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-rw-r--r--third_party/libopenjpeg20/opj_clock.c64
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diff --git a/third_party/libopenjpeg20/opj_clock.c b/third_party/libopenjpeg20/opj_clock.c
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+/*
+ * The copyright in this software is being made available under the 2-clauses
+ * BSD License, included below. This software may be subject to other third
+ * party and contributor rights, including patent rights, and no such rights
+ * are granted under this license.
+ *
+ * Copyright (c) 2005, Herve Drolon, FreeImage Team
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS'
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <sys/time.h>
+#include <sys/resource.h>
+#include <sys/times.h>
+#endif /* _WIN32 */
+#include "opj_includes.h"
+
+OPJ_FLOAT64 opj_clock(void) {
+#ifdef _WIN32
+ /* _WIN32: use QueryPerformance (very accurate) */
+ LARGE_INTEGER freq , t ;
+ /* freq is the clock speed of the CPU */
+ QueryPerformanceFrequency(&freq) ;
+ /* cout << "freq = " << ((double) freq.QuadPart) << endl; */
+ /* t is the high resolution performance counter (see MSDN) */
+ QueryPerformanceCounter ( & t ) ;
+ return ( t.QuadPart /(OPJ_FLOAT64) freq.QuadPart ) ;
+#else
+ /* Unix or Linux: use resource usage */
+ struct rusage t;
+ OPJ_FLOAT64 procTime;
+ /* (1) Get the rusage data structure at this moment (man getrusage) */
+ getrusage(0,&t);
+ /* (2) What is the elapsed time ? - CPU time = User time + System time */
+ /* (2a) Get the seconds */
+ procTime = (OPJ_FLOAT64)(t.ru_utime.tv_sec + t.ru_stime.tv_sec);
+ /* (2b) More precisely! Get the microseconds part ! */
+ return ( procTime + (OPJ_FLOAT64)(t.ru_utime.tv_usec + t.ru_stime.tv_usec) * 1e-6 ) ;
+#endif
+}
+