. Also make it the current page to increase the
+ // chances of it being filled up again. The old current page will be
+ // the next page.
+ DCHECK(!page->next_page);
+ if (LIKELY(bucket->active_pages_head != &PartitionRootGeneric::gSeedPage))
+ page->next_page = bucket->active_pages_head;
+ bucket->active_pages_head = page;
+ --bucket->num_full_pages;
+ // Special case: for a partition page with just a single slot, it may
+ // now be empty and we want to run it through the empty logic.
+ if (UNLIKELY(page->num_allocated_slots == 0))
+ PartitionFreeSlowPath(page);
+ }
+}
+
+bool partitionReallocDirectMappedInPlace(PartitionRootGeneric* root,
+ PartitionPage* page,
+ size_t raw_size) {
+ DCHECK(PartitionBucketIsDirectMapped(page->bucket));
+
+ raw_size = PartitionCookieSizeAdjustAdd(raw_size);
+
+ // Note that the new size might be a bucketed size; this function is called
+ // whenever we're reallocating a direct mapped allocation.
+ size_t new_size = PartitionDirectMapSize(raw_size);
+ if (new_size < kGenericMinDirectMappedDownsize)
+ return false;
+
+ // bucket->slot_size is the current size of the allocation.
+ size_t current_size = page->bucket->slot_size;
+ if (new_size == current_size)
+ return true;
+
+ char* char_ptr = static_cast<char*>(PartitionPageToPointer(page));
+
+ if (new_size < current_size) {
+ size_t map_size = partitionPageToDirectMapExtent(page)->map_size;
+
+ // Don't reallocate in-place if new size is less than 80 % of the full
+ // map size, to avoid holding on to too much unused address space.
+ if ((new_size / kSystemPageSize) * 5 < (map_size / kSystemPageSize) * 4)
+ return false;
+
+ // Shrink by decommitting unneeded pages and making them inaccessible.
+ size_t decommitSize = current_size - new_size;
+ PartitionDecommitSystemPages(root, char_ptr + new_size, decommitSize);
+ SetSystemPagesInaccessible(char_ptr + new_size, decommitSize);
+ } else if (new_size <= partitionPageToDirectMapExtent(page)->map_size) {
+ // Grow within the actually allocated memory. Just need to make the
+ // pages accessible again.
+ size_t recommit_size = new_size - current_size;
+ bool ret = SetSystemPagesAccessible(char_ptr + current_size, recommit_size);
+ CHECK(ret);
+ PartitionRecommitSystemPages(root, char_ptr + current_size, recommit_size);
+
+#if DCHECK_IS_ON()
+ memset(char_ptr + current_size, kUninitializedByte, recommit_size);
+#endif
+ } else {
+ // We can't perform the realloc in-place.
+ // TODO: support this too when possible.
+ return false;
+ }
+
+#if DCHECK_IS_ON()
+ // Write a new trailing cookie.
+ PartitionCookieWriteValue(char_ptr + raw_size - kCookieSize);
+#endif
+
+ PartitionPageSetRawSize(page, raw_size);
+ DCHECK(PartitionPageGetRawSize(page) == raw_size);
+
+ page->bucket->slot_size = new_size;
+ return true;
+}
+
+void* PartitionReallocGeneric(PartitionRootGeneric* root,
+ void* ptr,
+ size_t new_size,
+ const char* type_name) {
+#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+ return realloc(ptr, new_size);
+#else
+ if (UNLIKELY(!ptr))
+ return PartitionAllocGeneric(root, new_size, type_name);
+ if (UNLIKELY(!new_size)) {
+ PartitionFreeGeneric(root, ptr);
+ return 0;
+ }
+
+ if (new_size > kGenericMaxDirectMapped)
+ PartitionExcessiveAllocationSize();
+
+ DCHECK(PartitionPointerIsValid(PartitionCookieFreePointerAdjust(ptr)));
+
+ PartitionPage* page =
+ PartitionPointerToPage(PartitionCookieFreePointerAdjust(ptr));
+
+ if (UNLIKELY(PartitionBucketIsDirectMapped(page->bucket))) {
+ // We may be able to perform the realloc in place by changing the
+ // accessibility of memory pages and, if reducing the size, decommitting
+ // them.
+ if (partitionReallocDirectMappedInPlace(root, page, new_size)) {
+ PartitionAllocHooks::ReallocHookIfEnabled(ptr, ptr, new_size, type_name);
+ return ptr;
+ }
+ }
+
+ size_t actual_new_size = PartitionAllocActualSize(root, new_size);
+ size_t actual_old_size = PartitionAllocGetSize(ptr);
+
+ // TODO: note that tcmalloc will "ignore" a downsizing realloc() unless the
+ // new size is a significant percentage smaller. We could do the same if we
+ // determine it is a win.
+ if (actual_new_size == actual_old_size) {
+ // Trying to allocate a block of size new_size would give us a block of
+ // the same size as the one we've already got, so no point in doing
+ // anything here.
+ return ptr;
+ }
+
+ // This realloc cannot be resized in-place. Sadness.
+ void* ret = PartitionAllocGeneric(root, new_size, type_name);
+ size_t copy_size = actual_old_size;
+ if (new_size < copy_size)
+ copy_size = new_size;
+
+ memcpy(ret, ptr, copy_size);
+ PartitionFreeGeneric(root, ptr);
+ return ret;
+#endif
+}
+
+static size_t PartitionPurgePage(PartitionPage* page, bool discard) {
+ const PartitionBucket* bucket = page->bucket;
+ size_t slot_size = bucket->slot_size;
+ if (slot_size < kSystemPageSize || !page->num_allocated_slots)
+ return 0;
+
+ size_t bucket_num_slots = PartitionBucketSlots(bucket);
+ size_t discardable_bytes = 0;
+
+ size_t raw_size = PartitionPageGetRawSize(const_cast<PartitionPage*>(page));
+ if (raw_size) {
+ uint32_t usedBytes = static_cast<uint32_t>(RoundUpToSystemPage(raw_size));
+ discardable_bytes = bucket->slot_size - usedBytes;
+ if (discardable_bytes && discard) {
+ char* ptr = reinterpret_cast<char*>(PartitionPageToPointer(page));
+ ptr += usedBytes;
+ DiscardSystemPages(ptr, discardable_bytes);
+ }
+ return discardable_bytes;
+ }
+
+ const size_t max_slot_count =
+ (kPartitionPageSize * kMaxPartitionPagesPerSlotSpan) / kSystemPageSize;
+ DCHECK(bucket_num_slots <= max_slot_count);
+ DCHECK(page->num_unprovisioned_slots < bucket_num_slots);
+ size_t num_slots = bucket_num_slots - page->num_unprovisioned_slots;
+ char slot_usage[max_slot_count];
+ size_t last_slot = static_cast<size_t>(-1);
+ memset(slot_usage, 1, num_slots);
+ char* ptr = reinterpret_cast<char*>(PartitionPageToPointer(page));
+ PartitionFreelistEntry* entry = page->freelist_head;
+ // First, walk the freelist for this page and make a bitmap of which slots
+ // are not in use.
+ while (entry) {
+ size_t slotIndex = (reinterpret_cast<char*>(entry) - ptr) / slot_size;
+ DCHECK(slotIndex < num_slots);
+ slot_usage[slotIndex] = 0;
+ entry = PartitionFreelistMask(entry->next);
+ // If we have a slot where the masked freelist entry is 0, we can
+ // actually discard that freelist entry because touching a discarded
+ // page is guaranteed to return original content or 0.
+ // (Note that this optimization won't fire on big endian machines
+ // because the masking function is negation.)
+ if (!PartitionFreelistMask(entry))
+ last_slot = slotIndex;
+ }
+
+ // If the slot(s) at the end of the slot span are not in used, we can
+ // truncate them entirely and rewrite the freelist.
+ size_t truncated_slots = 0;
+ while (!slot_usage[num_slots - 1]) {
+ truncated_slots++;
+ num_slots--;
+ DCHECK(num_slots);
+ }
+ // First, do the work of calculating the discardable bytes. Don't actually
+ // discard anything unless the discard flag was passed in.
+ char* begin_ptr = nullptr;
+ char* end_ptr = nullptr;
+ size_t unprovisioned_bytes = 0;
+ if (truncated_slots) {
+ begin_ptr = ptr + (num_slots * slot_size);
+ end_ptr = begin_ptr + (slot_size * truncated_slots);
+ begin_ptr = reinterpret_cast<char*>(
+ RoundUpToSystemPage(reinterpret_cast<size_t>(begin_ptr)));
+ // We round the end pointer here up and not down because we're at the
+ // end of a slot span, so we "own" all the way up the page boundary.
+ end_ptr = reinterpret_cast<char*>(
+ RoundUpToSystemPage(reinterpret_cast<size_t>(end_ptr)));
+ DCHECK(end_ptr <= ptr + PartitionBucketBytes(bucket));
+ if (begin_ptr < end_ptr) {
+ unprovisioned_bytes = end_ptr - begin_ptr;
+ discardable_bytes += unprovisioned_bytes;
+ }
+ }
+ if (unprovisioned_bytes && discard) {
+ DCHECK(truncated_slots > 0);
+ size_t num_new_entries = 0;
+ page->num_unprovisioned_slots += static_cast<uint16_t>(truncated_slots);
+ // Rewrite the freelist.
+ PartitionFreelistEntry** entry_ptr = &page->freelist_head;
+ for (size_t slotIndex = 0; slotIndex < num_slots; ++slotIndex) {
+ if (slot_usage[slotIndex])
+ continue;
+ PartitionFreelistEntry* entry = reinterpret_cast<PartitionFreelistEntry*>(
+ ptr + (slot_size * slotIndex));
+ *entry_ptr = PartitionFreelistMask(entry);
+ entry_ptr = reinterpret_cast<PartitionFreelistEntry**>(entry);
+ num_new_entries++;
+ }
+ // Terminate the freelist chain.
+ *entry_ptr = nullptr;
+ // The freelist head is stored unmasked.
+ page->freelist_head = PartitionFreelistMask(page->freelist_head);
+ DCHECK(num_new_entries == num_slots - page->num_allocated_slots);
+ // Discard the memory.
+ DiscardSystemPages(begin_ptr, unprovisioned_bytes);
+ }
+
+ // Next, walk the slots and for any not in use, consider where the system
+ // page boundaries occur. We can release any system pages back to the
+ // system as long as we don't interfere with a freelist pointer or an
+ // adjacent slot.
+ for (size_t i = 0; i < num_slots; ++i) {
+ if (slot_usage[i])
+ continue;
+ // The first address we can safely discard is just after the freelist
+ // pointer. There's one quirk: if the freelist pointer is actually a
+ // null, we can discard that pointer value too.
+ char* begin_ptr = ptr + (i * slot_size);
+ char* end_ptr = begin_ptr + slot_size;
+ if (i != last_slot)
+ begin_ptr += sizeof(PartitionFreelistEntry);
+ begin_ptr = reinterpret_cast<char*>(
+ RoundUpToSystemPage(reinterpret_cast<size_t>(begin_ptr)));
+ end_ptr = reinterpret_cast<char*>(
+ RoundDownToSystemPage(reinterpret_cast<size_t>(end_ptr)));
+ if (begin_ptr < end_ptr) {
+ size_t partial_slot_bytes = end_ptr - begin_ptr;
+ discardable_bytes += partial_slot_bytes;
+ if (discard)
+ DiscardSystemPages(begin_ptr, partial_slot_bytes);
+ }
+ }
+ return discardable_bytes;
+}
+
+static void PartitionPurgeBucket(PartitionBucket* bucket) {
+ if (bucket->active_pages_head != &PartitionRootGeneric::gSeedPage) {
+ for (PartitionPage* page = bucket->active_pages_head; page;
+ page = page->next_page) {
+ DCHECK(page != &PartitionRootGeneric::gSeedPage);
+ (void)PartitionPurgePage(page, true);
+ }
+ }
+}
+
+void PartitionPurgeMemory(PartitionRoot* root, int flags) {
+ if (flags & PartitionPurgeDecommitEmptyPages)
+ PartitionDecommitEmptyPages(root);
+ // We don't currently do anything for PartitionPurgeDiscardUnusedSystemPages
+ // here because that flag is only useful for allocations >= system page
+ // size. We only have allocations that large inside generic partitions
+ // at the moment.
+}
+
+void PartitionPurgeMemoryGeneric(PartitionRootGeneric* root, int flags) {
+ subtle::SpinLock::Guard guard(root->lock);
+ if (flags & PartitionPurgeDecommitEmptyPages)
+ PartitionDecommitEmptyPages(root);
+ if (flags & PartitionPurgeDiscardUnusedSystemPages) {
+ for (size_t i = 0; i < kGenericNumBuckets; ++i) {
+ PartitionBucket* bucket = &root->buckets[i];
+ if (bucket->slot_size >= kSystemPageSize)
+ PartitionPurgeBucket(bucket);
+ }
+ }
+}
+
+static void PartitionDumpPageStats(PartitionBucketMemoryStats* stats_out,
+ const PartitionPage* page) {
+ uint16_t bucket_num_slots = PartitionBucketSlots(page->bucket);
+
+ if (PartitionPageStateIsDecommitted(page)) {
+ ++stats_out->num_decommitted_pages;
+ return;
+ }
+
+ stats_out->discardable_bytes +=
+ PartitionPurgePage(const_cast<PartitionPage*>(page), false);
+
+ size_t raw_size = PartitionPageGetRawSize(const_cast<PartitionPage*>(page));
+ if (raw_size)
+ stats_out->active_bytes += static_cast<uint32_t>(raw_size);
+ else
+ stats_out->active_bytes +=
+ (page->num_allocated_slots * stats_out->bucket_slot_size);
+
+ size_t page_bytes_resident =
+ RoundUpToSystemPage((bucket_num_slots - page->num_unprovisioned_slots) *
+ stats_out->bucket_slot_size);
+ stats_out->resident_bytes += page_bytes_resident;
+ if (PartitionPageStateIsEmpty(page)) {
+ stats_out->decommittable_bytes += page_bytes_resident;
+ ++stats_out->num_empty_pages;
+ } else if (PartitionPageStateIsFull(page)) {
+ ++stats_out->num_full_pages;
+ } else {
+ DCHECK(PartitionPageStateIsActive(page));
+ ++stats_out->num_active_pages;
+ }
+}
+
+static void PartitionDumpBucketStats(PartitionBucketMemoryStats* stats_out,
+ const PartitionBucket* bucket) {
+ DCHECK(!PartitionBucketIsDirectMapped(bucket));
+ stats_out->is_valid = false;
+ // If the active page list is empty (== &PartitionRootGeneric::gSeedPage),
+ // the bucket might still need to be reported if it has a list of empty,
+ // decommitted or full pages.
+ if (bucket->active_pages_head == &PartitionRootGeneric::gSeedPage &&
+ !bucket->empty_pages_head && !bucket->decommitted_pages_head &&
+ !bucket->num_full_pages)
+ return;
+
+ memset(stats_out, '\0', sizeof(*stats_out));
+ stats_out->is_valid = true;
+ stats_out->is_direct_map = false;
+ stats_out->num_full_pages = static_cast<size_t>(bucket->num_full_pages);
+ stats_out->bucket_slot_size = bucket->slot_size;
+ uint16_t bucket_num_slots = PartitionBucketSlots(bucket);
+ size_t bucket_useful_storage = stats_out->bucket_slot_size * bucket_num_slots;
+ stats_out->allocated_page_size = PartitionBucketBytes(bucket);
+ stats_out->active_bytes = bucket->num_full_pages * bucket_useful_storage;
+ stats_out->resident_bytes =
+ bucket->num_full_pages * stats_out->allocated_page_size;
+
+ for (const PartitionPage* page = bucket->empty_pages_head; page;
+ page = page->next_page) {
+ DCHECK(PartitionPageStateIsEmpty(page) ||
+ PartitionPageStateIsDecommitted(page));
+ PartitionDumpPageStats(stats_out, page);
+ }
+ for (const PartitionPage* page = bucket->decommitted_pages_head; page;
+ page = page->next_page) {
+ DCHECK(PartitionPageStateIsDecommitted(page));
+ PartitionDumpPageStats(stats_out, page);
+ }
+
+ if (bucket->active_pages_head != &PartitionRootGeneric::gSeedPage) {
+ for (const PartitionPage* page = bucket->active_pages_head; page;
+ page = page->next_page) {
+ DCHECK(page != &PartitionRootGeneric::gSeedPage);
+ PartitionDumpPageStats(stats_out, page);
+ }
+ }
+}
+
+void PartitionDumpStatsGeneric(PartitionRootGeneric* partition,
+ const char* partition_name,
+ bool is_light_dump,
+ PartitionStatsDumper* dumper) {
+ PartitionMemoryStats stats = {0};
+ stats.total_mmapped_bytes = partition->total_size_of_super_pages +
+ partition->total_size_of_direct_mapped_pages;
+ stats.total_committed_bytes = partition->total_size_of_committed_pages;
+
+ size_t direct_mapped_allocations_total_size = 0;
+
+ static const size_t kMaxReportableDirectMaps = 4096;
+
+ // Allocate on the heap rather than on the stack to avoid stack overflow
+ // skirmishes (on Windows, in particular).
+ std::unique_ptr<uint32_t[]> direct_map_lengths = nullptr;
+ if (!is_light_dump) {
+ direct_map_lengths =
+ std::unique_ptr<uint32_t[]>(new uint32_t[kMaxReportableDirectMaps]);
+ }
+
+ PartitionBucketMemoryStats bucket_stats[kGenericNumBuckets];
+ size_t num_direct_mapped_allocations = 0;
+ {
+ subtle::SpinLock::Guard guard(partition->lock);
+
+ for (size_t i = 0; i < kGenericNumBuckets; ++i) {
+ const PartitionBucket* bucket = &partition->buckets[i];
+ // Don't report the pseudo buckets that the generic allocator sets up in
+ // order to preserve a fast size->bucket map (see
+ // PartitionAllocGenericInit for details).
+ if (!bucket->active_pages_head)
+ bucket_stats[i].is_valid = false;
+ else
+ PartitionDumpBucketStats(&bucket_stats[i], bucket);
+ if (bucket_stats[i].is_valid) {
+ stats.total_resident_bytes += bucket_stats[i].resident_bytes;
+ stats.total_active_bytes += bucket_stats[i].active_bytes;
+ stats.total_decommittable_bytes += bucket_stats[i].decommittable_bytes;
+ stats.total_discardable_bytes += bucket_stats[i].discardable_bytes;
+ }
+ }
+
+ for (PartitionDirectMapExtent *extent = partition->direct_map_list;
+ extent && num_direct_mapped_allocations < kMaxReportableDirectMaps;
+ extent = extent->next_extent, ++num_direct_mapped_allocations) {
+ DCHECK(!extent->next_extent ||
+ extent->next_extent->prev_extent == extent);
+ size_t slot_size = extent->bucket->slot_size;
+ direct_mapped_allocations_total_size += slot_size;
+ if (is_light_dump)
+ continue;
+ direct_map_lengths[num_direct_mapped_allocations] = slot_size;
+ }
+ }
+
+ if (!is_light_dump) {
+ // Call |PartitionsDumpBucketStats| after collecting stats because it can
+ // try to allocate using |PartitionAllocGeneric| and it can't obtain the
+ // lock.
+ for (size_t i = 0; i < kGenericNumBuckets; ++i) {
+ if (bucket_stats[i].is_valid)
+ dumper->PartitionsDumpBucketStats(partition_name, &bucket_stats[i]);
+ }
+
+ for (size_t i = 0; i < num_direct_mapped_allocations; ++i) {
+ uint32_t size = direct_map_lengths[i];
+
+ PartitionBucketMemoryStats stats;
+ memset(&stats, '\0', sizeof(stats));
+ stats.is_valid = true;
+ stats.is_direct_map = true;
+ stats.num_full_pages = 1;
+ stats.allocated_page_size = size;
+ stats.bucket_slot_size = size;
+ stats.active_bytes = size;
+ stats.resident_bytes = size;
+ dumper->PartitionsDumpBucketStats(partition_name, &stats);
+ }
+ }
+
+ stats.total_resident_bytes += direct_mapped_allocations_total_size;
+ stats.total_active_bytes += direct_mapped_allocations_total_size;
+ dumper->PartitionDumpTotals(partition_name, &stats);
+}
+
+void PartitionDumpStats(PartitionRoot* partition,
+ const char* partition_name,
+ bool is_light_dump,
+ PartitionStatsDumper* dumper) {
+ static const size_t kMaxReportableBuckets = 4096 / sizeof(void*);
+ PartitionBucketMemoryStats memory_stats[kMaxReportableBuckets];
+ const size_t partitionNumBuckets = partition->num_buckets;
+ DCHECK(partitionNumBuckets <= kMaxReportableBuckets);
+
+ for (size_t i = 0; i < partitionNumBuckets; ++i)
+ PartitionDumpBucketStats(&memory_stats[i], &partition->buckets()[i]);
+
+ // PartitionsDumpBucketStats is called after collecting stats because it
+ // can use PartitionAlloc to allocate and this can affect the statistics.
+ PartitionMemoryStats stats = {0};
+ stats.total_mmapped_bytes = partition->total_size_of_super_pages;
+ stats.total_committed_bytes = partition->total_size_of_committed_pages;
+ DCHECK(!partition->total_size_of_direct_mapped_pages);
+ for (size_t i = 0; i < partitionNumBuckets; ++i) {
+ if (memory_stats[i].is_valid) {
+ stats.total_resident_bytes += memory_stats[i].resident_bytes;
+ stats.total_active_bytes += memory_stats[i].active_bytes;
+ stats.total_decommittable_bytes += memory_stats[i].decommittable_bytes;
+ stats.total_discardable_bytes += memory_stats[i].discardable_bytes;
+ if (!is_light_dump)
+ dumper->PartitionsDumpBucketStats(partition_name, &memory_stats[i]);
+ }
+ }
+ dumper->PartitionDumpTotals(partition_name, &stats);
+}
+
+} // namespace base
+} // namespace pdfium