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+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ALLOC_H
+#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ALLOC_H
+
+// DESCRIPTION
+// partitionAlloc() / PartitionAllocGeneric() and PartitionFree() /
+// PartitionFreeGeneric() are approximately analagous to malloc() and free().
+//
+// The main difference is that a PartitionRoot / PartitionRootGeneric object
+// must be supplied to these functions, representing a specific "heap partition"
+// that will be used to satisfy the allocation. Different partitions are
+// guaranteed to exist in separate address spaces, including being separate from
+// the main system heap. If the contained objects are all freed, physical memory
+// is returned to the system but the address space remains reserved.
+// See PartitionAlloc.md for other security properties PartitionAlloc provides.
+//
+// THE ONLY LEGITIMATE WAY TO OBTAIN A PartitionRoot IS THROUGH THE
+// SizeSpecificPartitionAllocator / PartitionAllocatorGeneric classes. To
+// minimize the instruction count to the fullest extent possible, the
+// PartitionRoot is really just a header adjacent to other data areas provided
+// by the allocator class.
+//
+// The partitionAlloc() variant of the API has the following caveats:
+// - Allocations and frees against a single partition must be single threaded.
+// - Allocations must not exceed a max size, chosen at compile-time via a
+// templated parameter to PartitionAllocator.
+// - Allocation sizes must be aligned to the system pointer size.
+// - Allocations are bucketed exactly according to size.
+//
+// And for PartitionAllocGeneric():
+// - Multi-threaded use against a single partition is ok; locking is handled.
+// - Allocations of any arbitrary size can be handled (subject to a limit of
+// INT_MAX bytes for security reasons).
+// - Bucketing is by approximate size, for example an allocation of 4000 bytes
+// might be placed into a 4096-byte bucket. Bucket sizes are chosen to try and
+// keep worst-case waste to ~10%.
+//
+// The allocators are designed to be extremely fast, thanks to the following
+// properties and design:
+// - Just two single (reasonably predicatable) branches in the hot / fast path
+// for both allocating and (significantly) freeing.
+// - A minimal number of operations in the hot / fast path, with the slow paths
+// in separate functions, leading to the possibility of inlining.
+// - Each partition page (which is usually multiple physical pages) has a
+// metadata structure which allows fast mapping of free() address to an
+// underlying bucket.
+// - Supports a lock-free API for fast performance in single-threaded cases.
+// - The freelist for a given bucket is split across a number of partition
+// pages, enabling various simple tricks to try and minimize fragmentation.
+// - Fine-grained bucket sizes leading to less waste and better packing.
+//
+// The following security properties could be investigated in the future:
+// - Per-object bucketing (instead of per-size) is mostly available at the API,
+// but not used yet.
+// - No randomness of freelist entries or bucket position.
+// - Better checking for wild pointers in free().
+// - Better freelist masking function to guarantee fault on 32-bit.
+
+#include <limits.h>
+#include <string.h>
+
+#include "third_party/base/allocator/partition_allocator/page_allocator.h"
+#include "third_party/base/allocator/partition_allocator/spin_lock.h"
+#include "third_party/base/bits.h"
+#include "third_party/base/compiler_specific.h"
+#include "third_party/base/logging.h"
+#include "third_party/base/sys_byteorder.h"
+#include "third_party/build/build_config.h"
+
+#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+#include <stdlib.h>
+#endif
+
+namespace pdfium {
+namespace base {
+
+// Allocation granularity of sizeof(void*) bytes.
+static const size_t kAllocationGranularity = sizeof(void*);
+static const size_t kAllocationGranularityMask = kAllocationGranularity - 1;
+static const size_t kBucketShift = (kAllocationGranularity == 8) ? 3 : 2;
+
+// Underlying partition storage pages are a power-of-two size. It is typical
+// for a partition page to be based on multiple system pages. Most references to
+// "page" refer to partition pages.
+// We also have the concept of "super pages" -- these are the underlying system
+// allocations we make. Super pages contain multiple partition pages inside them
+// and include space for a small amount of metadata per partition page.
+// Inside super pages, we store "slot spans". A slot span is a continguous range
+// of one or more partition pages that stores allocations of the same size.
+// Slot span sizes are adjusted depending on the allocation size, to make sure
+// the packing does not lead to unused (wasted) space at the end of the last
+// system page of the span. For our current max slot span size of 64k and other
+// constant values, we pack _all_ PartitionAllocGeneric() sizes perfectly up
+// against the end of a system page.
+static const size_t kPartitionPageShift = 14; // 16KB
+static const size_t kPartitionPageSize = 1 << kPartitionPageShift;
+static const size_t kPartitionPageOffsetMask = kPartitionPageSize - 1;
+static const size_t kPartitionPageBaseMask = ~kPartitionPageOffsetMask;
+static const size_t kMaxPartitionPagesPerSlotSpan = 4;
+
+// To avoid fragmentation via never-used freelist entries, we hand out partition
+// freelist sections gradually, in units of the dominant system page size.
+// What we're actually doing is avoiding filling the full partition page (16 KB)
+// with freelist pointers right away. Writing freelist pointers will fault and
+// dirty a private page, which is very wasteful if we never actually store
+// objects there.
+static const size_t kNumSystemPagesPerPartitionPage =
+ kPartitionPageSize / kSystemPageSize;
+static const size_t kMaxSystemPagesPerSlotSpan =
+ kNumSystemPagesPerPartitionPage * kMaxPartitionPagesPerSlotSpan;
+
+// We reserve virtual address space in 2MB chunks (aligned to 2MB as well).
+// These chunks are called "super pages". We do this so that we can store
+// metadata in the first few pages of each 2MB aligned section. This leads to
+// a very fast free(). We specifically choose 2MB because this virtual address
+// block represents a full but single PTE allocation on ARM, ia32 and x64.
+//
+// The layout of the super page is as follows. The sizes below are the same
+// for 32 bit and 64 bit.
+//
+// | Guard page (4KB) |
+// | Metadata page (4KB) |
+// | Guard pages (8KB) |
+// | Slot span |
+// | Slot span |
+// | ... |
+// | Slot span |
+// | Guard page (4KB) |
+//
+// - Each slot span is a contiguous range of one or more PartitionPages.
+// - The metadata page has the following format. Note that the PartitionPage
+// that is not at the head of a slot span is "unused". In other words,
+// the metadata for the slot span is stored only in the first PartitionPage
+// of the slot span. Metadata accesses to other PartitionPages are
+// redirected to the first PartitionPage.
+//
+// | SuperPageExtentEntry (32B) |
+// | PartitionPage of slot span 1 (32B, used) |
+// | PartitionPage of slot span 1 (32B, unused) |
+// | PartitionPage of slot span 1 (32B, unused) |
+// | PartitionPage of slot span 2 (32B, used) |
+// | PartitionPage of slot span 3 (32B, used) |
+// | ... |
+// | PartitionPage of slot span N (32B, unused) |
+//
+// A direct mapped page has a similar layout to fake it looking like a super
+// page:
+//
+// | Guard page (4KB) |
+// | Metadata page (4KB) |
+// | Guard pages (8KB) |
+// | Direct mapped object |
+// | Guard page (4KB) |
+//
+// - The metadata page has the following layout:
+//
+// | SuperPageExtentEntry (32B) |
+// | PartitionPage (32B) |
+// | PartitionBucket (32B) |
+// | PartitionDirectMapExtent (8B) |
+static const size_t kSuperPageShift = 21; // 2MB
+static const size_t kSuperPageSize = 1 << kSuperPageShift;
+static const size_t kSuperPageOffsetMask = kSuperPageSize - 1;
+static const size_t kSuperPageBaseMask = ~kSuperPageOffsetMask;
+static const size_t kNumPartitionPagesPerSuperPage =
+ kSuperPageSize / kPartitionPageSize;
+
+static const size_t kPageMetadataShift = 5; // 32 bytes per partition page.
+static const size_t kPageMetadataSize = 1 << kPageMetadataShift;
+
+// The following kGeneric* constants apply to the generic variants of the API.
+// The "order" of an allocation is closely related to the power-of-two size of
+// the allocation. More precisely, the order is the bit index of the
+// most-significant-bit in the allocation size, where the bit numbers starts
+// at index 1 for the least-significant-bit.
+// In terms of allocation sizes, order 0 covers 0, order 1 covers 1, order 2
+// covers 2->3, order 3 covers 4->7, order 4 covers 8->15.
+static const size_t kGenericMinBucketedOrder = 4; // 8 bytes.
+static const size_t kGenericMaxBucketedOrder =
+ 20; // Largest bucketed order is 1<<(20-1) (storing 512KB -> almost 1MB)
+static const size_t kGenericNumBucketedOrders =
+ (kGenericMaxBucketedOrder - kGenericMinBucketedOrder) + 1;
+// Eight buckets per order (for the higher orders), e.g. order 8 is 128, 144,
+// 160, ..., 240:
+static const size_t kGenericNumBucketsPerOrderBits = 3;
+static const size_t kGenericNumBucketsPerOrder =
+ 1 << kGenericNumBucketsPerOrderBits;
+static const size_t kGenericNumBuckets =
+ kGenericNumBucketedOrders * kGenericNumBucketsPerOrder;
+static const size_t kGenericSmallestBucket = 1
+ << (kGenericMinBucketedOrder - 1);
+static const size_t kGenericMaxBucketSpacing =
+ 1 << ((kGenericMaxBucketedOrder - 1) - kGenericNumBucketsPerOrderBits);
+static const size_t kGenericMaxBucketed =
+ (1 << (kGenericMaxBucketedOrder - 1)) +
+ ((kGenericNumBucketsPerOrder - 1) * kGenericMaxBucketSpacing);
+static const size_t kGenericMinDirectMappedDownsize =
+ kGenericMaxBucketed +
+ 1; // Limit when downsizing a direct mapping using realloc().
+static const size_t kGenericMaxDirectMapped = INT_MAX - kSystemPageSize;
+static const size_t kBitsPerSizeT = sizeof(void*) * CHAR_BIT;
+
+// Constants for the memory reclaim logic.
+static const size_t kMaxFreeableSpans = 16;
+
+// If the total size in bytes of allocated but not committed pages exceeds this
+// value (probably it is a "out of virtual address space" crash),
+// a special crash stack trace is generated at |partitionOutOfMemory|.
+// This is to distinguish "out of virtual address space" from
+// "out of physical memory" in crash reports.
+static const size_t kReasonableSizeOfUnusedPages = 1024 * 1024 * 1024; // 1GiB
+
+#if DCHECK_IS_ON()
+// These two byte values match tcmalloc.
+static const unsigned char kUninitializedByte = 0xAB;
+static const unsigned char kFreedByte = 0xCD;
+static const size_t kCookieSize =
+ 16; // Handles alignment up to XMM instructions on Intel.
+static const unsigned char kCookieValue[kCookieSize] = {
+ 0xDE, 0xAD, 0xBE, 0xEF, 0xCA, 0xFE, 0xD0, 0x0D,
+ 0x13, 0x37, 0xF0, 0x05, 0xBA, 0x11, 0xAB, 0x1E};
+#endif
+
+struct PartitionBucket;
+struct PartitionRootBase;
+
+struct PartitionFreelistEntry {
+ PartitionFreelistEntry* next;
+};
+
+// Some notes on page states. A page can be in one of four major states:
+// 1) Active.
+// 2) Full.
+// 3) Empty.
+// 4) Decommitted.
+// An active page has available free slots. A full page has no free slots. An
+// empty page has no free slots, and a decommitted page is an empty page that
+// had its backing memory released back to the system.
+// There are two linked lists tracking the pages. The "active page" list is an
+// approximation of a list of active pages. It is an approximation because
+// full, empty and decommitted pages may briefly be present in the list until
+// we next do a scan over it.
+// The "empty page" list is an accurate list of pages which are either empty
+// or decommitted.
+//
+// The significant page transitions are:
+// - free() will detect when a full page has a slot free()'d and immediately
+// return the page to the head of the active list.
+// - free() will detect when a page is fully emptied. It _may_ add it to the
+// empty list or it _may_ leave it on the active list until a future list scan.
+// - malloc() _may_ scan the active page list in order to fulfil the request.
+// If it does this, full, empty and decommitted pages encountered will be
+// booted out of the active list. If there are no suitable active pages found,
+// an empty or decommitted page (if one exists) will be pulled from the empty
+// list on to the active list.
+struct PartitionPage {
+ PartitionFreelistEntry* freelist_head;
+ PartitionPage* next_page;
+ PartitionBucket* bucket;
+ // Deliberately signed, 0 for empty or decommitted page, -n for full pages:
+ int16_t num_allocated_slots;
+ uint16_t num_unprovisioned_slots;
+ uint16_t page_offset;
+ int16_t empty_cache_index; // -1 if not in the empty cache.
+};
+
+struct PartitionBucket {
+ PartitionPage* active_pages_head; // Accessed most in hot path => goes first.
+ PartitionPage* empty_pages_head;
+ PartitionPage* decommitted_pages_head;
+ uint32_t slot_size;
+ unsigned num_system_pages_per_slot_span : 8;
+ unsigned num_full_pages : 24;
+};
+
+// An "extent" is a span of consecutive superpages. We link to the partition's
+// next extent (if there is one) at the very start of a superpage's metadata
+// area.
+struct PartitionSuperPageExtentEntry {
+ PartitionRootBase* root;
+ char* super_page_base;
+ char* super_pages_end;
+ PartitionSuperPageExtentEntry* next;
+};
+
+struct PartitionDirectMapExtent {
+ PartitionDirectMapExtent* next_extent;
+ PartitionDirectMapExtent* prev_extent;
+ PartitionBucket* bucket;
+ size_t map_size; // Mapped size, not including guard pages and meta-data.
+};
+
+struct BASE_EXPORT PartitionRootBase {
+ size_t total_size_of_committed_pages;
+ size_t total_size_of_super_pages;
+ size_t total_size_of_direct_mapped_pages;
+ // Invariant: total_size_of_committed_pages <=
+ // total_size_of_super_pages +
+ // total_size_of_direct_mapped_pages.
+ unsigned num_buckets;
+ unsigned max_allocation;
+ bool initialized;
+ char* next_super_page;
+ char* next_partition_page;
+ char* next_partition_page_end;
+ PartitionSuperPageExtentEntry* current_extent;
+ PartitionSuperPageExtentEntry* first_extent;
+ PartitionDirectMapExtent* direct_map_list;
+ PartitionPage* global_empty_page_ring[kMaxFreeableSpans];
+ int16_t global_empty_page_ring_index;
+ uintptr_t inverted_self;
+
+ static subtle::SpinLock gInitializedLock;
+ static bool gInitialized;
+ // gSeedPage is used as a sentinel to indicate that there is no page
+ // in the active page list. We can use nullptr, but in that case we need
+ // to add a null-check branch to the hot allocation path. We want to avoid
+ // that.
+ static PartitionPage gSeedPage;
+ static PartitionBucket gPagedBucket;
+ // gOomHandlingFunction is invoked when ParitionAlloc hits OutOfMemory.
+ static void (*gOomHandlingFunction)();
+};
+
+// Never instantiate a PartitionRoot directly, instead use PartitionAlloc.
+struct PartitionRoot : public PartitionRootBase {
+ // The PartitionAlloc templated class ensures the following is correct.
+ ALWAYS_INLINE PartitionBucket* buckets() {
+ return reinterpret_cast<PartitionBucket*>(this + 1);
+ }
+ ALWAYS_INLINE const PartitionBucket* buckets() const {
+ return reinterpret_cast<const PartitionBucket*>(this + 1);
+ }
+};
+
+// Never instantiate a PartitionRootGeneric directly, instead use
+// PartitionAllocatorGeneric.
+struct PartitionRootGeneric : public PartitionRootBase {
+ subtle::SpinLock lock;
+ // Some pre-computed constants.
+ size_t order_index_shifts[kBitsPerSizeT + 1];
+ size_t order_sub_index_masks[kBitsPerSizeT + 1];
+ // The bucket lookup table lets us map a size_t to a bucket quickly.
+ // The trailing +1 caters for the overflow case for very large allocation
+ // sizes. It is one flat array instead of a 2D array because in the 2D
+ // world, we'd need to index array[blah][max+1] which risks undefined
+ // behavior.
+ PartitionBucket*
+ bucket_lookups[((kBitsPerSizeT + 1) * kGenericNumBucketsPerOrder) + 1];
+ PartitionBucket buckets[kGenericNumBuckets];
+};
+
+// Flags for PartitionAllocGenericFlags.
+enum PartitionAllocFlags {
+ PartitionAllocReturnNull = 1 << 0,
+};
+
+// Struct used to retrieve total memory usage of a partition. Used by
+// PartitionStatsDumper implementation.
+struct PartitionMemoryStats {
+ size_t total_mmapped_bytes; // Total bytes mmaped from the system.
+ size_t total_committed_bytes; // Total size of commmitted pages.
+ size_t total_resident_bytes; // Total bytes provisioned by the partition.
+ size_t total_active_bytes; // Total active bytes in the partition.
+ size_t total_decommittable_bytes; // Total bytes that could be decommitted.
+ size_t total_discardable_bytes; // Total bytes that could be discarded.
+};
+
+// Struct used to retrieve memory statistics about a partition bucket. Used by
+// PartitionStatsDumper implementation.
+struct PartitionBucketMemoryStats {
+ bool is_valid; // Used to check if the stats is valid.
+ bool is_direct_map; // True if this is a direct mapping; size will not be
+ // unique.
+ uint32_t bucket_slot_size; // The size of the slot in bytes.
+ uint32_t allocated_page_size; // Total size the partition page allocated from
+ // the system.
+ uint32_t active_bytes; // Total active bytes used in the bucket.
+ uint32_t resident_bytes; // Total bytes provisioned in the bucket.
+ uint32_t decommittable_bytes; // Total bytes that could be decommitted.
+ uint32_t discardable_bytes; // Total bytes that could be discarded.
+ uint32_t num_full_pages; // Number of pages with all slots allocated.
+ uint32_t num_active_pages; // Number of pages that have at least one
+ // provisioned slot.
+ uint32_t num_empty_pages; // Number of pages that are empty
+ // but not decommitted.
+ uint32_t num_decommitted_pages; // Number of pages that are empty
+ // and decommitted.
+};
+
+// Interface that is passed to PartitionDumpStats and
+// PartitionDumpStatsGeneric for using the memory statistics.
+class BASE_EXPORT PartitionStatsDumper {
+ public:
+ // Called to dump total memory used by partition, once per partition.
+ virtual void PartitionDumpTotals(const char* partition_name,
+ const PartitionMemoryStats*) = 0;
+
+ // Called to dump stats about buckets, for each bucket.
+ virtual void PartitionsDumpBucketStats(const char* partition_name,
+ const PartitionBucketMemoryStats*) = 0;
+};
+
+BASE_EXPORT void PartitionAllocGlobalInit(void (*oom_handling_function)());
+BASE_EXPORT void PartitionAllocInit(PartitionRoot*,
+ size_t num_buckets,
+ size_t max_allocation);
+BASE_EXPORT void PartitionAllocGenericInit(PartitionRootGeneric*);
+
+enum PartitionPurgeFlags {
+ // Decommitting the ring list of empty pages is reasonably fast.
+ PartitionPurgeDecommitEmptyPages = 1 << 0,
+ // Discarding unused system pages is slower, because it involves walking all
+ // freelists in all active partition pages of all buckets >= system page
+ // size. It often frees a similar amount of memory to decommitting the empty
+ // pages, though.
+ PartitionPurgeDiscardUnusedSystemPages = 1 << 1,
+};
+
+BASE_EXPORT void PartitionPurgeMemory(PartitionRoot*, int);
+BASE_EXPORT void PartitionPurgeMemoryGeneric(PartitionRootGeneric*, int);
+
+BASE_EXPORT NOINLINE void* PartitionAllocSlowPath(PartitionRootBase*,
+ int,
+ size_t,
+ PartitionBucket*);
+BASE_EXPORT NOINLINE void PartitionFreeSlowPath(PartitionPage*);
+BASE_EXPORT NOINLINE void* PartitionReallocGeneric(PartitionRootGeneric*,
+ void*,
+ size_t,
+ const char* type_name);
+
+BASE_EXPORT void PartitionDumpStats(PartitionRoot*,
+ const char* partition_name,
+ bool is_light_dump,
+ PartitionStatsDumper*);
+BASE_EXPORT void PartitionDumpStatsGeneric(PartitionRootGeneric*,
+ const char* partition_name,
+ bool is_light_dump,
+ PartitionStatsDumper*);
+
+class BASE_EXPORT PartitionAllocHooks {
+ public:
+ typedef void AllocationHook(void* address, size_t, const char* type_name);
+ typedef void FreeHook(void* address);
+
+ static void SetAllocationHook(AllocationHook* hook) {
+ allocation_hook_ = hook;
+ }
+ static void SetFreeHook(FreeHook* hook) { free_hook_ = hook; }
+
+ static void AllocationHookIfEnabled(void* address,
+ size_t size,
+ const char* type_name) {
+ AllocationHook* hook = allocation_hook_;
+ if (UNLIKELY(hook != nullptr))
+ hook(address, size, type_name);
+ }
+
+ static void FreeHookIfEnabled(void* address) {
+ FreeHook* hook = free_hook_;
+ if (UNLIKELY(hook != nullptr))
+ hook(address);
+ }
+
+ static void ReallocHookIfEnabled(void* old_address,
+ void* new_address,
+ size_t size,
+ const char* type_name) {
+ // Report a reallocation as a free followed by an allocation.
+ AllocationHook* allocation_hook = allocation_hook_;
+ FreeHook* free_hook = free_hook_;
+ if (UNLIKELY(allocation_hook && free_hook)) {
+ free_hook(old_address);
+ allocation_hook(new_address, size, type_name);
+ }
+ }
+
+ private:
+ // Pointers to hook functions that PartitionAlloc will call on allocation and
+ // free if the pointers are non-null.
+ static AllocationHook* allocation_hook_;
+ static FreeHook* free_hook_;
+};
+
+ALWAYS_INLINE PartitionFreelistEntry* PartitionFreelistMask(
+ PartitionFreelistEntry* ptr) {
+// We use bswap on little endian as a fast mask for two reasons:
+// 1) If an object is freed and its vtable used where the attacker doesn't
+// get the chance to run allocations between the free and use, the vtable
+// dereference is likely to fault.
+// 2) If the attacker has a linear buffer overflow and elects to try and
+// corrupt a freelist pointer, partial pointer overwrite attacks are
+// thwarted.
+// For big endian, similar guarantees are arrived at with a negation.
+#if defined(ARCH_CPU_BIG_ENDIAN)
+ uintptr_t masked = ~reinterpret_cast<uintptr_t>(ptr);
+#else
+ uintptr_t masked = ByteSwapUintPtrT(reinterpret_cast<uintptr_t>(ptr));
+#endif
+ return reinterpret_cast<PartitionFreelistEntry*>(masked);
+}
+
+ALWAYS_INLINE size_t PartitionCookieSizeAdjustAdd(size_t size) {
+#if DCHECK_IS_ON()
+ // Add space for cookies, checking for integer overflow. TODO(palmer):
+ // Investigate the performance and code size implications of using
+ // CheckedNumeric throughout PA.
+ DCHECK(size + (2 * kCookieSize) > size);
+ size += 2 * kCookieSize;
+#endif
+ return size;
+}
+
+ALWAYS_INLINE size_t PartitionCookieSizeAdjustSubtract(size_t size) {
+#if DCHECK_IS_ON()
+ // Remove space for cookies.
+ DCHECK(size >= 2 * kCookieSize);
+ size -= 2 * kCookieSize;
+#endif
+ return size;
+}
+
+ALWAYS_INLINE void* PartitionCookieFreePointerAdjust(void* ptr) {
+#if DCHECK_IS_ON()
+ // The value given to the application is actually just after the cookie.
+ ptr = static_cast<char*>(ptr) - kCookieSize;
+#endif
+ return ptr;
+}
+
+ALWAYS_INLINE void PartitionCookieWriteValue(void* ptr) {
+#if DCHECK_IS_ON()
+ unsigned char* cookie_ptr = reinterpret_cast<unsigned char*>(ptr);
+ for (size_t i = 0; i < kCookieSize; ++i, ++cookie_ptr)
+ *cookie_ptr = kCookieValue[i];
+#endif
+}
+
+ALWAYS_INLINE void PartitionCookieCheckValue(void* ptr) {
+#if DCHECK_IS_ON()
+ unsigned char* cookie_ptr = reinterpret_cast<unsigned char*>(ptr);
+ for (size_t i = 0; i < kCookieSize; ++i, ++cookie_ptr)
+ DCHECK(*cookie_ptr == kCookieValue[i]);
+#endif
+}
+
+ALWAYS_INLINE char* PartitionSuperPageToMetadataArea(char* ptr) {
+ uintptr_t pointer_as_uint = reinterpret_cast<uintptr_t>(ptr);
+ DCHECK(!(pointer_as_uint & kSuperPageOffsetMask));
+ // The metadata area is exactly one system page (the guard page) into the
+ // super page.
+ return reinterpret_cast<char*>(pointer_as_uint + kSystemPageSize);
+}
+
+ALWAYS_INLINE PartitionPage* PartitionPointerToPageNoAlignmentCheck(void* ptr) {
+ uintptr_t pointer_as_uint = reinterpret_cast<uintptr_t>(ptr);
+ char* super_page_ptr =
+ reinterpret_cast<char*>(pointer_as_uint & kSuperPageBaseMask);
+ uintptr_t partition_page_index =
+ (pointer_as_uint & kSuperPageOffsetMask) >> kPartitionPageShift;
+ // Index 0 is invalid because it is the metadata and guard area and
+ // the last index is invalid because it is a guard page.
+ DCHECK(partition_page_index);
+ DCHECK(partition_page_index < kNumPartitionPagesPerSuperPage - 1);
+ PartitionPage* page = reinterpret_cast<PartitionPage*>(
+ PartitionSuperPageToMetadataArea(super_page_ptr) +
+ (partition_page_index << kPageMetadataShift));
+ // Partition pages in the same slot span can share the same page object.
+ // Adjust for that.
+ size_t delta = page->page_offset << kPageMetadataShift;
+ page =
+ reinterpret_cast<PartitionPage*>(reinterpret_cast<char*>(page) - delta);
+ return page;
+}
+
+ALWAYS_INLINE void* PartitionPageToPointer(const PartitionPage* page) {
+ uintptr_t pointer_as_uint = reinterpret_cast<uintptr_t>(page);
+ uintptr_t super_page_offset = (pointer_as_uint & kSuperPageOffsetMask);
+ DCHECK(super_page_offset > kSystemPageSize);
+ DCHECK(super_page_offset < kSystemPageSize + (kNumPartitionPagesPerSuperPage *
+ kPageMetadataSize));
+ uintptr_t partition_page_index =
+ (super_page_offset - kSystemPageSize) >> kPageMetadataShift;
+ // Index 0 is invalid because it is the metadata area and the last index is
+ // invalid because it is a guard page.
+ DCHECK(partition_page_index);
+ DCHECK(partition_page_index < kNumPartitionPagesPerSuperPage - 1);
+ uintptr_t super_page_base = (pointer_as_uint & kSuperPageBaseMask);
+ void* ret = reinterpret_cast<void*>(
+ super_page_base + (partition_page_index << kPartitionPageShift));
+ return ret;
+}
+
+ALWAYS_INLINE PartitionPage* PartitionPointerToPage(void* ptr) {
+ PartitionPage* page = PartitionPointerToPageNoAlignmentCheck(ptr);
+ // Checks that the pointer is a multiple of bucket size.
+ DCHECK(!((reinterpret_cast<uintptr_t>(ptr) -
+ reinterpret_cast<uintptr_t>(PartitionPageToPointer(page))) %
+ page->bucket->slot_size));
+ return page;
+}
+
+ALWAYS_INLINE bool PartitionBucketIsDirectMapped(
+ const PartitionBucket* bucket) {
+ return !bucket->num_system_pages_per_slot_span;
+}
+
+ALWAYS_INLINE size_t PartitionBucketBytes(const PartitionBucket* bucket) {
+ return bucket->num_system_pages_per_slot_span * kSystemPageSize;
+}
+
+ALWAYS_INLINE uint16_t PartitionBucketSlots(const PartitionBucket* bucket) {
+ return static_cast<uint16_t>(PartitionBucketBytes(bucket) /
+ bucket->slot_size);
+}
+
+ALWAYS_INLINE size_t* PartitionPageGetRawSizePtr(PartitionPage* page) {
+ // For single-slot buckets which span more than one partition page, we
+ // have some spare metadata space to store the raw allocation size. We
+ // can use this to report better statistics.
+ PartitionBucket* bucket = page->bucket;
+ if (bucket->slot_size <= kMaxSystemPagesPerSlotSpan * kSystemPageSize)
+ return nullptr;
+
+ DCHECK((bucket->slot_size % kSystemPageSize) == 0);
+ DCHECK(PartitionBucketIsDirectMapped(bucket) ||
+ PartitionBucketSlots(bucket) == 1);
+ page++;
+ return reinterpret_cast<size_t*>(&page->freelist_head);
+}
+
+ALWAYS_INLINE size_t PartitionPageGetRawSize(PartitionPage* page) {
+ size_t* raw_size_ptr = PartitionPageGetRawSizePtr(page);
+ if (UNLIKELY(raw_size_ptr != nullptr))
+ return *raw_size_ptr;
+ return 0;
+}
+
+ALWAYS_INLINE PartitionRootBase* PartitionPageToRoot(PartitionPage* page) {
+ PartitionSuperPageExtentEntry* extent_entry =
+ reinterpret_cast<PartitionSuperPageExtentEntry*>(
+ reinterpret_cast<uintptr_t>(page) & kSystemPageBaseMask);
+ return extent_entry->root;
+}
+
+ALWAYS_INLINE bool PartitionPointerIsValid(void* ptr) {
+ PartitionPage* page = PartitionPointerToPage(ptr);
+ PartitionRootBase* root = PartitionPageToRoot(page);
+ return root->inverted_self == ~reinterpret_cast<uintptr_t>(root);
+}
+
+ALWAYS_INLINE void* PartitionBucketAlloc(PartitionRootBase* root,
+ int flags,
+ size_t size,
+ PartitionBucket* bucket) {
+ PartitionPage* page = bucket->active_pages_head;
+ // Check that this page is neither full nor freed.
+ DCHECK(page->num_allocated_slots >= 0);
+ void* ret = page->freelist_head;
+ if (LIKELY(ret != 0)) {
+ // If these asserts fire, you probably corrupted memory.
+ DCHECK(PartitionPointerIsValid(ret));
+ // All large allocations must go through the slow path to correctly
+ // update the size metadata.
+ DCHECK(PartitionPageGetRawSize(page) == 0);
+ PartitionFreelistEntry* new_head =
+ PartitionFreelistMask(static_cast<PartitionFreelistEntry*>(ret)->next);
+ page->freelist_head = new_head;
+ page->num_allocated_slots++;
+ } else {
+ ret = PartitionAllocSlowPath(root, flags, size, bucket);
+ DCHECK(!ret || PartitionPointerIsValid(ret));
+ }
+#if DCHECK_IS_ON()
+ if (!ret)
+ return 0;
+ // Fill the uninitialized pattern, and write the cookies.
+ page = PartitionPointerToPage(ret);
+ size_t slot_size = page->bucket->slot_size;
+ size_t raw_size = PartitionPageGetRawSize(page);
+ if (raw_size) {
+ DCHECK(raw_size == size);
+ slot_size = raw_size;
+ }
+ size_t no_cookie_size = PartitionCookieSizeAdjustSubtract(slot_size);
+ char* char_ret = static_cast<char*>(ret);
+ // The value given to the application is actually just after the cookie.
+ ret = char_ret + kCookieSize;
+ memset(ret, kUninitializedByte, no_cookie_size);
+ PartitionCookieWriteValue(char_ret);
+ PartitionCookieWriteValue(char_ret + kCookieSize + no_cookie_size);
+#endif
+ return ret;
+}
+
+ALWAYS_INLINE void* PartitionAlloc(PartitionRoot* root,
+ size_t size,
+ const char* type_name) {
+#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+ void* result = malloc(size);
+ CHECK(result);
+ return result;
+#else
+ size_t requested_size = size;
+ size = PartitionCookieSizeAdjustAdd(size);
+ DCHECK(root->initialized);
+ size_t index = size >> kBucketShift;
+ DCHECK(index < root->num_buckets);
+ DCHECK(size == index << kBucketShift);
+ PartitionBucket* bucket = &root->buckets()[index];
+ void* result = PartitionBucketAlloc(root, 0, size, bucket);
+ PartitionAllocHooks::AllocationHookIfEnabled(result, requested_size,
+ type_name);
+ return result;
+#endif // defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+}
+
+ALWAYS_INLINE void PartitionFreeWithPage(void* ptr, PartitionPage* page) {
+// If these asserts fire, you probably corrupted memory.
+#if DCHECK_IS_ON()
+ size_t slot_size = page->bucket->slot_size;
+ size_t raw_size = PartitionPageGetRawSize(page);
+ if (raw_size)
+ slot_size = raw_size;
+ PartitionCookieCheckValue(ptr);
+ PartitionCookieCheckValue(reinterpret_cast<char*>(ptr) + slot_size -
+ kCookieSize);
+ memset(ptr, kFreedByte, slot_size);
+#endif
+ DCHECK(page->num_allocated_slots);
+ PartitionFreelistEntry* freelist_head = page->freelist_head;
+ DCHECK(!freelist_head || PartitionPointerIsValid(freelist_head));
+ CHECK(ptr != freelist_head); // Catches an immediate double free.
+ // Look for double free one level deeper in debug.
+ DCHECK(!freelist_head || ptr != PartitionFreelistMask(freelist_head->next));
+ PartitionFreelistEntry* entry = static_cast<PartitionFreelistEntry*>(ptr);
+ entry->next = PartitionFreelistMask(freelist_head);
+ page->freelist_head = entry;
+ --page->num_allocated_slots;
+ if (UNLIKELY(page->num_allocated_slots <= 0)) {
+ PartitionFreeSlowPath(page);
+ } else {
+ // All single-slot allocations must go through the slow path to
+ // correctly update the size metadata.
+ DCHECK(PartitionPageGetRawSize(page) == 0);
+ }
+}
+
+ALWAYS_INLINE void PartitionFree(void* ptr) {
+#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+ free(ptr);
+#else
+ PartitionAllocHooks::FreeHookIfEnabled(ptr);
+ ptr = PartitionCookieFreePointerAdjust(ptr);
+ DCHECK(PartitionPointerIsValid(ptr));
+ PartitionPage* page = PartitionPointerToPage(ptr);
+ PartitionFreeWithPage(ptr, page);
+#endif
+}
+
+ALWAYS_INLINE PartitionBucket* PartitionGenericSizeToBucket(
+ PartitionRootGeneric* root,
+ size_t size) {
+ size_t order = kBitsPerSizeT - bits::CountLeadingZeroBitsSizeT(size);
+ // The order index is simply the next few bits after the most significant bit.
+ size_t order_index = (size >> root->order_index_shifts[order]) &
+ (kGenericNumBucketsPerOrder - 1);
+ // And if the remaining bits are non-zero we must bump the bucket up.
+ size_t sub_order_index = size & root->order_sub_index_masks[order];
+ PartitionBucket* bucket =
+ root->bucket_lookups[(order << kGenericNumBucketsPerOrderBits) +
+ order_index + !!sub_order_index];
+ DCHECK(!bucket->slot_size || bucket->slot_size >= size);
+ DCHECK(!(bucket->slot_size % kGenericSmallestBucket));
+ return bucket;
+}
+
+ALWAYS_INLINE void* PartitionAllocGenericFlags(PartitionRootGeneric* root,
+ int flags,
+ size_t size,
+ const char* type_name) {
+#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+ void* result = malloc(size);
+ CHECK(result || flags & PartitionAllocReturnNull);
+ return result;
+#else
+ DCHECK(root->initialized);
+ size_t requested_size = size;
+ size = PartitionCookieSizeAdjustAdd(size);
+ PartitionBucket* bucket = PartitionGenericSizeToBucket(root, size);
+ void* ret = nullptr;
+ {
+ subtle::SpinLock::Guard guard(root->lock);
+ ret = PartitionBucketAlloc(root, flags, size, bucket);
+ }
+ PartitionAllocHooks::AllocationHookIfEnabled(ret, requested_size, type_name);
+ return ret;
+#endif
+}
+
+ALWAYS_INLINE void* PartitionAllocGeneric(PartitionRootGeneric* root,
+ size_t size,
+ const char* type_name) {
+ return PartitionAllocGenericFlags(root, 0, size, type_name);
+}
+
+ALWAYS_INLINE void PartitionFreeGeneric(PartitionRootGeneric* root, void* ptr) {
+#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+ free(ptr);
+#else
+ DCHECK(root->initialized);
+
+ if (UNLIKELY(!ptr))
+ return;
+
+ PartitionAllocHooks::FreeHookIfEnabled(ptr);
+ ptr = PartitionCookieFreePointerAdjust(ptr);
+ DCHECK(PartitionPointerIsValid(ptr));
+ PartitionPage* page = PartitionPointerToPage(ptr);
+ {
+ subtle::SpinLock::Guard guard(root->lock);
+ PartitionFreeWithPage(ptr, page);
+ }
+#endif
+}
+
+ALWAYS_INLINE size_t PartitionDirectMapSize(size_t size) {
+ // Caller must check that the size is not above the kGenericMaxDirectMapped
+ // limit before calling. This also guards against integer overflow in the
+ // calculation here.
+ DCHECK(size <= kGenericMaxDirectMapped);
+ return (size + kSystemPageOffsetMask) & kSystemPageBaseMask;
+}
+
+ALWAYS_INLINE size_t PartitionAllocActualSize(PartitionRootGeneric* root,
+ size_t size) {
+#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+ return size;
+#else
+ DCHECK(root->initialized);
+ size = PartitionCookieSizeAdjustAdd(size);
+ PartitionBucket* bucket = PartitionGenericSizeToBucket(root, size);
+ if (LIKELY(!PartitionBucketIsDirectMapped(bucket))) {
+ size = bucket->slot_size;
+ } else if (size > kGenericMaxDirectMapped) {
+ // Too large to allocate => return the size unchanged.
+ } else {
+ DCHECK(bucket == &PartitionRootBase::gPagedBucket);
+ size = PartitionDirectMapSize(size);
+ }
+ return PartitionCookieSizeAdjustSubtract(size);
+#endif
+}
+
+ALWAYS_INLINE bool PartitionAllocSupportsGetSize() {
+#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
+ return false;
+#else
+ return true;
+#endif
+}
+
+ALWAYS_INLINE size_t PartitionAllocGetSize(void* ptr) {
+ // No need to lock here. Only |ptr| being freed by another thread could
+ // cause trouble, and the caller is responsible for that not happening.
+ DCHECK(PartitionAllocSupportsGetSize());
+ ptr = PartitionCookieFreePointerAdjust(ptr);
+ DCHECK(PartitionPointerIsValid(ptr));
+ PartitionPage* page = PartitionPointerToPage(ptr);
+ size_t size = page->bucket->slot_size;
+ return PartitionCookieSizeAdjustSubtract(size);
+}
+
+// N (or more accurately, N - sizeof(void*)) represents the largest size in
+// bytes that will be handled by a SizeSpecificPartitionAllocator.
+// Attempts to partitionAlloc() more than this amount will fail.
+template <size_t N>
+class SizeSpecificPartitionAllocator {
+ public:
+ static const size_t kMaxAllocation = N - kAllocationGranularity;
+ static const size_t kNumBuckets = N / kAllocationGranularity;
+ void init() {
+ PartitionAllocInit(&partition_root_, kNumBuckets, kMaxAllocation);
+ }
+ ALWAYS_INLINE PartitionRoot* root() { return &partition_root_; }
+
+ private:
+ PartitionRoot partition_root_;
+ PartitionBucket actual_buckets_[kNumBuckets];
+};
+
+class PartitionAllocatorGeneric {
+ public:
+ void init() { PartitionAllocGenericInit(&partition_root_); }
+ ALWAYS_INLINE PartitionRootGeneric* root() { return &partition_root_; }
+
+ private:
+ PartitionRootGeneric partition_root_;
+};
+
+} // namespace base
+} // namespace pdfium
+
+#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ALLOC_H