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-rw-r--r--third_party/libpng16/arm/palette_neon_intrinsics.c137
1 files changed, 0 insertions, 137 deletions
diff --git a/third_party/libpng16/arm/palette_neon_intrinsics.c b/third_party/libpng16/arm/palette_neon_intrinsics.c
deleted file mode 100644
index 703b9ff250..0000000000
--- a/third_party/libpng16/arm/palette_neon_intrinsics.c
+++ /dev/null
@@ -1,137 +0,0 @@
-/* palette_neon_intrinsics.c - NEON optimised palette expansion functions
- *
- * Copyright (c) 2017 The Chromium Authors. All rights reserved.
- * Written by Richard Townsend <Richard.Townsend@arm.com>, February 2017.
- *
- * This code is released under the libpng license.
- * For conditions of distribution and use, see the disclaimer
- * and license in png.h
- */
-
-#include "../pngpriv.h"
-
-#if PNG_ARM_NEON_IMPLEMENTATION == 1
-
-#include <arm_neon.h>
-
-/* Build an RGBA palette from the RGB and separate alpha palettes. */
-void
-png_riffle_palette_rgba(png_structrp png_ptr, png_row_infop row_info)
-{
- png_const_colorp palette = png_ptr->palette;
- png_bytep riffled_palette = png_ptr->riffled_palette;
- png_const_bytep trans_alpha = png_ptr->trans_alpha;
- int num_trans = png_ptr->num_trans;
-
- if (row_info->bit_depth != 8) {
- png_error(png_ptr, "bit_depth must be 8 for png_riffle_palette_rgba");
- return;
- }
-
- /* Initially black, opaque. */
- uint8x16x4_t w = {{
- vdupq_n_u8(0x00),
- vdupq_n_u8(0x00),
- vdupq_n_u8(0x00),
- vdupq_n_u8(0xff),
- }};
-
- int i;
- /* First, riffle the RGB colours into a RGBA palette, the A value is
- * set to opaque for now. */
- for (i = 0; i < (1 << row_info->bit_depth); i += 16) {
- uint8x16x3_t v = vld3q_u8((png_const_bytep)(palette + i));
- w.val[0] = v.val[0];
- w.val[1] = v.val[1];
- w.val[2] = v.val[2];
- vst4q_u8(riffled_palette + (i << 2), w);
- }
-
- /* Fix up the missing transparency values. */
- for (i = 0; i < num_trans; i++) {
- riffled_palette[(i << 2) + 3] = trans_alpha[i];
- }
-}
-
-
-/* Expands a palettized row into RGBA. */
-int
-png_do_expand_palette_neon_rgba(png_structrp png_ptr, png_row_infop row_info,
- png_const_bytep row, const png_bytepp ssp, const png_bytepp ddp)
-{
-
- png_uint_32 row_width = row_info->width;
- const png_uint_32 *riffled_palette = (const png_uint_32*)png_ptr->riffled_palette;
- const png_int_32 pixels_per_chunk = 4;
-
- if (row_width < pixels_per_chunk) {
- return 0;
- }
-
- /* This function originally gets the last byte of the output row.
- The NEON part writes forward from a given position, so we have
- to seek this back by 4 pixels x 4 bytes. */
- *ddp = *ddp - ((pixels_per_chunk * sizeof(png_uint_32)) - 1);
-
- int i;
- for (i = 0; i < row_width; i += pixels_per_chunk) {
- uint32x4_t cur;
- png_bytep sp = *ssp - i, dp = *ddp - (i << 2);
- cur = vld1q_dup_u32 (riffled_palette + *(sp - 3));
- cur = vld1q_lane_u32(riffled_palette + *(sp - 2), cur, 1);
- cur = vld1q_lane_u32(riffled_palette + *(sp - 1), cur, 2);
- cur = vld1q_lane_u32(riffled_palette + *(sp - 0), cur, 3);
- vst1q_u32((void *)dp, cur);
- }
- if (i != row_width) {
- i -= pixels_per_chunk; /* Remove the amount that wasn't processed. */
- }
-
- /* Decrement output pointers. */
- *ssp = *ssp - i;
- *ddp = *ddp - (i << 2);
- return i;
-}
-
-/* Expands a palettized row into RGB format. */
-int
-png_do_expand_palette_neon_rgb(png_structrp png_ptr, png_row_infop row_info,
- png_const_bytep row, const png_bytepp ssp, const png_bytepp ddp)
-{
- png_uint_32 row_width = row_info->width;
- png_const_bytep palette = (png_const_bytep)png_ptr->palette;
- const png_uint_32 pixels_per_chunk = 8;
-
- if (row_width <= pixels_per_chunk) {
- return 0;
- }
-
- /* Seeking this back by 8 pixels x 3 bytes. */
- *ddp = *ddp - ((pixels_per_chunk * sizeof(png_color)) - 1);
-
- int i;
- for (i = 0; i < row_width; i += pixels_per_chunk) {
- uint8x8x3_t cur;
- png_bytep sp = *ssp - i, dp = *ddp - ((i << 1) + i);
- cur = vld3_dup_u8(palette + sizeof(png_color) * (*(sp - 7)));
- cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 6)), cur, 1);
- cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 5)), cur, 2);
- cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 4)), cur, 3);
- cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 3)), cur, 4);
- cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 2)), cur, 5);
- cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 1)), cur, 6);
- cur = vld3_lane_u8(palette + sizeof(png_color) * (*(sp - 0)), cur, 7);
- vst3_u8((void *)dp, cur);
- }
-
- if (i != row_width) {
- i -= pixels_per_chunk; /* Remove the amount that wasn't processed. */
- }
-
- /* Decrement output pointers. */
- *ssp = *ssp - i;
- *ddp = *ddp - ((i << 1) + i);
- return i;
-}
-
-#endif /* PNG_ARM_NEON_IMPLEMENTATION */